/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2015 CERN * Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors. * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __PNS_TOPOLOGY_H #define __PNS_TOPOLOGY_H #include #include #include "pns_itemset.h" namespace PNS { class NODE; class SEGMENT; class JOINT; class ITEM; class SOLID; class DIFF_PAIR; class TOPOLOGY { public: typedef std::set JOINT_SET; TOPOLOGY( NODE* aNode ): m_world( aNode ) {}; ~TOPOLOGY() {}; bool SimplifyLine( LINE *aLine ); ITEM* NearestUnconnectedItem( JOINT* aStart, int* aAnchor = NULL, int aKindMask = ITEM::ANY_T ); bool LeadingRatLine( const LINE* aTrack, SHAPE_LINE_CHAIN& aRatLine ); const JOINT_SET ConnectedJoints( JOINT* aStart ); const ITEM_SET ConnectedItems( JOINT* aStart, int aKindMask = ITEM::ANY_T ); const ITEM_SET ConnectedItems( ITEM* aStart, int aKindMask = ITEM::ANY_T ); int64_t ShortestConnectionLength( ITEM* aFrom, ITEM* aTo ); /** * Assembles a trivial path between two joints given a starting item * @param aStart is the item to assemble from * @param aTerminalJoints will be filled with the start and end points of the assembled path * @return a set of items in the path */ const ITEM_SET AssembleTrivialPath( ITEM* aStart, std::pair* aTerminalJoints = nullptr ); /** * Like AssembleTrivialPath, but follows the track length algorithm, which discards segments * that are fully inside pads, and truncates segments that cross into a pad (adding a straight- * line segment from the intersection to the pad anchor). * * NOTE: When changing this, sync with BOARD::GetTrackLength() * * @param aStart is the item to assemble a path from * @param aStartPad will be filled with the starting pad of the path, if found * @param aEndPad will be filled with the ending pad of the path, if found * @return an item set containing all the items in the path */ const ITEM_SET AssembleTuningPath( ITEM* aStart, SOLID** aStartPad = nullptr, SOLID** aEndPad = nullptr ); const DIFF_PAIR AssembleDiffPair( SEGMENT* aStart ); bool AssembleDiffPair( ITEM* aStart, DIFF_PAIR& aPair ); const std::set AssembleCluster( ITEM* aStart, int aLayer ); private: bool followTrivialPath( LINE* aLine, bool aLeft, ITEM_SET& aSet, std::set& aVisited, JOINT** aTerminalJoint = nullptr ); NODE *m_world; }; } #endif