/**************************************************************/ /* class_board.h - Class BOARD to handle a board */ /**************************************************************/ #ifndef CLASS_BOARD_H #define CLASS_BOARD_H class ZONE_CONTAINER; class EDA_BoardDesignSettings; /***********************************************/ /* class BOARD : handle datas to build a board */ /***********************************************/ class BOARD : public BOARD_ITEM { friend class WinEDA_PcbFrame; private: std::vector m_markers; ///< MARKERs for clearance problems, owned by pointer public: std::vector m_ZoneDescriptorList; ///< edge zone descriptors, owned by pointer public: WinEDA_BasePcbFrame* m_PcbFrame; // Window de visualisation EDA_Rect m_BoundaryBox; // Board size and position int m_Unused; int m_Status_Pcb; // Flags used in ratsnet calculation and update EDA_BoardDesignSettings* m_BoardSettings; // Link to current design settings int m_NbNets; // Nets (equipotentielles) count int m_NbNodes; // Active pads (pads attached to a net ) count int m_NbLinks; // Ratsnet count int m_NbLoclinks; // Rastests to shew while creating a track int m_NbNoconnect; // Active ratsnet count (rastnest not alraedy connected by tracks int m_NbSegmTrack; // Track items count int m_NbSegmZone; // Zone items count BOARD_ITEM* m_Drawings; // linked list of lines & texts MODULE* m_Modules; // linked list of MODULEs EQUIPOT* m_Equipots; // linked list of nets TRACK* m_Track; // linked list of TRACKs and SEGVIAs SEGZONE* m_Zone; // linked list of SEGZONEs D_PAD** m_Pads; // Entry for a sorted pad list (used in ratsnest calculations) int m_NbPads; // Pad count CHEVELU* m_Ratsnest; // Rastnest list CHEVELU* m_LocalRatsnest; // Rastnest list used while moving a footprint EDGE_ZONE* m_CurrentLimitZone; /* zone contour currently in progress */ BOARD( EDA_BaseStruct* StructFather, WinEDA_BasePcbFrame* frame ); ~BOARD(); /** * Function GetPosition * is here to satisfy BOARD_ITEM's requirements, but this implementation * is a dummy. * @return const wxPoint& of (0,0) */ wxPoint& GetPosition(); /* supprime du chainage la structure Struct */ void UnLink(); /** * Function Add * adds the given item to this BOARD and takes ownership of its memory. * @param aBoardItem The item to add to this board. * @param aControl An int which can vary how the item is added. */ void Add( BOARD_ITEM* aBoardItem, int aControl = 0 ); /** * Function Delete * deletes the given single item from this BOARD and deletes its memory. If you * need the object after deletion, first copy it. * @param aBoardItem The item to remove from this board and delete */ void Delete( BOARD_ITEM* aBoardItem ); /** * Function DeleteMARKERs * deletes ALL MARKERS from the board. */ void DeleteMARKERs(); /** * Function DeleteZONEOutlines * deletes ALL zone outlines from the board. */ void DeleteZONEOutlines(); /** * Function DeleteMARKER * deletes one MARKER from the board. * @param aIndex The index of the marker to delete. */ void DeleteMARKER( int aIndex ); /** * Function GetMARKER * returns the MARKER at a given index. * @param index The array type index into a collection of MARKERS. * @return MARKER* - a pointer to the MARKER or NULL if index out of range. */ MARKER* GetMARKER( int index ) const { if( (unsigned) index < m_markers.size() ) return m_markers[index]; return NULL; } /** * Function GetMARKERCount * @return int - The number of MARKERS. */ int GetMARKERCount() const { return (int) m_markers.size(); } /* Routines de calcul des nombres de segments pistes et zones */ int GetNumSegmTrack(); int GetNumSegmZone(); int GetNumNoconnect(); // retourne le nombre de connexions manquantes /** * Function GetNumRatsnests * @return int - The number of rats */ int GetNumRatsnests() { return m_NbLinks; } int GetNumNodes(); // retourne le nombre de pads a netcode > 0 // Calcul du rectangle d'encadrement: bool ComputeBoundaryBox(); /** * Function Display_Infos * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_BaseStruct. * @param frame A WinEDA_DrawFrame in which to print status information. */ void Display_Infos( WinEDA_DrawFrame* frame ); /** * Function Visit * may be re-implemented for each derived class in order to handle * all the types given by its member data. Implementations should call * inspector->Inspect() on types in scanTypes[], and may use IterateForward() * to do so on lists of such data. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE, and determined by the inspector. */ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ); /** * Function FindNet * searches for a net with the given netcode. * @param aNetcode A netcode to search for. * @return EQUIPOT* - the net or NULL if not found. */ EQUIPOT* FindNet( int aNetcode ) const; /** * Function ReturnSortedNetnamesList * searches for a net with the given netcode. * @param aNames An array string to fill with net names. * @param aSort_Type : NO_SORT = no sort, ALPHA_SORT = sort by alphabetic order, PAD_CNT_SORT = sort by active pads count. * @return int - net names count. */ enum netname_sort_type { NO_SORT, ALPHA_SORT, PAD_CNT_SORT }; int ReturnSortedNetnamesList( wxArrayString & aNames, const int aSort_Type); /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "BOARD" ); } #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); #endif /* Functions used in test, merge and cut outlines */ /** * Function AddArea * add empty copper area to net * @return pointer to the new area */ ZONE_CONTAINER* AddArea( int netcode, int layer, int x, int y, int hatch ); /** * remove copper area from net * @param area = area to remove * @return 0 */ int RemoveArea( ZONE_CONTAINER* area_to_remove ); /** * Function InsertArea * add empty copper area to net, inserting after m_ZoneDescriptorList[iarea] * @return pointer to the new area */ ZONE_CONTAINER* InsertArea( int netcode, int iarea, int layer, int x, int y, int hatch ); /** Function CompleteArea * complete copper area contour by adding a line from last to first corner * if there is only 1 or 2 corners, remove (delete) the area * @param area_to_complete = area to complete or remove * @param style = style of last corner * @return 1 if Ok, 0 if area removed */ int CompleteArea( ZONE_CONTAINER* area_to_complete, int style ); /** * Function TestAreaPolygon * Test an area for self-intersection. * * @param CurrArea = copper area to test * @return : * -1 if arcs intersect other sides * 0 if no intersecting sides * 1 if intersecting sides, but no intersecting arcs * Also sets utility2 flag of area with return value */ int TestAreaPolygon( ZONE_CONTAINER* CurrArea ); /** * Function ClipAreaPolygon * Process an area that has been modified, by clipping its polygon against itself. * This may change the number and order of copper areas in the net. * @param bMessageBoxInt == TRUE, shows message when clipping occurs. * @param bMessageBoxArc == TRUE, shows message when clipping can't be done due to arcs. * @return: * -1 if arcs intersect other sides, so polygon can't be clipped * 0 if no intersecting sides * 1 if intersecting sides * Also sets areas->utility1 flags if areas are modified */ int ClipAreaPolygon( ZONE_CONTAINER* CurrArea, bool bMessageBoxArc, bool bMessageBoxInt, bool bRetainArcs = TRUE ); /** * Process an area that has been modified, by clipping its polygon against * itself and the polygons for any other areas on the same net. * This may change the number and order of copper areas in the net. * @param modified_area = area to test * @param bMessageBox : if TRUE, shows message boxes when clipping occurs. * @return : * -1 if arcs intersect other sides, so polygon can't be clipped * 0 if no intersecting sides * 1 if intersecting sides, polygon clipped */ int AreaPolygonModified( ZONE_CONTAINER* modified_area, bool bMessageBoxArc, bool bMessageBoxInt ); /** * Function CombineAllAreasInNet * Checks all copper areas in net for intersections, combining them if found * @param aNetCode = net to consider * @param bMessageBox : if true display warning message box * @param bUseUtility : if true, don't check areas if both utility flags are 0 * Sets utility flag = 1 for any areas modified * If an area has self-intersecting arcs, doesn't try to combine it */ int CombineAllAreasInNet( int aNetCode, bool bMessageBox, bool bUseUtility ); /** * Function TestAreaIntersections * Check for intersection of a given copper area with other areas in same net * @param area_to_test = area to compare to all other areas in the same net */ bool TestAreaIntersections( ZONE_CONTAINER* area_to_test ); /** * Function TestAreaIntersection * Test for intersection of 2 copper areas * area_to_test must be after area_ref in m_ZoneDescriptorList * @param area_ref = area reference * @param area_to_test = area to compare for intersection calculations * @return : 0 if no intersection * 1 if intersection * 2 if arcs intersect */ int TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test ); /** * Function CombineAreas * If possible, combine 2 copper areas * area_ref must be BEFORE area_to_combine * area_to_combine will be deleted, if areas are combined * @return : 0 if no intersection * 1 if intersection * 2 if arcs intersect */ int CombineAreas( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_combine ); }; #endif // #ifndef CLASS_BOARD_H