/** * @file class_module.h * @brief Module description (excepted pads) */ #ifndef _MODULE_H_ #define _MODULE_H_ #include "dlist.h" #include "layers_id_colors_and_visibility.h" // ALL_LAYERS definition. #include "class_board_item.h" #include "class_text_mod.h" class LINE_READER; class EDA_3D_CANVAS; class S3D_MASTER; class EDA_DRAW_PANEL; class D_PAD; class BOARD; enum Mod_Attribut /* Attributes used for modules */ { MOD_DEFAULT = 0, /* Type default */ MOD_CMS = 1, /* Set for modules listed in the automatic insertion list * (usually SMD footprints) */ MOD_VIRTUAL = 2 /* Virtual component: when created by copper shapes on * board (Like edge card connectors, mounting hole...) */ }; /* flags for autoplace and autoroute (.m_ModuleStatus member) */ #define MODULE_is_LOCKED 0x01 /* module LOCKED: no autoplace allowed */ #define MODULE_is_PLACED 0x02 /* In autoplace: module automatically placed */ #define MODULE_to_PLACE 0x04 /* In autoplace: module waiting for autoplace */ class MODULE : public BOARD_ITEM { public: int m_Orient; // orientation in 0.1 degrees wxPoint m_Pos; // Real coord on board DLIST m_Pads; /* Pad list (linked list) */ DLIST m_Drawings; /* Graphic items list (linked list) */ DLIST m_3D_Drawings; /* First item of the 3D shapes (linked list)*/ TEXTE_MODULE* m_Reference; // Component reference (U34, R18..) TEXTE_MODULE* m_Value; // Component value (74LS00, 22K..) wxString m_LibRef; /* Name of the module in library (and * the default value when loading a * module from the library) */ wxString m_AlternateReference; /* Used when m_Reference cannot * be used to identify the * footprint ( after a full * reannotation of the schematic */ int m_Attributs; /* Flag bits ( see Mod_Attribut ) */ int flag; /* Use to trace ratsnest and auto routing. */ int m_ModuleStatus; /* For autoplace: flags (LOCKED, AUTOPLACED) */ EDA_RECT m_BoundaryBox; // Bounding box : coordinates on board, real orientation. int m_PadNum; // Pad count int m_AltPadNum; /* Pad with netcode > 0 (active pads) count */ int m_CntRot90; /* Automatic placement : cost ( 0..10 ) * for 90 degrees rotation (Horiz<->Vertical) */ int m_CntRot180; /* Automatic placement : cost ( 0..10 ) * for 180 degrees rotation (UP <->Down) */ wxSize m_Ext; /* Automatic placement margin around the module */ double m_Surface; // Bounding box area unsigned long m_Link; /* Temporary variable ( used in editions, ...) */ long m_LastEdit_Time; wxString m_Path; wxString m_Doc; // Module Description (info for users) wxString m_KeyWord; // Keywords to select the module in lib // Local clearance. When null, the netclasses values are used. Usually // the local clearance is null int m_LocalClearance; // Local mask margins: when NULL, the global design values are used int m_LocalSolderMaskMargin; // Solder mask margin int m_LocalSolderPasteMargin; /* Solder paste margin * absolute value */ double m_LocalSolderPasteMarginRatio; /* Solder mask margin ratio * value of pad size */ // The final margin is the sum of these 2 values public: MODULE( BOARD* parent ); MODULE( MODULE* module ); ~MODULE(); MODULE* Next() const { return (MODULE*) Pnext; } MODULE* Back() const { return (MODULE*) Pback; } void Copy( MODULE* Module ); // Copy structure /* * Function Add * adds the given item to this MODULE and takes ownership of its memory. * @param aBoardItem The item to add to this board. * @param doInsert If true, then insert, else append * void Add( BOARD_ITEM* aBoardItem, bool doInsert = true ); */ /** * Function CalculateBoundingBox * calculates the bounding box in board coordinates. */ void CalculateBoundingBox(); /** * Function GetFootPrintRect() * Returns the area of the module footprint excluding any text. * @return EDA_RECT - The rectangle containing the footprint. */ EDA_RECT GetFootPrintRect() const; /** * Function GetBoundingBox * returns the bounding box of this * footprint. Mainly used to redraw the screen area occupied by * the footprint. * @return EDA_RECT - The rectangle containing the footprint and texts. */ EDA_RECT GetBoundingBox() const; const wxPoint GetPosition() const // overload { return m_Pos; } void SetPosition( const wxPoint& aPos ); // overload void SetOrientation( int newangle ); int GetOrientation() const { return m_Orient; } /** * Function Move * move this object. * @param aMoveVector - the move vector for this object. */ virtual void Move( const wxPoint& aMoveVector ); /** * Function Rotate * Rotate this object. * @param aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */ virtual void Rotate( const wxPoint& aRotCentre, int aAngle ); /** * Function Flip * Flip this object, i.e. change the board side for this object * @param aCentre - the rotation point. */ virtual void Flip( const wxPoint& aCentre ); /** * Function IsLocked * (virtual from BOARD_ITEM ) * @return bool - true if the MODULE is locked, else false */ bool IsLocked() const { return (m_ModuleStatus & MODULE_is_LOCKED) != 0; } /** * Function SetLocked * sets the MODULE_is_LOCKED bit in the m_ModuleStatus * @param setLocked When true means turn on locked status, else unlock */ void SetLocked( bool setLocked ) { if( setLocked ) m_ModuleStatus |= MODULE_is_LOCKED; else m_ModuleStatus &= ~MODULE_is_LOCKED; } bool IsPlaced() const { return (m_ModuleStatus & MODULE_is_PLACED); } void SetIsPlaced( bool isPlaced ) { if( isPlaced ) m_ModuleStatus |= MODULE_is_PLACED; else m_ModuleStatus &= ~MODULE_is_PLACED; } void SetLastEditTime( long aTime ) { m_LastEdit_Time = aTime; } /* Reading and writing data on files */ /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; int Write_3D_Descr( FILE* File ) const; int ReadDescr( LINE_READER* aReader ); /** * Function Read_GPCB_Descr * reads a footprint description in GPCB format (newlib version) * @param CmpFullFileName = Full file name (there is one footprint per file. * this is also the footprint name * @return bool - true if success reading else false. */ bool Read_GPCB_Descr( const wxString& CmpFullFileName ); int Read_3D_Descr( LINE_READER* aReader ); /* drawing functions */ /** * Function Draw * Draw the text according to the footprint pos and orient * @param aPanel = draw panel, Used to know the clip box * @param aDC = Current Device Context * @param aDrawMode = GR_OR, GR_XOR.. * @param aOffset = draw offset (usually wxPoint(0,0) */ void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoint& aOffset = ZeroOffset ); void Draw3D( EDA_3D_CANVAS* glcanvas ); void DrawEdgesOnly( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int draw_mode ); void DrawAncre( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int dim_ancre, int draw_mode ); /** * Function DisplayInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * @param frame A EDA_DRAW_FRAME in which to print status information. */ void DisplayInfo( EDA_DRAW_FRAME* frame ); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param aRefPos is a wxPoint to test. * @return bool - true if a hit, else false. */ bool HitTest( const wxPoint& aRefPos ); /** * Function HitTest (overlaid) * tests if the given EDA_RECT intersect the bounds of this object. * @param aRefArea is the given EDA_RECT. * @return bool - true if a hit, else false. */ bool HitTest( EDA_RECT& aRefArea ); /** * Function GetReference * @return const wxString& - the reference designator text. */ const wxString& GetReference() const { return m_Reference->m_Text; } /** * Function GetValue * @return const wxString& - the value text. */ const wxString& GetValue() { return m_Value->m_Text; } /** * Function FindPadByName * returns a D_PAD* with a matching name. Note that names may not be * unique, depending on how the foot print was created. * @param aPadName the pad name to find * @return D_PAD* - The first matching name is returned, or NULL if not * found. */ D_PAD* FindPadByName( const wxString& aPadName ) const; /** * Function GetPad * get a pad at \a aPosition on \a aLayer in the footprint. * * @param aPosition A wxPoint object containing the position to hit test. * @param aLayerMask A layer or layers to mask the hit test. * @return A pointer to a D_PAD object if found otherwise NULL. */ D_PAD* GetPad( const wxPoint& aPosition, int aLayerMask = ALL_LAYERS ); /** * Function Visit * should be re-implemented for each derived class in order to handle * all the types given by its member data. Implementations should call * inspector->Inspect() on types in scanTypes[], and may use IterateForward() * to do so on lists of such data. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE; */ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ); /** * Function GetClass * returns the class name. * @return wxString */ virtual wxString GetClass() const { return wxT( "MODULE" ); } virtual wxString GetSelectMenuText() const; virtual BITMAP_DEF GetMenuImage() const { return module_xpm; } #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ); #endif }; #endif // _MODULE_H_