/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors. * * Color class * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef COLOR4D_H_ #define COLOR4D_H_ #include namespace KiGfx { /** * Class COLOR4D * is the color representation with 4 components: red, green, blue, alpha. */ class COLOR4D { public: // Constructor (creates the Color 0,0,0,0) COLOR4D() : r( 0 ), g( 0 ), b( 0 ), a( 1 ) { } /** * @brief Constructor * * @param aRed is the red component [0.0 .. 1.0]. * @param aGreen is the green component [0.0 .. 1.0]. * @param aBlue is the blue component [0.0 .. 1.0]. * @param aAlpha is the alpha value [0.0 .. 1.0]. */ COLOR4D( double aRed, double aGreen, double aBlue, double aAlpha ) : r( aRed ), g( aGreen ), b( aBlue ), a( aAlpha ) { } /** * @brief Constructor * * @param aColor is one of KiCad's palette colors. * @see EDA_COLOR_T */ COLOR4D( EDA_COLOR_T aColor ); #ifdef WX_COMPATIBILITY /** * @brief Constructor * * @param aColor is the color type used by wxWidgets. */ COLOR4D( const wxColour& aColor ); #endif /* WX_COMPATIBLITY */ /** * Function Highlight * Makes the color brighter by a given factor. * @param aFactor Specifies how bright the color should become (valid values: 0.0 .. 1.0). * @return COLOR4D& Brightened color. */ COLOR4D& Highlight( double aFactor ) { r = r * ( 1.0 - aFactor ) + aFactor; g = g * ( 1.0 - aFactor ) + aFactor; b = b * ( 1.0 - aFactor ) + aFactor; return *this; } /** * Function Darken * Makes the color darker by a given factor. * @param aFactor Specifies how dark the color should become (valid values: 0.0 .. 1.0). * @return COLOR4D& Darkened color. */ COLOR4D& Darken( double aFactor ) { r = r * ( 1.0 - aFactor ); g = g * ( 1.0 - aFactor ); b = b * ( 1.0 - aFactor ); return *this; } /** * Function Invert * Makes the color inverted, alpha remains the same. * @return COLOR4D& Inverted color. */ COLOR4D& Invert() { r = ( 1.0 - r ); g = ( 1.0 - g ); b = ( 1.0 - b ); return *this; } /** * Function Highlighted * Returns a color that is brighter by a given factor, without modifying object. * @param aFactor Specifies how bright the color should become (valid values: 0.0 .. 1.0). * @return COLOR4D Highlightedd color. */ COLOR4D Highlighted( double aFactor ) const { return COLOR4D( r * ( 1.0 - aFactor ) + aFactor, g * ( 1.0 - aFactor ) + aFactor, b * ( 1.0 - aFactor ) + aFactor, a ); } /** * Function Darkened * Returns a color that is darker by a given factor, without modifying object. * @param aFactor Specifies how dark the color should become (valid values: 0.0 .. 1.0). * @return COLOR4D Darkened color. */ COLOR4D Darkened( double aFactor ) const { return COLOR4D( r * ( 1.0 - aFactor ), g * ( 1.0 - aFactor ), b * ( 1.0 - aFactor ), a ); } /** * Function Inverted * Returns an inverted color, alpha remains the same. * @return COLOR4D& Inverted color. */ COLOR4D Inverted() const { return COLOR4D( 1.0 - r, 1.0 - g, 1.0 - b, a ); } /** * Function GetBrightness * Returns the brightness value of the color ranged from 0.0 to 1.0. * @return The brightness value. */ double GetBrightness() const { // Weighted W3C formula return ( r * 0.299 + g * 0.587 + b * 0.117 ); } /// @brief Equality operator, are two colors equal const bool operator==( const COLOR4D& aColor ); /// @brief Not equality operator, are two colors not equal const bool operator!=( const COLOR4D& aColor ); // Color components: red, green, blue, alpha double r; ///< Red component double g; ///< Green component double b; ///< Blue component double a; ///< Alpha component }; } // namespace KiGfx #endif /* COLOR4D_H_ */