/*********************/ /* hotkeys_basic.cpp */ /*********************/ /* Some functions to handle hotkeys in kicad */ #include "fctsys.h" #include "common.h" #include "wxstruct.h" #include "hotkeys_basic.h" #include "macros.h" #include "bitmaps.h" #include "id.h" /* Class to handle hotkey commnands. hotkeys have a default value * This class allows the real key code changed by user from a key code list file */ Ki_HotkeyInfo::Ki_HotkeyInfo( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent ) { m_KeyCode = keycode; // Key code (ascii value for ascii keys or wxWidgets code for function key m_InfoMsg = infomsg; // info message. m_Idcommand = idcommand; // internal id for the corresponding command (see hotkey_id_commnand list) m_IdMenuEvent = idmenuevent; // id to call the corresponding event (if any) (see id.h) } /* class to handle the printable name and the keycode */ struct hotkey_name_descr { const wxChar* m_Name; int m_KeyCode; }; static struct hotkey_name_descr s_Hotkey_Name_List[] = { { wxT( "F1" ), WXK_F1 }, { wxT( "F2" ), WXK_F2 }, { wxT( "F3" ), WXK_F3 }, { wxT( "F4" ), WXK_F4 }, { wxT( "F5" ), WXK_F5 }, { wxT( "F6" ), WXK_F6 }, { wxT( "F7" ), WXK_F7 }, { wxT( "F8" ), WXK_F8 }, { wxT( "F9" ), WXK_F9 }, { wxT( "F10" ), WXK_F10 }, { wxT( "F11" ), WXK_F11 }, { wxT( "F12" ), WXK_F12 }, { wxT( "Esc" ), WXK_ESCAPE }, { wxT( "Delete" ), WXK_DELETE }, { wxT( "Tab" ), '\t' }, { wxT( "Backspace" ), WXK_BACK }, { wxT( "Insert" ), WXK_INSERT }, { wxT( "End" ), WXK_END }, { wxT( "Page Up" ), WXK_PAGEUP }, { wxT( "Page Down" ), WXK_PAGEDOWN }, { wxT( "+" ), '+' }, { wxT( "-" ), '-' }, { wxT( "Up" ), WXK_UP }, { wxT( "Down" ), WXK_DOWN }, { wxT( "Left" ), WXK_LEFT }, { wxT( "Right" ), WXK_RIGHT }, { wxT( "space" ), ' ' }, { wxT( "?" ), '?' }, { wxT( "!" ), '!' }, { wxT( ":" ), ':' }, { wxT( "," ), ',' }, { wxT( "*" ), '*' }, { wxT( "+" ), '+' }, { wxT( "-" ), '-' }, { wxT( "\%" ), '%' }, { wxT( "A" ), 'A' }, { wxT( "B" ), 'B' }, { wxT( "C" ), 'C' }, { wxT( "D" ), 'D' }, { wxT( "E" ), 'E' }, { wxT( "F" ), 'F' }, { wxT( "G" ), 'G' }, { wxT( "H" ), 'H' }, { wxT( "I" ), 'I' }, { wxT( "J" ), 'J' }, { wxT( "K" ), 'K' }, { wxT( "L" ), 'L' }, { wxT( "M" ), 'M' }, { wxT( "N" ), 'N' }, { wxT( "O" ), 'O' }, { wxT( "P" ), 'P' }, { wxT( "Q" ), 'Q' }, { wxT( "R" ), 'R' }, { wxT( "S" ), 'S' }, { wxT( "T" ), 'T' }, { wxT( "U" ), 'U' }, { wxT( "V" ), 'V' }, { wxT( "W" ), 'W' }, { wxT( "X" ), 'X' }, { wxT( "Y" ), 'Y' }, { wxT( "Z" ), 'Z' }, { wxT( "Ctrl A" ), GR_KB_CTRL + 'A' }, { wxT( "Ctrl B" ), GR_KB_CTRL + 'B' }, { wxT( "Ctrl C" ), GR_KB_CTRL + 'C' }, { wxT( "Ctrl D" ), GR_KB_CTRL + 'D' }, { wxT( "Ctrl E" ), GR_KB_CTRL + 'E' }, { wxT( "Ctrl F" ), GR_KB_CTRL + 'F' }, { wxT( "Ctrl G" ), GR_KB_CTRL + 'G' }, { wxT( "Ctrl H" ), GR_KB_CTRL + 'H' }, { wxT( "Ctrl I" ), GR_KB_CTRL + 'I' }, { wxT( "Ctrl J" ), GR_KB_CTRL + 'J' }, { wxT( "Ctrl K" ), GR_KB_CTRL + 'K' }, { wxT( "Ctrl L" ), GR_KB_CTRL + 'L' }, { wxT( "Ctrl M" ), GR_KB_CTRL + 'M' }, { wxT( "Ctrl N" ), GR_KB_CTRL + 'N' }, { wxT( "Ctrl O" ), GR_KB_CTRL + 'O' }, { wxT( "Ctrl P" ), GR_KB_CTRL + 'P' }, { wxT( "Ctrl Q" ), GR_KB_CTRL + 'Q' }, { wxT( "Ctrl R" ), GR_KB_CTRL + 'R' }, { wxT( "Ctrl S" ), GR_KB_CTRL + 'S' }, { wxT( "Ctrl T" ), GR_KB_CTRL + 'T' }, { wxT( "Ctrl U" ), GR_KB_CTRL + 'U' }, { wxT( "Ctrl V" ), GR_KB_CTRL + 'V' }, { wxT( "Ctrl W" ), GR_KB_CTRL + 'W' }, { wxT( "Ctrl X" ), GR_KB_CTRL + 'X' }, { wxT( "Ctrl Y" ), GR_KB_CTRL + 'Y' }, { wxT( "Ctrl Z" ), GR_KB_CTRL + 'Z' }, { wxT( "" ), 0 } // Do not change: end of list }; /****************************************************/ wxString ReturnKeyNameFromKeyCode( int keycode ) /****************************************************/ /* * return the key name from the key code * Only some wxWidgets key values are handled for function key ( see s_Hotkey_Name_List[] ) * @param key = key code (ascii value, or wxWidgets value for function keys) * @return the key name in a wxString */ { wxString keyname, modifier, fullkeyname; int ii; if( (keycode & GR_KB_CTRL) != 0 ) modifier << wxT( "Ctrl " ); if( (keycode & GR_KB_ALT) != 0 ) modifier << wxT( "Alt " ); if( (keycode & GR_KB_SHIFT) != 0 ) modifier << wxT( "Shift " ); keycode &= ~(GR_KB_CTRL | GR_KB_ALT | GR_KB_SHIFT); for( ii = 0; ; ii++ ) { if( s_Hotkey_Name_List[ii].m_KeyCode == 0 ) { keyname = wxT( "" ); break; } if( s_Hotkey_Name_List[ii].m_KeyCode == keycode ) { keyname = s_Hotkey_Name_List[ii].m_Name; break; } } fullkeyname = modifier + keyname; return fullkeyname; } /**********************************************************************************/ wxString AddHotkeyName( const wxString& text, Ki_HotkeyInfo** List, int CommandId ) /**********************************************************************************/ /* * Add the key name from the Command id value ( m_Idcommand member value) * @param List = pointer to a Ki_HotkeyInfo list of commands * @param CommandId = Command Id value * @return text (key name) in a wxString if found or text without modification */ { wxString msg = text; wxString keyname = ReturnKeyNameFromCommandId( List, CommandId ); if( !keyname.IsEmpty() ) msg << wxT( " (" ) << keyname << wxT( ")" ); return msg; } /***********************************************************/ wxString AddHotkeyName( const wxString& text, struct Ki_HotkeyInfoSectionDescriptor* DescList, int CommandId ) /***********************************************************/ /* * Add the key name from the Command id value ( m_Idcommand member value) * @param List = pointer to a Ki_HotkeyInfoSectionDescriptor* DescrList of commands * @param CommandId = Command Id value * @return text (key name) in a wxString if found or text without modification */ { wxString msg = text; wxString keyname; Ki_HotkeyInfo** List; for( ; DescList->m_HK_InfoList != NULL; DescList++ ) { List = DescList->m_HK_InfoList; keyname = ReturnKeyNameFromCommandId( List, CommandId ); if( !keyname.IsEmpty() ) { msg << wxT( " (" ) << keyname << wxT( ")" ); break; } } return msg; } /*************************************************************************/ wxString ReturnKeyNameFromCommandId( Ki_HotkeyInfo** List, int CommandId ) /*************************************************************************/ /* * return the key name from the Command id value ( m_Idcommand member value) * @param List = pointer to a Ki_HotkeyInfo list of commands * @param CommandId = Command Id value * @return the key name in a wxString */ { wxString keyname; for( ; *List != NULL; List++ ) { Ki_HotkeyInfo* hk_decr = *List; if( hk_decr->m_Idcommand == CommandId ) { keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode ); break; } } return keyname; } /************************************************************/ static int ReturnKeyCodeFromKeyName( const wxString& keyname ) /************************************************************/ /* * return the key code from its key name * Only some wxWidgets key values are handled for function key * @param keyname = wxString key name to find in s_Hotkey_Name_List[], like F2 or space or an usual (ascii) char * @return the key code */ { int ii, keycode = 0; for( ii = 0; ; ii++ ) { if( s_Hotkey_Name_List[ii].m_KeyCode == 0 ) // End of list reached break; if( keyname.CmpNoCase( s_Hotkey_Name_List[ii].m_Name ) == 0 ) { keycode = s_Hotkey_Name_List[ii].m_KeyCode; break; } } return keycode; } /********************************************************************************************/ void DisplayHotkeyList( WinEDA_DrawFrame* frame, struct Ki_HotkeyInfoSectionDescriptor* DescList ) /***************************************************************************************/ /* * Displays the current hotkey list * @param frame = current active frame * @param List = pointer to a Ki_HotkeyInfoSectionDescriptor list (Null terminated) * @return none */ { wxString keyname; Ki_HotkeyInfo** List; wxString msg = _( "Current hotkey list:\n\n" ); for( ; DescList->m_HK_InfoList != NULL; DescList++ ) { List = DescList->m_HK_InfoList; for( ; *List != NULL; List++ ) { Ki_HotkeyInfo* hk_decr = *List; msg += _( "key " ); keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode ); msg += keyname + wxT( ": " ) + hk_decr->m_InfoMsg + wxT( "\n" ); } } DisplayInfo( frame, msg ); } /************************************************************************/ Ki_HotkeyInfo* GetDescriptorFromHotkey( int key, Ki_HotkeyInfo** List ) /***********************************************************************/ /* * Return a Ki_HotkeyInfo * pointer fron a key code for OnHotKey() function * @param key = key code (ascii value, or wxWidgets value for function keys * @param List = pointer to a Ki_HotkeyInfo list of commands * @return the corresponding Ki_HotkeyInfo * pointer from the Ki_HotkeyInfo List */ { for( ; *List != NULL; List++ ) { Ki_HotkeyInfo* hk_decr = *List; if( hk_decr->m_KeyCode == key ) return hk_decr; } return NULL; } /*************************************************************************/ int WinEDA_BasicFrame::WriteHotkeyConfigFile( const wxString& Filename, struct Ki_HotkeyInfoSectionDescriptor* DescList, bool verbose ) /*************************************************************************/ /* * Create a configuration file (*.key) from the current hotkey list * @param Filename = default full file name to create. If void, A filename will be asked * @param List = pointer to the current hotkey list. * the ouput format is: shortcut "key" "function" * lines starting with # are comments * */ { wxString FullFilename = Filename; FILE* cfgfile; wxString msg; if( FullFilename.IsEmpty() || verbose ) { wxString Mask, Path, Ext; Ext = DEFAULT_HOTKEY_FILENAME_EXT; Mask = wxT( "*" ) + Ext; Path = ReturnHotkeyConfigFilePath( g_ConfigFileLocationChoice ); FullFilename = EDA_FileSelector( _( "Hotkey configuration file:" ), Path, /* Chemin par defaut */ FullFilename, /* nom fichier par defaut */ Ext, /* extension par defaut */ Mask, /* Masque d'affichage */ this, wxFD_SAVE, TRUE ); } if( FullFilename.IsEmpty() ) return 0; cfgfile = wxFopen( FullFilename, wxT( "wt" ) ); if( cfgfile == NULL ) { if( verbose ) { msg = _( "Unable to create " ) + FullFilename; DisplayError( this, msg ); } return 0; } wxString keyname, infokey; msg = wxT( "$hotkey list\n" ); fprintf( cfgfile, CONV_TO_UTF8( msg ) ); /* print the allowed keys, for info */ msg = wxT( "# " ); msg += _( "Allowed keys:\n" ); fprintf( cfgfile, CONV_TO_UTF8( msg ) ); msg.Empty(); for( int ii = 0; ; ii++ ) { if( s_Hotkey_Name_List[ii].m_KeyCode == 0 ) break;; if( msg.IsEmpty() ) msg = wxT( "# " ); else msg += wxT( ", " ); msg += s_Hotkey_Name_List[ii].m_Name; if( msg.Len() > 60 ) { msg += wxT( "\n" ); fprintf( cfgfile, CONV_TO_UTF8( msg ) ); msg.Empty(); } } /* print the last line of the info section */ if( !msg.IsEmpty() ) msg += wxT( "\n" ); msg += wxT( "#\n#\n" ); fprintf( cfgfile, CONV_TO_UTF8( msg ) ); /* Print the current hotkey list */ Ki_HotkeyInfo** List; for( ; DescList->m_HK_InfoList != NULL; DescList++ ) { if( DescList->m_Comment ) { fprintf( cfgfile, "# " ); fprintf( cfgfile, DescList->m_Comment ); fprintf( cfgfile, "\n" ); } msg = *DescList->m_SectionTag; fprintf( cfgfile, CONV_TO_UTF8( msg ) ); fprintf( cfgfile, "\n" ); List = DescList->m_HK_InfoList; for( ; *List != NULL; List++ ) { Ki_HotkeyInfo* hk_decr = *List; msg = wxT( "shortcut " ); keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode ); AddDelimiterString( keyname ); infokey = hk_decr->m_InfoMsg; AddDelimiterString( infokey ); msg += keyname + wxT( ": " ) + infokey + wxT( "\n" ); fprintf( cfgfile, CONV_TO_UTF8( msg ) ); } } msg = wxT( "$Endlist\n" ); fprintf( cfgfile, CONV_TO_UTF8( msg ) ); fclose( cfgfile ); return 1; } /********************************************************************************************/ int WinEDA_BasicFrame::ReadHotkeyConfigFile( const wxString& Filename, struct Ki_HotkeyInfoSectionDescriptor* DescList, bool verbose ) /********************************************************************************************/ /* * Read a configuration file (.key) and fill the current hotkey list with hotkeys * @param Filename = default full file name to create. If void, A filename will be asked * @param DescList = current hotkey list descr. to initialise. * the input format is: shortcut "key" "function" * lines starting by # are ignored (comments) * lines like [xxx] are tags (example: [common] or [libedit] which identify sections * */ { wxString FullFilename = Filename; FILE* cfgfile; wxString msg; if( FullFilename.IsEmpty() || verbose ) { wxString Mask, Path, Ext; Ext = DEFAULT_HOTKEY_FILENAME_EXT; Mask = wxT( "*" ) + Ext; Path = ReturnHotkeyConfigFilePath( g_ConfigFileLocationChoice ); FullFilename = EDA_FileSelector( _( "Hotkey configuration file:" ), Path, /* Chemin par defaut */ FullFilename, /* nom fichier par defaut */ Ext, /* extension par defaut */ Mask, /* Masque d'affichage */ this, wxFD_OPEN, TRUE ); if( FullFilename.IsEmpty() ) return 0; } cfgfile = wxFopen( FullFilename, wxT( "rt" ) ); if( cfgfile == NULL ) { if( verbose ) { msg = _( "Unable to read " ) + FullFilename; DisplayError( this, msg ); } return 0; } wxString keyname; char Line[1024]; int LineNum = 0; Ki_HotkeyInfo** CurrentHotkeyList = NULL; /* Read the file */ while( GetLine( cfgfile, Line, &LineNum ) != NULL ) { char* line_type, * keyname, * fctname; line_type = strtok( Line, " \t\n\r" ); msg = CONV_FROM_UTF8( line_type ); if( msg[0] == '[' ) // A tag is found. search infos in list { CurrentHotkeyList = NULL; Ki_HotkeyInfoSectionDescriptor* DList = DescList; for( ; DList->m_HK_InfoList != NULL; DList++ ) { if( *DList->m_SectionTag == msg ) { CurrentHotkeyList = DList->m_HK_InfoList; break; } } continue; } if( msg != wxT( "shortcut" ) ) continue; if( msg == wxT( "$Endlist" ) ) break; if( CurrentHotkeyList == NULL ) continue; /* Get the key name */ strtok( NULL, "\"\n\r" ); keyname = strtok( NULL, "\"\n\r" ); strtok( NULL, "\"\n\r" ); /* Get the command name */ fctname = strtok( NULL, "\"\n\r" ); msg = CONV_FROM_UTF8( fctname ); /* search the hotkey in current hotkey list */ for( Ki_HotkeyInfo** List = CurrentHotkeyList; *List != NULL; List++ ) { Ki_HotkeyInfo* hk_decr = *List; if( hk_decr->m_InfoMsg == msg ) { msg = CONV_FROM_UTF8( keyname ); int code = ReturnKeyCodeFromKeyName( msg ); if( code ) hk_decr->m_KeyCode = code; break; } } } fclose( cfgfile ); return 1; } /****************************************************/ wxString ReturnHotkeyConfigFilePath( int choice ) /****************************************************/ /* return the hotkey config file path * @param choice : 0 = home, 1 = kicad/template */ { wxString path; switch( choice ) { case 0: path = DEFAULT_HOTKEY_FILENAME_PATH_IS_HOME; break; case 1: path = DEFAULT_HOTKEY_FILENAME_PATH_IS_KICAD; break; default: break; } return path; } /***************************************/ void AddHotkeyConfigMenu( wxMenu* menu ) /***************************************/ /** add hotkey config options to a menu * @param menu : initial menu */ { wxMenuItem* item; if( menu == NULL ) return; item = new wxMenuItem( menu, ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST, _( "Show Current Hotkey List" ), _( "Show the current hotkey config" ) ); item->SetBitmap( info_xpm ); menu->Append( item ); item = new wxMenuItem( menu, ID_PREFERENCES_CREATE_CONFIG_HOTKEYS, _( "Create Hotkey config file" ), _( "Create or Recreate the hotkey config file from current hotkey list" ) ); item->SetBitmap( save_setup_xpm ); menu->Append( item ); item = new wxMenuItem( menu, ID_PREFERENCES_READ_CONFIG_HOTKEYS, _( "Reread Hotkey config file" ), _( "Reread the hotkey config file" ) ); item->SetBitmap( reload_xpm ); menu->Append( item ); item = new wxMenuItem( menu, ID_PREFERENCES_EDIT_CONFIG_HOTKEYS, _( "Edit Hotkey config file" ), _( "Run the text editor and edit the hotkey config file" ) ); item->SetBitmap( editor_xpm ); menu->Append( item ); wxMenu* submenu_hkcfg = new wxMenu(); item = new wxMenuItem( submenu_hkcfg, ID_PREFERENCES_HOTKEY_PATH_IS_HOME, _( "home directory" ), _( "Use home directory to load or store Hotkey config files" ), wxITEM_CHECK ); submenu_hkcfg->Append( item ); item = new wxMenuItem( submenu_hkcfg, ID_PREFERENCES_HOTKEY_PATH_IS_KICAD, _( "kicad/template directory" ), _( "Use kicad/template directory to load or store Hotkey config files" ), wxITEM_CHECK ); submenu_hkcfg->Append( item ); ADD_MENUITEM_WITH_HELP_AND_SUBMENU( menu, submenu_hkcfg, -1, _( "Hotkey config location" ), _( "Hotkey config file location selection (home directory or kicad tree)" ), right_xpm ); submenu_hkcfg->Check( ID_PREFERENCES_HOTKEY_PATH_IS_HOME, g_ConfigFileLocationChoice == 0 ); submenu_hkcfg->Check( ID_PREFERENCES_HOTKEY_PATH_IS_KICAD, g_ConfigFileLocationChoice == 1 ); } /************************************************************************/ void HandleHotkeyConfigMenuSelection( WinEDA_DrawFrame* frame, int id ) /************************************************************************/ /* called on hotkey file location selecton menu * @param frame = current WinEDA_DrawFrame * @param id = selected menu id * @return g_ConfigFileLocationChoice (global) = new selection */ { wxMenuBar* menu = frame->GetMenuBar(); switch( id ) { case ID_PREFERENCES_HOTKEY_PATH_IS_HOME: if( g_ConfigFileLocationChoice != 0 ) { g_ConfigFileLocationChoice = 0; menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_HOME, true ); menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_KICAD, false ); frame->m_Parent->m_EDA_CommonConfig->Write( HOTKEY_CFG_PATH_OPT, g_ConfigFileLocationChoice ); } break; case ID_PREFERENCES_HOTKEY_PATH_IS_KICAD: if( g_ConfigFileLocationChoice != 1 ) { g_ConfigFileLocationChoice = 1; menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_HOME, false ); menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_KICAD, true ); frame->m_Parent->m_EDA_CommonConfig->Write( HOTKEY_CFG_PATH_OPT, g_ConfigFileLocationChoice ); } break; default: break; } }