/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014-2017 CERN * Copyright (C) 2018-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "drawing_tool.h" #include #include "pcb_actions.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using SCOPED_DRAW_MODE = SCOPED_SET_RESET; static std::vector initTextTable( std::vector> aContent, VECTOR2I origin, PCB_LAYER_ID aLayer, VECTOR2I* aTableSize, bool aDrawFrame = true ) { int i; int j; int nbCols = aContent.size(); int nbRows = 0; for( const std::vector& col : aContent ) nbRows = std::max( nbRows, static_cast( col.size() ) ); // Limit the number of cells nbCols = std::min( nbCols, 99 ); nbRows = std::min( nbRows, 99 ); int rowHeight[99]; int colWidth[99]; std::vector table; // xmargin and ymargin are margins between the text and the table lines. // // +--------------------------------+ // | ^ | // | | ymargin | // | v | // |<------->TEXT_TEXT_TEXT<------->| // | xmargin ^ xmargin | // | | ymargin | // | v | // +--------------------------------+ // int xmargin = pcbIUScale.mmToIU( 0.75 ); int ymargin = pcbIUScale.mmToIU( 0.75 ); // Init table for( i = 0; i < nbRows; i++ ) rowHeight[i] = 0; for( i = 0; i < nbCols; i++ ) colWidth[i] = 0; // First, we determine what the height/Width should be for every cell i = 0; for( const std::vector& col : aContent ) { j = 0; if( i >= nbCols ) break; for( const PCB_TEXT* cell : col ) { if( j >= nbRows ) break; int height = cell->GetBoundingBox().GetHeight() + 2 * ymargin; int width = cell->GetBoundingBox().GetWidth() + 2 * xmargin; rowHeight[j] = rowHeight[j] > height ? rowHeight[j] : height; colWidth[i] = colWidth[i] > width ? colWidth[i] : width; j++; } i++; } // get table size int height = std::accumulate( rowHeight, rowHeight + nbRows, 0 ); int width = std::accumulate( colWidth, colWidth + nbCols, 0 ); aTableSize->x = width; aTableSize->y = height; // Draw the frame if( aDrawFrame ) { int y = origin.y; PCB_SHAPE* line; for( i = 0; i < nbRows; i++ ) { line = new PCB_SHAPE; line->SetLayer( aLayer ); line->SetStart( VECTOR2I( origin.x, y ) ); line->SetEnd( VECTOR2I( origin.x + width, y ) ); y += rowHeight[i]; table.push_back( line ); } line = new PCB_SHAPE; line->SetLayer( aLayer ); line->SetStart( VECTOR2I( origin.x, y ) ); line->SetEnd( VECTOR2I( origin.x + width, y ) ); table.push_back( line ); int x = origin.x; for( i = 0; i < nbCols; i++ ) { line = new PCB_SHAPE; line->SetLayer( aLayer ); line->SetStart( VECTOR2I( x, origin.y ) ); line->SetEnd( VECTOR2I( x, origin.y + height ) ); x += colWidth[i]; table.push_back( line ); } line = new PCB_SHAPE; line->SetLayer( aLayer ); line->SetStart( VECTOR2I( x, origin.y ) ); line->SetEnd( VECTOR2I( x, origin.y + height ) ); table.push_back( line ); } //Now add the text i = 0; VECTOR2I pos( origin.x + xmargin, origin.y + ymargin ); for( std::vector& col : aContent ) { j = 0; if( i >= nbCols ) break; pos.y = origin.y + ymargin; for( PCB_TEXT* cell : col ) { if( j >= nbRows ) break; cell->SetTextPos( pos ); cell->SetLayer( aLayer ); pos.y = pos.y + rowHeight[j]; table.push_back( cell ); j++; } pos.x = pos.x + colWidth[i]; i++; } return table; } std::vector DRAWING_TOOL::DrawSpecificationStackup( const VECTOR2I& aOrigin, PCB_LAYER_ID aLayer, bool aDrawNow, VECTOR2I* tableSize ) { BOARD_COMMIT commit( m_frame ); FOOTPRINT* footprint = static_cast( m_frame->GetModel() ); std::vector> texts; // Style : Header std::unique_ptr headStyle = std::make_unique( footprint ); headStyle->SetLayer( Eco1_User ); headStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 1.5 ), pcbIUScale.mmToIU( 1.5 ) ) ); headStyle->SetTextThickness( pcbIUScale.mmToIU( 0.3 ) ); headStyle->SetItalic( false ); headStyle->SetTextPos( VECTOR2I( 0, 0 ) ); headStyle->SetText( _( "Layer" ) ); headStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); headStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP ); // Style : data std::unique_ptr dataStyle = std::make_unique( footprint ); dataStyle->SetLayer( Eco1_User ); dataStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 1.5 ), pcbIUScale.mmToIU( 1.5 ) ) ); dataStyle->SetTextThickness( pcbIUScale.mmToIU( 0.1 ) ); dataStyle->SetItalic( false ); dataStyle->SetTextPos( VECTOR2I( 0, 0 ) ); dataStyle->SetText( _( "Layer" ) ); dataStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); dataStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP ); //Get Layer names BOARD_DESIGN_SETTINGS& dsnSettings = m_frame->GetDesignSettings(); BOARD_STACKUP& stackup = dsnSettings.GetStackupDescriptor(); stackup.SynchronizeWithBoard( &dsnSettings ); std::vector layers = stackup.GetList(); std::vector colLayer; std::vector colType; std::vector colMaterial; std::vector colThickness; std::vector colColor; std::vector colEpsilon; std::vector colTanD; PCB_TEXT* t; t = static_cast( headStyle->Duplicate() ); t->SetText( _( "Layer Name" ) ); colLayer.push_back( t ); t = static_cast( headStyle->Duplicate() ); t->SetText( _( "Type" ) ); colType.push_back( t ); t = static_cast( headStyle->Duplicate() ); t->SetText( _( "Material" ) ); colMaterial.push_back( t ); t = static_cast( headStyle->Duplicate() ); switch( m_frame->GetUserUnits() ) { case EDA_UNITS::MILLIMETRES: t->SetText( _( "Thickness (mm)" ) ); break; case EDA_UNITS::INCHES: t->SetText( _( "Thickness (inches)" ) ); break; case EDA_UNITS::MILS: t->SetText( _( "Thickness (mils)" ) ); break; default: wxFAIL_MSG( wxT( "Unhandled unit type" ) ); } colThickness.push_back( t ); t = static_cast( headStyle->Duplicate() ); t->SetText( _( "Color" ) ); colColor.push_back( t ); t = static_cast( headStyle->Duplicate() ); t->SetText( _( "Epsilon R" ) ); colEpsilon.push_back( t ); t = static_cast( headStyle->Duplicate() ); t->SetText( _( "Loss Tangent" ) ); colTanD.push_back( t ); for( int i = 0; i < stackup.GetCount(); i++ ) { BOARD_STACKUP_ITEM* stackup_item = layers.at( i ); for( int sublayer_id = 0; sublayer_id < stackup_item->GetSublayersCount(); sublayer_id++ ) { t = static_cast( dataStyle->Duplicate() ); // Layer names are empty until we close at least once the board setup dialog. // If the user did not open the dialog, then get the names from the board. // But dielectric layer names will be missing. // In this case, for dielectric, a dummy name will be used if( stackup_item->GetLayerName().IsEmpty() ) { wxString ly_name; if( IsValidLayer( stackup_item->GetBrdLayerId() ) ) ly_name = m_frame->GetBoard()->GetLayerName( stackup_item->GetBrdLayerId() ); if( ly_name.IsEmpty() && stackup_item->GetType() == BS_ITEM_TYPE_DIELECTRIC ) ly_name = _( "Dielectric" ); t->SetText( ly_name ); } else { t->SetText( stackup_item->GetLayerName() ); } colLayer.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup_item->GetTypeName() ); colType.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup_item->GetMaterial( sublayer_id ) ); colMaterial.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( m_frame->StringFromValue( stackup_item->GetThickness( sublayer_id ), true ) ); colThickness.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup_item->GetColor( sublayer_id ) ); colColor.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( EDA_UNIT_UTILS::UI::StringFromValue( unityScale, EDA_UNITS::UNSCALED, stackup_item->GetEpsilonR( sublayer_id ), false ) ); colEpsilon.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( EDA_UNIT_UTILS::UI::StringFromValue( unityScale, EDA_UNITS::UNSCALED, stackup_item->GetLossTangent( sublayer_id ), false ) ); colTanD.push_back( t ); } } texts.push_back( colLayer ); texts.push_back( colType ); texts.push_back( colMaterial ); texts.push_back( colThickness ); texts.push_back( colColor ); texts.push_back( colEpsilon ); texts.push_back( colTanD ); std::vector table = initTextTable( texts, aOrigin, aLayer, tableSize, true ); if( aDrawNow ) { for( BOARD_ITEM* item : table ) commit.Add( item ); commit.Push( _( "Insert Board Stackup Table" ) ); } return table; } std::vector DRAWING_TOOL::DrawBoardCharacteristics( const VECTOR2I& aOrigin, PCB_LAYER_ID aLayer, bool aDrawNow, VECTOR2I* tableSize ) { BOARD_COMMIT commit( m_frame ); std::vector objects; BOARD_DESIGN_SETTINGS& settings = m_frame->GetBoard()->GetDesignSettings(); BOARD_STACKUP& stackup = settings.GetStackupDescriptor(); VECTOR2I cursorPos = aOrigin; // Style : Section header std::unique_ptr headStyle = std::make_unique( static_cast( m_frame->GetModel() ) ); headStyle->SetLayer( Eco1_User ); headStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 2.0 ), pcbIUScale.mmToIU( 2.0 ) ) ); headStyle->SetTextThickness( pcbIUScale.mmToIU( 0.4 ) ); headStyle->SetItalic( false ); headStyle->SetTextPos( VECTOR2I( 0, 0 ) ); headStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); headStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP ); // Style : Data std::unique_ptr dataStyle = std::make_unique( static_cast( m_frame->GetModel() ) ); dataStyle->SetLayer( Eco1_User ); dataStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 1.5 ), pcbIUScale.mmToIU( 1.5 ) ) ); dataStyle->SetTextThickness( pcbIUScale.mmToIU( 0.2 ) ); dataStyle->SetItalic( false ); dataStyle->SetTextPos( VECTOR2I( 0, 0 ) ); dataStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); dataStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP ); PCB_TEXT* t; t = static_cast( headStyle->Duplicate() ); t->SetText( _( "BOARD CHARACTERISTICS" ) ); t->SetPosition( cursorPos ); objects.push_back( t ); cursorPos.y = cursorPos.y + t->GetBoundingBox().GetHeight() + EDA_UNIT_UTILS::UI::FromUserUnit( pcbIUScale, EDA_UNITS::MILLIMETRES, 1.0 ); std::vector> texts; std::vector colLabel1; std::vector colData1; std::vector colbreak; std::vector colLabel2; std::vector colData2; t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Copper Layer Count: " ) ); colLabel1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( EDA_UNIT_UTILS::UI::StringFromValue( unityScale, EDA_UNITS::UNSCALED, settings.GetCopperLayerCount(), false ) ); colData1.push_back( t ); SHAPE_POLY_SET outline; m_frame->GetBoard()->GetBoardPolygonOutlines( outline ); BOX2I size = outline.BBox(); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Board overall dimensions: " ) ); colLabel1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( wxString::Format( wxT( "%s x %s" ), m_frame->MessageTextFromValue( size.GetWidth(), true ), m_frame->MessageTextFromValue( size.GetHeight(), true ) ) ); colData1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Min track/spacing: " ) ); colLabel1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( wxString::Format( wxT( "%s / %s" ), m_frame->MessageTextFromValue( settings.m_TrackMinWidth, true ), m_frame->MessageTextFromValue( settings.m_MinClearance, true ) ) ); colData1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Copper Finish: " ) ); colLabel1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup.m_FinishType ); colData1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Castellated pads: " ) ); colLabel1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup.m_CastellatedPads ? _( "Yes" ) : _( "No" ) ); colData1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Board Thickness: " ) ); colLabel2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( m_frame->MessageTextFromValue( settings.GetBoardThickness(), true ) ); colData2.push_back( t ); // some empty cells t = static_cast( dataStyle->Duplicate() ); colLabel2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); colData2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Min hole diameter: " ) ); colLabel2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); double holeSize = std::min( settings.m_MinThroughDrill, settings.m_ViasMinSize ); t->SetText( m_frame->MessageTextFromValue( holeSize, true ) ); colData2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Impedance Control: " ) ); colLabel2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup.m_HasDielectricConstrains ? _( "Yes" ) : _( "No" ) ); colData2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Plated Board Edge: " ) ); colLabel2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( stackup.m_EdgePlating ? _( "Yes" ) : _( "No" ) ); colData2.push_back( t ); t = static_cast( dataStyle->Duplicate() ); t->SetText( _( "Edge card connectors: " ) ); colLabel1.push_back( t ); t = static_cast( dataStyle->Duplicate() ); switch( stackup.m_EdgeConnectorConstraints ) { case BS_EDGE_CONNECTOR_NONE: t->SetText( _( "No" ) ); break; case BS_EDGE_CONNECTOR_IN_USE: t->SetText( _( "Yes" ) ); break; case BS_EDGE_CONNECTOR_BEVELLED: t->SetText( _( "Yes, Bevelled" ) ); break; } colData1.push_back( t ); texts.push_back( colLabel1 ); texts.push_back( colData1 ); texts.push_back( colbreak ); texts.push_back( colLabel2 ); texts.push_back( colData2 ); VECTOR2I tableSize2; std::vector table = initTextTable( texts, cursorPos, Eco1_User, &tableSize2, false ); for( BOARD_ITEM* item : table ) objects.push_back( item ); if( aDrawNow ) { for( BOARD_ITEM* item : objects ) commit.Add( item ); commit.Push( _( "Board Characteristics" ) ); } tableSize->x = tableSize2.x; tableSize->y = cursorPos.y + tableSize2.y + EDA_UNIT_UTILS::UI::FromUserUnit( pcbIUScale, EDA_UNITS::MILLIMETRES, 2.0 ); return objects; } int DRAWING_TOOL::InteractivePlaceWithPreview( const TOOL_EVENT& aEvent, std::vector& aItems, std::vector& aPreview, LSET* aLayers ) { if( m_isFootprintEditor && !m_frame->GetModel() ) return -1; bool cancelled = false; BOARD_COMMIT commit( m_frame ); m_toolMgr->RunAction( PCB_ACTIONS::selectionClear ); // do not capture or auto-pan until we start placing the table SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::TEXT ); m_frame->PushTool( aEvent ); Activate(); // Must be done after Activate() so that it gets set into the correct context m_controls->ShowCursor( true ); if( aEvent.HasPosition() ) m_toolMgr->PrimeTool( aEvent.Position() ); // Main loop: keep receiving events VECTOR2I cursorPosition; VECTOR2I previousCursorPosition; view()->ClearPreview(); view()->InitPreview(); for( BOARD_ITEM* item : aPreview ) { item->Move( cursorPosition - previousCursorPosition ); view()->AddToPreview( item ); } while( TOOL_EVENT* evt = Wait() ) { m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::PENCIL ); cursorPosition = m_controls->GetCursorPosition(); if( evt->IsCancelInteractive() ) { m_frame->PopTool( aEvent ); cancelled = true; break; } else if( evt->IsMotion() ) { view()->ShowPreview( false ); for( BOARD_ITEM* item : aPreview ) item->Move( cursorPosition - previousCursorPosition ); view()->ShowPreview( true ); previousCursorPosition = cursorPosition; } else if( evt->IsActivate() ) { if( evt->IsMoveTool() ) { // leave ourselves on the stack so we come back after the move cancelled = true; break; } else { m_frame->PopTool( aEvent ); cancelled = true; break; } } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsClick( BUT_LEFT ) ) { if( aLayers != nullptr ) { PCB_LAYER_ID destLayer = frame()->SelectOneLayer( PCB_LAYER_ID::PCB_LAYER_ID_COUNT, *aLayers, KIPLATFORM::UI::GetMousePosition() ); view()->ClearPreview(); if( destLayer == PCB_LAYER_ID::UNDEFINED_LAYER ) { // The user did not pick any layer. m_frame->PopTool( aEvent ); cancelled = true; break; } for( BOARD_ITEM* item : aItems ) { item->SetLayer( destLayer ); item->RunOnDescendants( [&]( BOARD_ITEM* descendant ) { descendant->SetLayer( destLayer ); } ); } } for( BOARD_ITEM* item : aItems ) { item->Move( cursorPosition ); commit.Add( item ); item->RunOnDescendants( [&]( BOARD_ITEM* descendant ) { commit.Add( descendant ); } ); } commit.Push( _( "Place Items" ) ); m_frame->PopTool( aEvent ); break; } // TODO: It'd be nice to be able to say "don't allow any non-trivial editing actions", // but we don't at present have that, so we just knock out some of the egregious ones. else if( ZONE_FILLER_TOOL::IsZoneFillAction( evt ) ) { wxBell(); } else { evt->SetPassEvent(); } } view()->ClearPreview(); frame()->SetMsgPanel( board() ); if( cancelled ) return -1; return 0; } int DRAWING_TOOL::PlaceCharacteristics( const TOOL_EVENT& aEvent ) { VECTOR2I tableSize; LSET layerSet = ( layerSet.AllCuMask() | layerSet.AllTechMask() ); layerSet = layerSet.set( Edge_Cuts ).set( Margin ); layerSet = layerSet.reset( F_Fab ).reset( B_Fab ); PCB_LAYER_ID layer = m_frame->GetActiveLayer(); if( ( layerSet & LSET( layer ) ).count() ) // if layer is a forbidden layer m_frame->SetActiveLayer( Cmts_User ); std::vector table = DrawBoardCharacteristics( { 0, 0 }, m_frame->GetActiveLayer(), false, &tableSize ); std::vector preview; std::vector items; PCB_SHAPE* line1 = new PCB_SHAPE; PCB_SHAPE* line2 = new PCB_SHAPE; PCB_SHAPE* line3 = new PCB_SHAPE; PCB_SHAPE* line4 = new PCB_SHAPE; line1->SetStart( VECTOR2I( 0, 0 ) ); line1->SetEnd( VECTOR2I( tableSize.x, 0 ) ); line2->SetStart( VECTOR2I( 0, 0 ) ); line2->SetEnd( VECTOR2I( 0, tableSize.y ) ); line3->SetStart( VECTOR2I( tableSize.x, 0 ) ); line3->SetEnd( tableSize ); line4->SetStart( VECTOR2I( 0, tableSize.y ) ); line4->SetEnd( tableSize ); line1->SetLayer( m_frame->GetActiveLayer() ); line2->SetLayer( m_frame->GetActiveLayer() ); line3->SetLayer( m_frame->GetActiveLayer() ); line4->SetLayer( m_frame->GetActiveLayer() ); preview.push_back( line1 ); preview.push_back( line2 ); preview.push_back( line3 ); preview.push_back( line4 ); PCB_GROUP* group = new PCB_GROUP( m_board ); group->SetName("group-boardCharacteristics"); for( auto item : table ) group->AddItem( static_cast( item ) ); items.push_back( static_cast( group ) ); if( InteractivePlaceWithPreview( aEvent, items, preview, &layerSet ) == -1 ) m_frame->SetActiveLayer( layer ); else m_frame->SetActiveLayer( table.front()->GetLayer() ); return 0; } int DRAWING_TOOL::PlaceStackup( const TOOL_EVENT& aEvent ) { VECTOR2I tableSize; LSET layerSet = ( layerSet.AllCuMask() | layerSet.AllTechMask() ); layerSet = layerSet.set( Edge_Cuts ).set( Margin ); layerSet = layerSet.reset( F_Fab ).reset( B_Fab ); PCB_LAYER_ID layer = m_frame->GetActiveLayer(); PCB_LAYER_ID savedLayer = layer; if( ( layerSet & LSET( layer ) ).count() ) // if layer is a forbidden layer { m_frame->SetActiveLayer( Cmts_User ); layer = Cmts_User; } std::vector table = DrawSpecificationStackup( VECTOR2I( 0, 0 ), m_frame->GetActiveLayer(), false, &tableSize ); std::vector preview; std::vector items; PCB_SHAPE* line1 = new PCB_SHAPE; PCB_SHAPE* line2 = new PCB_SHAPE; PCB_SHAPE* line3 = new PCB_SHAPE; PCB_SHAPE* line4 = new PCB_SHAPE; line1->SetStart( VECTOR2I( 0, 0 ) ); line1->SetEnd( VECTOR2I( tableSize.x, 0 ) ); line2->SetStart( VECTOR2I( 0, 0 ) ); line2->SetEnd( VECTOR2I( 0, tableSize.y ) ); line3->SetStart( VECTOR2I( tableSize.x, 0 ) ); line3->SetEnd( tableSize ); line4->SetStart( VECTOR2I( 0, tableSize.y ) ); line4->SetEnd( tableSize ); line1->SetLayer( m_frame->GetActiveLayer() ); line2->SetLayer( m_frame->GetActiveLayer() ); line3->SetLayer( m_frame->GetActiveLayer() ); line4->SetLayer( m_frame->GetActiveLayer() ); preview.push_back( line1 ); preview.push_back( line2 ); preview.push_back( line3 ); preview.push_back( line4 ); PCB_GROUP* group = new PCB_GROUP( m_board ); group->SetName( "group-boardStackUp" ); for( BOARD_ITEM* item : table ) group->AddItem( item ); items.push_back( static_cast( group ) ); if( InteractivePlaceWithPreview( aEvent, items, preview, &layerSet ) == -1 ) m_frame->SetActiveLayer( savedLayer ); else m_frame->SetActiveLayer( table.front()->GetLayer() ); return 0; }