/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2006 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 2011 Wayne Stambaugh * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_zone.cpp * @brief Implementation of class to handle copper zones. */ #include "fctsys.h" #include "wxstruct.h" #include "trigo.h" #include "class_pcb_screen.h" #include "class_drawpanel.h" #include "kicad_string.h" #include "pcbcommon.h" #include "colors_selection.h" #include "richio.h" #include "macros.h" #include "wxBasePcbFrame.h" #include "protos.h" #include "class_board.h" #include "class_zone.h" #include "pcbnew.h" #include "zones.h" ZONE_CONTAINER::ZONE_CONTAINER( BOARD* parent ) : BOARD_CONNECTED_ITEM( parent, PCB_ZONE_AREA_T ) { SetNet( -1 ); // Net number for fast comparisons m_CornerSelection = -1; m_IsFilled = false; // fill status : true when the zone is filled m_FillMode = 0; // How to fill areas: 0 = use filled polygons, != 0 fill with segments smoothedPoly = NULL; cornerSmoothingType = ZONE_SETTING::SMOOTHING_NONE; cornerRadius = 0; utility = 0; // flags used in polygon calculations utility2 = 0; // flags used in polygon calculations m_Poly = new CPolyLine(); // Outlines g_Zone_Default_Setting.ExportSetting( *this ); } ZONE_CONTAINER::~ZONE_CONTAINER() { delete m_Poly; m_Poly = NULL; } bool ZONE_CONTAINER::UnFill() { bool change = ( m_FilledPolysList.size() > 0 ) || ( m_FillSegmList.size() > 0 ); m_FilledPolysList.clear(); m_FillSegmList.clear(); m_IsFilled = false; return change; } const wxPoint ZONE_CONTAINER::GetPosition() const { return m_Poly? GetCornerPosition( 0 ) : wxPoint( 0, 0 ); } void ZONE_CONTAINER::SetPosition( const wxPoint& aPos ) {} void ZONE_CONTAINER::SetNet( int aNetCode ) { BOARD_CONNECTED_ITEM::SetNet( aNetCode ); if( aNetCode < 0 ) return; BOARD* board = GetBoard(); if( board ) { NETINFO_ITEM* net = board->FindNet( aNetCode ); if( net ) m_Netname = net->GetNetname(); else m_Netname.Empty(); } else { m_Netname.Empty(); } } void ZONE_CONTAINER::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int aDrawMode, const wxPoint& offset ) { if( DC == NULL ) return; wxPoint seg_start, seg_end; int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; BOARD* brd = GetBoard(); int color = brd->GetLayerColor( m_Layer ); if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return; GRSetDrawMode( DC, aDrawMode ); if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } } if( aDrawMode & GR_HIGHLIGHT ) { if( aDrawMode & GR_AND ) color &= ~HIGHLIGHT_FLAG; else color |= HIGHLIGHT_FLAG; } if( color & HIGHLIGHT_FLAG ) color = ColorRefs[color & MASKCOLOR].m_LightColor; SetAlpha( &color, 150 ); // draw the lines int i_start_contour = 0; std::vector lines; lines.reserve( (GetNumCorners() * 2) + 2 ); for( int ic = 0; ic < GetNumCorners(); ic++ ) { seg_start = GetCornerPosition( ic ) + offset; if( m_Poly->corner[ic].end_contour == false && ic < GetNumCorners() - 1 ) { seg_end = GetCornerPosition( ic + 1 ) + offset; } else { seg_end = GetCornerPosition( i_start_contour ) + offset; i_start_contour = ic + 1; } lines.push_back( seg_start ); lines.push_back( seg_end ); } GRLineArray( &panel->m_ClipBox, DC, lines, 0, color ); // draw hatches lines.clear(); lines.reserve( (m_Poly->m_HatchLines.size() * 2) + 2 ); for( unsigned ic = 0; ic < m_Poly->m_HatchLines.size(); ic++ ) { seg_start.x = m_Poly->m_HatchLines[ic].xi + offset.x; seg_start.y = m_Poly->m_HatchLines[ic].yi + offset.y; seg_end.x = m_Poly->m_HatchLines[ic].xf + offset.x; seg_end.y = m_Poly->m_HatchLines[ic].yf + offset.y; lines.push_back( seg_start ); lines.push_back( seg_end ); } GRLineArray( &panel->m_ClipBox, DC, lines, 0, color ); } void ZONE_CONTAINER::DrawFilledArea( EDA_DRAW_PANEL* panel, wxDC* DC, int aDrawMode, const wxPoint& offset ) { static vector CornersTypeBuffer; static vector CornersBuffer; // outline_mode is false to show filled polys, // and true to show polygons outlines only (test and debug purposes) bool outline_mode = DisplayOpt.DisplayZonesMode == 2 ? true : false; if( DC == NULL ) return; if( DisplayOpt.DisplayZonesMode == 1 ) // Do not show filled areas return; if( m_FilledPolysList.size() == 0 ) // Nothing to draw return; BOARD* brd = GetBoard(); int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; int color = brd->GetLayerColor( m_Layer ); if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return; GRSetDrawMode( DC, aDrawMode ); if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } } if( aDrawMode & GR_HIGHLIGHT ) { if( aDrawMode & GR_AND ) color &= ~HIGHLIGHT_FLAG; else color |= HIGHLIGHT_FLAG; } if( color & HIGHLIGHT_FLAG ) color = ColorRefs[color & MASKCOLOR].m_LightColor; SetAlpha( &color, 150 ); CornersTypeBuffer.clear(); CornersBuffer.clear(); // Draw all filled areas int imax = m_FilledPolysList.size() - 1; for( int ic = 0; ic <= imax; ic++ ) { CPolyPt* corner = &m_FilledPolysList[ic]; wxPoint coord( corner->x + offset.x, corner->y + offset.y ); CornersBuffer.push_back( coord ); CornersTypeBuffer.push_back( (char) corner->utility ); if( (corner->end_contour) || (ic == imax) ) // the last corner of a filled area is found: draw it { /* Draw the current filled area: draw segments outline first * Curiously, draw segments outline first and after draw filled polygons * with outlines thickness = 0 is a faster than * just draw filled polygons but with outlines thickness = m_ZoneMinThickness * So DO NOT use draw filled polygons with outlines having a thickness > 0 * Note: Extra segments ( added by kbool to joint holes with external outline) are not drawn */ { // Draw outlines: if( (m_ZoneMinThickness > 1) || outline_mode ) { int ilim = CornersBuffer.size() - 1; for( int is = 0, ie = ilim; is <= ilim; ie = is, is++ ) { int x0 = CornersBuffer[is].x; int y0 = CornersBuffer[is].y; int x1 = CornersBuffer[ie].x; int y1 = CornersBuffer[ie].y; if( CornersTypeBuffer[ie] == 0 ) // Draw only basic outlines, not extra segments { if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) GRCSegm( &panel->m_ClipBox, DC, x0, y0, x1, y1, m_ZoneMinThickness, color ); else GRFillCSegm( &panel->m_ClipBox, DC, x0, y0, x1, y1, m_ZoneMinThickness, color ); } } } // Draw areas: if( m_FillMode==0 && !outline_mode ) GRPoly( &panel->m_ClipBox, DC, CornersBuffer.size(), &CornersBuffer[0], true, 0, color, color ); } CornersTypeBuffer.clear(); CornersBuffer.clear(); } } if( m_FillMode == 1 && !outline_mode ) // filled with segments { for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { wxPoint start = m_FillSegmList[ic].m_Start + offset; wxPoint end = m_FillSegmList[ic].m_End + offset; if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) GRCSegm( &panel->m_ClipBox, DC, start.x, start.y, end.x, end.y, m_ZoneMinThickness, color ); else GRFillCSegm( &panel->m_ClipBox, DC, start.x, start.y, end.x, end.y, m_ZoneMinThickness, color ); } } } EDA_RECT ZONE_CONTAINER::GetBoundingBox() const { const int PRELOAD = 0x7FFFFFFF; // Biggest integer (32 bits) int ymax = -PRELOAD; int ymin = PRELOAD; int xmin = PRELOAD; int xmax = -PRELOAD; int count = GetNumCorners(); for( int i = 0; iGetScreen() )->m_Active_Layer; BOARD* brd = GetBoard(); int color = brd->GetLayerColor( m_Layer ) & MASKCOLOR; if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } } // draw the lines wxPoint start_contour_pos = GetCornerPosition( 0 ); int icmax = GetNumCorners() - 1; for( int ic = 0; ic <= icmax; ic++ ) { int xi = GetCornerPosition( ic ).x; int yi = GetCornerPosition( ic ).y; int xf, yf; if( m_Poly->corner[ic].end_contour == false && ic < icmax ) { is_close_segment = false; xf = GetCornerPosition( ic + 1 ).x; yf = GetCornerPosition( ic + 1 ).y; if( (m_Poly->corner[ic + 1].end_contour) || (ic == icmax - 1) ) current_gr_mode = GR_XOR; else current_gr_mode = draw_mode; } else // Draw the line from last corner to the first corner of the current contour { is_close_segment = true; current_gr_mode = GR_XOR; xf = start_contour_pos.x; yf = start_contour_pos.y; // Prepare the next contour for drawing, if exists if( ic < icmax ) start_contour_pos = GetCornerPosition( ic + 1 ); } GRSetDrawMode( DC, current_gr_mode ); if( is_close_segment ) GRLine( &panel->m_ClipBox, DC, xi, yi, xf, yf, 0, WHITE ); else GRLine( &panel->m_ClipBox, DC, xi, yi, xf, yf, 0, color ); } } bool ZONE_CONTAINER::HitTest( const wxPoint& refPos ) { if( HitTestForCorner( refPos ) ) return true; if( HitTestForEdge( refPos ) ) return true; return false; } bool ZONE_CONTAINER::HitTestForCorner( const wxPoint& refPos ) { m_CornerSelection = -1; // Set to not found // distance (in internal units) to detect a corner in a zone outline. // @todo use a scaling factor here of actual screen coordinates, so that // when nanometers come, it still works. #define CORNER_MIN_DIST 100 int min_dist = CORNER_MIN_DIST + 1; #if 0 // Dick: I don't see this as reasonable. The mouse distance from the zone is // not a function of the grid, it is a fixed number of pixels, regardless of zoom. if( GetBoard() && GetBoard()->m_PcbFrame ) { // Use grid size because it is known wxRealPoint grid = GetBoard()->m_PcbFrame->DrawPanel->GetGrid(); min_dist = wxRound( MIN( grid.x, grid.y ) ); } #endif wxPoint delta; unsigned lim = m_Poly->corner.size(); for( unsigned item_pos = 0; item_pos < lim; item_pos++ ) { delta.x = refPos.x - m_Poly->corner[item_pos].x; delta.y = refPos.y - m_Poly->corner[item_pos].y; // Calculate a distance: int dist = MAX( abs( delta.x ), abs( delta.y ) ); if( dist < min_dist ) // this corner is a candidate: { m_CornerSelection = item_pos; min_dist = dist; } } return m_CornerSelection >= 0; } bool ZONE_CONTAINER::HitTestForEdge( const wxPoint& refPos ) { unsigned lim = m_Poly->corner.size(); m_CornerSelection = -1; // Set to not found // @todo use a scaling factor here of actual screen coordinates, so that // when nanometers come, it still works. This should be done in screen coordinates // not internal units. #define EDGE_MIN_DIST 200 // distance (in internal units) to detect a zone outline int min_dist = EDGE_MIN_DIST+1; #if 0 // Dick: I don't see this as reasonable. The mouse distance from the zone is // not a function of the grid, it is a fixed number of pixels, regardless of zoom. if( GetBoard() && GetBoard()->m_PcbFrame ) { // Use grid size because it is known wxRealPoint grid = GetBoard()->m_PcbFrame->DrawPanel->GetGrid(); min_dist = wxRound( MIN( grid.x, grid.y ) ); } #endif unsigned first_corner_pos = 0; for( unsigned item_pos = 0; item_pos < lim; item_pos++ ) { unsigned end_segm = item_pos + 1; /* the last corner of the current outline is tested * the last segment of the current outline starts at current corner, and ends * at the first corner of the outline */ if( m_Poly->corner[item_pos].end_contour || end_segm >= lim ) { unsigned tmp = first_corner_pos; first_corner_pos = end_segm; // first_corner_pos is now the beginning of the next outline end_segm = tmp; // end_segm is the beginning of the current outline } /* test the dist between segment and ref point */ int dist = (int) GetPointToLineSegmentDistance( refPos.x, refPos.y, m_Poly->corner[item_pos].x, m_Poly->corner[item_pos].y, m_Poly->corner[end_segm].x, m_Poly->corner[end_segm].y ); if( dist < min_dist ) { m_CornerSelection = item_pos; min_dist = dist; } } return m_CornerSelection >= 0; } bool ZONE_CONTAINER::HitTest( EDA_RECT& refArea ) { bool is_out_of_box = false; CRect rect = m_Poly->GetCornerBounds(); if( rect.left < refArea.GetX() ) is_out_of_box = true; if( rect.top < refArea.GetY() ) is_out_of_box = true; if( rect.right > refArea.GetRight() ) is_out_of_box = true; if( rect.bottom > refArea.GetBottom() ) is_out_of_box = true; return is_out_of_box ? false : true; } int ZONE_CONTAINER::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const { int myClearance = m_ZoneClearance; #if 0 // Maybe the netclass clearance should not come into play for a zone? // At least the policy decision can be controlled by the zone // itself, i.e. here. On reasons of insufficient documentation, // the user will be less bewildered if we simply respect the // "zone clearance" setting in the zone properties dialog. (At least // until there is a UI boolean for this.) NETCLASS* myClass = GetNetClass(); if( myClass ) myClearance = std::max( myClearance, myClass->GetClearance() ); #endif if( aItem ) { int hisClearance = aItem->GetClearance( NULL ); myClearance = max( hisClearance, myClearance ); } return myClearance; } bool ZONE_CONTAINER::HitTestFilledArea( const wxPoint& aRefPos ) { unsigned indexstart = 0, indexend; bool inside = false; for( indexend = 0; indexend < m_FilledPolysList.size(); indexend++ ) { if( m_FilledPolysList[indexend].end_contour ) // end of a filled sub-area found { if( TestPointInsidePolygon( m_FilledPolysList, indexstart, indexend, aRefPos.x, aRefPos.y ) ) { inside = true; break; } // Prepare test of next area which starts after the current index end (if exists) indexstart = indexend + 1; } } return inside; } void ZONE_CONTAINER::DisplayInfo( EDA_DRAW_FRAME* frame ) { wxString msg; BOARD* board = (BOARD*) m_Parent; wxASSERT( board ); frame->ClearMsgPanel(); msg = _( "Zone Outline" ); int ncont = m_Poly->GetContour( m_CornerSelection ); if( ncont ) msg << wxT( " " ) << _( "(Cutout)" ); frame->AppendMsgPanel( _( "Type" ), msg, DARKCYAN ); if( IsOnCopperLayer() ) { if( GetNet() >= 0 ) { NETINFO_ITEM* equipot = ( (PCB_BASE_FRAME*) frame )->GetBoard()->FindNet( GetNet() ); if( equipot ) msg = equipot->GetNetname(); else msg = wxT( "" ); } else // a netcode < 0 is an error { msg = wxT( " [" ); msg << m_Netname + wxT( "]" ); msg << wxT( " <" ) << _( "Not Found" ) << wxT( ">" ); } frame->AppendMsgPanel( _( "NetName" ), msg, RED ); } else { frame->AppendMsgPanel( _( "Non Copper Zone" ), wxEmptyString, RED ); } /* Display net code : (useful in test or debug) */ msg.Printf( wxT( "%d" ), GetNet() ); frame->AppendMsgPanel( _( "NetCode" ), msg, RED ); msg = board->GetLayerName( m_Layer ); frame->AppendMsgPanel( _( "Layer" ), msg, BROWN ); msg.Printf( wxT( "%d" ), m_Poly->corner.size() ); frame->AppendMsgPanel( _( "Corners" ), msg, BLUE ); if( m_FillMode ) msg.Printf( _( "Segments" ), m_FillMode ); else msg = _( "Polygons" ); frame->AppendMsgPanel( _( "Fill mode" ), msg, BROWN ); // Useful for statistics : msg.Printf( wxT( "%d" ), m_Poly->m_HatchLines.size() ); frame->AppendMsgPanel( _( "Hatch lines" ), msg, BLUE ); if( m_FilledPolysList.size() ) { msg.Printf( wxT( "%d" ), m_FilledPolysList.size() ); frame->AppendMsgPanel( _( "Corners in DrawList" ), msg, BLUE ); } } /* Geometric transforms: */ void ZONE_CONTAINER::Move( const wxPoint& offset ) { /* move outlines */ for( unsigned ii = 0; ii < m_Poly->corner.size(); ii++ ) { SetCornerPosition( ii, GetCornerPosition( ii ) + offset ); } m_Poly->Hatch(); /* move filled areas: */ for( unsigned ic = 0; ic < m_FilledPolysList.size(); ic++ ) { CPolyPt* corner = &m_FilledPolysList[ic]; corner->x += offset.x; corner->y += offset.y; } for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { m_FillSegmList[ic].m_Start += offset; m_FillSegmList[ic].m_End += offset; } } void ZONE_CONTAINER::MoveEdge( const wxPoint& offset ) { int ii = m_CornerSelection; // Move the start point of the selected edge: SetCornerPosition( ii, GetCornerPosition( ii ) + offset ); // Move the end point of the selected edge: if( m_Poly->corner[ii].end_contour || ii == GetNumCorners() - 1 ) { int icont = m_Poly->GetContour( ii ); ii = m_Poly->GetContourStart( icont ); } else { ii++; } SetCornerPosition( ii, GetCornerPosition( ii ) + offset ); m_Poly->Hatch(); } void ZONE_CONTAINER::Rotate( const wxPoint& centre, int angle ) { wxPoint pos; for( unsigned ii = 0; ii < m_Poly->corner.size(); ii++ ) { pos.x = m_Poly->corner[ii].x; pos.y = m_Poly->corner[ii].y; RotatePoint( &pos, centre, angle ); m_Poly->corner[ii].x = pos.x; m_Poly->corner[ii].y = pos.y; } m_Poly->Hatch(); /* rotate filled areas: */ for( unsigned ic = 0; ic < m_FilledPolysList.size(); ic++ ) { CPolyPt* corner = &m_FilledPolysList[ic]; pos.x = corner->x; pos.y = corner->y; RotatePoint( &pos, centre, angle ); corner->x = pos.x; corner->y = pos.y; } for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { RotatePoint( &m_FillSegmList[ic].m_Start, centre, angle ); RotatePoint( &m_FillSegmList[ic].m_End, centre, angle ); } } void ZONE_CONTAINER::Flip( const wxPoint& aCentre ) { Mirror( aCentre ); SetLayer( ChangeSideNumLayer( GetLayer() ) ); } void ZONE_CONTAINER::Mirror( const wxPoint& mirror_ref ) { for( unsigned ii = 0; ii < m_Poly->corner.size(); ii++ ) { m_Poly->corner[ii].y -= mirror_ref.y; NEGATE( m_Poly->corner[ii].y ); m_Poly->corner[ii].y += mirror_ref.y; } m_Poly->Hatch(); /* mirror filled areas: */ for( unsigned ic = 0; ic < m_FilledPolysList.size(); ic++ ) { CPolyPt* corner = &m_FilledPolysList[ic]; corner->y -= mirror_ref.y; NEGATE( corner->y ); corner->y += mirror_ref.y; } for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { m_FillSegmList[ic].m_Start.y -= mirror_ref.y; NEGATE( m_FillSegmList[ic].m_Start.y ); m_FillSegmList[ic].m_Start.y += mirror_ref.y; m_FillSegmList[ic].m_End.y -= mirror_ref.y; NEGATE( m_FillSegmList[ic].m_End.y ); m_FillSegmList[ic].m_End.y += mirror_ref.y; } } void ZONE_CONTAINER::Copy( ZONE_CONTAINER* src ) { m_Parent = src->m_Parent; m_Layer = src->m_Layer; SetNet( src->GetNet() ); m_TimeStamp = src->m_TimeStamp; m_Poly->RemoveAllContours(); m_Poly->Copy( src->m_Poly ); // copy outlines m_CornerSelection = -1; // For corner moving, corner index to drag, or -1 if no selection m_ZoneClearance = src->m_ZoneClearance; // clearance value m_ZoneMinThickness = src->m_ZoneMinThickness; m_FillMode = src->m_FillMode; // Filling mode (segments/polygons) m_ArcToSegmentsCount = src->m_ArcToSegmentsCount; m_PadOption = src->m_PadOption; m_ThermalReliefGap = src->m_ThermalReliefGap; m_ThermalReliefCopperBridge = src->m_ThermalReliefCopperBridge; m_Poly->m_HatchStyle = src->m_Poly->GetHatchStyle(); m_Poly->m_HatchLines = src->m_Poly->m_HatchLines; // Copy vector m_FilledPolysList.clear(); m_FilledPolysList = src->m_FilledPolysList; m_FillSegmList.clear(); m_FillSegmList = src->m_FillSegmList; } bool ZONE_CONTAINER::SetNetNameFromNetCode( void ) { NETINFO_ITEM* net; if( m_Parent && ( net = ( (BOARD*) m_Parent )->FindNet( GetNet() ) ) ) { m_Netname = net->GetNetname(); return true; } return false; } wxString ZONE_CONTAINER::GetSelectMenuText() const { wxString text; NETINFO_ITEM* net; BOARD* board = GetBoard(); text = _( "Zone Outline" ); int ncont = m_Poly->GetContour( m_CornerSelection ); if( ncont ) text << wxT( " " ) << _( "(Cutout)" ); text << wxT( " " ); text << wxString::Format( wxT( "(%8.8X)" ), m_TimeStamp ); if ( !IsOnCopperLayer() ) { text << wxT( " [" ) << _( "Not on copper layer" ) << wxT( "]" ); } else if( GetNet() >= 0 ) { if( board ) { net = board->FindNet( GetNet() ); if( net ) { text << wxT( " [" ) << net->GetNetname() << wxT( "]" ); } } else { text << _( "** NO BOARD DEFINED **" ); } } else // A netcode < 0 is an error flag (Netname not found or area not initialised) { text << wxT( " [" ) << m_Netname << wxT( "]" ); text << wxT( " <" ) << _( "Not Found" ) << wxT( ">" ); } text << _( " on " ) << GetLayerName(); return text; }