/****************************************************************/ /* Headers for library definition and lib component definitions */ /****************************************************************/ /* Definitions of graphic items used to create shapes in component libraries. */ #ifndef _LIB_ITEM_H_ #define _LIB_ITEM_H_ #include "base_struct.h" #include "transform.h" #include class LIB_COMPONENT; class PLOTTER; class LIB_ITEM; class LIB_PIN; extern const int fill_tab[]; #define MINIMUM_SELECTION_DISTANCE 2 // Minimum selection distance in internal units /** * Helper for defining a list of library draw object pointers. The Boost * pointer containers are responsible for deleting object pointers placed * in them. If you access a object pointer from the list, do not delete * it directly. */ typedef boost::ptr_vector< LIB_ITEM > LIB_ITEMS; /** * Helper for defining a list of pin object pointers. The list does not * use a Boost pointer class so the object pointers do not accidently get * deleted when the container is deleted. */ typedef std::vector< LIB_PIN* > LIB_PINS; /****************************************************************************/ /* Classes for handle the body items of a component: pins add graphic items */ /****************************************************************************/ /** * Base class for drawable items used in library components. * (graphic shapes, texts, fields, pins) */ class LIB_ITEM : public EDA_ITEM { /** * Draws the item. */ virtual void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform ) = 0; /** * Draw any editing specific graphics when the item is being edited. * * @param aClipBox - Clip box of the current device context. * @param aDC - The device context to draw on. * @param aColor - The index of the color to draw. */ virtual void drawEditGraphics( EDA_RECT* aClipBox, wxDC* aDC, int aColor ) {} /** * Calculates the attributes of an item at \a aPosition when it is being edited. * * This method gets called by the Draw() method when the item is being edited. This * probably should be a pure virtual method but bezier curves are not yet editable in * the component library editor. Therefore, the default method does nothing. * * @param aPosition - The current mouse position in drawing coordinates. */ virtual void calcEdit( const wxPoint& aPosition ) {} bool m_eraseLastDrawItem; ///< Used when editing a new draw item to prevent drawing ///< artifacts. friend class LIB_COMPONENT; protected: /** * Unit identification for multiple parts per package. Set to 0 if the * item is common to all units. */ int m_Unit; /** * Shape identification for alternate body styles. Set 0 if the item * is common to all body styles. This is commonly referred to as * DeMorgan style and this is typically how it is used in Kicad. */ int m_Convert; /** * The body fill type. This has meaning only for some items. For a list of * fill types see #FILL_T. */ FILL_T m_Fill; wxString m_typeName; ///< Name of object displayed in the message panel. wxPoint m_initialPos; ///< Temporary position when moving an existing item. wxPoint m_initialCursorPos; ///< Initial cursor position at the beginning of a move. public: LIB_ITEM( KICAD_T aType, LIB_COMPONENT* aComponent = NULL, int aUnit = 0, int aConvert = 0, FILL_T aFillType = NO_FILL ); LIB_ITEM( const LIB_ITEM& aItem ); virtual ~LIB_ITEM() { } wxString GetTypeName() { return m_typeName; } /** * Begin an editing a component library draw item in \a aEditMode at \a aPosition. * * This is used to start an editing action such as resize or move a draw object. * It typically would be called on a left click when a draw tool is selected in * the component library editor and one of the graphics tools is selected. It * allows the draw item to maintain it's own internal state while it is being * edited. Call AbortEdit() to quit the editing mode. * * @param aEditMode - The editing mode being performed. See base_struct.h for a list * of mode flags. * @param aPosition - The position in drawing coordinates where the editing mode was * started. This may or may not be required depending on the item * being edited and the edit mode. */ virtual void BeginEdit( int aEditMode, const wxPoint aPosition = wxPoint( 0, 0 ) ) {} /** * Continue an edit in progress at \a aPosition. * * This is used to perform the next action while editing a draw item. This would be * called for each additional left click when the mouse is captured while the item * is being edited. * * @param aPosition - The position of the mouse left click in drawing coordinates. * @return True if additional mouse clicks are required to complete the edit in progress. */ virtual bool ContinueEdit( const wxPoint aPosition ) { return false; } /** * End an object editing action. * * This is used to end or abort an edit action in progress initiated by BeginEdit(). * * @param aPosition - The position of the last edit event in drawing coordinates. * @param aAbort - Set to true to abort the current edit in progress. */ virtual void EndEdit( const wxPoint& aPosition, bool aAbort = false ) { m_Flags = 0; } /** * Draw an item * * @param aPanel - DrawPanel to use (can be null) mainly used for clipping * purposes * @param aDC - Device Context (can be null) * @param aOffset - offset to draw * @param aColor - -1 to use the normal body item color, or use this color * if >= 0 * @param aDrawMode - GR_OR, GR_XOR, ... * @param aData - value or pointer used to pass others parameters, * depending on body items. used for some items to force * to force no fill mode ( has meaning only for items what * can be filled ). used in printing or moving objects mode * or to pass reference to the lib component for pins * @param aTransform - Transform Matrix (rotation, mirror ..) */ virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint &aOffset, int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform ); /** * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize() const = 0; /** * Write draw item object to \a aFile in "*.lib" format. * * @param aFile - The file to write to. * @return - true if success writing else false. */ virtual bool Save( FILE* aFile ) = 0; virtual bool Load( char* aLine, wxString& aErrorMsg ) = 0; LIB_COMPONENT* GetParent() { return (LIB_COMPONENT *)m_Parent; } /** * Tests if the given point is within the bounds of this object. * * Derived classes should override this function. * * @param aPosition - The coordinates to test. * @return - true if a hit, else false */ virtual bool HitTest( const wxPoint& aPosition ) { return false; } /** * @param aPosition - a wxPoint to test * @param aThreshold - max distance to this object (usually the half * thickness of a line) * if < 0, it will be automatically set to half * pen size when locating lines or arcs * and set to 0 for other items * @param aTransform - the transform matrix * @return - true if the point \a aPosition is near this object */ virtual bool HitTest( wxPoint aPosition, int aThreshold, const TRANSFORM& aTransform ) = 0; /** * @return the boundary box for this, in library coordinates */ virtual EDA_RECT GetBoundingBox() const { return EDA_ITEM::GetBoundingBox(); } /** * Displays basic info (type, part and convert) about item * in msg panel * @param aFrame = main frame where the message manel info is. */ virtual void DisplayInfo( EDA_DRAW_FRAME* aFrame ); /** * Test LIB_ITEM objects for equivalence. * * @param aOther - Object to test against. * @return - True if object is identical to this object. */ bool operator==( const LIB_ITEM& aOther ) const; bool operator==( const LIB_ITEM* aOther ) const { return *this == *aOther; } /** * Test if another draw item is less than this draw object. * * @param aOther - Draw item to compare against. * @return - True if object is less than this object. */ bool operator<( const LIB_ITEM& aOther) const; /** * Set drawing object offset from the current position. * * @param aOffset - Coordinates to offset position. */ void SetOffset( const wxPoint& aOffset ) { DoOffset( aOffset ); } /** * Test if any part of the draw object is inside rectangle bounds. * * This is used for block selection. The real work is done by the * DoTestInside method for each derived object type. * * @param aRect - Rectangle to check against. * @return - True if object is inside rectangle. */ bool Inside( EDA_RECT& aRect ) const { return DoTestInside( aRect ); } /** * Move a draw object to a new \a aPosition. * * The real work is done by the DoMove method for each derived object type. * * @param aPosition - Position to move draw item to. */ void Move( const wxPoint& aPosition ) { DoMove( aPosition ); } /** * Return the current draw object start position. */ wxPoint GetPosition() const { return DoGetPosition(); } void SetPosition( const wxPoint& aPosition ) { DoMove( aPosition ); } /** * Mirror the draw object along the horizontal (X) axis about a point. * * @param aCenter - Point to mirror around. */ void MirrorHorizontal( const wxPoint& aCenter ) { DoMirrorHorizontal( aCenter ); } /** * Mirror the draw object along the MirrorVertical (Y) axis about a point. * * @param aCenter - Point to mirror around. */ void MirrorVertical( const wxPoint& aCenter ) { DoMirrorVertical( aCenter ); } /** * Rotate about a point. * * @param aCenter - Point to rotate around. */ void Rotate( const wxPoint& aCenter ) { DoRotate( aCenter ); } /** * Rotate the draw item. */ virtual void Rotate() {} /** * Plot the draw item using the plot object. * * @param aPlotter - The plot object to plot to. * @param aOffset - Plot offset position. * @param aFill - Flag to indicate whether or not the object is filled. * @param aTransform - The plot transform. */ void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const TRANSFORM& aTransform ) { DoPlot( aPlotter, aOffset, aFill, aTransform ); } /** * Return the width of the draw item. * * @return Width of draw object. */ int GetWidth() const { return DoGetWidth(); } void SetWidth( int aWidth ) { DoSetWidth( aWidth ); } /** * Check if draw object can be filled. * * The default setting is false. If the derived object support filling, * set the m_isFillable member to true. * * @return - True if draw object can be fill. Default is false. */ bool IsFillable() const { return m_isFillable; } /** * Return the draw item editing mode status. * * @return - True if the item is being edited. */ bool InEditMode() const { return ( m_Flags & ( IS_NEW | IS_MOVED | IS_RESIZED ) ) != 0; } void SetEraseLastDrawItem( bool aErase = true ) { m_eraseLastDrawItem = aErase; } virtual int GetDefaultColor(); void SetUnit( int aUnit ) { m_Unit = aUnit; } int GetUnit() const { return m_Unit; } void SetConvert( int aConvert ) { m_Convert = aConvert; } int GetConvert() const { return m_Convert; } void SetFillMode( FILL_T aFillMode ) { m_Fill = aFillMode; } FILL_T GetFillMode() const { return m_Fill; } protected: /** * Provide the draw object specific comparison. * * This is called by the == and < operators. * * The sort order is as follows: * - Component alternate part (DeMorgan) number. * - Component part number. * - KICAD_T enum value. * - Result of derived classes comparison. */ virtual int DoCompare( const LIB_ITEM& aOther ) const = 0; virtual void DoOffset( const wxPoint& aOffset ) = 0; virtual bool DoTestInside( EDA_RECT& aRect ) const = 0; virtual void DoMove( const wxPoint& aPosition ) = 0; virtual wxPoint DoGetPosition() const = 0; virtual void DoMirrorHorizontal( const wxPoint& aCenter ) = 0; virtual void DoMirrorVertical( const wxPoint& aCenter ) = 0; virtual void DoRotate( const wxPoint& aCenter, bool aRotateCCW = true ) = 0; virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const TRANSFORM& aTransform ) = 0; virtual int DoGetWidth() const = 0; virtual void DoSetWidth( int aWidth ) = 0; /** Flag to indicate if draw item is fillable. Default is false. */ bool m_isFillable; }; #endif // _LIB_ITEM_H_