/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019 KiCad Developers, see AUTHORS.TXT for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef DPI_SCALING__H #define DPI_SCALING__H #include #include /** * Class to handle configuration and automatic determination of the DPI * scale to use for canvases. This has several sources and the availability of * some of them are platform dependent. */ class GAL_API DPI_SCALING { public: /** * Construct a DPI scale provider. * * @param aConfig the config store to check for a user value (can be nullptr, * in which case on automatically determined values are considered) * @param aWindow a WX window to use for automatic DPI determination * @return the scaling factor (1.0 = no scaling) */ DPI_SCALING(){}; virtual ~DPI_SCALING() {} /** * Get the DPI scale from all known sources in order: * * * user config, if given * * user's environment variables, if set and according to platform * * WX's internal determination of the DPI scaling (WX > 3.1) */ virtual double GetScaleFactor() const = 0; /** * Get the content scale factor, which may be different from the scale * factor on some platforms. This value should be used for scaling * user interface elements (fonts, icons, etc) whereas the scale * factor should be used for scaling canvases. */ virtual double GetContentScaleFactor() const = 0; /** * Is the current value auto scaled, or is it user-set in the config */ virtual bool GetCanvasIsAutoScaled() const = 0; /** * Set the common DPI config in a given config object * * The encoding of the automatic/manual nature of the config is handled internally. * * @param aAuto store a value meaning "no user-set scale" * @param aValue the value to store (ignored if aAuto set) */ virtual void SetDpiConfig( bool aAuto, double aValue ) = 0; /* * Get the maximum scaling factor that should be presented to the user. * This is only advisory, it has no real technical use other than for validation. */ static double GetMaxScaleFactor(); /* * Get the minimum scaling factor that should be presented to the user. * This is only advisory, it has no real technical use other than for validation. */ static double GetMinScaleFactor(); /** * Get the "default" scaling factor to use if not other config is available */ static double GetDefaultScaleFactor(); }; #endif // DPI_SCALING__H