/** * @file eeschema/menubar_libedit.cpp * @brief (Re)Create the main menubar for the component editor frame (LibEdit) */ #include "fctsys.h" #include "appl_wxstruct.h" #include "general.h" #include "libeditframe.h" #include "eeschema_id.h" #include "hotkeys.h" #include "help_common_strings.h" /** * @brief (Re)Create the menubar for the component editor frame */ void LIB_EDIT_FRAME::ReCreateMenuBar() { // Create and try to get the current menubar wxString text; wxMenuBar* menuBar = GetMenuBar(); if( !menuBar ) menuBar = new wxMenuBar(); // Delete all existing menus so they can be rebuilt. // This allows language changes of the menu text on the fly. menuBar->Freeze(); while( menuBar->GetMenuCount() ) delete menuBar->Remove( 0 ); // Recreate all menus: // Menu File: wxMenu* fileMenu = new wxMenu; // Save current library AddMenuItem( fileMenu, ID_LIBEDIT_SAVE_CURRENT_LIB, _( "&Save Current Library\tCtrl+S" ), _( "Save the current active library" ), KiBitmap( save_xpm ) ); // Save current library as... AddMenuItem( fileMenu, ID_LIBEDIT_SAVE_CURRENT_LIB_AS, _( "Save Current Library &as" ), _( "Save current active library as..." ), KiBitmap( save_as_xpm ) ); // Separator fileMenu->AppendSeparator(); // Export as png file AddMenuItem( fileMenu, ID_LIBEDIT_GEN_PNG_FILE, _( "&Create PNG File from Screen" ), _( "Create a PNG file from the component displayed on screen" ), KiBitmap( plot_xpm ) ); // Export as SVG file AddMenuItem( fileMenu, ID_LIBEDIT_GEN_SVG_FILE, _( "&Create SVG File" ), _( "Create a SVG file from the current loaded component" ), KiBitmap( plot_xpm ) ); // Separator fileMenu->AppendSeparator(); // Quit AddMenuItem( fileMenu, wxID_EXIT, _( "&Quit" ), _( "Quit Library Editor" ), KiBitmap( exit_xpm ) ); // Edit menu wxMenu* editMenu = new wxMenu; // Undo text = AddHotkeyName( _( "Undo" ), s_Libedit_Hokeys_Descr, HK_UNDO ); AddMenuItem( editMenu, wxID_UNDO, text, _( "Undo last edition" ), KiBitmap( undo_xpm ) ); // Redo text = AddHotkeyName( _( "Redo" ), s_Libedit_Hokeys_Descr, HK_REDO ); AddMenuItem( editMenu, wxID_REDO, text, _( "Redo the last undo command" ), KiBitmap( redo_xpm ) ); // Separator editMenu->AppendSeparator(); // Delete AddMenuItem( editMenu, ID_LIBEDIT_DELETE_ITEM_BUTT, _( "Delete" ), HELP_DELETE_ITEMS, KiBitmap( delete_body_xpm ) ); // Menu View: wxMenu* viewMenu = new wxMenu; /** * Important Note for ZOOM IN and ZOOM OUT commands from menubar: * we cannot add hotkey info here, because the hotkey HK_ZOOM_IN and HK_ZOOM_OUT * events(default = WXK_F1 and WXK_F2) are *NOT* equivalent to this menu command: * zoom in and out from hotkeys are equivalent to the pop up menu zoom * From here, zooming is made around the screen center * From hotkeys, zooming is made around the mouse cursor position * (obviously not possible from the toolbar or menubar command) * * in others words HK_ZOOM_IN and HK_ZOOM_OUT *are NOT* accelerators * for Zoom in and Zoom out sub menus */ // Zoom in text = _( "Zoom In" ); AddMenuItem( viewMenu, ID_ZOOM_IN, text, HELP_ZOOM_IN, KiBitmap( zoom_in_xpm ) ); // Zoom out text = _( "Zoom Out" ); AddMenuItem( viewMenu, ID_ZOOM_OUT, text, HELP_ZOOM_OUT, KiBitmap( zoom_out_xpm ) ); // Fit on screen text = AddHotkeyName( _( "Fit on Screen" ), s_Schematic_Hokeys_Descr, HK_ZOOM_AUTO ); AddMenuItem( viewMenu, ID_ZOOM_PAGE, text, HELP_ZOOM_FIT, KiBitmap( zoom_fit_in_page_xpm ) ); // Separator viewMenu->AppendSeparator(); // Redraw text = AddHotkeyName( _( "Redraw" ), s_Schematic_Hokeys_Descr, HK_ZOOM_REDRAW ); AddMenuItem( viewMenu, ID_ZOOM_REDRAW, text, HELP_ZOOM_REDRAW, KiBitmap( zoom_redraw_xpm ) ); // Menu Place: wxMenu* placeMenu = new wxMenu; // Pin AddMenuItem( placeMenu, ID_LIBEDIT_PIN_BUTT, _( "&Pin" ), HELP_ADD_PIN, KiBitmap( pin_xpm ) ); // Graphic text AddMenuItem( placeMenu, ID_LIBEDIT_BODY_TEXT_BUTT, _( "Graphic text" ), HELP_ADD_BODYTEXT, KiBitmap( add_text_xpm ) ); // Graphic rectangle AddMenuItem( placeMenu, ID_LIBEDIT_BODY_RECT_BUTT, _( "Rectangle" ), HELP_ADD_BODYRECT, KiBitmap( add_rectangle_xpm ) ); // Graphic Circle AddMenuItem( placeMenu, ID_LIBEDIT_BODY_CIRCLE_BUTT, _( "Circle" ), HELP_ADD_BODYCIRCLE, KiBitmap( add_circle_xpm ) ); // Graphic Arc AddMenuItem( placeMenu, ID_LIBEDIT_BODY_ARC_BUTT, _( "Arc" ), HELP_ADD_BODYARC, KiBitmap( add_arc_xpm ) ); // Graphic Line or Polygon AddMenuItem( placeMenu, ID_LIBEDIT_BODY_LINE_BUTT, _( "Line or Polygon" ), HELP_ADD_BODYPOLYGON, KiBitmap( add_polygon_xpm ) ); // Menu Preferences: wxMenu* preferencesMenu = new wxMenu; // Library AddMenuItem( preferencesMenu, ID_CONFIG_REQ, _( "&Library" ), _( "Library preferences" ), KiBitmap( library_xpm ) ); // Colors AddMenuItem( preferencesMenu, ID_COLORS_SETUP, _( "&Colors" ), _( "Color preferences" ), KiBitmap( palette_xpm ) ); // Language submenu wxGetApp().AddMenuLanguageList( preferencesMenu ); // Hotkey submenu AddHotkeyConfigMenu( preferencesMenu ); // Separator preferencesMenu->AppendSeparator(); // Save preferences AddMenuItem( preferencesMenu, ID_CONFIG_SAVE, _( "&Save preferences" ), _( "Save application preferences" ), KiBitmap( save_setup_xpm ) ); // Read preferences AddMenuItem( preferencesMenu, ID_CONFIG_READ, _( "&Read preferences" ), _( "Read application preferences" ), KiBitmap( read_setup_xpm ) ); // Menu Help: wxMenu* helpMenu = new wxMenu; // Version info AddHelpVersionInfoMenuEntry( helpMenu ); // Contents AddMenuItem( helpMenu, wxID_HELP, _( "&Contents" ), _( "Open the eeschema manual" ), KiBitmap( online_help_xpm ) ); AddMenuItem( helpMenu, wxID_INDEX, _( "&Getting Started in KiCad" ), _( "Open the \"Getting Started in KiCad\" guide for beginners" ), KiBitmap( help_xpm ) ); // About EESchema helpMenu->AppendSeparator(); AddMenuItem( helpMenu, wxID_ABOUT, _( "&About EESchema" ), _( "About EESchema schematic designer" ), KiBitmap( info_xpm ) ); // Create the menubar and append all submenus menuBar->Append( fileMenu, _( "&File" ) ); menuBar->Append( editMenu, _( "&Edit" ) ); menuBar->Append( viewMenu, _( "&View" ) ); menuBar->Append( placeMenu, _( "&Place" ) ); menuBar->Append( preferencesMenu, _( "&Preferences" ) ); menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Thaw(); // Associate the menu bar with the frame, if no previous menubar if( GetMenuBar() == NULL ) SetMenuBar( menuBar ); else menuBar->Refresh(); }