/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2016 CERN * Copyright (C) 2016-2022 KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef BOARD_ITEM_CONTAINER_H #define BOARD_ITEM_CONTAINER_H #include #include enum class ADD_MODE { INSERT, APPEND, BULK_APPEND, BULK_INSERT }; enum class REMOVE_MODE { NORMAL, BULK }; /** * @brief Abstract interface for BOARD_ITEMs capable of storing other items inside. * @see FOOTPRINT * @see BOARD */ class BOARD_ITEM_CONTAINER : public BOARD_ITEM { public: BOARD_ITEM_CONTAINER( BOARD_ITEM* aParent, KICAD_T aType ) : BOARD_ITEM( aParent, aType ) { } /** * @brief Adds an item to the container. * @param aMode decides whether the item is added in the beginning or at the end of the list. * @param aSkipConnectivity skip connectivity update (useful for file loading, when * the connectivity is updated after end of loading). */ virtual void Add( BOARD_ITEM* aItem, ADD_MODE aMode = ADD_MODE::INSERT, bool aSkipConnectivity = false ) = 0; /** * @brief Removes an item from the container. */ virtual void Remove( BOARD_ITEM* aItem, REMOVE_MODE aMode = REMOVE_MODE::NORMAL ) = 0; /** * @brief Removes an item from the container and deletes it. */ virtual void Delete( BOARD_ITEM* aItem ) { Remove( aItem ); delete aItem; } }; #endif /* BOARD_ITEM_CONTAINER_H */