/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2004-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include SCH_SHAPE::SCH_SHAPE( SHAPE_T aShape, SCH_LAYER_ID aLayer, int aLineWidth, FILL_T aFillType, KICAD_T aType ) : SCH_ITEM( nullptr, aType ), EDA_SHAPE( aShape, aLineWidth, aFillType ) { SetLayer( aLayer ); } EDA_ITEM* SCH_SHAPE::Clone() const { return new SCH_SHAPE( *this ); } void SCH_SHAPE::SwapData( SCH_ITEM* aItem ) { SCH_ITEM::SwapFlags( aItem ); SCH_SHAPE* shape = static_cast( aItem ); EDA_SHAPE::SwapShape( shape ); std::swap( m_layer, shape->m_layer ); } void SCH_SHAPE::SetStroke( const STROKE_PARAMS& aStroke ) { m_stroke = aStroke; } void SCH_SHAPE::Move( const VECTOR2I& aOffset ) { move( aOffset ); } void SCH_SHAPE::Normalize() { if( GetShape() == SHAPE_T::RECTANGLE ) { VECTOR2I size = GetEnd() - GetPosition(); if( size.y < 0 ) { SetStartY( GetStartY() + size.y ); SetEndY( GetStartY() - size.y ); } if( size.x < 0 ) { SetStartX( GetStartX() + size.x ); SetEndX( GetStartX() - size.x ); } } } void SCH_SHAPE::MirrorHorizontally( int aCenter ) { flip( VECTOR2I( aCenter, 0 ), true ); } void SCH_SHAPE::MirrorVertically( int aCenter ) { flip( VECTOR2I( 0, aCenter ), false ); } void SCH_SHAPE::Rotate( const VECTOR2I& aCenter, bool aRotateCCW ) { rotate( aCenter, aRotateCCW ? ANGLE_90 : ANGLE_270 ); } bool SCH_SHAPE::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { return hitTest( aPosition, aAccuracy ); } bool SCH_SHAPE::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const { if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) ) return false; return hitTest( aRect, aContained, aAccuracy ); } void SCH_SHAPE::Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) { if( IsPrivate() ) return; SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter ); int pen_size = GetEffectivePenWidth( renderSettings ); static std::vector ptList; if( GetShape() == SHAPE_T::POLY ) { ptList.clear(); for( const VECTOR2I& pt : m_poly.Outline( 0 ).CPoints() ) { if( m_layer == LAYER_DEVICE ) ptList.push_back( renderSettings->TransformCoordinate( pt ) + aOffset ); else ptList.push_back( pt ); } } else if( GetShape() == SHAPE_T::BEZIER ) { ptList.clear(); for( const VECTOR2I& pt : m_bezierPoints ) { if( m_layer == LAYER_DEVICE ) ptList.push_back( renderSettings->TransformCoordinate( pt ) + aOffset ); else ptList.push_back( pt ); } } COLOR4D color = GetStroke().GetColor(); COLOR4D bg = renderSettings->GetBackgroundColor(); LINE_STYLE lineStyle = GetStroke().GetLineStyle(); FILL_T fill = m_fill; if( aBackground ) { if( !aPlotter->GetColorMode() ) return; switch( m_fill ) { case FILL_T::FILLED_SHAPE: return; case FILL_T::FILLED_WITH_COLOR: color = GetFillColor(); break; case FILL_T::FILLED_WITH_BG_BODYCOLOR: color = renderSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND ); break; default: return; } pen_size = 0; lineStyle = LINE_STYLE::SOLID; } else /* if( aForeground ) */ { if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED ) color = renderSettings->GetLayerColor( m_layer ); if( lineStyle == LINE_STYLE::DEFAULT ) lineStyle = LINE_STYLE::SOLID; if( m_fill == FILL_T::FILLED_SHAPE ) fill = m_fill; else fill = FILL_T::NO_FILL; pen_size = GetEffectivePenWidth( renderSettings ); } if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() ) bg = COLOR4D::WHITE; if( aDimmed ) { color.Desaturate( ); color = color.Mix( bg, 0.5f ); } aPlotter->SetColor( color ); aPlotter->SetCurrentLineWidth( pen_size ); aPlotter->SetDash( pen_size, lineStyle ); VECTOR2I start = m_start; VECTOR2I end = m_end; VECTOR2I mid, center; if( m_layer == LAYER_DEVICE ) { start = renderSettings->TransformCoordinate( start ) + aOffset; end = renderSettings->TransformCoordinate( end ) + aOffset; } switch( GetShape() ) { case SHAPE_T::ARC: mid = GetArcMid(); if( m_layer == LAYER_DEVICE ) mid = renderSettings->TransformCoordinate( mid ) + aOffset; aPlotter->Arc( start, mid, end, fill, pen_size ); break; case SHAPE_T::CIRCLE: center = getCenter(); if( m_layer == LAYER_DEVICE ) center = renderSettings->TransformCoordinate( center ) + aOffset; aPlotter->Circle( center, GetRadius() * 2, fill, pen_size ); break; case SHAPE_T::RECTANGLE: aPlotter->Rect( start, end, fill, pen_size ); break; case SHAPE_T::POLY: case SHAPE_T::BEZIER: aPlotter->PlotPoly( ptList, fill, pen_size ); break; default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } aPlotter->SetDash( pen_size, LINE_STYLE::SOLID ); } int SCH_SHAPE::GetEffectiveWidth() const { if( GetPenWidth() > 0 ) return GetPenWidth(); // Historically 0 meant "default width" and negative numbers meant "don't stroke". if( GetPenWidth() < 0 ) return 0; SCHEMATIC* schematic = Schematic(); if( schematic ) return schematic->Settings().m_DefaultLineWidth; return schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS ); } const BOX2I SCH_SHAPE::GetBoundingBox() const { return getBoundingBox(); } void SCH_SHAPE::PrintBackground( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) { if( IsPrivate() ) return; wxDC* DC = aSettings->GetPrintDC(); COLOR4D color; static std::vector ptList; if( GetShape() == SHAPE_T::POLY ) { ptList.clear(); for( const VECTOR2I& pt : m_poly.Outline( 0 ).CPoints() ) { if( m_layer == LAYER_DEVICE ) ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset ); else ptList.push_back( pt ); } } else if( GetShape() == SHAPE_T::BEZIER ) { ptList.clear(); for( const VECTOR2I& pt : m_bezierPoints ) { if( m_layer == LAYER_DEVICE ) ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset ); else ptList.push_back( pt ); } } if( GetFillMode() == FILL_T::FILLED_WITH_COLOR ) { if( GetFillColor() == COLOR4D::UNSPECIFIED ) color = aSettings->GetLayerColor( LAYER_NOTES ); else color = GetFillColor(); switch( GetShape() ) { case SHAPE_T::ARC: GRFilledArc( DC, GetEnd(), GetStart(), getCenter(), 0, color, color ); break; case SHAPE_T::CIRCLE: GRFilledCircle( DC, GetStart(), GetRadius(), 0, color, color ); break; case SHAPE_T::RECTANGLE: GRFilledRect( DC, GetStart(), GetEnd(), 0, color, color ); break; case SHAPE_T::POLY: GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, color, color ); break; case SHAPE_T::BEZIER: GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, color, color ); break; default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } } } void SCH_SHAPE::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) { if( IsPrivate() ) return; int penWidth = GetEffectivePenWidth( aSettings ); wxDC* DC = aSettings->GetPrintDC(); COLOR4D color = GetStroke().GetColor(); COLOR4D bg = aSettings->GetBackgroundColor(); if( color == COLOR4D::UNSPECIFIED ) color = aSettings->GetLayerColor( LAYER_NOTES ); if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() ) bg = COLOR4D::WHITE; if( aDimmed ) { color.Desaturate( ); color = color.Mix( bg, 0.5f ); } static std::vector ptList; if( GetShape() == SHAPE_T::POLY ) { ptList.clear(); for( const VECTOR2I& pt : m_poly.Outline( 0 ).CPoints() ) { if( m_layer == LAYER_DEVICE ) ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset ); else ptList.push_back( pt ); } } else if( GetShape() == SHAPE_T::BEZIER ) { ptList.clear(); for( const VECTOR2I& pt : m_bezierPoints ) { if( m_layer == LAYER_DEVICE ) ptList.push_back( aSettings->TransformCoordinate( pt ) + aOffset ); else ptList.push_back( pt ); } } VECTOR2I start = GetStart(); VECTOR2I end = GetEnd(); VECTOR2I center = ( GetShape() == SHAPE_T::ARC ) ? getCenter() : VECTOR2I( 0, 0 ); if( m_layer == LAYER_DEVICE ) { start = aSettings->TransformCoordinate( start ) + aOffset; end = aSettings->TransformCoordinate( end ) + aOffset; if( GetShape() == SHAPE_T::ARC ) { center = aSettings->TransformCoordinate( center ) + aOffset; EDA_ANGLE t1, t2; CalcArcAngles( t1, t2 ); // N.B. The order of evaluation is critical here as MapAngles will modify t1, t2 // and the Normalize routine depends on these modifications for the correct output bool transformed = aSettings->m_Transform.MapAngles( &t1, &t2 ); EDA_ANGLE arc_angle = ( t1 - t2 ).Normalize180(); bool transformed2 = ( arc_angle > ANGLE_0 ) && ( arc_angle < ANGLE_180 ); if( transformed == transformed2 ) std::swap( start, end ); } } COLOR4D fillColor = COLOR4D::UNSPECIFIED; if( GetFillMode() == FILL_T::FILLED_SHAPE ) fillColor = color; else if( GetFillMode() == FILL_T::FILLED_WITH_COLOR ) fillColor = GetFillColor(); else if( GetFillMode() == FILL_T::FILLED_WITH_BG_BODYCOLOR ) fillColor = aSettings->GetLayerColor( LAYER_DEVICE_BACKGROUND ); if( fillColor != COLOR4D::UNSPECIFIED && !aForceNoFill ) { if( aDimmed ) { fillColor.Desaturate( ); fillColor = fillColor.Mix( bg, 0.5f ); } switch( GetShape() ) { case SHAPE_T::ARC: GRFilledArc( DC, end, start, center, 0, fillColor, fillColor ); break; case SHAPE_T::CIRCLE: GRFilledCircle( DC, start, GetRadius(), 0, fillColor, fillColor ); break; case SHAPE_T::RECTANGLE: GRFilledRect( DC, start, end, 0, fillColor, fillColor ); break; case SHAPE_T::POLY: GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, fillColor, fillColor ); break; case SHAPE_T::BEZIER: GRPoly( DC, (int) ptList.size(), ptList.data(), true, 0, fillColor, fillColor ); break; default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } } penWidth = std::max( penWidth, aSettings->GetMinPenWidth() ); if( penWidth > 0 ) { if( GetEffectiveLineStyle() == LINE_STYLE::SOLID ) { switch( GetShape() ) { case SHAPE_T::ARC: GRArc( DC, end, start, center, penWidth, color ); break; case SHAPE_T::CIRCLE: GRCircle( DC, start, GetRadius(), penWidth, color ); break; case SHAPE_T::RECTANGLE: GRRect( DC, start, end, penWidth, color ); break; case SHAPE_T::POLY: GRPoly( DC, (int) ptList.size(), ptList.data(), false, penWidth, color, color ); break; case SHAPE_T::BEZIER: GRPoly( DC, (int) ptList.size(), ptList.data(), false, penWidth, color, color ); break; default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } } else { std::vector shapes = MakeEffectiveShapes( true ); for( SHAPE* shape : shapes ) { STROKE_PARAMS::Stroke( shape, GetEffectiveLineStyle(), penWidth, aSettings, [&]( const VECTOR2I& a, const VECTOR2I& b ) { if( m_layer == LAYER_DEVICE ) { VECTOR2I ptA = aSettings->TransformCoordinate( a ) + aOffset; VECTOR2I ptB = aSettings->TransformCoordinate( b ) + aOffset; GRLine( DC, ptA.x, ptA.y, ptB.x, ptB.y, penWidth, color ); } else { GRLine( DC, a.x, a.y, b.x, b.y, penWidth, color ); } } ); } for( SHAPE* shape : shapes ) delete shape; } } } void SCH_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { if( m_layer == LAYER_DEVICE ) getSymbolEditorMsgPanelInfo( aFrame, aList ); else SCH_ITEM::GetMsgPanelInfo( aFrame, aList ); ShapeGetMsgPanelInfo( aFrame, aList ); } wxString SCH_SHAPE::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const { switch( GetShape() ) { case SHAPE_T::ARC: return wxString::Format( _( "Arc, radius %s" ), aUnitsProvider->MessageTextFromValue( GetRadius() ) ); case SHAPE_T::CIRCLE: return wxString::Format( _( "Circle, radius %s" ), aUnitsProvider->MessageTextFromValue( GetRadius() ) ); case SHAPE_T::RECTANGLE: return wxString::Format( _( "Rectangle, width %s height %s" ), aUnitsProvider->MessageTextFromValue( std::abs( m_start.x - m_end.x ) ), aUnitsProvider->MessageTextFromValue( std::abs( m_start.y - m_end.y ) ) ); case SHAPE_T::POLY: return wxString::Format( _( "Polyline, %d points" ), int( m_poly.Outline( 0 ).GetPointCount() ) ); case SHAPE_T::BEZIER: return wxString::Format( _( "Bezier Curve, %d points" ), int( m_bezierPoints.size() ) ); default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); return wxEmptyString; } } BITMAPS SCH_SHAPE::GetMenuImage() const { switch( GetShape() ) { case SHAPE_T::SEGMENT: return BITMAPS::add_line; case SHAPE_T::ARC: return BITMAPS::add_arc; case SHAPE_T::CIRCLE: return BITMAPS::add_circle; case SHAPE_T::RECTANGLE: return BITMAPS::add_rectangle; case SHAPE_T::POLY: return BITMAPS::add_graphical_segments; case SHAPE_T::BEZIER: return BITMAPS::add_bezier; default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); return BITMAPS::question_mark; } } void SCH_SHAPE::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 3; aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : m_layer; if( m_layer == LAYER_PRIVATE_NOTES ) aLayers[1] = LAYER_NOTES_BACKGROUND; else if( m_layer == LAYER_DEVICE ) aLayers[1] = LAYER_DEVICE_BACKGROUND; else aLayers[1] = LAYER_NOTES_BACKGROUND; aLayers[2] = LAYER_SELECTION_SHADOWS; } void SCH_SHAPE::AddPoint( const VECTOR2I& aPosition ) { if( GetShape() == SHAPE_T::POLY ) { if( m_poly.IsEmpty() ) m_poly.NewOutline(); m_poly.Outline( 0 ).Append( aPosition, true ); } else { UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } } bool SCH_SHAPE::operator==( const SCH_ITEM& aOther ) const { if( aOther.Type() != Type() ) return false; const SCH_SHAPE& other = static_cast( aOther ); return SCH_ITEM::operator==( aOther ) && EDA_SHAPE::operator==( other ); } double SCH_SHAPE::Similarity( const SCH_ITEM& aOther ) const { if( m_Uuid == aOther.m_Uuid ) return 1.0; if( aOther.Type() != Type() ) return 0.0; const SCH_SHAPE& other = static_cast( aOther ); double similarity = SimilarityBase( other ); similarity *= EDA_SHAPE::Similarity( other ); return similarity; } int SCH_SHAPE::compare( const SCH_ITEM& aOther, int aCompareFlags ) const { int retv = SCH_ITEM::compare( aOther, aCompareFlags ); if( retv ) return retv; return EDA_SHAPE::Compare( &static_cast( aOther ) ); } static struct SCH_SHAPE_DESC { SCH_SHAPE_DESC() { ENUM_MAP& fillEnum = ENUM_MAP::Instance(); if( fillEnum.Choices().GetCount() == 0 ) { fillEnum.Map( FILL_T::NO_FILL, _HKI( "None" ) ) .Map( FILL_T::FILLED_SHAPE, _HKI( "Body outline color" ) ) .Map( FILL_T::FILLED_WITH_BG_BODYCOLOR, _HKI( "Body background color" ) ) .Map( FILL_T::FILLED_WITH_COLOR, _HKI( "Fill color" ) ); } PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( SCH_SHAPE ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( SCH_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( EDA_SHAPE ) ); // Only polygons have meaningful Position properties. // On other shapes, these are duplicates of the Start properties. auto isPolygon = []( INSPECTABLE* aItem ) -> bool { if( SCH_SHAPE* shape = dynamic_cast( aItem ) ) return shape->GetShape() == SHAPE_T::POLY; return false; }; auto isSymbolItem = []( INSPECTABLE* aItem ) -> bool { if( SCH_SHAPE* shape = dynamic_cast( aItem ) ) return shape->GetLayer() == LAYER_DEVICE; return false; }; auto isSchematicItem = []( INSPECTABLE* aItem ) -> bool { if( SCH_SHAPE* shape = dynamic_cast( aItem ) ) return shape->GetLayer() != LAYER_DEVICE; return false; }; propMgr.OverrideAvailability( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( SCH_ITEM ), _HKI( "Position X" ), isPolygon ); propMgr.OverrideAvailability( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( SCH_ITEM ), _HKI( "Position Y" ), isPolygon ); propMgr.OverrideAvailability( TYPE_HASH( SCH_SHAPE ), TYPE_HASH( EDA_SHAPE ), _HKI( "Filled" ), isSchematicItem ); void ( SCH_SHAPE::*fillModeSetter )( FILL_T ) = &SCH_SHAPE::SetFillMode; FILL_T ( SCH_SHAPE::*fillModeGetter )() const = &SCH_SHAPE::GetFillMode; propMgr.AddProperty( new PROPERTY_ENUM( _HKI( "Fill" ), fillModeSetter, fillModeGetter ), _HKI( "Shape Properties" ) ) .SetAvailableFunc( isSymbolItem ); } } _SCH_SHAPE_DESC; ENUM_TO_WXANY( FILL_T );