/***************************************************/ /* classes to handle markers used in schematic ... */ /***************************************************/ #ifndef _TYPE_SCH_MARKER_H_ #define _TYPE_SCH_MARKER_H_ #include "sch_item_struct.h" #include "class_marker_base.h" /* Marker are mainly used to show an ERC error */ enum TypeMarker { /* Markers type */ MARK_UNSPEC, MARK_ERC, MARK_PCB, MARK_SIMUL, MARK_NMAX /* Lats value: end of list */ }; /* Names for corresponding types of markers: */ extern const wxChar* NameMarqueurType[]; class SCH_MARKER : public SCH_ITEM , public MARKER_BASE { public: SCH_MARKER( ); SCH_MARKER( const wxPoint& aPos, const wxString& aText ); ~SCH_MARKER(); virtual wxString GetClass() const { return wxT( "SCH_MARKER" ); } SCH_MARKER* GenCopy(); virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset, int aDraw_mode, int aColor = -1 ); /** * Function Save * writes the data structures for this object out to a FILE in "*.sch" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** Function GetPenSize * @return the size of the "pen" that be used to draw or plot this item * for a marker, has no meaning, but it is necessary to satisfy the * SCH_ITEM class requirements */ virtual int GetPenSize( ) { return 0; }; /** Function HitTest * @return true if the point aPosRef is within item area * @param aPosRef = a wxPoint to test */ bool HitTest( const wxPoint& aPosRef ) { return HitTestMarker( aPosRef ); } /** * Function GetBoundingBox * returns the orthogonal, bounding box of this object for display purposes. * This box should be an enclosing perimeter for visible components of this * object, and the units should be in the pcb or schematic coordinate system. * It is OK to overestimate the size by a few counts. */ virtual EDA_Rect GetBoundingBox(); // Geometric transforms (used in block operations): /** virtual function Move * move item to a new position. * @param aMoveVector = the displacement vector */ virtual void Move(const wxPoint& aMoveVector) { m_Pos += aMoveVector; } /** virtual function Mirror_Y * mirror item relative to an Y axis * @param aYaxis_position = the y axis position */ virtual void Mirror_Y(int aYaxis_position) { m_Pos.x -= aYaxis_position; m_Pos.x = - m_Pos.x; m_Pos.x += aYaxis_position; } #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ); #endif }; #endif /* _TYPE_SCH_MARKER_H_ */