/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008-2016 Wayne Stambaugh * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file pcb_base_frame.h * @brief Classes used in Pcbnew, CvPcb and GerbView. */ #ifndef PCB_BASE_FRAME_H #define PCB_BASE_FRAME_H #include #include #include #include #include #include #include #include #include #include #include /* Forward declarations of classes. */ class APP_SETTINGS_BASE; class BOARD; class BOARD_CONNECTED_ITEM; class COLOR_SETTINGS; class FOOTPRINT; class PAD; class EDA_3D_VIEWER_FRAME; class GENERAL_COLLECTOR; class GENERAL_COLLECTORS_GUIDE; class BOARD_DESIGN_SETTINGS; class ZONE_SETTINGS; class PCB_PLOT_PARAMS; class FP_LIB_TABLE; class PCBNEW_SETTINGS; class FOOTPRINT_EDITOR_SETTINGS; struct MAGNETIC_SETTINGS; wxDECLARE_EVENT( BOARD_CHANGED, wxCommandEvent ); /** * Base PCB main window class for Pcbnew, Gerbview, and CvPcb footprint viewer. */ class PCB_BASE_FRAME : public EDA_DRAW_FRAME { public: PCB_BASE_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType, const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize, long aStyle, const wxString& aFrameName ); ~PCB_BASE_FRAME(); /** * @return a reference to the child 3D viewer frame, when exists, or NULL */ EDA_3D_VIEWER_FRAME* Get3DViewerFrame(); /** * Update the 3D view, if the viewer is opened by this frame. * * @param aMarkDirty alerts the 3D view that data is stale (it may not refresh instantly) * @param aRefresh will tell the 3D view to refresh immediately * @param aTitle is the new title of the 3D frame, or nullptr to do not change the * frame title */ virtual void Update3DView( bool aMarkDirty, bool aRefresh, const wxString* aTitle = nullptr ); /** * Attempt to load \a aFootprintId from the footprint library table. * * @param aFootprintId is the #LIB_ID of component footprint to load. * @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the * libraries in table returned from #Prj().PcbFootprintLibs(). */ FOOTPRINT* LoadFootprint( const LIB_ID& aFootprintId ); /** * Calculate the bounding box containing all board items (or board edge segments). * * @param aBoardEdgesOnly is true if we are interested in board edge segments only. * @return the board's bounding box. */ EDA_RECT GetBoardBoundingBox( bool aBoardEdgesOnly = false ) const; const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override { /* "Zoom to Fit" calls this with "aIncludeAllVisible" as true. Since that feature * always ignored the page and border, this function returns a bbox without them * as well when passed true. This technically is not all things visible, but it * keeps behavior consistent. * * When passed false, this function returns a bbox of just the board edge. This * allows things like fabrication text or anything else outside the board edge to * be ignored, and just zooms up to the board itself. * * Calling "GetBoardBoundingBox(true)" when edge cuts are turned off will return * the entire page and border, so we call "GetBoardBoundingBox(false)" instead. */ if( aIncludeAllVisible || !m_pcb->IsLayerVisible( Edge_Cuts ) ) return GetBoardBoundingBox( false ); else return GetBoardBoundingBox( true ); } virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) override; const PAGE_INFO& GetPageSettings() const override; const wxSize GetPageSizeIU() const override; const wxPoint& GetGridOrigin() const override; void SetGridOrigin( const wxPoint& aPoint ) override; const wxPoint& GetAuxOrigin() const; const wxPoint GetUserOrigin() const; /** * Return a reference to the default ORIGIN_TRANSFORMS object */ ORIGIN_TRANSFORMS& GetOriginTransforms() override; const TITLE_BLOCK& GetTitleBlock() const override; void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) override; /** * Returns the BOARD_DESIGN_SETTINGS for the open project. * * Overloaded in FOOTPRINT_EDIT_FRAME. */ virtual BOARD_DESIGN_SETTINGS& GetDesignSettings() const; /** * Helper to retrieve the current color settings. * * @return a pointer to the active COLOR_SETTINGS. */ virtual COLOR_SETTINGS* GetColorSettings() const override { wxFAIL_MSG( "Color settings requested for a PCB_BASE_FRAME that does not override!" ); return nullptr; } PCBNEW_SETTINGS& Settings() { return *m_settings; } void SetDrawBgColor( const COLOR4D& aColor ) override; /** * Display options control the way tracks, vias, outlines and other things are shown * (for instance solid or sketch mode). */ const PCB_DISPLAY_OPTIONS& GetDisplayOptions() const { return m_displayOptions; } /** * Updates the current display options from the given options struct * @param aOptions is the options struct to apply * @param aRefresh will refresh the view after updating */ void SetDisplayOptions( const PCB_DISPLAY_OPTIONS& aOptions, bool aRefresh = true ); const ZONE_SETTINGS& GetZoneSettings() const; void SetZoneSettings( const ZONE_SETTINGS& aSettings ); /** * Return the #PCB_PLOT_PARAMS for the BOARD owned by this frame. * * Overloaded in FOOTPRINT_EDIT_FRAME. */ virtual const PCB_PLOT_PARAMS& GetPlotSettings() const; virtual void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings ); /** * Set the #m_Pcb member in such as way as to ensure deleting any previous #BOARD. * * @param aBoard is the #BOARD to put into the frame. */ virtual void SetBoard( BOARD* aBoard ); BOARD* GetBoard() const { wxASSERT( m_pcb ); return m_pcb; } /** * @return the primary data model. */ virtual BOARD_ITEM_CONTAINER* GetModel() const = 0; EDA_ITEM* GetItem( const KIID& aId ) const override; void FocusOnItem( BOARD_ITEM* aItem ); // General virtual void ReCreateOptToolbar() override { } virtual void ShowChangedLanguage() override; virtual void ReCreateMenuBar() override; virtual void UpdateStatusBar() override; PCB_SCREEN* GetScreen() const override { return (PCB_SCREEN*) EDA_DRAW_FRAME::GetScreen(); } /** * Shows the 3D view frame. * * If it does not exist, it is created. If it exists, it is brought to the foreground. */ EDA_3D_VIEWER_FRAME* CreateAndShow3D_Frame(); /** * @return global configuration options. */ GENERAL_COLLECTORS_GUIDE GetCollectorsGuide(); /** * Put up a dialog and allows the user to pick a library, for unspecified use. * * @param aNicknameExisting is the current choice to highlight. * @return the library or wxEmptyString on abort. */ wxString SelectLibrary( const wxString& aNicknameExisting ); /** * @return a reference to the footprint found by its reference on the current board. The * reference is entered by the user from a dialog (by awxTextCtlr, or a list of * available references) */ FOOTPRINT* GetFootprintFromBoardByReference(); /** * Must be called after a change in order to set the "modify" flag of the current screen * and update the date in frame reference. * * Do not forget to call this basic OnModify function to update info in derived OnModify * functions. */ virtual void OnModify(); /** * Creates a new footprint, at position 0,0. * * The new footprint contains only 2 texts: a reference and a value: * Reference = REF** * Value = "VAL**" or Footprint name in lib * * @note They are dummy texts, which will be replaced by the actual texts when the * footprint is placed on a board and a netlist is read. * * @param aFootprintName is the name of the new footprint in library. */ FOOTPRINT* CreateNewFootprint( const wxString& aFootprintName ); /** * Places \a aFootprint at the current cursor position and updates footprint coordinates * with the new position. * * @param aRecreateRatsnest A bool true redraws the footprint ratsnest. */ void PlaceFootprint( FOOTPRINT* aFootprint, bool aRecreateRatsnest = true ); void ShowPadPropertiesDialog( PAD* aPad ); /** * Open a dialog to select a footprint. * * @param aPreslect if valid, the #LIB_ID to select (otherwise the global history is used). */ FOOTPRINT* SelectFootprintFromLibTree( LIB_ID aPreselect = LIB_ID() ); /** * Add the given footprint to the board. * * @param aDC is the current Device Context, to draw the new footprint (can be NULL ). */ virtual void AddFootprintToBoard( FOOTPRINT* aFootprint ); /** * Launch the footprint viewer to select the name of a footprint to load. * * @return the selected footprint name or an empty string if no selection was made. */ wxString SelectFootprintFromLibBrowser(); /** * Create the entire board ratsnest. * * This must be called after a board change (changes for pads, footprints or a read * netlist ). * * @param aDC is the current device context (can be NULL). * @param aDisplayStatus if true, display the computation results. */ void Compile_Ratsnest( bool aDisplayStatus ); /** * Create a new entry in undo list of commands. * * @param aItemToCopy is the board item modified by the command to undo. * @param aTypeCommand is the command type (see enum #UNDO_REDO). */ virtual void SaveCopyInUndoList( EDA_ITEM* aItemToCopy, UNDO_REDO aTypeCommand ) = 0; /** * Creates a new entry in undo list of commands. * * @param aItemsList is the list of items modified by the command to undo. * @param aTypeCommand is the command type (see enum #UNDO_REDO) */ virtual void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList, UNDO_REDO aTypeCommand ) = 0; /** * Show the dialog box for a layer selection. * * @param aDefaultLayer is the default layer to select. Use UNDEFINED_LAYER if no selection * is desired. * @param aNotAllowedLayersMask is a layer mask for not allowed layers. Use 0 to show all * layers in use. * @param aDlgPosition is the position of dialog (default is centered). * @return the selected layer id. */ PCB_LAYER_ID SelectOneLayer( PCB_LAYER_ID aDefaultLayer, LSET aNotAllowedLayersMask = LSET(), wxPoint aDlgPosition = wxDefaultPosition ); virtual void SwitchLayer( wxDC* DC, PCB_LAYER_ID layer ); virtual void SetActiveLayer( PCB_LAYER_ID aLayer ) { GetScreen()->m_Active_Layer = aLayer; } virtual PCB_LAYER_ID GetActiveLayer() const { return GetScreen()->m_Active_Layer; } SEVERITY GetSeverity( int aErrorCode ) const override; virtual void OnDisplayOptionsChanged() {} void LoadSettings( APP_SETTINGS_BASE* aCfg ) override; void SaveSettings( APP_SETTINGS_BASE* aCfg ) override; PCBNEW_SETTINGS* GetPcbNewSettings() const; FOOTPRINT_EDITOR_SETTINGS* GetFootprintEditorSettings() const; virtual MAGNETIC_SETTINGS* GetMagneticItemsSettings(); void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override; /** * Display the current grid pane on the status bar. */ void DisplayGridMsg() override; PCB_DRAW_PANEL_GAL* GetCanvas() const override; virtual void ActivateGalCanvas() override; protected: bool canCloseWindow( wxCloseEvent& aCloseEvent ) override; /** * Attempts to load \a aFootprintId from the footprint library table. * * @param aFootprintId is the #LIB_ID of component footprint to load. * @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the * libraries in the table returned from #Prj().PcbFootprintLibs(). * @throw IO_ERROR if an I/O error occurs or a #PARSE_ERROR if a file parsing error * occurs while reading footprint library files. */ FOOTPRINT* loadFootprint( const LIB_ID& aFootprintId ); virtual void unitsChangeRefresh() override; protected: BOARD* m_pcb; PCB_DISPLAY_OPTIONS m_displayOptions; PCB_ORIGIN_TRANSFORMS m_originTransforms; PCBNEW_SETTINGS* m_settings; // No ownership, just a shortcut }; #endif // PCB_BASE_FRAME_H