/**************************************/ /* Useful macros and inline functions */ /**************************************/ #ifndef MACROS_H #define MACROS_H #if wxUSE_UNICODE #define CONV_TO_UTF8( wxstring ) ( (const char*) wxConvCurrent->cWX2MB( wxstring ) ) #define CONV_FROM_UTF8( utf8string ) ( wxConvCurrent->cMB2WC( utf8string ) ) #else #define CONV_TO_UTF8( wxstring ) ( (const char*) ( wxstring.c_str() ) ) #define CONV_FROM_UTF8( utf8string ) (utf8string) #endif #ifndef MIN #define MIN( x, y ) ( (x) > (y) ? (y) : (x) ) #endif #ifndef MAX #define MAX( x, y ) ( (x) > (y) ? (x) : (y) ) #endif #ifndef ABS #define ABS( y ) ( (y) >= 0 ? (y) : ( -(y) ) ) #endif /// # of elements in an arrray #define DIM(x) (sizeof(x)/sizeof((x)[0])) #define DEG2RAD( Deg ) ( (Deg) * M_PI / 180.0 ) #define RAD2DEG( Rad ) ( (Rad) * 180.0 / M_PI ) /* Normalize angle to be in the -360.0 .. 360.0 range or 0 .. 360.0: */ #define NORMALIZE_ANGLE( Angle ) { while( Angle < 0 ) \ Angle += 3600;\ while( Angle > 3600 ) \ Angle -= 3600; } /* Normalize angle to be in the 0.0 .. 360.0 range: */ #define NORMALIZE_ANGLE_POS( Angle ) { while( Angle < 0 ) \ Angle += 3600;while( Angle >= 3600 ) \ Angle -= 3600; } #define NEGATE_AND_NORMALIZE_ANGLE_POS( Angle ) \ { Angle = -Angle; while( Angle < 0 ) \ Angle += 3600;while( Angle >= 3600 ) \ Angle -= 3600; } /* Normalize angle to be in the -90.0 .. 90.0 range */ #define NORMALIZE_ANGLE_90( Angle ) { while( Angle < -900 ) \ Angle += 1800;\ while( Angle > 900 ) \ Angle -= 1800; } /*****************************/ /* macro to exchange 2 items */ /*****************************/ /* this macro uses the typeof keyword * for compilers that do not know typeof (MSVC ) * the boost libs have a workaround for the typeof problem */ #ifdef __MSVC__ // MSCV does not know typeof. Others def can be added here #include "boost/typeof/typeof.hpp" // we have to register the types used with the typeof keyword with boost BOOST_TYPEOF_REGISTER_TYPE( wxPoint ); BOOST_TYPEOF_REGISTER_TYPE( wxSize ); BOOST_TYPEOF_REGISTER_TYPE( wxString ); class DrawSheetLabelStruct; BOOST_TYPEOF_REGISTER_TYPE( DrawSheetLabelStruct* ); class EDA_BaseStruct; BOOST_TYPEOF_REGISTER_TYPE( EDA_BaseStruct* ); class D_PAD; BOOST_TYPEOF_REGISTER_TYPE( D_PAD* ); BOOST_TYPEOF_REGISTER_TYPE( const D_PAD* ); class BOARD_ITEM; BOOST_TYPEOF_REGISTER_TYPE( BOARD_ ITEM* ); #define typeof (expr)BOOST_TYPEOF( expr ) #endif // #ifdef __MSVC__ // here is the macro: #define EXCHG( a, b ) { typeof(a)__temp__ = (a); (a) = (b); (b) = __temp__; } /*****************************************************/ /* inline functions to insert menuitems with a icon: */ /*****************************************************/ static inline void ADD_MENUITEM( wxMenu* menu, int id, const wxString& text, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text ); l_item->SetBitmap( icon ); menu->Append( l_item ); }; static inline void ADD_MENUITEM_WITH_HELP( wxMenu* menu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text, help ); l_item->SetBitmap( icon ); menu->Append( l_item ); }; #ifdef __WINDOWS__ static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxBitmap& icon ) { extern wxFont* g_ItalicFont; wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text ); l_item->SetSubMenu( submenu ); l_item->SetBitmap( icon ); l_item->SetFont( *g_ItalicFont ); menu->Append( l_item ); }; static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ) { extern wxFont* g_ItalicFont; wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text, help ); l_item->SetSubMenu( submenu ); l_item->SetBitmap( icon ); l_item->SetFont( *g_ItalicFont ); menu->Append( l_item ); }; #else static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text ); l_item->SetSubMenu( submenu ); l_item->SetBitmap( icon ); menu->Append( l_item ); }; static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text, help ); l_item->SetSubMenu( submenu ); l_item->SetBitmap( icon ); menu->Append( l_item ); }; #endif #ifdef __WINDOWS__ #define SETBITMAPS( icon ) item->SetBitmaps( apply_xpm, (icon) ) #else #define SETBITMAPS( icon ) #endif #endif /* ifdef MACRO_H */