// math stuff for graphics, from FreePCB typedef struct PointTag { double X,Y; } Point; typedef struct EllipseTag { Point Center; /* ellipse center */ // double MaxRad,MinRad; /* major and minor axis */ // double Phi; /* major axis rotation */ double xrad, yrad; // radii on x and y double theta1, theta2; // start and end angle for arc } EllipseKH; const CPoint zero(0,0); class my_circle { public: my_circle(){}; my_circle( int xx, int yy, int rr ) { x = xx; y = yy; r = rr; }; int x, y, r; }; class my_rect { public: my_rect(){}; my_rect( int xi, int yi, int xf, int yf ) { xlo = min(xi,xf); xhi = max(xi,xf); ylo = min(yi,yf); yhi = max(yi,yf); }; int xlo, ylo, xhi, yhi; }; class my_seg { public: my_seg(){}; my_seg( int xxi, int yyi, int xxf, int yyf ) { xi = xxi; yi = yyi; xf = xxf; yf = yyf; }; int xi, yi, xf, yf; }; // math stuff for graphics #if 0 void DrawArc( CDC * pDC, int shape, int xxi, int yyi, int xxf, int yyf, BOOL bMeta=FALSE ); #endif BOOL Quadratic( double a, double b, double c, double *x1, double *x2 ); void RotatePoint( CPoint *p, int angle, CPoint org ); void RotateRect( CRect *r, int angle, CPoint org ); int TestLineHit( int xi, int yi, int xf, int yf, int x, int y, double dist ); int FindLineIntersection( double a, double b, double c, double d, double * x, double * y ); int FindLineSegmentIntersection( double a, double b, int xi, int yi, int xf, int yf, int style, double * x1, double * y1, double * x2, double * y2, double * dist=NULL ); int FindSegmentIntersections( int xi, int yi, int xf, int yf, int style, int xi2, int yi2, int xf2, int yf2, int style2, double x[]=NULL, double y[]=NULL ); BOOL FindLineEllipseIntersections( double a, double b, double c, double d, double *x1, double *x2 ); BOOL FindVerticalLineEllipseIntersections( double a, double b, double x, double *y1, double *y2 ); BOOL TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y1f, int x2i, int y2i, int x2f, int y2f, int * x=NULL, int * y=NULL, double * dist=NULL ); void GetPadElements( int type, int x, int y, int wid, int len, int radius, int angle, int * nr, my_rect r[], int * nc, my_circle c[], int * ns, my_seg s[] ); int GetClearanceBetweenPads( int type1, int x1, int y1, int w1, int l1, int r1, int angle1, int type2, int x2, int y2, int w2, int l2, int r2, int angle2 ); int GetClearanceBetweenSegmentAndPad( int x1, int y1, int x2, int y2, int w, int type, int x, int y, int wid, int len, int radius, int angle ); int GetClearanceBetweenSegments( int x1i, int y1i, int x1f, int y1f, int style1, int w1, int x2i, int y2i, int x2f, int y2f, int style2, int w2, int max_cl, int * x, int * y ); /** Function GetPointToLineSegmentDistance * Get distance between line segment and point * @param x,y = point * @param xi,yi and xf,yf = the end-points of the line segment * @return the distance */ double GetPointToLineSegmentDistance( int x, int y, int xi, int yi, int xf, int yf ); double GetPointToLineDistance( double a, double b, int x, int y, double * xp=NULL, double * yp=NULL ); BOOL InRange( double x, double xi, double xf ); double Distance( int x1, int y1, int x2, int y2 ); int GetArcIntersections( EllipseKH * el1, EllipseKH * el2, double * x1=NULL, double * y1=NULL, double * x2=NULL, double * y2=NULL ); CPoint GetInflectionPoint( CPoint pi, CPoint pf, int mode ); // quicksort (2-way or 3-way) void quickSort(int numbers[], int index[], int array_size); void q_sort(int numbers[], int index[], int left, int right); void q_sort_3way( int a[], int b[], int left, int right );