/** * @file 3d_frame.cpp */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include <3d_viewer.h> #include <3d_canvas.h> #include #include #include #include #include <3d_viewer_id.h> INFO3D_VISU g_Parm_3D_Visu; // Key to store 3D Viewer config: static const wxString keyPosx( wxT( "Pos_x" ) ); static const wxString keyPosy( wxT( "Pos_y" ) ); static const wxString keySizex( wxT( "Size_x" ) ); static const wxString keySizey( wxT( "Size_y" ) ); static const wxString keyBgColor_Red( wxT( "BgColor_Red" ) ); static const wxString keyBgColor_Green( wxT( "BgColor_Green" ) ); static const wxString keyBgColor_Blue( wxT( "BgColor_Blue" ) ); static const wxString keyShowAxis( wxT( "ShowAxis" ) ); static const wxString keyShowZones( wxT( "ShowZones" ) ); static const wxString keyShowFootprints( wxT( "ShowFootprints" ) ); static const wxString keyShowCopperThickness( wxT( "ShowCopperThickness" ) ); static const wxString keyShowAdhesiveLayers( wxT( "ShowAdhesiveLayers" ) ); static const wxString keyShowSilkScreenLayers( wxT( "ShowSilkScreenLayers" ) ); static const wxString keyShowSolderMaskLayers( wxT( "ShowSolderMasLayers" ) ); static const wxString keyShowSolderPasteLayers( wxT( "ShowSolderPasteLayers" ) ); static const wxString keyShowCommentsLayer( wxT( "ShowCommentsLayers" ) ); static const wxString keyShowEcoLayers( wxT( "ShowEcoLayers" ) ); BEGIN_EVENT_TABLE( EDA_3D_FRAME, wxFrame ) EVT_ACTIVATE( EDA_3D_FRAME::OnActivate ) EVT_TOOL_RANGE( ID_ZOOM_IN, ID_ZOOM_PAGE, EDA_3D_FRAME::Process_Zoom ) EVT_TOOL_RANGE( ID_START_COMMAND_3D, ID_END_COMMAND_3D, EDA_3D_FRAME::Process_Special_Functions ) EVT_TOOL( ID_TOOL_SET_VISIBLE_ITEMS, EDA_3D_FRAME::Process_Special_Functions ) EVT_MENU( wxID_EXIT, EDA_3D_FRAME::Exit3DFrame ) EVT_MENU( ID_MENU_SCREENCOPY_PNG, EDA_3D_FRAME::Process_Special_Functions ) EVT_MENU( ID_MENU_SCREENCOPY_JPEG, EDA_3D_FRAME::Process_Special_Functions ) EVT_MENU_RANGE( ID_MENU3D_GRID, ID_MENU3D_GRID_END, EDA_3D_FRAME::On3DGridSelection ) EVT_CLOSE( EDA_3D_FRAME::OnCloseWindow ) END_EVENT_TABLE() EDA_3D_FRAME::EDA_3D_FRAME( PCB_BASE_FRAME* parent, const wxString& title, long style ) : wxFrame( parent, DISPLAY3D_FRAME_TYPE, title, wxDefaultPosition, wxDefaultSize, style ) { m_frameName = wxT( "Frame3D" ); m_canvas = NULL; m_HToolBar = NULL; m_VToolBar = NULL; m_reloadRequest = false; m_ortho = false; // Give it an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_3d_xpm ) ); SetIcon( icon ); GetSettings(); SetSize( m_framePos.x, m_framePos.y, m_frameSize.x, m_frameSize.y ); // Create the status line static const int dims[5] = { -1, 100, 100, 100, 140 }; CreateStatusBar( 5 ); SetStatusWidths( 5, dims ); CreateMenuBar(); ReCreateHToolbar(); // ReCreateAuxiliaryToolbar(); ReCreateVToolbar(); // Make a EDA_3D_CANVAS int attrs[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0 }; m_canvas = new EDA_3D_CANVAS( this, attrs ); m_auimgr.SetManagedWindow( this ); EDA_PANEINFO horiz; horiz.HorizontalToolbarPane(); m_auimgr.AddPane( m_HToolBar, wxAuiPaneInfo( horiz ).Name( wxT( "m_HToolBar" ) ).Top() ); m_auimgr.AddPane( m_canvas, wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() ); m_auimgr.Update(); // Fixes bug in Windows (XP and possibly others) where the canvas requires the focus // in order to receive mouse events. Otherwise, the user has to click somewhere on // the canvas before it will respond to mouse wheel events. m_canvas->SetFocus(); } void EDA_3D_FRAME::Exit3DFrame( wxCommandEvent& event ) { Close( true ); } void EDA_3D_FRAME::OnCloseWindow( wxCloseEvent& Event ) { SaveSettings(); if( Parent() ) Parent()->m_Draw3DFrame = NULL; Destroy(); } void EDA_3D_FRAME::GetSettings() { wxString text; wxConfig* config = wxGetApp().GetSettings(); // Current config used by application if( config ) { text = m_frameName + keyPosx; config->Read( text, &m_framePos.x ); text = m_frameName + keyPosy; config->Read( text, &m_framePos.y ); text = m_frameName + keySizex; config->Read( text, &m_frameSize.x, 600 ); text = m_frameName + keySizey; config->Read( text, &m_frameSize.y, 400 ); config->Read( keyBgColor_Red, &g_Parm_3D_Visu.m_BgColor.m_Red, 0.0 ); config->Read( keyBgColor_Green, &g_Parm_3D_Visu.m_BgColor.m_Green, 0.0 ); config->Read( keyBgColor_Blue, &g_Parm_3D_Visu.m_BgColor.m_Blue, 0.0 ); class INFO3D_VISU& prms = g_Parm_3D_Visu; config->Read( keyShowAxis, &prms.m_DrawFlags[prms.FL_AXIS], true ); config->Read( keyShowFootprints, &prms.m_DrawFlags[prms.FL_MODULE], true ); config->Read( keyShowCopperThickness, &prms.m_DrawFlags[prms.FL_USE_COPPER_THICKNESS], false ); config->Read( keyShowZones, &prms.m_DrawFlags[prms.FL_ZONE], true ); config->Read( keyShowAdhesiveLayers, &prms.m_DrawFlags[prms.FL_ADHESIVE], true ); config->Read( keyShowSilkScreenLayers, &prms.m_DrawFlags[prms.FL_SILKSCREEN], true ); config->Read( keyShowSolderMaskLayers, &prms.m_DrawFlags[prms.FL_SOLDERMASK], true ); config->Read( keyShowSolderPasteLayers, &prms.m_DrawFlags[prms.FL_SOLDERPASTE], true ); config->Read( keyShowCommentsLayer, &prms.m_DrawFlags[prms.FL_COMMENTS], true ); config->Read( keyShowEcoLayers, &prms.m_DrawFlags[prms.FL_ECO], true ); } } void EDA_3D_FRAME::SaveSettings() { wxString text; wxConfig* config = wxGetApp().GetSettings(); // Current config used by application if( !config ) return; config->Write( keyBgColor_Red, g_Parm_3D_Visu.m_BgColor.m_Red ); config->Write( keyBgColor_Green, g_Parm_3D_Visu.m_BgColor.m_Green ); config->Write( keyBgColor_Blue, g_Parm_3D_Visu.m_BgColor.m_Blue ); class INFO3D_VISU& prms = g_Parm_3D_Visu; config->Write( keyShowAxis, prms.m_DrawFlags[prms.FL_AXIS] ); config->Write( keyShowFootprints, prms.m_DrawFlags[prms.FL_MODULE] ); config->Write( keyShowCopperThickness, prms.m_DrawFlags[prms.FL_USE_COPPER_THICKNESS] ); config->Write( keyShowZones, prms.m_DrawFlags[prms.FL_ZONE] ); config->Write( keyShowAdhesiveLayers, prms.m_DrawFlags[prms.FL_ADHESIVE] ); config->Write( keyShowSilkScreenLayers, prms.m_DrawFlags[prms.FL_SILKSCREEN] ); config->Write( keyShowSolderMaskLayers, prms.m_DrawFlags[prms.FL_SOLDERMASK] ); config->Write( keyShowSolderPasteLayers, prms.m_DrawFlags[prms.FL_SOLDERPASTE] ); config->Write( keyShowCommentsLayer, prms.m_DrawFlags[prms.FL_COMMENTS] ); config->Write( keyShowEcoLayers, prms.m_DrawFlags[prms.FL_ECO] ); if( IsIconized() ) return; m_frameSize = GetSize(); m_framePos = GetPosition(); text = m_frameName + keyPosx; config->Write( text, (long) m_framePos.x ); text = m_frameName + keyPosy; config->Write( text, (long) m_framePos.y ); text = m_frameName + keySizex; config->Write( text, (long) m_frameSize.x ); text = m_frameName + keySizey; config->Write( text, (long) m_frameSize.y ); } void EDA_3D_FRAME::Process_Zoom( wxCommandEvent& event ) { int ii; switch( event.GetId() ) { case ID_ZOOM_PAGE: for( ii = 0; ii < 4; ii++ ) g_Parm_3D_Visu.m_Rot[ii] = 0.0; g_Parm_3D_Visu.m_Zoom = 1.0; m_canvas->SetOffset( 0.0, 0.0 ); trackball( g_Parm_3D_Visu.m_Quat, 0.0, 0.0, 0.0, 0.0 ); break; case ID_ZOOM_IN: g_Parm_3D_Visu.m_Zoom /= 1.2; if( g_Parm_3D_Visu.m_Zoom <= 0.01 ) g_Parm_3D_Visu.m_Zoom = 0.01; break; case ID_ZOOM_OUT: g_Parm_3D_Visu.m_Zoom *= 1.2; break; case ID_ZOOM_REDRAW: break; default: return; } m_canvas->Refresh( false ); m_canvas->DisplayStatus(); } void EDA_3D_FRAME::OnLeftClick( wxDC* DC, const wxPoint& MousePos ) { } void EDA_3D_FRAME::OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) { } double EDA_3D_FRAME::BestZoom() { return 1.0; } void EDA_3D_FRAME::RedrawActiveWindow( wxDC* DC, bool EraseBg ) { } void EDA_3D_FRAME::Process_Special_Functions( wxCommandEvent& event ) { #define ROT_ANGLE 10.0 int id = event.GetId(); bool isChecked = event.IsChecked(); switch( id ) { case ID_TOOL_SET_VISIBLE_ITEMS: Install_3D_ViewOptionDialog( event ); break; case ID_RELOAD3D_BOARD: NewDisplay(); return; break; case ID_ROTATE3D_X_POS: g_Parm_3D_Visu.m_ROTX += ROT_ANGLE; break; case ID_ROTATE3D_X_NEG: g_Parm_3D_Visu.m_ROTX -= ROT_ANGLE; break; case ID_ROTATE3D_Y_POS: g_Parm_3D_Visu.m_ROTY += ROT_ANGLE; break; case ID_ROTATE3D_Y_NEG: g_Parm_3D_Visu.m_ROTY -= ROT_ANGLE; break; case ID_ROTATE3D_Z_POS: g_Parm_3D_Visu.m_ROTZ += ROT_ANGLE; break; case ID_ROTATE3D_Z_NEG: g_Parm_3D_Visu.m_ROTZ -= ROT_ANGLE; break; case ID_MOVE3D_LEFT: m_canvas->SetView3D( WXK_LEFT ); return; case ID_MOVE3D_RIGHT: m_canvas->SetView3D( WXK_RIGHT ); return; case ID_MOVE3D_UP: m_canvas->SetView3D( WXK_UP ); return; case ID_MOVE3D_DOWN: m_canvas->SetView3D( WXK_DOWN ); return; case ID_ORTHO: ToggleOrtho(); return; case ID_TOOL_SCREENCOPY_TOCLIBBOARD: case ID_MENU_SCREENCOPY_PNG: case ID_MENU_SCREENCOPY_JPEG: m_canvas->TakeScreenshot( event ); break; case ID_MENU3D_BGCOLOR_SELECTION: Set3DBgColor(); return; case ID_MENU3D_AXIS_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_AXIS] = isChecked; NewDisplay(); return; case ID_MENU3D_MODULE_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_MODULE] = isChecked; NewDisplay(); return; case ID_MENU3D_USE_COPPER_THICKNESS: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_USE_COPPER_THICKNESS] = isChecked; NewDisplay(); return; case ID_MENU3D_ZONE_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ZONE] = isChecked; NewDisplay(); return; case ID_MENU3D_ADHESIVE_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ADHESIVE] = isChecked; NewDisplay(); return; case ID_MENU3D_SILKSCREEN_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_SILKSCREEN] = isChecked; NewDisplay(); return; case ID_MENU3D_SOLDER_MASK_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_SOLDERMASK] = isChecked; NewDisplay(); return; case ID_MENU3D_SOLDER_PASTE_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_SOLDERPASTE] = isChecked; NewDisplay(); return; case ID_MENU3D_COMMENTS_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_COMMENTS] = isChecked; NewDisplay(); return; case ID_MENU3D_ECO_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ECO] = isChecked; NewDisplay(); return; default: wxLogMessage( wxT( "EDA_3D_FRAME::Process_Special_Functions() error: unknown command" ) ); return; } m_canvas->Refresh( true ); m_canvas->DisplayStatus(); } void EDA_3D_FRAME::On3DGridSelection( wxCommandEvent& event ) { int id = event.GetId(); for( int ii = ID_MENU3D_GRID; ii < ID_MENU3D_GRID_END; ii++ ) { if( event.GetId() == ii ) continue; GetMenuBar()->Check( ii, false ); } switch( id ) { case ID_MENU3D_GRID_NOGRID: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = false; break; case ID_MENU3D_GRID_10_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 10.0; break; case ID_MENU3D_GRID_5_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 5.0; break; case ID_MENU3D_GRID_2P5_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 2.5; break; case ID_MENU3D_GRID_1_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 1.0; break; default: wxLogMessage( wxT( "EDA_3D_FRAME::On3DGridSelection() error: unknown command" ) ); return; } NewDisplay(); } void EDA_3D_FRAME::NewDisplay() { m_reloadRequest = false; m_canvas->ClearLists(); m_canvas->CreateDrawGL_List(); // m_canvas->InitGL(); m_canvas->Refresh( true ); m_canvas->DisplayStatus(); } void EDA_3D_FRAME::OnActivate( wxActivateEvent& event ) { // Reload data if 3D frame shows a footprint, // because it can be changed since last frame activation if( m_reloadRequest ) NewDisplay(); event.Skip(); // required under wxMAC } /* called to set the background color of the 3D scene */ void EDA_3D_FRAME::Set3DBgColor() { S3D_COLOR color; wxColour newcolor, oldcolor; oldcolor.Set( KiROUND( g_Parm_3D_Visu.m_BgColor.m_Red * 255 ), KiROUND( g_Parm_3D_Visu.m_BgColor.m_Green * 255 ), KiROUND( g_Parm_3D_Visu.m_BgColor.m_Blue * 255 ) ); newcolor = wxGetColourFromUser( this, oldcolor ); if( newcolor != oldcolor ) { g_Parm_3D_Visu.m_BgColor.m_Red = (double) newcolor.Red() / 255.0; g_Parm_3D_Visu.m_BgColor.m_Green = (double) newcolor.Green() / 255.0; g_Parm_3D_Visu.m_BgColor.m_Blue = (double) newcolor.Blue() / 255.0; NewDisplay(); } }