/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2019 CERN * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include using namespace std::placeholders; #include #include #include #include #include #include "pcb_actions.h" #include "selection_tool.h" #include "point_editor.h" #include "grid_helper.h" #include #include #include #include #include #include #include #include #include // Few constants to avoid using bare numbers for point indices enum SEG_POINTS { SEG_START, SEG_END }; enum RECT_POINTS { RECT_TOP_LEFT, RECT_TOP_RIGHT, RECT_BOT_RIGHT, RECT_BOT_LEFT }; enum ARC_POINTS { ARC_CENTER, ARC_START, ARC_MID, ARC_END }; enum CIRCLE_POINTS { CIRC_CENTER, CIRC_END }; enum BEZIER_CURVE_POINTS { BEZIER_CURVE_START, BEZIER_CURVE_CONTROL_POINT1, BEZIER_CURVE_CONTROL_POINT2, BEZIER_CURVE_END }; enum DIMENSION_POINTS { DIM_CROSSBARO, DIM_CROSSBARF, DIM_FEATUREGO, DIM_FEATUREDO, }; class EDIT_POINTS_FACTORY { private: static void buildForPolyOutline( std::shared_ptr points, const SHAPE_POLY_SET* aOutline, KIGFX::GAL* aGal ) { int cornersCount = aOutline->TotalVertices(); for( auto iterator = aOutline->CIterateWithHoles(); iterator; iterator++ ) { points->AddPoint( *iterator ); if( iterator.IsEndContour() ) points->AddBreak(); } // Lines have to be added after creating edit points, // as they use EDIT_POINT references for( int i = 0; i < cornersCount - 1; ++i ) { if( points->IsContourEnd( i ) ) { points->AddLine( points->Point( i ), points->Point( points->GetContourStartIdx( i ) ) ); } else { points->AddLine( points->Point( i ), points->Point( i + 1 ) ); } points->Line( i ).SetConstraint( new EC_SNAPLINE( points->Line( i ), std::bind( &KIGFX::GAL::GetGridPoint, aGal, _1 ) ) ); } // The last missing line, connecting the last and the first polygon point points->AddLine( points->Point( cornersCount - 1 ), points->Point( points->GetContourStartIdx( cornersCount - 1 ) ) ); points->Line( points->LinesSize() - 1 ).SetConstraint( new EC_SNAPLINE( points->Line( points->LinesSize() - 1 ), std::bind( &KIGFX::GAL::GetGridPoint, aGal, _1 ) ) ); } public: static std::shared_ptr Make( EDA_ITEM* aItem, KIGFX::GAL* aGal ) { std::shared_ptr points = std::make_shared( aItem ); if( !aItem ) return points; // Generate list of edit points basing on the item type switch( aItem->Type() ) { case PCB_LINE_T: case PCB_MODULE_EDGE_T: { const DRAWSEGMENT* segment = static_cast( aItem ); switch( segment->GetShape() ) { case S_SEGMENT: points->AddPoint( segment->GetStart() ); points->AddPoint( segment->GetEnd() ); break; case S_RECT: points->AddPoint( segment->GetStart() ); points->AddPoint( wxPoint( segment->GetEnd().x, segment->GetStart().y ) ); points->AddPoint( segment->GetEnd() ); points->AddPoint( wxPoint( segment->GetStart().x, segment->GetEnd().y ) ); break; case S_ARC: points->AddPoint( segment->GetCenter() ); points->AddPoint( segment->GetArcStart() ); points->AddPoint( segment->GetArcMid() ); points->AddPoint( segment->GetArcEnd() ); // Set constraints // Arc end has to stay at the same radius as the start points->Point( ARC_END ).SetConstraint( new EC_CIRCLE( points->Point( ARC_END ), points->Point( ARC_CENTER ), points->Point( ARC_START ) ) ); points->Point( ARC_MID ).SetConstraint( new EC_LINE( points->Point( ARC_MID ), points->Point( ARC_CENTER ) ) ); break; case S_CIRCLE: points->AddPoint( segment->GetCenter() ); points->AddPoint( segment->GetEnd() ); break; case S_POLYGON: buildForPolyOutline( points, &segment->GetPolyShape(), aGal ); break; case S_CURVE: points->AddPoint( segment->GetStart() ); points->AddPoint( segment->GetBezControl1() ); points->AddPoint( segment->GetBezControl2() ); points->AddPoint( segment->GetEnd() ); break; default: // suppress warnings break; } break; } case PCB_PAD_T: { const D_PAD* pad = static_cast( aItem ); wxPoint shapePos = pad->ShapePos(); wxPoint halfSize( pad->GetSize().x / 2, pad->GetSize().y / 2 ); if( pad->GetParent() && pad->GetParent()->PadsLocked() ) break; switch( pad->GetShape() ) { case PAD_SHAPE_CIRCLE: points->AddPoint( shapePos ); points->AddPoint( wxPoint( shapePos.x + halfSize.x, shapePos.y ) ); break; case PAD_SHAPE_OVAL: case PAD_SHAPE_TRAPEZOID: case PAD_SHAPE_RECT: case PAD_SHAPE_ROUNDRECT: case PAD_SHAPE_CHAMFERED_RECT: { if( (int) pad->GetOrientation() % 900 != 0 ) break; if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 ) std::swap( halfSize.x, halfSize.y ); points->AddPoint( shapePos - halfSize ); points->AddPoint( wxPoint( shapePos.x + halfSize.x, shapePos.y - halfSize.y ) ); points->AddPoint( shapePos + halfSize ); points->AddPoint( wxPoint( shapePos.x - halfSize.x, shapePos.y + halfSize.y ) ); } break; default: // suppress warnings break; } } break; case PCB_MODULE_ZONE_AREA_T: case PCB_ZONE_AREA_T: { auto zone = static_cast( aItem ); buildForPolyOutline( points, zone->Outline(), aGal ); } break; case PCB_DIMENSION_T: { const DIMENSION* dimension = static_cast( aItem ); points->AddPoint( dimension->m_crossBarO ); points->AddPoint( dimension->m_crossBarF ); points->AddPoint( dimension->m_featureLineGO ); points->AddPoint( dimension->m_featureLineDO ); // Dimension height setting - edit points should move only along the feature lines points->Point( DIM_CROSSBARO ).SetConstraint( new EC_LINE( points->Point( DIM_CROSSBARO ), points->Point( DIM_FEATUREGO ) ) ); points->Point( DIM_CROSSBARF ).SetConstraint( new EC_LINE( points->Point( DIM_CROSSBARF ), points->Point( DIM_FEATUREDO ) ) ); } break; default: points.reset(); break; } return points; } private: EDIT_POINTS_FACTORY() {}; }; POINT_EDITOR::POINT_EDITOR() : PCB_TOOL_BASE( "pcbnew.PointEditor" ), m_selectionTool( NULL ), m_editedPoint( NULL ), m_original( VECTOR2I( 0, 0 ) ), m_altConstrainer( VECTOR2I( 0, 0 ) ), m_refill( false ) { } void POINT_EDITOR::Reset( RESET_REASON aReason ) { m_refill = false; m_editPoints.reset(); m_altConstraint.reset(); getViewControls()->SetAutoPan( false ); m_statusPopup = std::make_unique( getEditFrame() ); m_statusPopup->SetTextColor( wxColour( 255, 0, 0 ) ); m_statusPopup->SetText( _( "Self-intersecting polygons are not allowed." ) ); } bool POINT_EDITOR::Init() { // Find the selection tool, so they can cooperate m_selectionTool = m_toolMgr->GetTool(); wxASSERT_MSG( m_selectionTool, _( "pcbnew.InteractiveSelection tool is not available" ) ); auto& menu = m_selectionTool->GetToolMenu().GetMenu(); menu.AddItem( PCB_ACTIONS::pointEditorAddCorner, POINT_EDITOR::addCornerCondition ); menu.AddItem( PCB_ACTIONS::pointEditorRemoveCorner, std::bind( &POINT_EDITOR::removeCornerCondition, this, _1 ) ); return true; } void POINT_EDITOR::updateEditedPoint( const TOOL_EVENT& aEvent ) { EDIT_POINT* point; if( aEvent.IsMotion() ) { point = m_editPoints->FindPoint( aEvent.Position(), getView() ); } else if( aEvent.IsDrag( BUT_LEFT ) ) { point = m_editPoints->FindPoint( aEvent.DragOrigin(), getView() ); } else { point = m_editPoints->FindPoint( getViewControls()->GetCursorPosition(), getView() ); } if( m_editedPoint != point ) setEditedPoint( point ); } int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent ) { if( !m_selectionTool ) return 0; const PCBNEW_SELECTION& selection = m_selectionTool->GetSelection(); if( selection.Size() != 1 || selection.Front()->GetEditFlags() ) return 0; Activate(); KIGFX::VIEW_CONTROLS* controls = getViewControls(); KIGFX::VIEW* view = getView(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame(); controls->ShowCursor( true ); GRID_HELPER grid( m_toolMgr, editFrame->GetMagneticItemsSettings() ); BOARD_ITEM* item = static_cast( selection.Front() ); if( !item ) return 0; m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() ); if( !m_editPoints ) return 0; view->Add( m_editPoints.get() ); setEditedPoint( nullptr ); updateEditedPoint( aEvent ); m_refill = false; bool inDrag = false; BOARD_COMMIT commit( editFrame ); LSET snapLayers = item->GetLayerSet(); if( item->Type() == PCB_DIMENSION_T ) snapLayers = LSET::AllLayersMask(); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( !evt->Modifier( MD_ALT ) ); controls->SetSnapping( !evt->Modifier( MD_ALT ) ); if( !m_editPoints || evt->IsSelectionEvent() ) break; if ( !inDrag ) updateEditedPoint( *evt ); if( evt->IsDrag( BUT_LEFT ) && m_editedPoint ) { if( !inDrag ) { commit.StageItems( selection, CHT_MODIFY ); controls->ForceCursorPosition( false ); m_original = *m_editedPoint; // Save the original position controls->SetAutoPan( true ); inDrag = true; grid.SetAuxAxes( true, m_original.GetPosition() ); m_editedPoint->SetActive(); } //TODO: unify the constraints to solve simultaneously instead of sequentially m_editedPoint->SetPosition( grid.BestSnapAnchor( evt->Position(), snapLayers, { item } ) ); // The alternative constraint limits to 45° bool enableAltConstraint = !!evt->Modifier( MD_CTRL ); if( enableAltConstraint != (bool) m_altConstraint ) // alternative constraint setAltConstraint( enableAltConstraint ); if( m_altConstraint ) m_altConstraint->Apply(); else m_editedPoint->ApplyConstraint(); m_editedPoint->SetPosition( grid.BestSnapAnchor( m_editedPoint->GetPosition(), snapLayers, { item } ) ); updateItem(); updatePoints(); } else if( inDrag && evt->IsMouseUp( BUT_LEFT ) ) { if( m_editedPoint ) { m_editedPoint->SetActive( false ); getView()->Update( m_editPoints.get() ); } controls->SetAutoPan( false ); setAltConstraint( false ); commit.Push( _( "Drag a corner" ) ); inDrag = false; m_refill = true; } else if( evt->IsCancelInteractive() || evt->IsActivate() ) { if( inDrag ) // Restore the last change commit.Revert(); else if( evt->IsCancelInteractive() ) break; if( evt->IsActivate() && !evt->IsMoveTool() ) break; } else evt->SetPassEvent(); } if( m_editPoints ) { view->Remove( m_editPoints.get() ); finishItem(); m_editPoints.reset(); } frame()->UpdateMsgPanel(); return 0; } void POINT_EDITOR::updateItem() const { EDA_ITEM* item = m_editPoints->GetParent(); const BOARD_DESIGN_SETTINGS& boardSettings = board()->GetDesignSettings(); if( !item ) return; switch( item->Type() ) { case PCB_LINE_T: case PCB_MODULE_EDGE_T: { DRAWSEGMENT* segment = static_cast( item ); switch( segment->GetShape() ) { case S_SEGMENT: if( isModified( m_editPoints->Point( SEG_START ) ) ) segment->SetStart( wxPoint( m_editPoints->Point( SEG_START ).GetPosition().x, m_editPoints->Point( SEG_START ).GetPosition().y ) ); else if( isModified( m_editPoints->Point( SEG_END ) ) ) segment->SetEnd( wxPoint( m_editPoints->Point( SEG_END ).GetPosition().x, m_editPoints->Point( SEG_END ).GetPosition().y ) ); break; case S_RECT: { if( isModified( m_editPoints->Point( RECT_TOP_LEFT ) ) ) { segment->SetStart( (wxPoint) m_editPoints->Point( RECT_TOP_LEFT ).GetPosition() ); } else if( isModified( m_editPoints->Point( RECT_TOP_RIGHT ) ) ) { segment->SetStartY( m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().y ); segment->SetEndX( m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().x ); } else if( isModified( m_editPoints->Point( RECT_BOT_RIGHT ) ) ) { segment->SetEnd( (wxPoint) m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition() ); } else if( isModified( m_editPoints->Point( RECT_BOT_LEFT ) ) ) { segment->SetStartX( m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().x ); segment->SetEndY( m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().y ); } } break; case S_ARC: { VECTOR2I center = m_editPoints->Point( ARC_CENTER ).GetPosition(); VECTOR2I mid = m_editPoints->Point( ARC_MID ).GetPosition(); VECTOR2I start = m_editPoints->Point( ARC_START ).GetPosition(); VECTOR2I end = m_editPoints->Point( ARC_END ).GetPosition(); if( center != segment->GetCenter() ) { wxPoint moveVector = wxPoint( center.x, center.y ) - segment->GetCenter(); segment->Move( moveVector ); m_editPoints->Point( ARC_START ).SetPosition( segment->GetArcStart() ); m_editPoints->Point( ARC_END ).SetPosition( segment->GetArcEnd() ); m_editPoints->Point( ARC_MID ).SetPosition( segment->GetArcMid() ); } else { if( mid != segment->GetArcMid() ) { center = GetArcCenter( start, mid, end ); segment->SetCenter( wxPoint( center.x, center.y ) ); m_editPoints->Point( ARC_CENTER ).SetPosition( center ); } segment->SetArcStart( wxPoint( start.x, start.y ) ); VECTOR2D startLine = start - center; VECTOR2D endLine = end - center; double newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() ); // Adjust the new angle to (counter)clockwise setting bool clockwise = ( segment->GetAngle() > 0 ); if( clockwise && newAngle < 0.0 ) newAngle += 3600.0; else if( !clockwise && newAngle > 0.0 ) newAngle -= 3600.0; segment->SetAngle( newAngle ); } } break; case S_CIRCLE: { const VECTOR2I& center = m_editPoints->Point( CIRC_CENTER ).GetPosition(); const VECTOR2I& end = m_editPoints->Point( CIRC_END ).GetPosition(); if( isModified( m_editPoints->Point( CIRC_CENTER ) ) ) { wxPoint moveVector = wxPoint( center.x, center.y ) - segment->GetCenter(); segment->Move( moveVector ); } else { segment->SetEnd( wxPoint( end.x, end.y ) ); } } break; case S_POLYGON: { SHAPE_POLY_SET& outline = segment->GetPolyShape(); for( int i = 0; i < outline.TotalVertices(); ++i ) outline.SetVertex( i, m_editPoints->Point( i ).GetPosition() ); validatePolygon( outline ); } break; case S_CURVE: if( isModified( m_editPoints->Point( BEZIER_CURVE_START ) ) ) segment->SetStart( wxPoint( m_editPoints->Point( BEZIER_CURVE_START ).GetPosition().x, m_editPoints->Point( BEZIER_CURVE_START ).GetPosition().y ) ); else if( isModified( m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ) ) ) segment->SetBezControl1( wxPoint( m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ).GetPosition().x, m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ).GetPosition().y ) ); else if( isModified( m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ) ) ) segment->SetBezControl2( wxPoint( m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ).GetPosition().x, m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ).GetPosition().y ) ); else if( isModified( m_editPoints->Point( BEZIER_CURVE_END ) ) ) segment->SetEnd( wxPoint( m_editPoints->Point( BEZIER_CURVE_END ).GetPosition().x, m_editPoints->Point( BEZIER_CURVE_END ).GetPosition().y ) ); segment->RebuildBezierToSegmentsPointsList( segment->GetWidth() ); break; default: // suppress warnings break; } // Update relative coordinates for module edges if( EDGE_MODULE* edge = dyn_cast( item ) ) edge->SetLocalCoord(); break; } case PCB_PAD_T: { D_PAD* pad = static_cast( item ); switch( pad->GetShape() ) { case PAD_SHAPE_CIRCLE: { wxPoint center = (wxPoint) m_editPoints->Point( CIRC_CENTER ).GetPosition(); wxPoint end = (wxPoint) m_editPoints->Point( CIRC_END ).GetPosition(); if( isModified( m_editPoints->Point( CIRC_CENTER ) ) ) { wxPoint moveVector = center - pad->ShapePos(); pad->SetOffset( pad->GetOffset() + moveVector ); } else { int diameter = (int) EuclideanNorm( end - center ) * 2; pad->SetSize( wxSize( diameter, diameter ) ); } } break; case PAD_SHAPE_OVAL: case PAD_SHAPE_TRAPEZOID: case PAD_SHAPE_RECT: case PAD_SHAPE_ROUNDRECT: case PAD_SHAPE_CHAMFERED_RECT: { if( ( pad->GetOffset().x || pad->GetOffset().y ) || ( pad->GetDrillSize().x && pad->GetDrillSize().y ) ) { // Keep hole pinned at the current location; adjust the pad around the hole wxPoint center = pad->GetPosition(); int dist[4]; if( isModified( m_editPoints->Point( RECT_TOP_LEFT ) ) || isModified( m_editPoints->Point( RECT_BOT_RIGHT ) ) ) { dist[0] = center.x - m_editPoints->Point( RECT_TOP_LEFT ).GetPosition().x; dist[1] = center.y - m_editPoints->Point( RECT_TOP_LEFT ).GetPosition().y; dist[2] = m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition().x - center.x; dist[3] = m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition().y - center.y; } else { dist[0] = center.x - m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().x; dist[1] = center.y - m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().y; dist[2] = m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().x - center.x; dist[3] = m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().y - center.y; } wxSize padSize( dist[0] + dist[2], dist[1] + dist[3] ); wxPoint deltaOffset( padSize.x / 2 - dist[2], padSize.y / 2 - dist[3] ); if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 ) std::swap( padSize.x, padSize.y ); RotatePoint( &deltaOffset, -pad->GetOrientation() ); pad->SetSize( padSize ); pad->SetOffset( -deltaOffset ); } else { // Keep pad position at the center of the pad shape int left, top, right, bottom; if( isModified( m_editPoints->Point( RECT_TOP_LEFT ) ) || isModified( m_editPoints->Point( RECT_BOT_RIGHT ) ) ) { left = m_editPoints->Point( RECT_TOP_LEFT ).GetPosition().x; top = m_editPoints->Point( RECT_TOP_LEFT ).GetPosition().y; right = m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition().x; bottom = m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition().y; } else { left = m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().x; top = m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().y; right = m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition().x; bottom = m_editPoints->Point( RECT_BOT_LEFT ).GetPosition().y; } wxSize padSize( abs( right - left ), abs( bottom - top ) ); if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 ) std::swap( padSize.x, padSize.y ); pad->SetSize( padSize ); pad->SetPosition( wxPoint( ( left + right ) / 2, ( top + bottom ) / 2 ) ); } } break; default: // suppress warnings break; } } break; case PCB_MODULE_ZONE_AREA_T: case PCB_ZONE_AREA_T: { ZONE_CONTAINER* zone = static_cast( item ); zone->ClearFilledPolysList(); SHAPE_POLY_SET& outline = *zone->Outline(); for( int i = 0; i < outline.TotalVertices(); ++i ) { if( outline.CVertex( i ) != m_editPoints->Point( i ).GetPosition() ) zone->SetNeedRefill( true ); outline.SetVertex( i, m_editPoints->Point( i ).GetPosition() ); } validatePolygon( outline ); zone->Hatch(); break; } case PCB_DIMENSION_T: { DIMENSION* dimension = static_cast( item ); // Check which point is currently modified and updated dimension's points respectively if( isModified( m_editPoints->Point( DIM_CROSSBARO ) ) ) { VECTOR2D featureLine( m_editedPoint->GetPosition() - dimension->GetOrigin() ); VECTOR2D crossBar( dimension->GetEnd() - dimension->GetOrigin() ); if( featureLine.Cross( crossBar ) > 0 ) dimension->SetHeight( -featureLine.EuclideanNorm(), boardSettings.m_DimensionPrecision ); else dimension->SetHeight( featureLine.EuclideanNorm(), boardSettings.m_DimensionPrecision ); } else if( isModified( m_editPoints->Point( DIM_CROSSBARF ) ) ) { VECTOR2D featureLine( m_editedPoint->GetPosition() - dimension->GetEnd() ); VECTOR2D crossBar( dimension->GetEnd() - dimension->GetOrigin() ); if( featureLine.Cross( crossBar ) > 0 ) dimension->SetHeight( -featureLine.EuclideanNorm(), boardSettings.m_DimensionPrecision ); else dimension->SetHeight( featureLine.EuclideanNorm(), boardSettings.m_DimensionPrecision ); } else if( isModified( m_editPoints->Point( DIM_FEATUREGO ) ) ) { dimension->SetOrigin( wxPoint( m_editedPoint->GetPosition().x, m_editedPoint->GetPosition().y ), boardSettings.m_DimensionPrecision ); m_editPoints->Point( DIM_CROSSBARO ).SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBARO ), m_editPoints->Point( DIM_FEATUREGO ) ) ); m_editPoints->Point( DIM_CROSSBARF ).SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBARF ), m_editPoints->Point( DIM_FEATUREDO ) ) ); } else if( isModified( m_editPoints->Point( DIM_FEATUREDO ) ) ) { dimension->SetEnd( wxPoint( m_editedPoint->GetPosition().x, m_editedPoint->GetPosition().y ) , boardSettings.m_DimensionPrecision ); m_editPoints->Point( DIM_CROSSBARO ).SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBARO ), m_editPoints->Point( DIM_FEATUREGO ) ) ); m_editPoints->Point( DIM_CROSSBARF ).SetConstraint( new EC_LINE( m_editPoints->Point( DIM_CROSSBARF ), m_editPoints->Point( DIM_FEATUREDO ) ) ); } break; } default: break; } getView()->Update( item ); if( frame() ) frame()->SetMsgPanel( item ); } void POINT_EDITOR::finishItem() { auto item = m_editPoints->GetParent(); if( !item ) return; if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T ) { auto zone = static_cast( item ); if( zone->IsFilled() && m_refill && zone->NeedRefill() ) m_toolMgr->RunAction( PCB_ACTIONS::zoneFill, true, zone ); } } bool POINT_EDITOR::validatePolygon( SHAPE_POLY_SET& aPoly ) const { bool valid = !aPoly.IsSelfIntersecting(); if( m_statusPopup ) { if( valid ) { m_statusPopup->Hide(); } else { wxPoint p = wxGetMousePosition() + wxPoint( 20, 20 ); m_statusPopup->Move( p ); m_statusPopup->PopupFor( 1500 ); } } return valid; } void POINT_EDITOR::updatePoints() { if( !m_editPoints ) return; EDA_ITEM* item = m_editPoints->GetParent(); if( !item ) return; switch( item->Type() ) { case PCB_LINE_T: case PCB_MODULE_EDGE_T: { const DRAWSEGMENT* segment = static_cast( item ); switch( segment->GetShape() ) { case S_SEGMENT: m_editPoints->Point( SEG_START ).SetPosition( segment->GetStart() ); m_editPoints->Point( SEG_END ).SetPosition( segment->GetEnd() ); break; case S_RECT: m_editPoints->Point( RECT_TOP_LEFT ).SetPosition( segment->GetStart() ); m_editPoints->Point( RECT_TOP_RIGHT ).SetPosition( segment->GetEnd().x, segment->GetStart().y ); m_editPoints->Point( RECT_BOT_RIGHT ).SetPosition( segment->GetEnd() ); m_editPoints->Point( RECT_BOT_LEFT ).SetPosition( segment->GetStart().x, segment->GetEnd().y ); break; case S_ARC: m_editPoints->Point( ARC_CENTER ).SetPosition( segment->GetCenter() ); m_editPoints->Point( ARC_START ).SetPosition( segment->GetArcStart() ); m_editPoints->Point( ARC_MID ).SetPosition( segment->GetArcMid() ); m_editPoints->Point( ARC_END ).SetPosition( segment->GetArcEnd() ); break; case S_CIRCLE: m_editPoints->Point( CIRC_CENTER ).SetPosition( segment->GetCenter() ); m_editPoints->Point( CIRC_END ).SetPosition( segment->GetEnd() ); break; case S_POLYGON: { const auto& points = segment->BuildPolyPointsList(); if( m_editPoints->PointsSize() != (unsigned) points.size() ) { getView()->Remove( m_editPoints.get() ); m_editedPoint = nullptr; m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() ); getView()->Add( m_editPoints.get() ); } else { for( unsigned i = 0; i < points.size(); i++ ) m_editPoints->Point( i ).SetPosition( points[i] ); } break; } case S_CURVE: m_editPoints->Point( BEZIER_CURVE_START ).SetPosition( segment->GetStart() ); m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT1 ).SetPosition( segment->GetBezControl1() ); m_editPoints->Point( BEZIER_CURVE_CONTROL_POINT2 ).SetPosition( segment->GetBezControl2() ); m_editPoints->Point( BEZIER_CURVE_END ).SetPosition( segment->GetEnd() ); break; default: // suppress warnings break; } break; } case PCB_PAD_T: { const D_PAD* pad = static_cast( item ); bool locked = pad->GetParent() && pad->GetParent()->PadsLocked(); wxPoint shapePos = pad->ShapePos(); wxPoint halfSize( pad->GetSize().x / 2, pad->GetSize().y / 2 ); switch( pad->GetShape() ) { case PAD_SHAPE_CIRCLE: { int target = locked ? 0 : 2; // Careful; pad shape is mutable... if( int( m_editPoints->PointsSize() ) != target ) { getView()->Remove( m_editPoints.get() ); m_editedPoint = nullptr; m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() ); getView()->Add( m_editPoints.get() ); } else if( target == 2 ) { VECTOR2I vec = m_editPoints->Point( CIRC_END ).GetPosition() - m_editPoints->Point( CIRC_CENTER ).GetPosition(); vec.Resize( halfSize.x ); m_editPoints->Point( CIRC_CENTER ).SetPosition( shapePos ); m_editPoints->Point( CIRC_END ).SetPosition( vec + shapePos ); } } break; case PAD_SHAPE_OVAL: case PAD_SHAPE_TRAPEZOID: case PAD_SHAPE_RECT: case PAD_SHAPE_ROUNDRECT: case PAD_SHAPE_CHAMFERED_RECT: { // Careful; pad shape and orientation are mutable... int target = locked || (int) pad->GetOrientation() % 900 > 0 ? 0 : 4; if( int( m_editPoints->PointsSize() ) != target ) { getView()->Remove( m_editPoints.get() ); m_editedPoint = nullptr; m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() ); getView()->Add( m_editPoints.get() ); } else if( target == 4 ) { if( pad->GetOrientation() == 900 || pad->GetOrientation() == 2700 ) std::swap( halfSize.x, halfSize.y ); m_editPoints->Point( RECT_TOP_LEFT ).SetPosition( shapePos - halfSize ); m_editPoints->Point( RECT_TOP_RIGHT ).SetPosition( wxPoint( shapePos.x + halfSize.x, shapePos.y - halfSize.y ) ); m_editPoints->Point( RECT_BOT_RIGHT ).SetPosition( shapePos + halfSize ); m_editPoints->Point( RECT_BOT_LEFT ).SetPosition( wxPoint( shapePos.x - halfSize.x, shapePos.y + halfSize.y ) ); } } break; default: // suppress warnings break; } } break; case PCB_MODULE_ZONE_AREA_T: case PCB_ZONE_AREA_T: { ZONE_CONTAINER* zone = static_cast( item ); const SHAPE_POLY_SET* outline = zone->Outline(); if( m_editPoints->PointsSize() != (unsigned) outline->TotalVertices() ) { getView()->Remove( m_editPoints.get() ); m_editedPoint = nullptr; m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() ); getView()->Add( m_editPoints.get() ); } else { for( int i = 0; i < outline->TotalVertices(); ++i ) m_editPoints->Point( i ).SetPosition( outline->CVertex( i ) ); } break; } case PCB_DIMENSION_T: { const DIMENSION* dimension = static_cast( item ); m_editPoints->Point( DIM_CROSSBARO ).SetPosition( dimension->m_crossBarO ); m_editPoints->Point( DIM_CROSSBARF ).SetPosition( dimension->m_crossBarF ); m_editPoints->Point( DIM_FEATUREGO ).SetPosition( dimension->m_featureLineGO ); m_editPoints->Point( DIM_FEATUREDO ).SetPosition( dimension->m_featureLineDO ); break; } default: break; } getView()->Update( m_editPoints.get() ); } void POINT_EDITOR::setEditedPoint( EDIT_POINT* aPoint ) { KIGFX::VIEW_CONTROLS* controls = getViewControls(); if( aPoint ) { frame()->GetCanvas()->SetCurrentCursor( wxCURSOR_ARROW ); controls->ForceCursorPosition( true, aPoint->GetPosition() ); controls->ShowCursor( true ); } else { if( frame()->ToolStackIsEmpty() ) controls->ShowCursor( false ); controls->ForceCursorPosition( false ); } m_editedPoint = aPoint; } void POINT_EDITOR::setAltConstraint( bool aEnabled ) { if( aEnabled ) { EDIT_LINE* line = dynamic_cast( m_editedPoint ); if( line && ( m_editPoints->GetParent()->Type() == PCB_ZONE_AREA_T || m_editPoints->GetParent()->Type() == PCB_MODULE_ZONE_AREA_T ) ) { m_altConstraint.reset( (EDIT_CONSTRAINT*)( new EC_CONVERGING( *line, *m_editPoints ) ) ); } else { // Find a proper constraining point for 45 degrees mode m_altConstrainer = get45DegConstrainer(); m_altConstraint.reset( new EC_45DEGREE( *m_editedPoint, m_altConstrainer ) ); } } else { m_altConstraint.reset(); } } EDIT_POINT POINT_EDITOR::get45DegConstrainer() const { EDA_ITEM* item = m_editPoints->GetParent(); switch( item->Type() ) { case PCB_LINE_T: case PCB_MODULE_EDGE_T: { const DRAWSEGMENT* segment = static_cast( item ); { switch( segment->GetShape() ) { case S_SEGMENT: return *( m_editPoints->Next( *m_editedPoint ) ); // select the other end of line case S_ARC: case S_CIRCLE: return m_editPoints->Point( CIRC_CENTER ); default: // suppress warnings break; } } break; } case PCB_DIMENSION_T: { // Constraint for crossbar if( isModified( m_editPoints->Point( DIM_FEATUREGO ) ) ) return m_editPoints->Point( DIM_FEATUREDO ); else if( isModified( m_editPoints->Point( DIM_FEATUREDO ) ) ) return m_editPoints->Point( DIM_FEATUREGO ); else return EDIT_POINT( m_editedPoint->GetPosition() ); // no constraint break; } default: break; } // In any other case we may align item to its original position return m_original; } bool POINT_EDITOR::canAddCorner( const EDA_ITEM& aItem ) { const auto type = aItem.Type(); // Works only for zones and line segments return type == PCB_ZONE_AREA_T || type == PCB_MODULE_ZONE_AREA_T || ( ( type == PCB_LINE_T || type == PCB_MODULE_EDGE_T ) && ( static_cast( aItem ).GetShape() == S_SEGMENT || static_cast( aItem ).GetShape() == S_POLYGON ) ); } bool POINT_EDITOR::addCornerCondition( const SELECTION& aSelection ) { if( aSelection.Size() != 1 ) return false; const EDA_ITEM* item = aSelection.Front(); return ( item != nullptr ) && canAddCorner( *item ); } // Finds a corresponding vertex in a polygon set static std::pair findVertex( SHAPE_POLY_SET& aPolySet, const EDIT_POINT& aPoint ) { for( auto it = aPolySet.IterateWithHoles(); it; ++it ) { auto vertexIdx = it.GetIndex(); if( aPolySet.CVertex( vertexIdx ) == aPoint.GetPosition() ) return std::make_pair( true, vertexIdx ); } return std::make_pair( false, SHAPE_POLY_SET::VERTEX_INDEX() ); } bool POINT_EDITOR::removeCornerCondition( const SELECTION& ) { if( !m_editPoints || !m_editedPoint ) return false; EDA_ITEM* item = m_editPoints->GetParent(); if( !item || !( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T || ( ( item->Type() == PCB_MODULE_EDGE_T || item->Type() == PCB_LINE_T ) && static_cast( item )->GetShape() == S_POLYGON ) ) ) return false; SHAPE_POLY_SET *polyset; if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T ) polyset = static_cast( item )->Outline(); else polyset = &static_cast( item )->GetPolyShape(); auto vertex = findVertex( *polyset, *m_editedPoint ); if( !vertex.first ) return false; const auto& vertexIdx = vertex.second; // Check if there are enough vertices so one can be removed without // degenerating the polygon. // The first condition allows one to remove all corners from holes (when // there are only 2 vertices left, a hole is removed). if( vertexIdx.m_contour == 0 && polyset->Polygon( vertexIdx.m_polygon )[vertexIdx.m_contour].PointCount() <= 3 ) return false; // Remove corner does not work with lines if( dynamic_cast( m_editedPoint ) ) return false; return m_editedPoint != NULL; } int POINT_EDITOR::addCorner( const TOOL_EVENT& aEvent ) { if( !m_editPoints ) return 0; EDA_ITEM* item = m_editPoints->GetParent(); PCB_BASE_EDIT_FRAME* frame = getEditFrame(); const VECTOR2I& cursorPos = getViewControls()->GetCursorPosition(); // called without an active edited polygon if( !item || !canAddCorner( *item ) ) return 0; DRAWSEGMENT* graphicItem = dynamic_cast( item ); BOARD_COMMIT commit( frame ); if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T || ( graphicItem && graphicItem->GetShape() == S_POLYGON ) ) { unsigned int nearestIdx = 0; unsigned int nextNearestIdx = 0; unsigned int nearestDist = INT_MAX; unsigned int firstPointInContour = 0; SHAPE_POLY_SET* zoneOutline; if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T ) { ZONE_CONTAINER* zone = static_cast( item ); zoneOutline = zone->Outline(); zone->SetNeedRefill( true ); } else zoneOutline = &( graphicItem->GetPolyShape() ); commit.Modify( item ); // Search the best outline segment to add a new corner // and therefore break this segment into two segments // Object to iterate through the corners of the outlines (main contour and its holes) SHAPE_POLY_SET::ITERATOR iterator = zoneOutline->Iterate( 0, zoneOutline->OutlineCount()-1, /* IterateHoles */ true ); int curr_idx = 0; // Iterate through all the corners of the outlines and search the best segment for( ; iterator; iterator++, curr_idx++ ) { int jj = curr_idx+1; if( iterator.IsEndContour() ) { // We reach the last point of the current contour (main or hole) jj = firstPointInContour; firstPointInContour = curr_idx+1; // Prepare next contour analysis } SEG curr_segment( zoneOutline->CVertex( curr_idx ), zoneOutline->CVertex( jj ) ); unsigned int distance = curr_segment.Distance( cursorPos ); if( distance < nearestDist ) { nearestDist = distance; nearestIdx = curr_idx; nextNearestIdx = jj; } } // Find the point on the closest segment auto& sideOrigin = zoneOutline->CVertex( nearestIdx ); auto& sideEnd = zoneOutline->CVertex( nextNearestIdx ); SEG nearestSide( sideOrigin, sideEnd ); VECTOR2I nearestPoint = nearestSide.NearestPoint( cursorPos ); // Do not add points that have the same coordinates as ones that already belong to polygon // instead, add a point in the middle of the side if( nearestPoint == sideOrigin || nearestPoint == sideEnd ) nearestPoint = ( sideOrigin + sideEnd ) / 2; zoneOutline->InsertVertex( nextNearestIdx, nearestPoint ); // We re-hatch the filled zones but not polygons if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T ) static_cast( item )->Hatch(); commit.Push( _( "Add a zone corner" ) ); } else if( graphicItem && graphicItem->GetShape() == S_SEGMENT ) { commit.Modify( graphicItem ); SEG seg( graphicItem->GetStart(), graphicItem->GetEnd() ); VECTOR2I nearestPoint = seg.NearestPoint( cursorPos ); // Move the end of the line to the break point.. graphicItem->SetEnd( wxPoint( nearestPoint.x, nearestPoint.y ) ); if( graphicItem->Type() == PCB_MODULE_EDGE_T ) static_cast( graphicItem )->SetLocalCoord(); // and add another one starting from the break point DRAWSEGMENT* newSegment; if( item->Type() == PCB_MODULE_EDGE_T ) { EDGE_MODULE* edge = static_cast( graphicItem ); assert( edge->GetParent()->Type() == PCB_MODULE_T ); newSegment = new EDGE_MODULE( *edge ); } else { newSegment = new DRAWSEGMENT( *graphicItem ); } newSegment->ClearSelected(); newSegment->SetStart( wxPoint( nearestPoint.x, nearestPoint.y ) ); newSegment->SetEnd( wxPoint( seg.B.x, seg.B.y ) ); if( newSegment->Type() == PCB_MODULE_EDGE_T ) static_cast( newSegment )->SetLocalCoord(); commit.Add( newSegment ); commit.Push( _( "Split segment" ) ); } updatePoints(); return 0; } int POINT_EDITOR::removeCorner( const TOOL_EVENT& aEvent ) { if( !m_editPoints || !m_editedPoint ) return 0; EDA_ITEM* item = m_editPoints->GetParent(); if( !item ) return 0; SHAPE_POLY_SET* polygon = nullptr; if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T ) { auto zone = static_cast( item ); polygon = zone->Outline(); zone->SetNeedRefill( true ); } else if( (item->Type() == PCB_MODULE_EDGE_T ) || ( item->Type() == PCB_LINE_T ) ) { auto ds = static_cast( item ); if( ds->GetShape() == S_POLYGON ) polygon = &ds->GetPolyShape(); } if( !polygon ) return 0; PCB_BASE_FRAME* frame = getEditFrame(); BOARD_COMMIT commit( frame ); auto vertex = findVertex( *polygon, *m_editedPoint ); if( vertex.first ) { const auto& vertexIdx = vertex.second; auto& outline = polygon->Polygon( vertexIdx.m_polygon )[vertexIdx.m_contour]; if( outline.PointCount() > 3 ) { // the usual case: remove just the corner when there are >3 vertices commit.Modify( item ); polygon->RemoveVertex( vertexIdx ); validatePolygon( *polygon ); } else { // either remove a hole or the polygon when there are <= 3 corners if( vertexIdx.m_contour > 0 ) { // remove hole commit.Modify( item ); polygon->RemoveContour( vertexIdx.m_contour ); } else { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); commit.Remove( item ); } } setEditedPoint( nullptr ); commit.Push( _( "Remove a zone/polygon corner" ) ); // Refresh zone hatching if( item->Type() == PCB_ZONE_AREA_T || item->Type() == PCB_MODULE_ZONE_AREA_T ) static_cast( item )->Hatch(); updatePoints(); } return 0; } int POINT_EDITOR::modifiedSelection( const TOOL_EVENT& aEvent ) { updatePoints(); return 0; } void POINT_EDITOR::setTransitions() { Go( &POINT_EDITOR::OnSelectionChange, ACTIONS::activatePointEditor.MakeEvent() ); Go( &POINT_EDITOR::addCorner, PCB_ACTIONS::pointEditorAddCorner.MakeEvent() ); Go( &POINT_EDITOR::removeCorner, PCB_ACTIONS::pointEditorRemoveCorner.MakeEvent() ); Go( &POINT_EDITOR::modifiedSelection, EVENTS::SelectedItemsModified ); Go( &POINT_EDITOR::OnSelectionChange, EVENTS::SelectedEvent ); Go( &POINT_EDITOR::OnSelectionChange, EVENTS::UnselectedEvent ); }