/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2011 Wayne Stambaugh * * Copyright (C) 1992-2022 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "ar_matrix.h" #include // for KiROUND #include #include #include #include AR_MATRIX::AR_MATRIX() { m_BoardSide[0] = nullptr; m_BoardSide[1] = nullptr; m_DistSide[0] = nullptr; m_DistSide[1] = nullptr; m_opWriteCell = nullptr; m_Nrows = 0; m_Ncols = 0; m_MemSize = 0; m_RoutingLayersCount = 1; m_GridRouting = 0; m_RouteCount = 0; m_routeLayerBottom = B_Cu; m_routeLayerTop = F_Cu; } AR_MATRIX::~AR_MATRIX() { } // was: bool AR_MATRIX::ComputeMatrixSize( BOARD* aPcb, bool aUseBoardEdgesOnly ) // aUseBoardEdgesOnly ? aPcb->GetBoardEdgesBoundingBox() : aPcb->GetBoundingBox(); bool AR_MATRIX::ComputeMatrixSize( const EDA_RECT& aBoundingBox ) { // The boundary box must have its start point on routing grid: m_BrdBox = aBoundingBox; m_BrdBox.SetX( m_BrdBox.GetX() - ( m_BrdBox.GetX() % m_GridRouting ) ); m_BrdBox.SetY( m_BrdBox.GetY() - ( m_BrdBox.GetY() % m_GridRouting ) ); // The boundary box must have its end point on routing grid: VECTOR2I end = m_BrdBox.GetEnd(); end.x -= end.x % m_GridRouting; end.x += m_GridRouting; end.y -= end.y % m_GridRouting; end.y += m_GridRouting; m_BrdBox.SetEnd( end ); m_Nrows = m_BrdBox.GetHeight() / m_GridRouting; m_Ncols = m_BrdBox.GetWidth() / m_GridRouting; // gives a small margin m_Ncols += 1; m_Nrows += 1; return true; } int AR_MATRIX::InitRoutingMatrix() { if( m_Nrows <= 0 || m_Ncols <= 0 ) return 0; // give a small margin for memory allocation: int ii = ( m_Nrows + 1 ) * ( m_Ncols + 1 ); int side = AR_SIDE_BOTTOM; for( int jj = 0; jj < m_RoutingLayersCount; jj++ ) // m_RoutingLayersCount = 1 or 2 { m_BoardSide[side] = nullptr; m_DistSide[side] = nullptr; // allocate matrix & initialize everything to empty m_BoardSide[side] = new MATRIX_CELL[ ii * sizeof( MATRIX_CELL ) ]; memset( m_BoardSide[side], 0, ii * sizeof( MATRIX_CELL ) ); if( m_BoardSide[side] == nullptr ) return -1; // allocate Distances m_DistSide[side] = new DIST_CELL[ ii * sizeof( DIST_CELL ) ]; memset( m_DistSide[side], 0, ii * sizeof( DIST_CELL ) ); if( m_DistSide[side] == nullptr ) return -1; side = AR_SIDE_TOP; } m_MemSize = m_RouteCount * ii * ( sizeof( MATRIX_CELL ) + sizeof( DIST_CELL ) ); return m_MemSize; } void AR_MATRIX::UnInitRoutingMatrix() { int ii; for( ii = 0; ii < AR_MAX_ROUTING_LAYERS_COUNT; ii++ ) { // de-allocate Distances matrix if( m_DistSide[ii] ) { delete[] m_DistSide[ii]; m_DistSide[ii] = nullptr; } // de-allocate cells matrix if( m_BoardSide[ii] ) { delete[] m_BoardSide[ii]; m_BoardSide[ii] = nullptr; } } m_Nrows = m_Ncols = 0; } // Initialize m_opWriteCell member to make the aLogicOp void AR_MATRIX::SetCellOperation( AR_MATRIX::CELL_OP aLogicOp ) { switch( aLogicOp ) { default: case WRITE_CELL: m_opWriteCell = &AR_MATRIX::SetCell; break; case WRITE_OR_CELL: m_opWriteCell = &AR_MATRIX::OrCell; break; case WRITE_XOR_CELL: m_opWriteCell = &AR_MATRIX::XorCell; break; case WRITE_AND_CELL: m_opWriteCell = &AR_MATRIX::AndCell; break; case WRITE_ADD_CELL: m_opWriteCell = &AR_MATRIX::AddCell; break; } } /* return the value stored in a cell */ AR_MATRIX::MATRIX_CELL AR_MATRIX::GetCell( int aRow, int aCol, int aSide ) { MATRIX_CELL* p; p = m_BoardSide[aSide]; return p[aRow * m_Ncols + aCol]; } /* basic cell operation : WRITE operation */ void AR_MATRIX::SetCell( int aRow, int aCol, int aSide, MATRIX_CELL x ) { MATRIX_CELL* p; p = m_BoardSide[aSide]; p[aRow * m_Ncols + aCol] = x; } /* basic cell operation : OR operation */ void AR_MATRIX::OrCell( int aRow, int aCol, int aSide, MATRIX_CELL x ) { MATRIX_CELL* p; p = m_BoardSide[aSide]; p[aRow * m_Ncols + aCol] |= x; } /* basic cell operation : XOR operation */ void AR_MATRIX::XorCell( int aRow, int aCol, int aSide, MATRIX_CELL x ) { MATRIX_CELL* p; p = m_BoardSide[aSide]; p[aRow * m_Ncols + aCol] ^= x; } /* basic cell operation : AND operation */ void AR_MATRIX::AndCell( int aRow, int aCol, int aSide, MATRIX_CELL x ) { MATRIX_CELL* p; p = m_BoardSide[aSide]; p[aRow * m_Ncols + aCol] &= x; } /* basic cell operation : ADD operation */ void AR_MATRIX::AddCell( int aRow, int aCol, int aSide, MATRIX_CELL x ) { MATRIX_CELL* p; p = m_BoardSide[aSide]; p[aRow * m_Ncols + aCol] += x; } // fetch distance cell AR_MATRIX::DIST_CELL AR_MATRIX::GetDist( int aRow, int aCol, int aSide ) // fetch distance cell { DIST_CELL* p; p = m_DistSide[aSide]; return p[aRow * m_Ncols + aCol]; } // store distance cell void AR_MATRIX::SetDist( int aRow, int aCol, int aSide, DIST_CELL x ) { DIST_CELL* p; p = m_DistSide[aSide]; p[aRow * m_Ncols + aCol] = x; } /* ** x is the direction to enter the cell of interest. ** y is the direction to exit the cell of interest. ** z is the direction to really exit the cell, if y=FROM_OTHERSIDE. ** ** return the distance of the trace through the cell of interest. ** the calculation is driven by the tables above. */ #define OP_CELL( layer, dy, dx ) \ { \ if( layer == UNDEFINED_LAYER ) \ { \ WriteCell( dy, dx, AR_SIDE_BOTTOM, color ); \ if( m_RoutingLayersCount > 1 ) \ WriteCell( dy, dx, AR_SIDE_TOP, color ); \ } \ else \ { \ if( layer == m_routeLayerBottom ) \ WriteCell( dy, dx, AR_SIDE_BOTTOM, color ); \ if( m_RoutingLayersCount > 1 ) \ if( layer == m_routeLayerTop ) \ WriteCell( dy, dx, AR_SIDE_TOP, color ); \ } \ } /* Fills all cells inside a segment * half-width = lg, org = ux0,uy0 end = ux1,uy1 * coordinates are in PCB units */ void AR_MATRIX::drawSegmentQcq( int ux0, int uy0, int ux1, int uy1, int lg, int layer, int color, AR_MATRIX::CELL_OP op_logic ) { int64_t row, col; int64_t inc; int64_t row_max, col_max, row_min, col_min; int64_t demi_pas; int cx, cy, dx, dy; SetCellOperation( op_logic ); // Make coordinate ux1 tj > ux0 to simplify calculations if( ux1 < ux0 ) { std::swap( ux1, ux0 ); std::swap( uy1, uy0 ); } // Calculating the incrementing the Y axis inc = 1; if( uy1 < uy0 ) inc = -1; demi_pas = m_GridRouting / 2; col_min = ( ux0 - lg ) / m_GridRouting; if( col_min < 0 ) col_min = 0; col_max = ( ux1 + lg + demi_pas ) / m_GridRouting; if( col_max > ( m_Ncols - 1 ) ) col_max = m_Ncols - 1; if( inc > 0 ) { row_min = ( uy0 - lg ) / m_GridRouting; row_max = ( uy1 + lg + demi_pas ) / m_GridRouting; } else { row_min = ( uy1 - lg ) / m_GridRouting; row_max = ( uy0 + lg + demi_pas ) / m_GridRouting; } if( row_min < 0 ) row_min = 0; if( row_min > ( m_Nrows - 1 ) ) row_min = m_Nrows - 1; if( row_max < 0 ) row_max = 0; if( row_max > ( m_Nrows - 1 ) ) row_max = m_Nrows - 1; dx = ux1 - ux0; dy = uy1 - uy0; EDA_ANGLE angle( VECTOR2I( dx, dy ) ); RotatePoint( &dx, &dy, angle ); // dx = length, dy = 0 for( col = col_min; col <= col_max; col++ ) { int64_t cxr; cxr = ( col * m_GridRouting ) - ux0; for( row = row_min; row <= row_max; row++ ) { cy = ( row * m_GridRouting ) - uy0; cx = cxr; RotatePoint( &cx, &cy, angle ); if( abs( cy ) > lg ) continue; // The point is too far on the Y axis. /* This point a test is close to the segment: the position * along the X axis must be tested. */ if( ( cx >= 0 ) && ( cx <= dx ) ) { OP_CELL( layer, row, col ); continue; } // Examination of extremities are rounded. if( ( cx < 0 ) && ( cx >= -lg ) ) { if( ( ( cx * cx ) + ( cy * cy ) ) <= ( lg * lg ) ) OP_CELL( layer, row, col ); continue; } if( ( cx > dx ) && ( cx <= ( dx + lg ) ) ) { if( ( ( ( cx - dx ) * ( cx - dx ) ) + ( cy * cy ) ) <= ( lg * lg ) ) OP_CELL( layer, row, col ); continue; } } } } /* Fills all cells of the routing matrix contained in the circle * half-width = lg, center = ux0, uy0, ux1,uy1 is a point on the circle. * coord are in PCB units. */ void AR_MATRIX::traceCircle( int ux0, int uy0, int ux1, int uy1, int lg, int layer, int color, AR_MATRIX::CELL_OP op_logic ) { int radius, nb_segm; int x0, y0; // Starting point of the current segment trace. int x1, y1; // End point. int ii; radius = KiROUND( Distance( ux0, uy0, ux1, uy1 ) ); x0 = x1 = radius; y0 = y1 = 0; if( lg < 1 ) lg = 1; nb_segm = ( 2 * radius ) / lg; if( nb_segm < 5 ) nb_segm = 5; if( nb_segm > 100 ) nb_segm = 100; for( ii = 1; ii < nb_segm; ii++ ) { EDA_ANGLE angle = ( ANGLE_360 * ii ) / nb_segm; x1 = KiROUND( radius * angle.Cos() ); y1 = KiROUND( radius * angle.Sin() ); drawSegmentQcq( x0 + ux0, y0 + uy0, x1 + ux0, y1 + uy0, lg, layer, color, op_logic ); x0 = x1; y0 = y1; } drawSegmentQcq( x1 + ux0, y1 + uy0, ux0 + radius, uy0, lg, layer, color, op_logic ); } void AR_MATRIX::traceFilledCircle( int cx, int cy, int radius, LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic ) { int row, col; int ux0, uy0, ux1, uy1; int row_max, col_max, row_min, col_min; int trace = 0; double fdistmin, fdistx, fdisty; int tstwrite = 0; int distmin; if( aLayerMask[m_routeLayerBottom] ) trace = 1; // Trace on BOTTOM if( aLayerMask[m_routeLayerTop] ) if( m_RoutingLayersCount > 1 ) trace |= 2; // Trace on TOP if( trace == 0 ) return; SetCellOperation( op_logic ); cx -= GetBrdCoordOrigin().x; cy -= GetBrdCoordOrigin().y; distmin = radius; // Calculate the bounding rectangle of the circle. ux0 = cx - radius; uy0 = cy - radius; ux1 = cx + radius; uy1 = cy + radius; // Calculate limit coordinates of cells belonging to the rectangle. row_max = uy1 / m_GridRouting; col_max = ux1 / m_GridRouting; row_min = uy0 / m_GridRouting; // if (uy0 > row_min*Board.m_GridRouting) row_min++; col_min = ux0 / m_GridRouting; // if (ux0 > col_min*Board.m_GridRouting) col_min++; if( row_min < 0 ) row_min = 0; if( row_max >= ( m_Nrows - 1 ) ) row_max = m_Nrows - 1; if( col_min < 0 ) col_min = 0; if( col_max >= ( m_Ncols - 1 ) ) col_max = m_Ncols - 1; // Calculate coordinate limits of cell belonging to the rectangle. if( row_min > row_max ) row_max = row_min; if( col_min > col_max ) col_max = col_min; fdistmin = (double) distmin * distmin; for( row = row_min; row <= row_max; row++ ) { fdisty = (double) ( cy - ( row * m_GridRouting ) ); fdisty *= fdisty; for( col = col_min; col <= col_max; col++ ) { fdistx = (double) ( cx - ( col * m_GridRouting ) ); fdistx *= fdistx; if( fdistmin <= ( fdistx + fdisty ) ) continue; if( trace & 1 ) WriteCell( row, col, AR_SIDE_BOTTOM, color ); if( trace & 2 ) WriteCell( row, col, AR_SIDE_TOP, color ); tstwrite = 1; } } if( tstwrite ) return; /* If no cell has been written, it affects the 4 neighboring diagonal * (Adverse event: pad off grid in the center of the 4 neighboring * diagonal) */ distmin = m_GridRouting / 2 + 1; fdistmin = ( (double) distmin * distmin ) * 2; // Distance to center point diagonally for( row = row_min; row <= row_max; row++ ) { fdisty = (double) ( cy - ( row * m_GridRouting ) ); fdisty *= fdisty; for( col = col_min; col <= col_max; col++ ) { fdistx = (double) ( cx - ( col * m_GridRouting ) ); fdistx *= fdistx; if( fdistmin <= ( fdistx + fdisty ) ) continue; if( trace & 1 ) WriteCell( row, col, AR_SIDE_BOTTOM, color ); if( trace & 2 ) WriteCell( row, col, AR_SIDE_TOP, color ); } } } /* Fills all routing matrix cells contained in the arc * angle = ArcAngle, half-width lg * center = ux0,uy0, starting at ux1, uy1. Coordinates are in * PCB units. */ void AR_MATRIX::traceArc( int ux0, int uy0, int ux1, int uy1, const EDA_ANGLE& arcAngle, int lg, int layer, int color, AR_MATRIX::CELL_OP op_logic ) { int radius, nb_segm; int x0, y0; // Starting point of the current segment trace int x1, y1; // End point int ii; EDA_ANGLE angle, startAngle; radius = KiROUND( Distance( ux0, uy0, ux1, uy1 ) ); x0 = ux1 - ux0; y0 = uy1 - uy0; startAngle = EDA_ANGLE( VECTOR2I( ux1, uy1 ) - VECTOR2I( ux0, uy0 ) ); if( lg < 1 ) lg = 1; nb_segm = ( 2 * radius ) / lg; nb_segm = nb_segm * std::abs( arcAngle.AsDegrees() ) / 360.0; if( nb_segm < 5 ) nb_segm = 5; if( nb_segm > 100 ) nb_segm = 100; for( ii = 1; ii <= nb_segm; ii++ ) { angle = arcAngle * ii / nb_segm; angle += startAngle; angle.Normalize(); x1 = KiROUND( radius * angle.Cos() ); y1 = KiROUND( radius * angle.Cos() ); drawSegmentQcq( x0 + ux0, y0 + uy0, x1 + ux0, y1 + uy0, lg, layer, color, op_logic ); x0 = x1; y0 = y1; } } void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, double angle, LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic ) { int row, col; int cx, cy; // Center of rectangle int radius; // Radius of the circle int row_min, row_max, col_min, col_max; int rotrow, rotcol; int trace = 0; if( aLayerMask[m_routeLayerBottom] ) trace = 1; // Trace on BOTTOM if( aLayerMask[m_routeLayerTop] ) { if( m_RoutingLayersCount > 1 ) trace |= 2; // Trace on TOP } if( trace == 0 ) return; SetCellOperation( op_logic ); ux0 -= GetBrdCoordOrigin().x; uy0 -= GetBrdCoordOrigin().y; ux1 -= GetBrdCoordOrigin().x; uy1 -= GetBrdCoordOrigin().y; cx = ( ux0 + ux1 ) / 2; cy = ( uy0 + uy1 ) / 2; radius = KiROUND( Distance( ux0, uy0, cx, cy ) ); // Calculating coordinate limits belonging to the rectangle. row_max = ( cy + radius ) / m_GridRouting; col_max = ( cx + radius ) / m_GridRouting; row_min = ( cy - radius ) / m_GridRouting; if( uy0 > row_min * m_GridRouting ) row_min++; col_min = ( cx - radius ) / m_GridRouting; if( ux0 > col_min * m_GridRouting ) col_min++; if( row_min < 0 ) row_min = 0; if( row_max >= ( m_Nrows - 1 ) ) row_max = m_Nrows - 1; if( col_min < 0 ) col_min = 0; if( col_max >= ( m_Ncols - 1 ) ) col_max = m_Ncols - 1; for( row = row_min; row <= row_max; row++ ) { for( col = col_min; col <= col_max; col++ ) { rotrow = row * m_GridRouting; rotcol = col * m_GridRouting; RotatePoint( &rotcol, &rotrow, cx, cy, -EDA_ANGLE( angle, TENTHS_OF_A_DEGREE_T ) ); if( rotrow <= uy0 ) continue; if( rotrow >= uy1 ) continue; if( rotcol <= ux0 ) continue; if( rotcol >= ux1 ) continue; if( trace & 1 ) WriteCell( row, col, AR_SIDE_BOTTOM, color ); if( trace & 2 ) WriteCell( row, col, AR_SIDE_TOP, color ); } } } void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic ) { int row, col; int row_min, row_max, col_min, col_max; int trace = 0; if( aLayerMask[m_routeLayerBottom] ) trace = 1; // Trace on BOTTOM if( aLayerMask[m_routeLayerTop] && m_RoutingLayersCount > 1 ) trace |= 2; // Trace on TOP if( trace == 0 ) return; SetCellOperation( op_logic ); ux0 -= GetBrdCoordOrigin().x; uy0 -= GetBrdCoordOrigin().y; ux1 -= GetBrdCoordOrigin().x; uy1 -= GetBrdCoordOrigin().y; // Calculating limits coord cells belonging to the rectangle. row_max = uy1 / m_GridRouting; col_max = ux1 / m_GridRouting; row_min = uy0 / m_GridRouting; if( uy0 > row_min * m_GridRouting ) row_min++; col_min = ux0 / m_GridRouting; if( ux0 > col_min * m_GridRouting ) col_min++; if( row_min < 0 ) row_min = 0; if( row_max >= ( m_Nrows - 1 ) ) row_max = m_Nrows - 1; if( col_min < 0 ) col_min = 0; if( col_max >= ( m_Ncols - 1 ) ) col_max = m_Ncols - 1; for( row = row_min; row <= row_max; row++ ) { for( col = col_min; col <= col_max; col++ ) { if( trace & 1 ) WriteCell( row, col, AR_SIDE_BOTTOM, color ); if( trace & 2 ) WriteCell( row, col, AR_SIDE_TOP, color ); } } } void AR_MATRIX::TraceSegmentPcb( PCB_SHAPE* aShape, int aColor, int aMargin, AR_MATRIX::CELL_OP op_logic ) { int half_width = ( aShape->GetWidth() / 2 ) + aMargin; // Calculate the bounding rectangle of the segment (if H, V or Via) int layer = UNDEFINED_LAYER; // Draw on all layers if( aShape->GetShape() == SHAPE_T::CIRCLE || aShape->GetShape() == SHAPE_T::SEGMENT ) { int ux0 = aShape->GetStart().x - GetBrdCoordOrigin().x; int uy0 = aShape->GetStart().y - GetBrdCoordOrigin().y; int ux1 = aShape->GetEnd().x - GetBrdCoordOrigin().x; int uy1 = aShape->GetEnd().y - GetBrdCoordOrigin().y; if( aShape->GetShape() == SHAPE_T::CIRCLE ) traceCircle( ux0, uy0, ux1, uy1, half_width, layer, aColor, op_logic ); else drawSegmentQcq( ux0, uy0, ux1, uy1, half_width, layer, aColor, op_logic ); } else if( aShape->GetShape() == SHAPE_T::ARC ) { int ux0 = aShape->GetCenter().x - GetBrdCoordOrigin().x; int uy0 = aShape->GetCenter().y - GetBrdCoordOrigin().y; int ux1 = aShape->GetStart().x - GetBrdCoordOrigin().x; int uy1 = aShape->GetStart().y - GetBrdCoordOrigin().y; traceArc( ux0, uy0, ux1, uy1, aShape->GetArcAngle(), half_width, layer, aColor, op_logic ); } } /** * Function CreateKeepOutRectangle * builds the cost map: * Cells ( in Dist map ) inside the rect x0,y0 a x1,y1 are * incremented by value aKeepOut * Cell outside this rectangle, but inside the rectangle * x0,y0 -marge to x1,y1 + marge are incremented by a decreasing value * (aKeepOut ... 0). The decreasing value depends on the distance to the first rectangle * Therefore the cost is high in rect x0,y0 to x1,y1, and decrease outside this rectangle */ void AR_MATRIX::CreateKeepOutRectangle( int ux0, int uy0, int ux1, int uy1, int marge, int aKeepOut, LSET aLayerMask ) { int row, col; int row_min, row_max, col_min, col_max, pmarge; int trace = 0; DIST_CELL data, LocalKeepOut; int lgain, cgain; if( aLayerMask[m_routeLayerBottom] ) trace = 1; // Trace on bottom layer. if( aLayerMask[m_routeLayerTop] && m_RoutingLayersCount ) trace |= 2; // Trace on top layer. if( trace == 0 ) return; ux0 -= m_BrdBox.GetX(); uy0 -= m_BrdBox.GetY(); ux1 -= m_BrdBox.GetX(); uy1 -= m_BrdBox.GetY(); ux0 -= marge; ux1 += marge; uy0 -= marge; uy1 += marge; pmarge = marge / m_GridRouting; if( pmarge < 1 ) pmarge = 1; // Calculate the coordinate limits of the rectangle. row_max = uy1 / m_GridRouting; col_max = ux1 / m_GridRouting; row_min = uy0 / m_GridRouting; if( uy0 > row_min * m_GridRouting ) row_min++; col_min = ux0 / m_GridRouting; if( ux0 > col_min * m_GridRouting ) col_min++; if( row_min < 0 ) row_min = 0; if( row_max >= ( m_Nrows - 1 ) ) row_max = m_Nrows - 1; if( col_min < 0 ) col_min = 0; if( col_max >= ( m_Ncols - 1 ) ) col_max = m_Ncols - 1; for( row = row_min; row <= row_max; row++ ) { lgain = 256; if( row < pmarge ) lgain = ( 256 * row ) / pmarge; else if( row > row_max - pmarge ) lgain = ( 256 * ( row_max - row ) ) / pmarge; for( col = col_min; col <= col_max; col++ ) { // RoutingMatrix Dist map contained the "cost" of the cell // at position (row, col) // in autoplace this is the cost of the cell, when // a footprint overlaps it, near a "master" footprint // this cost is high near the "master" footprint // and decrease with the distance cgain = 256; LocalKeepOut = aKeepOut; if( col < pmarge ) cgain = ( 256 * col ) / pmarge; else if( col > col_max - pmarge ) cgain = ( 256 * ( col_max - col ) ) / pmarge; cgain = ( cgain * lgain ) / 256; if( cgain != 256 ) LocalKeepOut = ( LocalKeepOut * cgain ) / 256; if( trace & 1 ) { data = GetDist( row, col, AR_SIDE_BOTTOM ) + LocalKeepOut; SetDist( row, col, AR_SIDE_BOTTOM, data ); } if( trace & 2 ) { data = GetDist( row, col, AR_SIDE_TOP ); data = std::max( data, LocalKeepOut ); SetDist( row, col, AR_SIDE_TOP, data ); } } } } void AR_MATRIX::PlacePad( PAD* aPad, int color, int marge, AR_MATRIX::CELL_OP op_logic ) { int dx, dy; VECTOR2I shape_pos = aPad->ShapePos(); dx = aPad->GetSize().x / 2; dx += marge; if( aPad->GetShape() == PAD_SHAPE::CIRCLE ) { traceFilledCircle( shape_pos.x, shape_pos.y, dx, aPad->GetLayerSet(), color, op_logic ); return; } dy = aPad->GetSize().y / 2; dy += marge; if( aPad->GetShape() == PAD_SHAPE::TRAPEZOID ) { dx += abs( aPad->GetDelta().y ) / 2; dy += abs( aPad->GetDelta().x ) / 2; } // The pad is a rectangle ( horizontal or vertical ) if( aPad->GetOrientation().IsCardinal() ) { // Orientation turned 90 deg. if( aPad->GetOrientation() == ANGLE_90 || aPad->GetOrientation() == ANGLE_270 ) { std::swap( dx, dy ); } TraceFilledRectangle( shape_pos.x - dx, shape_pos.y - dy, shape_pos.x + dx, shape_pos.y + dy, aPad->GetLayerSet(), color, op_logic ); } else { TraceFilledRectangle( shape_pos.x - dx, shape_pos.y - dy, shape_pos.x + dx, shape_pos.y + dy, aPad->GetOrientation().AsTenthsOfADegree(), aPad->GetLayerSet(), color, op_logic ); } }