/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef LAYER_ITEM_H #define LAYER_ITEM_H #include "object_3d.h" #include "../shapes2D/object_2d.h" class LAYER_ITEM : public OBJECT_3D { public: LAYER_ITEM( const OBJECT_2D* aObject2D, float aZMin, float aZMax ); void SetColor( SFVEC3F aObjColor ) { m_diffusecolor = aObjColor; } bool Intersect( const RAY& aRay, HITINFO& aHitInfo ) const override; bool IntersectP(const RAY& aRay , float aMaxDistance ) const override; bool Intersects( const BBOX_3D& aBBox ) const override; SFVEC3F GetDiffuseColor( const HITINFO& aHitInfo ) const override; protected: const OBJECT_2D* m_object2d; private: SFVEC3F m_diffusecolor; }; #endif // LAYER_ITEM_H