/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 2023 CERN * Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file create_layer_items.cpp * @brief This file implements the creation of the pcb board. * * It is based on the function found in the files: * board_items_to_polygon_shape_transform.cpp * board_items_to_polygon_shape_transform.cpp */ #include "board_adapter.h" #include "../3d_rendering/raytracing/shapes2D/filled_circle_2d.h" #include "raytracing/shapes2D/triangle_2d.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef PRINT_STATISTICS_3D_VIEWER #include #endif /* * This is used to draw pad outlines on silk layers. */ void buildPadOutlineAsPolygon( const PAD* aPad, SHAPE_POLY_SET& aBuffer, int aWidth, int aMaxError, ERROR_LOC aErrorLoc ) { if( aPad->GetShape() == PAD_SHAPE::CIRCLE ) // Draw a ring { TransformRingToPolygon( aBuffer, aPad->ShapePos(), aPad->GetSize().x / 2, aWidth, aMaxError, aErrorLoc ); } else { // For other shapes, add outlines as thick segments in polygon buffer const SHAPE_LINE_CHAIN& path = aPad->GetEffectivePolygon( ERROR_INSIDE )->COutline( 0 ); for( int ii = 0; ii < path.PointCount(); ++ii ) { const VECTOR2I& a = path.CPoint( ii ); const VECTOR2I& b = path.CPoint( ii + 1 ); TransformOvalToPolygon( aBuffer, a, b, aWidth, aMaxError, aErrorLoc ); } } } void transformFPShapesToPolySet( const FOOTPRINT* aFootprint, PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aBuffer, int aMaxError, ERROR_LOC aErrorLoc ) { for( BOARD_ITEM* item : aFootprint->GraphicalItems() ) { if( item->Type() == PCB_SHAPE_T || BaseType( item->Type() ) == PCB_DIMENSION_T ) { if( item->GetLayer() == aLayer ) item->TransformShapeToPolygon( aBuffer, aLayer, 0, aMaxError, aErrorLoc ); } } } void BOARD_ADAPTER::destroyLayers() { #define DELETE_AND_FREE( ptr ) \ { \ delete ptr; \ ptr = nullptr; \ } \ #define DELETE_AND_FREE_MAP( map ) \ { \ for( auto& [ layer, poly ] : map ) \ delete poly; \ \ map.clear(); \ } DELETE_AND_FREE_MAP( m_layers_poly ); DELETE_AND_FREE( m_frontPlatedPadAndGraphicPolys ) DELETE_AND_FREE( m_backPlatedPadAndGraphicPolys ) DELETE_AND_FREE( m_frontPlatedCopperPolys ) DELETE_AND_FREE( m_backPlatedCopperPolys ) DELETE_AND_FREE_MAP( m_layerHoleOdPolys ) DELETE_AND_FREE_MAP( m_layerHoleIdPolys ) m_NPTH_ODPolys.RemoveAllContours(); m_TH_ODPolys.RemoveAllContours(); m_viaTH_ODPolys.RemoveAllContours(); m_viaAnnuliPolys.RemoveAllContours(); DELETE_AND_FREE_MAP( m_layerMap ) DELETE_AND_FREE_MAP( m_layerHoleMap ) DELETE_AND_FREE( m_platedPadsFront ) DELETE_AND_FREE( m_platedPadsBack ) DELETE_AND_FREE( m_offboardPadsFront ) DELETE_AND_FREE( m_offboardPadsBack ) m_TH_ODs.Clear(); m_TH_IDs.Clear(); m_viaAnnuli.Clear(); m_viaTH_ODs.Clear(); } void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter ) { destroyLayers(); // Build Copper layers // Based on: // https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L692 #ifdef PRINT_STATISTICS_3D_VIEWER int64_t stats_startCopperLayersTime = GetRunningMicroSecs(); int64_t start_Time = stats_startCopperLayersTime; #endif PCB_LAYER_ID cu_seq[MAX_CU_LAYERS]; LSET cu_set = LSET::AllCuMask( m_copperLayersCount ); EDA_3D_VIEWER_SETTINGS::RENDER_SETTINGS& cfg = m_Cfg->m_Render; std::bitset visibilityFlags = GetVisibleLayers(); m_trackCount = 0; m_averageTrackWidth = 0; m_viaCount = 0; m_averageViaHoleDiameter = 0; m_holeCount = 0; m_averageHoleDiameter = 0; if( !m_board ) return; // Prepare track list, convert in a vector. Calc statistic for the holes std::vector trackList; trackList.clear(); trackList.reserve( m_board->Tracks().size() ); int maxError = m_board->GetDesignSettings().m_MaxError; for( PCB_TRACK* track : m_board->Tracks() ) { if( !Is3dLayerEnabled( track->GetLayer(), visibilityFlags ) ) // Skip non enabled layers continue; // Note: a PCB_TRACK holds normal segment tracks and also vias circles (that have also // drill values) trackList.push_back( track ); if( track->Type() == PCB_VIA_T ) { const PCB_VIA *via = static_cast< const PCB_VIA*>( track ); m_viaCount++; m_averageViaHoleDiameter += static_cast( via->GetDrillValue() * m_biuTo3Dunits ); } else { m_trackCount++; } m_averageTrackWidth += static_cast( track->GetWidth() * m_biuTo3Dunits ); } if( m_trackCount ) m_averageTrackWidth /= (float)m_trackCount; if( m_viaCount ) m_averageViaHoleDiameter /= (float)m_viaCount; // Prepare copper layers index and containers std::vector layer_ids; layer_ids.clear(); layer_ids.reserve( m_copperLayersCount ); for( unsigned i = 0; i < arrayDim( cu_seq ); ++i ) cu_seq[i] = ToLAYER_ID( B_Cu - i ); for( LSEQ cu = cu_set.Seq( cu_seq, arrayDim( cu_seq ) ); cu; ++cu ) { const PCB_LAYER_ID layer = *cu; if( !Is3dLayerEnabled( layer, visibilityFlags ) ) // Skip non enabled layers continue; layer_ids.push_back( layer ); BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D; m_layerMap[layer] = layerContainer; if( cfg.opengl_copper_thickness && cfg.engine == RENDER_ENGINE::OPENGL ) { SHAPE_POLY_SET* layerPoly = new SHAPE_POLY_SET; m_layers_poly[layer] = layerPoly; } } if( cfg.differentiate_plated_copper ) { m_frontPlatedPadAndGraphicPolys = new SHAPE_POLY_SET; m_backPlatedPadAndGraphicPolys = new SHAPE_POLY_SET; m_frontPlatedCopperPolys = new SHAPE_POLY_SET; m_backPlatedCopperPolys = new SHAPE_POLY_SET; m_platedPadsFront = new BVH_CONTAINER_2D; m_platedPadsBack = new BVH_CONTAINER_2D; } if( cfg.show_off_board_silk ) { m_offboardPadsFront = new BVH_CONTAINER_2D; m_offboardPadsBack = new BVH_CONTAINER_2D; } if( aStatusReporter ) aStatusReporter->Report( _( "Create tracks and vias" ) ); // Create tracks as objects and add it to container for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() ); BVH_CONTAINER_2D *layerContainer = m_layerMap[layer]; for( const PCB_TRACK* track : trackList ) { // NOTE: Vias can be on multiple layers if( !track->IsOnLayer( layer ) ) continue; // Skip vias annulus when not flashed on this layer if( track->Type() == PCB_VIA_T && !static_cast( track )->FlashLayer( layer ) ) { continue; } // Add object item to layer container createTrack( track, layerContainer ); } } // Create VIAS and THTs objects and add it to holes containers for( PCB_LAYER_ID layer : layer_ids ) { // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const PCB_TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( layer ) ) continue; // ADD VIAS and THT if( track->Type() == PCB_VIA_T ) { const PCB_VIA* via = static_cast( track ); const VIATYPE viatype = via->GetViaType(); const double holediameter = via->GetDrillValue() * BiuTo3dUnits(); const double viasize = via->GetWidth() * BiuTo3dUnits(); const double plating = GetHolePlatingThickness() * BiuTo3dUnits(); // holes and layer copper extend half info cylinder wall to hide transition const float thickness = static_cast( plating / 2.0f ); const float hole_inner_radius = static_cast( holediameter / 2.0f ); const float ring_radius = static_cast( viasize / 2.0f ); const SFVEC2F via_center( via->GetStart().x * m_biuTo3Dunits, -via->GetStart().y * m_biuTo3Dunits ); if( viatype != VIATYPE::THROUGH ) { // Add hole objects BVH_CONTAINER_2D *layerHoleContainer = nullptr; // Check if the layer is already created if( m_layerHoleMap.find( layer ) == m_layerHoleMap.end() ) { // not found, create a new container layerHoleContainer = new BVH_CONTAINER_2D; m_layerHoleMap[layer] = layerHoleContainer; } else { // found layerHoleContainer = m_layerHoleMap[layer]; } // Add a hole for this layer layerHoleContainer->Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius + thickness, *track ) ); } else if( layer == layer_ids[0] ) // it only adds once the THT holes { // Add through hole object m_TH_ODs.Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius + thickness, *track ) ); m_viaTH_ODs.Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius + thickness, *track ) ); if( cfg.clip_silk_on_via_annuli && ring_radius > 0.0 ) m_viaAnnuli.Add( new FILLED_CIRCLE_2D( via_center, ring_radius, *track ) ); if( hole_inner_radius > 0.0 ) m_TH_IDs.Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius, *track ) ); } } if( cfg.differentiate_plated_copper && layer == F_Cu ) { track->TransformShapeToPolygon( *m_frontPlatedCopperPolys, F_Cu, 0, maxError, ERROR_INSIDE ); } else if( cfg.differentiate_plated_copper && layer == B_Cu ) { track->TransformShapeToPolygon( *m_backPlatedCopperPolys, B_Cu, 0, maxError, ERROR_INSIDE ); } } } // Create VIAS and THTs objects and add it to holes containers for( PCB_LAYER_ID layer : layer_ids ) { // ADD TRACKS const unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const PCB_TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( layer ) ) continue; // ADD VIAS and THT if( track->Type() == PCB_VIA_T ) { const PCB_VIA* via = static_cast( track ); const VIATYPE viatype = via->GetViaType(); if( viatype != VIATYPE::THROUGH ) { // Add PCB_VIA hole contours // Add outer holes of VIAs SHAPE_POLY_SET *layerOuterHolesPoly = nullptr; SHAPE_POLY_SET *layerInnerHolesPoly = nullptr; // Check if the layer is already created if( m_layerHoleOdPolys.find( layer ) == m_layerHoleOdPolys.end() ) { // not found, create a new container layerOuterHolesPoly = new SHAPE_POLY_SET; m_layerHoleOdPolys[layer] = layerOuterHolesPoly; wxASSERT( m_layerHoleIdPolys.find( layer ) == m_layerHoleIdPolys.end() ); layerInnerHolesPoly = new SHAPE_POLY_SET; m_layerHoleIdPolys[layer] = layerInnerHolesPoly; } else { // found layerOuterHolesPoly = m_layerHoleOdPolys[layer]; wxASSERT( m_layerHoleIdPolys.find( layer ) != m_layerHoleIdPolys.end() ); layerInnerHolesPoly = m_layerHoleIdPolys[layer]; } const int holediameter = via->GetDrillValue(); const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness(); TransformCircleToPolygon( *layerOuterHolesPoly, via->GetStart(), hole_outer_radius, maxError, ERROR_INSIDE ); TransformCircleToPolygon( *layerInnerHolesPoly, via->GetStart(), holediameter / 2, maxError, ERROR_INSIDE ); } else if( layer == layer_ids[0] ) // it only adds once the THT holes { const int holediameter = via->GetDrillValue(); const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness(); const int hole_outer_ring_radius = KiROUND( via->GetWidth() / 2.0 ); // Add through hole contours TransformCircleToPolygon( m_TH_ODPolys, via->GetStart(), hole_outer_radius, maxError, ERROR_INSIDE ); // Add same thing for vias only TransformCircleToPolygon( m_viaTH_ODPolys, via->GetStart(), hole_outer_radius, maxError, ERROR_INSIDE ); if( cfg.clip_silk_on_via_annuli ) { TransformCircleToPolygon( m_viaAnnuliPolys, via->GetStart(), hole_outer_ring_radius, maxError, ERROR_INSIDE ); } } } } } // Creates vertical outline contours of the tracks and add it to the poly of the layer if( cfg.opengl_copper_thickness && cfg.engine == RENDER_ENGINE::OPENGL ) { for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[layer]; // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const PCB_TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( layer ) ) continue; // Skip vias annulus when not flashed on this layer if( track->Type() == PCB_VIA_T && !static_cast( track )->FlashLayer( layer ) ) { continue; } // Add the track/via contour track->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); } } } // Add holes of footprints for( FOOTPRINT* footprint : m_board->Footprints() ) { for( PAD* pad : footprint->Pads() ) { const VECTOR2I padHole = pad->GetDrillSize(); if( !padHole.x ) // Not drilled pad like SMD pad continue; // The hole in the body is inflated by copper thickness, if not plated, no copper int inflate = 0; if( pad->GetAttribute () != PAD_ATTRIB::NPTH ) inflate = KiROUND( GetHolePlatingThickness() / 2.0 ); m_holeCount++; double holeDiameter = ( pad->GetDrillSize().x + pad->GetDrillSize().y ) / 2.0; m_averageHoleDiameter += static_cast( holeDiameter * m_biuTo3Dunits ); createPadWithHole( pad, &m_TH_ODs, inflate ); if( cfg.clip_silk_on_via_annuli ) createPadWithHole( pad, &m_viaAnnuli, inflate ); createPadWithHole( pad, &m_TH_IDs, 0 ); } } if( m_holeCount ) m_averageHoleDiameter /= (float)m_holeCount; // Add contours of the pad holes (pads can be Circle or Segment holes) for( FOOTPRINT* footprint : m_board->Footprints() ) { for( PAD* pad : footprint->Pads() ) { const VECTOR2I padHole = pad->GetDrillSize(); if( !padHole.x ) // Not drilled pad like SMD pad continue; // The hole in the body is inflated by copper thickness. const int inflate = GetHolePlatingThickness(); if( pad->GetAttribute () != PAD_ATTRIB::NPTH ) { if( cfg.clip_silk_on_via_annuli ) pad->TransformHoleToPolygon( m_viaAnnuliPolys, inflate, maxError, ERROR_INSIDE ); pad->TransformHoleToPolygon( m_TH_ODPolys, inflate, maxError, ERROR_INSIDE ); } else { // If not plated, no copper. if( cfg.clip_silk_on_via_annuli ) pad->TransformHoleToPolygon( m_viaAnnuliPolys, 0, maxError, ERROR_INSIDE ); pad->TransformHoleToPolygon( m_NPTH_ODPolys, 0, maxError, ERROR_INSIDE ); } } } // Add footprints PADs objects to containers for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() ); BVH_CONTAINER_2D *layerContainer = m_layerMap[layer]; // ADD PADS for( FOOTPRINT* footprint : m_board->Footprints() ) { addPads( footprint, layerContainer, layer, cfg.differentiate_plated_copper, false ); // Micro-wave footprints may have items on copper layers addFootprintShapes( footprint, layerContainer, layer, visibilityFlags ); } } // Add footprints PADs poly contours (vertical outlines) if( cfg.opengl_copper_thickness && cfg.engine == RENDER_ENGINE::OPENGL ) { for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[layer]; // Add pads to polygon list for( FOOTPRINT* footprint : m_board->Footprints() ) { // Note: NPTH pads are not drawn on copper layers when the pad has same shape as // its hole footprint->TransformPadsToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE, true, cfg.differentiate_plated_copper, false ); transformFPShapesToPolySet( footprint, layer, *layerPoly, maxError, ERROR_INSIDE ); } } if( cfg.differentiate_plated_copper ) { // ADD PLATED PADS contours for( FOOTPRINT* footprint : m_board->Footprints() ) { footprint->TransformPadsToPolySet( *m_frontPlatedPadAndGraphicPolys, F_Cu, 0, maxError, ERROR_INSIDE, true, false, true ); footprint->TransformPadsToPolySet( *m_backPlatedPadAndGraphicPolys, B_Cu, 0, maxError, ERROR_INSIDE, true, false, true ); } } } // Add graphic item on copper layers to object containers for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() ); BVH_CONTAINER_2D *layerContainer = m_layerMap[layer]; // Add graphic items on copper layers (texts and other graphics) for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: addShape( static_cast( item ), layerContainer, item ); break; case PCB_TEXT_T: addText( static_cast( item ), layerContainer, item ); break; case PCB_TEXTBOX_T: addShape( static_cast( item ), layerContainer, item ); break; case PCB_TABLE_T: addTable( static_cast( item ), layerContainer, item ); break; case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_LEADER_T: addShape( static_cast( item ), layerContainer, item ); break; default: wxLogTrace( m_logTrace, wxT( "createLayers: item type: %d not implemented" ), item->Type() ); break; } // add also this shape to the plated copper polygon list if required if( cfg.differentiate_plated_copper ) { if( layer == F_Cu ) item->TransformShapeToPolygon( *m_frontPlatedCopperPolys, F_Cu, 0, maxError, ERROR_INSIDE ); else if( layer == B_Cu ) item->TransformShapeToPolygon( *m_backPlatedCopperPolys, B_Cu, 0, maxError, ERROR_INSIDE ); } } } // Add graphic item on copper layers to poly contours (vertical outlines) if( cfg.opengl_copper_thickness && cfg.engine == RENDER_ENGINE::OPENGL ) { for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[layer]; // Add graphic items on copper layers (texts and other ) for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: item->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); break; case PCB_TEXT_T: { PCB_TEXT* text = static_cast( item ); text->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } case PCB_TEXTBOX_T: { PCB_TEXTBOX* textbox = static_cast( item ); textbox->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } case PCB_TABLE_T: // JEY TODO: tables break; default: wxLogTrace( m_logTrace, wxT( "createLayers: item type: %d not implemented" ), item->Type() ); break; } } } } if( cfg.show_zones ) { if( aStatusReporter ) aStatusReporter->Report( _( "Create zones" ) ); std::vector> zones; std::unordered_map> layer_lock; for( ZONE* zone : m_board->Zones() ) { for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() ) { zones.emplace_back( std::make_pair( zone, layer ) ); layer_lock.emplace( layer, std::make_unique() ); if( cfg.differentiate_plated_copper && layer == F_Cu ) { zone->TransformShapeToPolygon( *m_frontPlatedCopperPolys, F_Cu, 0, maxError, ERROR_INSIDE ); } else if( cfg.differentiate_plated_copper && layer == B_Cu ) { zone->TransformShapeToPolygon( *m_backPlatedCopperPolys, B_Cu, 0, maxError, ERROR_INSIDE ); } } } // Add zones objects std::atomic nextZone( 0 ); std::atomic threadsFinished( 0 ); size_t parallelThreadCount = std::min( zones.size(), std::max( std::thread::hardware_concurrency(), 2 ) ); for( size_t ii = 0; ii < parallelThreadCount; ++ii ) { std::thread t = std::thread( [&]() { for( size_t areaId = nextZone.fetch_add( 1 ); areaId < zones.size(); areaId = nextZone.fetch_add( 1 ) ) { ZONE* zone = zones[areaId].first; if( zone == nullptr ) break; PCB_LAYER_ID layer = zones[areaId].second; auto layerContainer = m_layerMap.find( layer ); auto layerPolyContainer = m_layers_poly.find( layer ); if( layerContainer != m_layerMap.end() ) addSolidAreasShapes( zone, layerContainer->second, layer ); if( cfg.opengl_copper_thickness && cfg.engine == RENDER_ENGINE::OPENGL && layerPolyContainer != m_layers_poly.end() ) { auto mut_it = layer_lock.find( layer ); std::lock_guard< std::mutex > lock( *( mut_it->second ) ); zone->TransformSolidAreasShapesToPolygon( layer, *layerPolyContainer->second ); } } threadsFinished++; } ); t.detach(); } while( threadsFinished < parallelThreadCount ) std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) ); } // End Build Copper layers // This will make a union of all added contours m_TH_ODPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); m_NPTH_ODPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); m_viaTH_ODPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); m_viaAnnuliPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); // Build Tech layers // Based on: // https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L1059 if( aStatusReporter ) aStatusReporter->Report( _( "Build Tech layers" ) ); // draw graphic items, on technical layers static const PCB_LAYER_ID techLayerList[] = { B_Adhes, F_Adhes, B_Paste, F_Paste, B_SilkS, F_SilkS, B_Mask, F_Mask, // Aux Layers Dwgs_User, Cmts_User, Eco1_User, Eco2_User }; std::bitset enabledFlags = visibilityFlags; if( cfg.subtract_mask_from_silk || cfg.differentiate_plated_copper ) { enabledFlags.set( LAYER_3D_SOLDERMASK_TOP ); enabledFlags.set( LAYER_3D_SOLDERMASK_BOTTOM ); } for( PCB_LAYER_ID layer : LSET::AllNonCuMask().Seq( techLayerList, arrayDim( techLayerList ) ) ) { if( aStatusReporter ) aStatusReporter->Report( wxString::Format( _( "Build Tech layer %d" ), (int) layer ) ); if( !Is3dLayerEnabled( layer, enabledFlags ) ) continue; BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D; m_layerMap[layer] = layerContainer; SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET; m_layers_poly[layer] = layerPoly; if( Is3dLayerEnabled( layer, visibilityFlags ) ) { // Add drawing objects for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: addShape( static_cast( item ), layerContainer, item ); break; case PCB_TEXT_T: addText( static_cast( item ), layerContainer, item ); break; case PCB_TEXTBOX_T: addShape( static_cast( item ), layerContainer, item ); break; case PCB_TABLE_T: // JEY TODO: tables break; case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_LEADER_T: addShape( static_cast( item ), layerContainer, item ); break; default: break; } } // Add via tech layers if( ( layer == F_Mask || layer == B_Mask ) ) { int maskExpansion = GetBoard()->GetDesignSettings().m_SolderMaskExpansion; for( PCB_TRACK* track : m_board->Tracks() ) { if( track->Type() == PCB_VIA_T && static_cast( track )->FlashLayer( layer ) && !static_cast( track )->IsTented( layer ) ) { createViaWithMargin( track, layerContainer, maskExpansion ); } } } // Add footprints tech layers - objects for( FOOTPRINT* footprint : m_board->Footprints() ) { if( layer == F_SilkS || layer == B_SilkS ) { int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ]; for( PAD* pad : footprint->Pads() ) { if( !pad->IsOnLayer( layer ) ) continue; buildPadOutlineAsSegments( pad, layerContainer, linewidth ); } } else { addPads( footprint, layerContainer, layer, false, false ); } addFootprintShapes( footprint, layerContainer, layer, visibilityFlags ); } // Draw non copper zones if( cfg.show_zones ) { for( ZONE* zone : m_board->Zones() ) { if( zone->IsOnLayer( layer ) ) addSolidAreasShapes( zone, layerContainer, layer ); } } } // Add item contours. We need these if we're building vertical walls or if this is a // mask layer and we're differentiating copper from plated copper. if( ( cfg.engine == RENDER_ENGINE::OPENGL && cfg.opengl_copper_thickness ) || ( cfg.differentiate_plated_copper && ( layer == F_Mask || layer == B_Mask ) ) ) { // DRAWINGS for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: item->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); break; case PCB_TEXT_T: { PCB_TEXT* text = static_cast( item ); text->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } case PCB_TEXTBOX_T: { PCB_TEXTBOX* textbox = static_cast( item ); textbox->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } case PCB_TABLE_T: // JEY TODO: tables break; default: break; } } // NON-TENTED VIAS if( ( layer == F_Mask || layer == B_Mask ) ) { int maskExpansion = GetBoard()->GetDesignSettings().m_SolderMaskExpansion; for( PCB_TRACK* track : m_board->Tracks() ) { if( track->Type() == PCB_VIA_T && static_cast( track )->FlashLayer( layer ) && !static_cast( track )->IsTented( layer ) ) { track->TransformShapeToPolygon( *layerPoly, layer, maskExpansion, maxError, ERROR_INSIDE ); } } } // FOOTPRINT CHILDREN for( FOOTPRINT* footprint : m_board->Footprints() ) { if( layer == F_SilkS || layer == B_SilkS ) { int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ]; for( PAD* pad : footprint->Pads() ) { if( pad->IsOnLayer( layer ) ) { buildPadOutlineAsPolygon( pad, *layerPoly, linewidth, maxError, ERROR_INSIDE ); } } } else { footprint->TransformPadsToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); } // On tech layers, use a poor circle approximation, only for texts (stroke font) footprint->TransformFPTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); // Add the remaining things with dynamic seg count for circles transformFPShapesToPolySet( footprint, layer, *layerPoly, maxError, ERROR_INSIDE ); } if( cfg.show_zones || layer == F_Mask || layer == B_Mask ) { for( ZONE* zone : m_board->Zones() ) { if( zone->IsOnLayer( layer ) ) zone->TransformSolidAreasShapesToPolygon( layer, *layerPoly ); } } // This will make a union of all added contours layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST ); } } // End Build Tech layers // If we're rendering off-board silk, also render pads of footprints which are entirely // outside the board outline. This makes off-board footprints more visually recognizable. if( cfg.show_off_board_silk ) { BOX2I boardBBox = m_board_poly.BBox(); for( FOOTPRINT* footprint : m_board->Footprints() ) { if( !footprint->GetBoundingBox().Intersects( boardBBox ) ) { if( footprint->IsFlipped() ) addPads( footprint, m_offboardPadsBack, B_Cu, false, false ); else addPads( footprint, m_offboardPadsFront, F_Cu, false, false ); } } m_offboardPadsFront->BuildBVH(); m_offboardPadsBack->BuildBVH(); } // Simplify layer polygons if( aStatusReporter ) aStatusReporter->Report( _( "Simplifying copper layer polygons" ) ); if( cfg.differentiate_plated_copper ) { if( aStatusReporter ) aStatusReporter->Report( _( "Calculating plated copper" ) ); // TRIM PLATED COPPER TO SOLDERMASK if( m_layers_poly.find( F_Mask ) != m_layers_poly.end() ) { m_frontPlatedCopperPolys->BooleanIntersection( *m_layers_poly.at( F_Mask ), SHAPE_POLY_SET::PM_FAST ); } if( m_layers_poly.find( B_Mask ) != m_layers_poly.end() ) { m_backPlatedCopperPolys->BooleanIntersection( *m_layers_poly.at( B_Mask ), SHAPE_POLY_SET::PM_FAST ); } // Subtract plated copper from unplated copper bool hasF_Cu = false; bool hasB_Cu = false; if( m_layers_poly.find( F_Cu ) != m_layers_poly.end() ) { m_layers_poly[F_Cu]->BooleanSubtract( *m_frontPlatedPadAndGraphicPolys, SHAPE_POLY_SET::PM_FAST ); m_layers_poly[F_Cu]->BooleanSubtract( *m_frontPlatedCopperPolys, SHAPE_POLY_SET::PM_FAST ); hasF_Cu = true; } if( m_layers_poly.find( B_Cu ) != m_layers_poly.end() ) { m_layers_poly[B_Cu]->BooleanSubtract( *m_backPlatedPadAndGraphicPolys, SHAPE_POLY_SET::PM_FAST ); m_layers_poly[B_Cu]->BooleanSubtract( *m_backPlatedCopperPolys, SHAPE_POLY_SET::PM_FAST ); hasB_Cu = true; } // Add plated graphic items to build vertical walls if( hasF_Cu && m_frontPlatedCopperPolys->OutlineCount() ) m_frontPlatedPadAndGraphicPolys->Append( *m_frontPlatedCopperPolys ); if( hasB_Cu && m_backPlatedCopperPolys->OutlineCount() ) m_backPlatedPadAndGraphicPolys->Append( *m_backPlatedCopperPolys ); m_frontPlatedPadAndGraphicPolys->Simplify( SHAPE_POLY_SET::PM_FAST ); m_backPlatedPadAndGraphicPolys->Simplify( SHAPE_POLY_SET::PM_FAST ); m_frontPlatedCopperPolys->Simplify( SHAPE_POLY_SET::PM_FAST ); m_backPlatedCopperPolys->Simplify( SHAPE_POLY_SET::PM_FAST ); // ADD PLATED PADS for( FOOTPRINT* footprint : m_board->Footprints() ) { addPads( footprint, m_platedPadsFront, F_Cu, false, true ); addPads( footprint, m_platedPadsBack, B_Cu, false, true ); } // ADD PLATED COPPER ConvertPolygonToTriangles( *m_frontPlatedCopperPolys, *m_platedPadsFront, m_biuTo3Dunits, *m_board->GetItem( niluuid ) ); ConvertPolygonToTriangles( *m_backPlatedCopperPolys, *m_platedPadsBack, m_biuTo3Dunits, *m_board->GetItem( niluuid ) ); m_platedPadsFront->BuildBVH(); m_platedPadsBack->BuildBVH(); } if( cfg.opengl_copper_thickness && cfg.engine == RENDER_ENGINE::OPENGL ) { std::vector &selected_layer_id = layer_ids; std::vector layer_id_without_F_and_B; if( cfg.differentiate_plated_copper ) { layer_id_without_F_and_B.clear(); layer_id_without_F_and_B.reserve( layer_ids.size() ); for( PCB_LAYER_ID layer: layer_ids ) { if( layer != F_Cu && layer != B_Cu ) layer_id_without_F_and_B.push_back( layer ); } selected_layer_id = layer_id_without_F_and_B; } if( selected_layer_id.size() > 0 ) { if( aStatusReporter ) { aStatusReporter->Report( wxString::Format( _( "Simplifying %d copper layers" ), (int) selected_layer_id.size() ) ); } std::atomic nextItem( 0 ); std::atomic threadsFinished( 0 ); size_t parallelThreadCount = std::min( std::max( std::thread::hardware_concurrency(), 2 ), selected_layer_id.size() ); for( size_t ii = 0; ii < parallelThreadCount; ++ii ) { std::thread t = std::thread( [&nextItem, &threadsFinished, &selected_layer_id, this]() { for( size_t i = nextItem.fetch_add( 1 ); i < selected_layer_id.size(); i = nextItem.fetch_add( 1 ) ) { auto layerPoly = m_layers_poly.find( selected_layer_id[i] ); if( layerPoly != m_layers_poly.end() ) { // This will make a union of all added contours layerPoly->second->ClearArcs(); layerPoly->second->Simplify( SHAPE_POLY_SET::PM_FAST ); } } threadsFinished++; } ); t.detach(); } while( threadsFinished < parallelThreadCount ) std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) ); } } // Simplify holes polygon contours if( aStatusReporter ) aStatusReporter->Report( _( "Simplify holes contours" ) ); for( PCB_LAYER_ID layer : layer_ids ) { if( m_layerHoleOdPolys.find( layer ) != m_layerHoleOdPolys.end() ) { // found SHAPE_POLY_SET *polyLayer = m_layerHoleOdPolys[layer]; polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST ); wxASSERT( m_layerHoleIdPolys.find( layer ) != m_layerHoleIdPolys.end() ); polyLayer = m_layerHoleIdPolys[layer]; polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST ); } } // Build BVH (Bounding volume hierarchy) for holes and vias if( aStatusReporter ) aStatusReporter->Report( _( "Build BVH for holes and vias" ) ); m_TH_IDs.BuildBVH(); m_TH_ODs.BuildBVH(); m_viaAnnuli.BuildBVH(); if( !m_layerHoleMap.empty() ) { for( std::pair& hole : m_layerHoleMap ) hole.second->BuildBVH(); } // We only need the Solder mask to initialize the BVH // because..? if( m_layerMap[B_Mask] ) m_layerMap[B_Mask]->BuildBVH(); if( m_layerMap[F_Mask] ) m_layerMap[F_Mask]->BuildBVH(); }