/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019 KiCad Developers, see AUTHORS.TXT for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include ARRAY_PAD_NUMBER_PROVIDER::ARRAY_PAD_NUMBER_PROVIDER( const FOOTPRINT* aFootprint, const ARRAY_OPTIONS& aArrayOpts ) : m_arrayOpts( aArrayOpts ) { // start by numbering the first new item m_current_pad_index = 0; // construct the set of existing pad numbers if( aArrayOpts.GetNumberingStartIsSpecified() ) { // if we start from a specified point, we don't look at existing // names, so it's just an empty "reserved" set } else { // no footprint, no reserved names either if( aFootprint ) { // reserve the name of each existing pad for( PAD* pad : aFootprint->Pads() ) m_existing_pad_numbers.insert( pad->GetNumber() ); } } } wxString ARRAY_PAD_NUMBER_PROVIDER::GetNextPadNumber() { return getNextNumber( m_current_pad_index, m_existing_pad_numbers ); } wxString ARRAY_PAD_NUMBER_PROVIDER::getNextNumber( int& aIndex, const std::set& aExisting ) { wxString next_number; do { next_number = m_arrayOpts.GetItemNumber( aIndex ); aIndex++; } while( aExisting.count( next_number ) != 0 ); return next_number; }