/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ // For page and paper size, values are in 1/1000 inch #ifndef WS_PAINTER_H #define WS_PAINTER_H #include #include #include #include // Forward declarations: class EDA_RECT; class TITLE_BLOCK; using KIGFX::COLOR4D; namespace KIGFX { /** * Store page-layout-specific render settings. */ class WS_RENDER_SETTINGS : public RENDER_SETTINGS { public: friend class WS_PAINTER; WS_RENDER_SETTINGS(); void LoadColors( const COLOR_SETTINGS* aSettings ) override; /// @copydoc RENDER_SETTINGS::GetColor() virtual COLOR4D GetColor( const VIEW_ITEM* aItem, int aLayer ) const override; inline bool IsBackgroundDark() const override { auto luma = m_backgroundColor.GetBrightness(); return luma < 0.5; } const COLOR4D& GetBackgroundColor() override { return m_backgroundColor; } void SetBackgroundColor( const COLOR4D& aColor ) override { m_backgroundColor = aColor; } void SetNormalColor( const COLOR4D& aColor ) { m_normalColor = aColor; } void SetSelectedColor( const COLOR4D& aColor ) { m_selectedColor = aColor; } void SetBrightenedColor( const COLOR4D& aColor ) { m_brightenedColor = aColor; } void SetPageBorderColor( const COLOR4D& aColor ) { m_pageBorderColor = aColor; } const COLOR4D& GetGridColor() override { m_gridColor = IsBackgroundDark() ? DARKGRAY : LIGHTGRAY; return m_gridColor; } const COLOR4D& GetCursorColor() override { m_cursorColor = IsBackgroundDark() ? WHITE : BLACK; return m_cursorColor; } private: COLOR4D m_normalColor; COLOR4D m_selectedColor; COLOR4D m_brightenedColor; COLOR4D m_gridColor; COLOR4D m_cursorColor; COLOR4D m_pageBorderColor; }; /** * Methods for drawing worksheet items. */ class WS_PAINTER : public PAINTER { public: WS_PAINTER( GAL* aGal ) : PAINTER( aGal ) { } /// @copydoc PAINTER::Draw() virtual bool Draw( const VIEW_ITEM*, int ) override; void DrawBorder( const PAGE_INFO* aPageInfo, int aScaleFactor ) const; /// @copydoc PAINTER::GetSettings() virtual RENDER_SETTINGS* GetSettings() override { return &m_renderSettings; } private: void draw( const WS_DRAW_ITEM_LINE* aItem, int aLayer ) const; void draw( const WS_DRAW_ITEM_RECT* aItem, int aLayer ) const; void draw( const WS_DRAW_ITEM_POLYPOLYGONS* aItem, int aLayer ) const; void draw( const WS_DRAW_ITEM_TEXT* aItem, int aLayer ) const; void draw( const WS_DRAW_ITEM_BITMAP* aItem, int aLayer ) const; void draw( const WS_DRAW_ITEM_PAGE* aItem, int aLayer ) const; private: WS_RENDER_SETTINGS m_renderSettings; }; } // namespace KIGFX /** * Print the border and title block. * * @param aDC The device context. * @param aPageInfo for margins and page size (in mils). * @param aFullSheetName The sheetpath (full sheet name), for basic inscriptions. * @param aFileName The file name, for basic inscriptions. * @param aTitleBlock The sheet title block, for basic inscriptions. * @param aSheetCount The number of sheets (for basic inscriptions). * @param aPageNumber The page number. * @param aScalar the scale factor to convert from mils to internal units. * @param aSheetLayer The layer from Pcbnew. * @param aIsFirstPage True when this is the first page. This only has meaning for schematics. * * Parameters used in aPageInfo * - the size of the page layout. * - the LTmargin The left top margin of the page layout. * - the RBmargin The right bottom margin of the page layout. */ void PrintPageLayout( const RENDER_SETTINGS* aSettings, const PAGE_INFO& aPageInfo, const wxString& aFullSheetName, const wxString& aFileName, const TITLE_BLOCK& aTitleBlock, int aSheetCount, const wxString& aPageNumber, double aScalar, const PROJECT* aProject, const wxString& aSheetLayer = wxEmptyString, bool aIsFirstPage = true ); #endif // WS_PAINTER_H