#include #include #include #include #include #include wxString PATHS::GetUserScriptingPath() { wxFileName tmp; tmp.AssignDir( KIPLATFORM::ENV::GetDocumentsDir() ); tmp.AppendDir( "kicad" ); tmp.AppendDir( SETTINGS_MANAGER::GetSettingsVersion() ); tmp.AppendDir( "scripting" ); return tmp.GetFullPath(); } wxString PATHS::GetUserTemplatesPath() { wxFileName tmp; tmp.AssignDir( KIPLATFORM::ENV::GetDocumentsDir() ); tmp.AppendDir( "kicad" ); tmp.AppendDir( SETTINGS_MANAGER::GetSettingsVersion() ); tmp.AppendDir( "templates" ); return tmp.GetFullPath(); } wxString PATHS::GetDefaultUserProjectsPath() { wxFileName tmp; tmp.AssignDir( KIPLATFORM::ENV::GetDocumentsDir() ); tmp.AppendDir( "kicad" ); tmp.AppendDir( SETTINGS_MANAGER::GetSettingsVersion() ); tmp.AppendDir( "projects" ); return tmp.GetFullPath(); } wxString PATHS::GetStockScriptingPath() { wxString path; if( wxGetEnv( wxT( "KICAD_RUN_FROM_BUILD_DIR" ), nullptr ) ) { // Allow debugging from build dir by placing a "scripting" folder in the build root path = Pgm().GetExecutablePath() + wxT( "../scripting" ); } else { //TODO(snh) break out the directory functions into KIPLATFORM #if defined( __WXMAC__ ) path = GetOSXKicadDataDir() + wxT( "/scripting" ); #elif defined( __WXMSW__ ) path = Pgm().GetExecutablePath() + wxT( "../share/kicad/scripting" ); #else path = wxString( KICAD_DATA ) + wxS( "/scripting" ); #endif } return path; }