/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2010-2016 Jean-Pierre Charras jp.charras at wanadoo.fr * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef GERBER_FILE_IMAGE_LIST_H #define GERBER_FILE_IMAGE_LIST_H #include #include #include #include #include /* gerber files have different parameters to define units and how items must be plotted. * some are for the entire file, and other can change along a file. * In Gerber world: * an image is the entire gerber file and its "global" parameters * a layer (that is very different from a board layer) is just a sub set of a file that * have specific parameters * if a Image parameter is set more than once, only the last value is used * Some parameters can change along a file and are not layer specific: they are stored * in GERBER_ITEM items, when instanced. * * In GerbView, to handle these parameters, there are 2 classes: * GERBER_FILE_IMAGE : the main class containing most of parameters and data to plot a graphic layer * Some of them can change along the file * There is one GERBER_FILE_IMAGE per file and one graphic layer per file or GERBER_FILE_IMAGE * GerbView does not read and merge 2 gerber file in one graphic layer: * I believe this is not possible due to the constraints in Image parameters. * GERBER_LAYER : containing the subset of parameters that is layer specific * A GERBER_FILE_IMAGE must include one GERBER_LAYER to define all parameters to plot a file. * But a GERBER_FILE_IMAGE can use more than one GERBER_LAYER. */ class GERBER_FILE_IMAGE; /** * @brief GERBER_FILE_IMAGE_LIST is a helper class to handle a list of GERBER_FILE_IMAGE files * which are loaded and can be displayed * there are 32 images max which can be loaded */ class GERBER_FILE_IMAGE_LIST { public: GERBER_FILE_IMAGE_LIST(); ~GERBER_FILE_IMAGE_LIST(); static GERBER_FILE_IMAGE_LIST& GetImagesList(); GERBER_FILE_IMAGE* GetGbrImage( int aIdx ); unsigned ImagesMaxCount() { return m_GERBER_List.size(); } /** * Add a GERBER_FILE_IMAGE* at index aIdx or at the first free location if aIdx < 0 * * @param aGbrImage is the image to add. * @param aIdx is the location to use ( 0 ... GERBER_DRAWLAYERS_COUNT-1 ). * @return true if the index used, or -1 if no room to add image */ int AddGbrImage( GERBER_FILE_IMAGE* aGbrImage, int aIdx ); /** * Remove all loaded data in list, and delete all images, freeing the memory. */ void DeleteAllImages(); /** * Delete the loaded data of image \a aIdx, freeing the memory. * * @param aIdx is the index ( 0 ... GERBER_DRAWLAYERS_COUNT-1 ). */ void DeleteImage( int aIdx ); /** * Get the display name for the layer at \a aIdx. * * if a file is loaded, the name is: * " if a X2 FileFunction info is found" * or (if no FileFunction info) * " *" * if no file loaded, the name is: * "Layer n" with n = aIdx+1 * * @param aIdx is the index ( 0 ... GERBER_DRAWLAYERS_COUNT-1 ). * @param aNameOnly set to false (default) to add the layer number (for layers manager) * or true to return only the name without layer name (status bar)/ * @param aFullName set to false (default) to ellipsize the name, true to return the full name. * * @return a name for image aIdx which can be used in layers manager and layer selector or * in the status bar */ const wxString GetDisplayName( int aIdx, bool aNameOnly = false, bool aFullName = false ); /** * Sort loaded images by Z order priority, if they have the X2 FileFormat info * (SortImagesByZOrder updates the graphic layer of these items) * * @return a mapping of old to new layer index */ std::unordered_map SortImagesByZOrder(); /** * Get number of loaded images * * @return number of images loaded */ unsigned GetLoadedImageCount(); private: // the list of loaded images (1 image = 1 gerber file) std::vector m_GERBER_List; }; #endif // ifndef GERBER_FILE_IMAGE_LIST_H