/****************/ /* controle.cpp */ /****************/ #include "fctsys.h" #include "gr_basic.h" #include "class_drawpanel.h" #include "eda_dde.h" #include "wxEeschemaStruct.h" #include "eeschema_id.h" #include "general.h" #include "hotkeys.h" #include "protos.h" #include "libeditframe.h" #include "viewlib_frame.h" #include "lib_draw_item.h" #include "lib_pin.h" #include "sch_sheet.h" #include "sch_sheet_path.h" #include "sch_marker.h" #include "sch_component.h" SCH_ITEM* SCH_EDIT_FRAME::LocateAndShowItem( const wxPoint& aPosition, const KICAD_T aFilterList[], int aHotKeyCommandId ) { SCH_ITEM* item; wxString msg; LIB_PIN* Pin = NULL; SCH_COMPONENT* LibItem = NULL; wxPoint gridPosition = GetScreen()->GetNearestGridPosition( aPosition ); // Check the on grid position first. There is more likely to be multple items on // grid than off grid. item = LocateItem( gridPosition, aFilterList, aHotKeyCommandId ); // If the user aborted the clarification context menu, don't show it again at the // off grid position. if( !item && DrawPanel->m_AbortRequest ) { DrawPanel->m_AbortRequest = false; return NULL; } if( !item && (aPosition != gridPosition) ) item = LocateItem( aPosition, aFilterList, aHotKeyCommandId ); if( !item ) { DrawPanel->m_AbortRequest = false; // Just in case the user aborted the context menu. return NULL; } /* Cross probing to pcbnew if a pin or a component is found */ switch( item->Type() ) { case SCH_FIELD_T: case LIB_FIELD_T: LibItem = (SCH_COMPONENT*) item->GetParent(); SendMessageToPCBNEW( item, LibItem ); break; case SCH_COMPONENT_T: LibItem = (SCH_COMPONENT*) item; SendMessageToPCBNEW( item, LibItem ); break; case LIB_PIN_T: Pin = (LIB_PIN*) item; LibItem = (SCH_COMPONENT*) LocateItem( aPosition, SCH_COLLECTOR::ComponentsOnly ); break; default: ; } if( Pin ) { // Force display pin information (the previous display could be a component info) Pin->DisplayInfo( this ); if( LibItem ) AppendMsgPanel( LibItem->GetRef( GetSheet() ), LibItem->GetField( VALUE )->m_Text, DARKCYAN ); // Cross probing:2 - pin found, and send a locate pin command to pcbnew (highlight net) SendMessageToPCBNEW( Pin, LibItem ); } return item; } SCH_ITEM* SCH_EDIT_FRAME::LocateItem( const wxPoint& aPosition, const KICAD_T aFilterList[], int aHotKeyCommandId ) { SCH_ITEM* item = NULL; m_collectedItems.Collect( GetScreen()->GetDrawItems(), aFilterList, aPosition ); if( m_collectedItems.GetCount() == 0 ) { ClearMsgPanel(); } else if( m_collectedItems.GetCount() == 1 ) { item = m_collectedItems[0]; GetScreen()->SetCurItem( item ); } else { // There are certain combinations of items that do not need clarification such as // a corner were two lines meet or all the items form a junction. if( aHotKeyCommandId ) { switch( aHotKeyCommandId ) { case HK_DRAG: if( m_collectedItems.IsCorner() || m_collectedItems.IsNode( false ) || m_collectedItems.IsDraggableJunction() ) { item = m_collectedItems[0]; GetScreen()->SetCurItem( item ); } default: ; } } if( item == NULL ) { wxASSERT_MSG( m_collectedItems.GetCount() <= MAX_SELECT_ITEM_IDS, wxT( "Select item clarification context menu size limit exceeded." ) ); wxMenu selectMenu; wxMenuItem* title = new wxMenuItem( &selectMenu, wxID_NONE, _( "Clarify Selection" ) ); selectMenu.Append( title ); selectMenu.AppendSeparator(); for( int i = 0; i < m_collectedItems.GetCount() && i < MAX_SELECT_ITEM_IDS; i++ ) { wxString text = m_collectedItems[i]->GetSelectMenuText(); BITMAP_DEF xpm = m_collectedItems[i]->GetMenuImage(); AddMenuItem( &selectMenu, ID_SELECT_ITEM_START + i, text, KiBitmap( xpm ) ); } // Set to NULL in case user aborts the clarification context menu. GetScreen()->SetCurItem( NULL ); DrawPanel->m_AbortRequest = true; // Changed to false if an item is selected PopupMenu( &selectMenu ); DrawPanel->MoveCursorToCrossHair(); item = GetScreen()->GetCurItem(); } } if( item ) item->DisplayInfo( this ); else ClearMsgPanel(); return item; } void SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { wxRealPoint gridSize; SCH_SCREEN* screen = GetScreen(); wxPoint oldpos; wxPoint pos = aPosition; pos = screen->GetNearestGridPosition( pos ); oldpos = screen->GetCrossHairPosition(); gridSize = screen->GetGridSize(); switch( aHotKey ) { case 0: break; case WXK_NUMPAD8: case WXK_UP: pos.y -= wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD2: case WXK_DOWN: pos.y += wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD4: case WXK_LEFT: pos.x -= wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD6: case WXK_RIGHT: pos.x += wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; default: break; } // Update cursor position. screen->SetCrossHairPosition( pos ); if( oldpos != screen->GetCrossHairPosition() ) { pos = screen->GetCrossHairPosition(); screen->SetCrossHairPosition( oldpos ); DrawPanel->CrossHairOff( aDC ); screen->SetCrossHairPosition( pos ); DrawPanel->CrossHairOn( aDC ); if( DrawPanel->IsMouseCaptured() ) { #ifdef USE_WX_OVERLAY wxDCOverlay oDC( DrawPanel->m_overlay, (wxWindowDC*)aDC ); oDC.Clear(); DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, false ); #else DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true ); #endif } #ifdef USE_WX_OVERLAY else DrawPanel->m_overlay.Reset(); #endif } if( aHotKey ) { if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() ) OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() ); else OnHotKey( aDC, aHotKey, aPosition, NULL ); } UpdateStatusBar(); /* Display cursor coordinates info */ } void LIB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { wxRealPoint gridSize; SCH_SCREEN* screen = GetScreen(); wxPoint oldpos; wxPoint pos = aPosition; pos = screen->GetNearestGridPosition( pos ); oldpos = screen->GetCrossHairPosition(); gridSize = screen->GetGridSize(); switch( aHotKey ) { case 0: break; case WXK_NUMPAD8: case WXK_UP: pos.y -= wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD2: case WXK_DOWN: pos.y += wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD4: case WXK_LEFT: pos.x -= wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD6: case WXK_RIGHT: pos.x += wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; default: break; } // Update the cursor position. screen->SetCrossHairPosition( pos ); if( oldpos != screen->GetCrossHairPosition() ) { pos = screen->GetCrossHairPosition(); screen->SetCrossHairPosition( oldpos ); DrawPanel->CrossHairOff( aDC ); screen->SetCrossHairPosition( pos ); DrawPanel->CrossHairOn( aDC ); if( DrawPanel->IsMouseCaptured() ) { #ifdef USE_WX_OVERLAY wxDCOverlay oDC( DrawPanel->m_overlay, (wxWindowDC*)aDC ); oDC.Clear(); DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, false ); #else DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true ); #endif } #ifdef USE_WX_OVERLAY else DrawPanel->m_overlay.Reset(); #endif } if( aHotKey ) { OnHotKey( aDC, aHotKey, aPosition, NULL ); } UpdateStatusBar(); } void LIB_VIEW_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey ) { wxRealPoint gridSize; SCH_SCREEN* screen = GetScreen(); wxPoint oldpos; wxPoint pos = aPosition; pos = screen->GetNearestGridPosition( pos ); oldpos = screen->GetCrossHairPosition(); gridSize = screen->GetGridSize(); switch( aHotKey ) { case 0: break; case WXK_NUMPAD8: case WXK_UP: pos.y -= wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD2: case WXK_DOWN: pos.y += wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD4: case WXK_LEFT: pos.x -= wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD6: case WXK_RIGHT: pos.x += wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; default: break; } // Update cursor position. screen->SetCrossHairPosition( pos ); if( oldpos != screen->GetCrossHairPosition() ) { pos = screen->GetCrossHairPosition(); screen->SetCrossHairPosition( oldpos ); DrawPanel->CrossHairOff( aDC ); screen->SetCrossHairPosition( pos ); DrawPanel->CrossHairOn( aDC ); if( DrawPanel->IsMouseCaptured() ) { DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true ); } } if( aHotKey ) { if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() ) OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() ); else OnHotKey( aDC, aHotKey, aPosition, NULL ); } UpdateStatusBar(); }