# Add all the warnings to the files if( COMPILER_SUPPORTS_WARNINGS ) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARN_FLAGS_CXX}") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARN_FLAGS_C}") endif() add_compile_definitions( PL_EDITOR ) include_directories(BEFORE ${INC_BEFORE}) include_directories( dialogs ${CMAKE_SOURCE_DIR}/common/dialogs ${INC_AFTER} ) set( DIALOGS_SRCS dialogs/properties_frame.cpp dialogs/properties_frame_base.cpp dialogs/dialogs_for_printing.cpp dialogs/dialog_new_dataitem_base.cpp dialogs/dialog_design_inspector_base.cpp dialogs/design_inspector.cpp dialogs/panel_pl_editor_color_settings.cpp dialogs/panel_pl_editor_color_settings_base.cpp dialogs/panel_pl_editor_display_options.cpp ) set( PL_EDITOR_SRCS pl_editor_layout.cpp files.cpp pl_editor_frame.cpp pl_editor_settings.cpp pl_draw_panel_gal.cpp pl_editor_undo_redo.cpp menubar.cpp toolbars_pl_editor.cpp tools/pl_actions.cpp tools/pl_selection.cpp tools/pl_selection_tool.cpp tools/pl_drawing_tools.cpp tools/pl_edit_tool.cpp tools/pl_editor_control.cpp tools/pl_point_editor.cpp ) set( PL_EDITOR_EXTRA_SRCS ) if( WIN32 ) if( MINGW ) # PL_EDITOR_RESOURCES variable is set by the macro. mingw_resource_compiler( pl_editor ) else() set( PL_EDITOR_RESOURCES ${CMAKE_SOURCE_DIR}/resources/msw/pl_editor.rc ) endif() endif() if( APPLE ) # setup bundle set( PL_EDITOR_RESOURCES pagelayout_editor.icns pagelayout_editor_doc.icns ) set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pagelayout_editor.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources ) set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pagelayout_editor_doc.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources ) set( MACOSX_BUNDLE_ICON_FILE pagelayout_editor.icns ) set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad.kicad ) set( MACOSX_BUNDLE_NAME pl_editor ) endif() # a very small program launcher for pl_editor_kiface add_executable( pl_editor WIN32 MACOSX_BUNDLE ${CMAKE_SOURCE_DIR}/common/single_top.cpp ${PL_EDITOR_RESOURCES} ) set_source_files_properties( ${CMAKE_SOURCE_DIR}/common/single_top.cpp PROPERTIES COMPILE_DEFINITIONS "TOP_FRAME=FRAME_PL_EDITOR;PGM_DATA_FILE_EXT=\"kicad_wks\";BUILD_KIWAY_DLL" ) target_link_libraries( pl_editor kicommon ${wxWidgets_LIBRARIES} ) target_link_options( pl_editor PRIVATE $<$:-Wl,--cref,-Map=pl_editor.map> ) # the main pl_editor program, in DSO form. add_library( pl_editor_kiface MODULE pl_editor.cpp ${PL_EDITOR_SRCS} ${DIALOGS_SRCS} ${PL_EDITOR_EXTRA_SRCS} ) target_link_libraries( pl_editor_kiface gal common core ${wxWidgets_LIBRARIES} ) set_target_properties( pl_editor_kiface PROPERTIES OUTPUT_NAME pl_editor PREFIX ${KIFACE_PREFIX} SUFFIX ${KIFACE_SUFFIX} ) set_source_files_properties( pl_editor.cpp PROPERTIES # The KIFACE is in pcbnew.cpp, export it: COMPILE_DEFINITIONS "BUILD_KIWAY_DLL;COMPILING_DLL" ) target_link_options( pl_editor_kiface PRIVATE $<$:-Wl,--cref,-Map=_pl_editor.kiface.map> ) # if building pl_editor, then also build pl_editor_kiface if out of date. add_dependencies( pl_editor pl_editor_kiface ) # these 2 binaries are a matched set, keep them together: if( APPLE ) set_target_properties( pl_editor PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_BINARY_DIR}/pagelayout_editor/Info.plist ) # puts binaries into the *.app bundle while linking set_target_properties( pl_editor_kiface PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_KIFACE_DIR} ) set_target_properties( pl_editor PROPERTIES INSTALL_RPATH "@executable_path/../Frameworks;@executable_path/../Frameworks/Python.framework" ) set_target_properties( pl_editor_kiface PROPERTIES INSTALL_RPATH "@executable_path/../Frameworks;@executable_path/../Frameworks/Python.framework" ) set_target_properties( pl_editor_kiface PROPERTIES BUILD_WITH_INSTALL_RPATH 1 ) # put individual bundle outside of main bundle as a first step # will be pulled into the main bundle when creating main bundle install( TARGETS pl_editor DESTINATION ${KICAD_BIN} COMPONENT binary ) install( CODE " set( KICAD_CMAKE_MODULE_PATH \"${KICAD_CMAKE_MODULE_PATH}\" ) set( KICAD_BIN \"${KICAD_BIN}\" ) set( OSX_BUNDLE_INSTALL_BIN_DIR \"${OSX_BUNDLE_INSTALL_BIN_DIR}\" ) set( OSX_BUNDLE_INSTALL_LIB_DIR \"${OSX_BUNDLE_INSTALL_LIB_DIR}\" ) " ) install( CODE [[ include( ${KICAD_CMAKE_MODULE_PATH}/InstallSteps/InstallMacOS.cmake ) # Install any dependencies (this will generally duplicate kicad.app but we can't be sure) install_runtime_deps( "${KICAD_BIN}/pl_editor.app/Contents/MacOS/pl_editor" "" "" ) ]] ) else() if( MSVC ) target_sources( pl_editor_kiface PRIVATE ${CMAKE_SOURCE_DIR}/resources/msw/pl_editor-dll.rc ) endif() install( TARGETS pl_editor DESTINATION ${KICAD_BIN} COMPONENT binary ) install( TARGETS pl_editor_kiface DESTINATION ${KICAD_KIFACE} COMPONENT binary ) endif() if( KICAD_WIN32_INSTALL_PDBS ) # Get the PDBs to copy over for MSVC install(FILES $ DESTINATION ${KICAD_BIN}) install(FILES $ DESTINATION ${KICAD_KIFACE}) endif()