/** * @file class_footprints_listbox.cpp * class to display the list fo available footprints */ #include "fctsys.h" #include "wxstruct.h" #include "macros.h" #include "cvpcb.h" #include "cvpcb_mainframe.h" #include "cvstruct.h" /***************************************/ /* ListBox handling the footprint list */ /***************************************/ FOOTPRINTS_LISTBOX::FOOTPRINTS_LISTBOX( CVPCB_MAINFRAME* parent, wxWindowID id, const wxPoint& loc, const wxSize& size, int nbitems, wxString choice[] ) : ITEMS_LISTBOX_BASE( parent, id, loc, size ) { m_UseFootprintFullList = true; m_ActiveFootprintList = NULL; SetActiveFootprintList( true ); } FOOTPRINTS_LISTBOX::~FOOTPRINTS_LISTBOX() { } /* * Return number of items */ int FOOTPRINTS_LISTBOX::GetCount() { return m_ActiveFootprintList->Count(); } /* * Change an item text */ void FOOTPRINTS_LISTBOX::SetString( unsigned linecount, const wxString& text ) { if( linecount >= m_ActiveFootprintList->Count() ) linecount = m_ActiveFootprintList->Count() - 1; if( linecount >= 0 ) (*m_ActiveFootprintList)[linecount] = text; } wxString FOOTPRINTS_LISTBOX::GetSelectedFootprint() { wxString FootprintName; int ii = GetFirstSelected(); if( ii >= 0 ) { wxString msg = (*m_ActiveFootprintList)[ii]; msg.Trim( true ); msg.Trim( false ); FootprintName = msg.AfterFirst( wxChar( ' ' ) ); } return FootprintName; } void FOOTPRINTS_LISTBOX::AppendLine( const wxString& text ) { m_ActiveFootprintList->Add( text ); SetItemCount( m_ActiveFootprintList->Count() ); } /* * Overlaid function: MUST be provided in wxLC_VIRTUAL mode * because real data is not handled by ITEMS_LISTBOX_BASE */ wxString FOOTPRINTS_LISTBOX::OnGetItemText( long item, long column ) const { return m_ActiveFootprintList->Item( item ); } /* * Enable or disable an item */ void FOOTPRINTS_LISTBOX::SetSelection( unsigned index, bool State ) { if( (int) index >= GetCount() ) index = GetCount() - 1; if( (index >= 0) && (GetCount() > 0) ) { #ifndef __WXMAC__ Select( index, State ); #endif EnsureVisible( index ); #ifdef __WXMAC__ Refresh(); #endif } } void FOOTPRINTS_LISTBOX::SetFootprintFullList( FOOTPRINT_LIST& list ) { wxString msg; int OldSelection = GetSelection(); m_FullFootprintList.Clear(); for( unsigned ii = 0; ii < list.GetCount(); ii++ ) { FOOTPRINT_INFO & footprint = list.GetItem(ii); msg.Printf( wxT( "%3d %s" ), (int) m_FullFootprintList.GetCount() + 1, GetChars(footprint.m_Module) ); m_FullFootprintList.Add( msg ); } SetActiveFootprintList( true ); if( ( GetCount() == 0 ) || ( OldSelection < 0 ) || ( OldSelection >= GetCount() ) ) SetSelection( 0, true ); Refresh(); } void FOOTPRINTS_LISTBOX::SetFootprintFilteredList( COMPONENT* Component, FOOTPRINT_LIST& list ) { wxString msg; unsigned jj; int OldSelection = GetSelection(); bool HasItem = false; m_FilteredFootprintList.Clear(); for( unsigned ii = 0; ii < list.GetCount(); ii++ ) { FOOTPRINT_INFO& footprint = list.GetItem(ii); // Search for matching footprints // The search is case insensitive wxString module = footprint.m_Module.Upper(); wxString candidate; for( jj = 0; jj < Component->m_FootprintFilter.GetCount(); jj++ ) { candidate = Component->m_FootprintFilter[jj].Upper(); if( !module.Matches( candidate ) ) continue; msg.Printf( wxT( "%3d %s" ), m_FilteredFootprintList.GetCount() + 1, footprint.m_Module.GetData() ); m_FilteredFootprintList.Add( msg ); HasItem = true; } } if( HasItem ) SetActiveFootprintList( false ); else SetActiveFootprintList( true ); if( ( GetCount() == 0 ) || ( OldSelection >= GetCount() ) ) SetSelection( 0, true ); Refresh(); } /** Set the footprint list. We can have 2 footprint list: * The full footprint list * The filtered footprint list (if the current selected component has a * filter for footprints) * @param FullList true = full footprint list, false = filtered footprint list * @param Redraw = true to redraw the window */ void FOOTPRINTS_LISTBOX::SetActiveFootprintList( bool FullList, bool Redraw ) { bool old_selection = m_UseFootprintFullList; #ifdef __WINDOWS__ /* Workaround for a curious bug in wxWidgets: * if we switch from a long list of footprints to a short list (a * filtered footprint list), and if the selected item is near the end * of the long list, the new list is not displayed from the top of * the list box */ if( m_ActiveFootprintList ) { bool new_selection; if( FullList ) new_selection = true; else new_selection = false; if( new_selection != old_selection ) SetSelection( 0, true ); } #endif if( FullList ) { m_UseFootprintFullList = true; m_ActiveFootprintList = &m_FullFootprintList; SetItemCount( m_FullFootprintList.GetCount() ); } else { m_UseFootprintFullList = false; m_ActiveFootprintList = &m_FilteredFootprintList; SetItemCount( m_FilteredFootprintList.GetCount() ); } if( Redraw ) { if( !m_UseFootprintFullList || ( m_UseFootprintFullList != old_selection ) ) { Refresh(); } } GetParent()->DisplayStatus(); } /**************************************/ /* Event table for the footprint list */ /**************************************/ BEGIN_EVENT_TABLE( FOOTPRINTS_LISTBOX, ITEMS_LISTBOX_BASE ) EVT_SIZE( ITEMS_LISTBOX_BASE::OnSize ) EVT_CHAR( FOOTPRINTS_LISTBOX::OnChar ) END_EVENT_TABLE() /********************************************************/ void FOOTPRINTS_LISTBOX::OnLeftClick( wxListEvent& event ) /********************************************************/ { FOOTPRINT_INFO* Module; wxString FootprintName = GetSelectedFootprint(); Module = GetParent()->m_footprints.GetModuleInfo( FootprintName ); wxASSERT(Module); if( GetParent()->m_DisplayFootprintFrame ) { GetParent()->CreateScreenCmp(); /* refresh general */ } if( Module ) { wxString msg; msg = Module->m_Doc; GetParent()->SetStatusText( msg, 0 ); msg = wxT( "KeyW: " ); msg += Module->m_KeyWord; GetParent()->SetStatusText( msg, 1 ); } } /******************************************************/ void FOOTPRINTS_LISTBOX::OnLeftDClick( wxListEvent& event ) /******************************************************/ { wxString FootprintName = GetSelectedFootprint(); GetParent()->SetNewPkg( FootprintName ); } /** * Function OnChar * called on a key pressed * Call default handler for some special keys, * and for "ascii" keys, select the first footprint * that the name starts by the letter. * This is the defaut behaviour of a listbox, but because we use * virtual lists, the listbox does not know anything to what is displayed, * we must handle this behaviour here. * Furthermore the footprint name is not at the beginning of * displayed lines (the first word is the line number) */ void FOOTPRINTS_LISTBOX::OnChar( wxKeyEvent& event ) { int key = event.GetKeyCode(); switch( key ) { case WXK_LEFT: case WXK_NUMPAD_LEFT: GetParent()->m_ListCmp->SetFocus(); return; case WXK_HOME: case WXK_END: case WXK_UP: case WXK_DOWN: case WXK_PAGEUP: case WXK_PAGEDOWN: case WXK_RIGHT: case WXK_NUMPAD_RIGHT: event.Skip(); return; default: break; } // Search for an item name starting by the key code: key = toupper(key); for( unsigned ii = 0; ii < m_ActiveFootprintList->GetCount(); ii++ ) { wxString text = m_ActiveFootprintList->Item(ii); /* search for the start char of the footprint name. * we must skip the line number */ text.Trim(false); // Remove leading spaces in line unsigned jj = 0; for( ; jj < text.Len(); jj++ ) { // skip line number if( text[jj] == ' ' ) break; } for( ; jj < text.Len(); jj++ ) { // skip blanks if( text[jj] != ' ' ) break; } int start_char = toupper(text[jj]); if ( key == start_char ) { Focus( ii ); SetSelection( ii, true ); // Ensure visible break; } } }