/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008-2015 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2008 Wayne Stambaugh * Copyright (C) 2004-2020 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef EDA_ITEM_H #define EDA_ITEM_H #include #include #include #include #include enum class SEARCH_RESULT { QUIT, CONTINUE }; /** * Additional flag values wxFindReplaceData::m_Flags */ enum FIND_REPLACE_FLAGS { // The last wxFindReplaceFlag enum is wxFR_MATCHCASE = 0x4. FR_CURRENT_SHEET_ONLY = wxFR_MATCHCASE << 1, // Search the current sheet only. FR_SEARCH_ALL_FIELDS = wxFR_MATCHCASE << 2, // Search hidden fields too. FR_SEARCH_ALL_PINS = wxFR_MATCHCASE << 3, // Search pin name and number. FR_MATCH_WILDCARD = wxFR_MATCHCASE << 4, // Use simple wild card matching (* & ?). FR_SEARCH_WRAP = wxFR_MATCHCASE << 5, // Wrap around the start or end of search. FR_SEARCH_REPLACE = wxFR_MATCHCASE << 7, // Search for a item that has replaceable text. FR_REPLACE_ITEM_FOUND = wxFR_MATCHCASE << 8, // Indicates an item with replaceable text has // been found. FR_REPLACE_REFERENCES = wxFR_MATCHCASE << 9 // Don't replace in references. }; class wxFindReplaceData; class EDA_ITEM; class EDA_DRAW_FRAME; class EDA_RECT; class MSG_PANEL_ITEM; /** * Typedef INSPECTOR * is used to inspect and possibly collect the * (search) results of iterating over a list or tree of KICAD_T objects. * Provide an implementation as needed to inspect EDA_ITEMs visited via * EDA_ITEM::Visit() and EDA_ITEM::IterateForward(). *

* FYI the std::function may hold a lambda, std::bind, pointer to func, or * ptr to member function, per modern C++. It is used primarily for searching, * but not limited to that. It can also collect or modify the scanned objects. * 'Capturing' lambdas are particularly convenient because they can use context * and this often means @a aTestData is not used. * * @param aItem An EDA_ITEM to examine. * @param aTestData is arbitrary data needed by the inspector to determine * if the EDA_ITEM under test meets its match criteria, and is often NULL * with the advent of capturing lambdas. * @return A #SEARCH_RESULT type #SEARCH_QUIT if the iterator function is to * stop the scan, else #SEARCH_CONTINUE; */ typedef std::function< SEARCH_RESULT ( EDA_ITEM* aItem, void* aTestData ) > INSPECTOR_FUNC; typedef const INSPECTOR_FUNC& INSPECTOR; /// std::function passed to nested users by ref, avoids copying std::function // These define are used for the .m_Flags and .m_UndoRedoStatus member of the // class EDA_ITEM // // NB: DO NOT ADD FLAGS ANYWHERE BUT AT THE END: THE FLAG-SET IS STORED AS AN INTEGER IN FILES. // #define IS_CHANGED (1 << 0) ///< Item was edited, and modified #define IS_LINKED (1 << 1) ///< Used in calculation to mark linked items (temporary use) #define IN_EDIT (1 << 2) ///< Item currently edited #define IS_MOVED (1 << 3) ///< Item being moved #define IS_NEW (1 << 4) ///< New item, just created #define IS_RESIZED (1 << 5) ///< Item being resized #define IS_DRAGGED (1 << 6) ///< Item being dragged #define IS_DELETED (1 << 7) #define IS_WIRE_IMAGE (1 << 8) ///< Item to be drawn as wireframe while editing #define STARTPOINT (1 << 9) ///< When a line is selected, these flags indicate which #define ENDPOINT (1 << 10) ///< ends. (Used to support dragging.) #define SELECTED (1 << 11) #define TEMP_SELECTED (1 << 12) ///< flag indicating that the structure has already selected #define STRUCT_DELETED (1 << 13) ///< flag indication structures to be erased #define CANDIDATE (1 << 14) ///< flag indicating that the structure is connected #define SKIP_STRUCT (1 << 15) ///< flag indicating that the structure should be ignored #define DO_NOT_DRAW (1 << 16) ///< Used to disable draw function #define IS_PASTED (1 << 17) ///< Modifier on IS_NEW which indicates it came from clipboard #define TRACK_LOCKED (1 << 18) ///< Pcbnew: track locked: protected from global deletion #define TRACK_AR (1 << 19) ///< Pcbnew: autorouted track #define OBSOLETE_1 (1 << 20) ///< Not presently used #define OBSOLETE_2 (1 << 21) ///< Not presently used #define BEGIN_ONPAD (1 << 22) ///< Pcbnew: flag set for track segment starting on a pad #define END_ONPAD (1 << 23) ///< Pcbnew: flag set for track segment ending on a pad #define HOLE_PROXY (1 << 24) ///< Indicates the BOARD_ITEM is a proxy for its hole #define IS_ROLLOVER (1 << 25) ///< Rollover active. Used for hyperlink highlighting. #define BRIGHTENED (1 << 26) ///< item is drawn with a bright contour #define DP_COUPLED (1 << 27) ///< item is coupled with another item making a differential pair ///< (applies to segments only) #define UR_TRANSIENT (1 << 28) ///< indicates the item is owned by the undo/redo stack #define IS_DANGLING (1 << 29) ///< indicates a pin is dangling // WARNING: if you add flags, you'll probably need to adjust the masks in GetEditFlags() and // ClearTempFlags(). #define EDA_ITEM_ALL_FLAGS -1 typedef unsigned STATUS_FLAGS; /** * EDA_ITEM * is a base class for most all the KiCad significant classes, used in * schematics and boards. */ class EDA_ITEM : public KIGFX::VIEW_ITEM { public: const KIID m_Uuid; private: /** * Run time identification, _keep private_ so it can never be changed after * a constructor sets it. See comment near SetType() regarding virtual * functions. */ KICAD_T m_StructType; protected: STATUS_FLAGS m_Status; EDA_ITEM* m_Parent; ///< Linked list: Link (parent struct) bool m_forceVisible; STATUS_FLAGS m_Flags; protected: EDA_ITEM( EDA_ITEM* parent, KICAD_T idType ); EDA_ITEM( KICAD_T idType ); EDA_ITEM( const EDA_ITEM& base ); public: virtual ~EDA_ITEM() { }; /** * Function Type() * * returns the type of object. This attribute should never be changed * after a constructor sets it, so there is no public "setter" method. * @return KICAD_T - the type of object. */ inline KICAD_T Type() const { return m_StructType; } EDA_ITEM* GetParent() const { return m_Parent; } virtual void SetParent( EDA_ITEM* aParent ) { m_Parent = aParent; } inline bool IsModified() const { return m_Flags & IS_CHANGED; } inline bool IsNew() const { return m_Flags & IS_NEW; } inline bool IsMoving() const { return m_Flags & IS_MOVED; } inline bool IsDragging() const { return m_Flags & IS_DRAGGED; } inline bool IsWireImage() const { return m_Flags & IS_WIRE_IMAGE; } inline bool IsSelected() const { return m_Flags & SELECTED; } inline bool IsResized() const { return m_Flags & IS_RESIZED; } inline bool IsBrightened() const { return m_Flags & BRIGHTENED; } inline void SetWireImage() { SetFlags( IS_WIRE_IMAGE ); } inline void SetSelected() { SetFlags( SELECTED ); } inline void SetBrightened() { SetFlags( BRIGHTENED ); } inline void ClearSelected() { ClearFlags( SELECTED ); } inline void ClearBrightened() { ClearFlags( BRIGHTENED ); } void SetModified(); int GetState( int type ) const { return m_Status & type; } void SetState( int type, int state ) { if( state ) m_Status |= type; // state = ON or OFF else m_Status &= ~type; } STATUS_FLAGS GetStatus() const { return m_Status; } void SetStatus( STATUS_FLAGS aStatus ) { m_Status = aStatus; } void SetFlags( STATUS_FLAGS aMask ) { m_Flags |= aMask; } void ClearFlags( STATUS_FLAGS aMask = EDA_ITEM_ALL_FLAGS ) { m_Flags &= ~aMask; } STATUS_FLAGS GetFlags() const { return m_Flags; } bool HasFlag( STATUS_FLAGS aFlag ) { return ( m_Flags & aFlag ) == aFlag; } STATUS_FLAGS GetEditFlags() const { constexpr int mask = ( IS_NEW | IS_PASTED | IS_MOVED | IS_RESIZED | IS_DRAGGED | IS_WIRE_IMAGE | STRUCT_DELETED ); return m_Flags & mask; } void ClearTempFlags() { ClearFlags( STARTPOINT | ENDPOINT | CANDIDATE | TEMP_SELECTED | IS_LINKED | SKIP_STRUCT | DO_NOT_DRAW ); } void ClearEditFlags() { ClearFlags( GetEditFlags() ); } /** * Function IsType * Checks whether the item is one of the listed types * @param aScanTypes List of item types * @return true if the item type is contained in the list aScanTypes */ virtual bool IsType( const KICAD_T aScanTypes[] ) const { if( aScanTypes[0] == SCH_LOCATE_ANY_T ) return true; for( const KICAD_T* p = aScanTypes; *p != EOT; ++p ) { if( m_StructType == *p ) return true; } return false; } /** * Function SetForceVisible * is used to set and cleag force visible flag used to force the item to be drawn * even if it's draw attribute is set to not visible. * * @param aEnable True forces the item to be drawn. False uses the item's visibility * setting to determine if the item is to be drawn. */ void SetForceVisible( bool aEnable ) { m_forceVisible = aEnable; } bool IsForceVisible() const { return m_forceVisible; } /** * Function GetMsgPanelInfo * populates \a aList of #MSG_PANEL_ITEM objects with it's internal state for display * purposes. * * @param aList is the list to populate. */ virtual void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { } /** * Function HitTest * tests if \a aPosition is contained within or on the bounding box of an item. * * @param aPosition A reference to a wxPoint object containing the coordinates to test. * @param aAccuracy Increase the item bounding box by this amount. * @return True if \a aPosition is within the item bounding box. */ virtual bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const { return false; // derived classes should override this function } /** * Function HitTest * tests if \a aRect intersects or is contained within the bounding box of an item. * * @param aRect A reference to a EDA_RECT object containing the rectangle to test. * @param aContained Set to true to test for containment instead of an intersection. * @param aAccuracy Increase \a aRect by this amount. * @return True if \a aRect contains or intersects the item bounding box. */ virtual bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const { return false; // derived classes should override this function } /** * Function GetBoundingBox * returns the orthogonal, bounding box of this object for display * purposes. * This box should be an enclosing perimeter for visible components of this * object, and the units should be in the pcb or schematic coordinate * system. * It is OK to overestimate the size by a few counts. */ virtual const EDA_RECT GetBoundingBox() const; virtual wxPoint GetPosition() const { return wxPoint(); } virtual void SetPosition( const wxPoint& aPos ) {}; /** * Function GetFocusPosition * similar to GetPosition, but allows items to return their visual center rather * than their anchor. */ virtual const wxPoint GetFocusPosition() const { return GetPosition(); } /** * Function Clone * creates a duplicate of this item with linked list members set to NULL. * * The default version will return NULL in release builds and likely crash the * program. In debug builds, a warning message indicating the derived class * has not implemented cloning. This really should be a pure virtual function. * Due to the fact that there are so many objects derived from EDA_ITEM, the * decision was made to return NULL until all the objects derived from EDA_ITEM * implement cloning. Once that happens, this function should be made pure. * * @return A clone of the item. */ virtual EDA_ITEM* Clone() const; // should not be inline, to save the ~ 6 bytes per call site. /** * Function Visit * may be re-implemented for each derived class in order to handle * all the types given by its member data. Implementations should call * inspector->Inspect() on types in scanTypes[], and may use * IterateForward() * to do so on lists of such data. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE, and determined by the inspector. */ virtual SEARCH_RESULT Visit( INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] ); /** * @copydoc SEARCH_RESULT IterateForward( EDA_ITEM*, INSPECTOR, void*, const KICAD_T ) * * This changes first parameter to avoid the DList and use the main queue instead */ template< class T > static SEARCH_RESULT IterateForward( std::deque& aList, INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] ) { for( auto it : aList ) { if( static_cast( it )->Visit( inspector, testData, scanTypes ) == SEARCH_RESULT::QUIT ) return SEARCH_RESULT::QUIT; } return SEARCH_RESULT::CONTINUE; } /** * @copydoc SEARCH_RESULT IterateForward( EDA_ITEM*, INSPECTOR, void*, const KICAD_T ) * * This changes first parameter to avoid the DList and use std::vector instead */ template static SEARCH_RESULT IterateForward( std::vector& aList, INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] ) { for( auto it : aList ) { if( static_cast( it )->Visit( inspector, testData, scanTypes ) == SEARCH_RESULT::QUIT ) return SEARCH_RESULT::QUIT; } return SEARCH_RESULT::CONTINUE; } /** * Function GetClass * returns the class name. * @return wxString */ virtual wxString GetClass() const = 0; /** * Function GetSelectMenuText * returns the text to display to be used in the selection clarification context menu * when multiple items are found at the current cursor position. The default version * of this function raises an assertion in the debug mode and returns a string to * indicate that it was not overridden to provide the object specific text. * * @return The menu text string. */ virtual wxString GetSelectMenuText( EDA_UNITS aUnits ) const; /** * Function GetMenuImage * returns a pointer to an image to be used in menus. The default version returns * the right arrow image. Override this function to provide object specific menu * images. * @return The menu image associated with the item. */ virtual BITMAP_DEF GetMenuImage() const; /** * Function Matches * compares the item against the search criteria in \a aSearchData. * * The base class returns false since many of the objects derived from EDA_ITEM * do not have any text to search. * * @param aSearchData A reference to a wxFindReplaceData object containing the * search criteria. * @param aAuxData A pointer to optional data required for the search or NULL * if not used. * @return True if the item's text matches the search criteria in \a aSearchData. */ virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData ) { return false; } /** * Helper function used in search and replace dialog * Function Replace * performs a text replace on \a aText using the find and replace criteria in * \a aSearchData on items that support text find and replace. * * @param aSearchData A reference to a wxFindReplaceData object containing the * search and replace criteria. * @param aText A reference to a wxString object containing the text to be * replaced. * @return True if \a aText was modified, otherwise false. */ static bool Replace( wxFindReplaceData& aSearchData, wxString& aText ); /** * Function Replace * performs a text replace using the find and replace criteria in \a aSearchData * on items that support text find and replace. * * This function must be overridden for items that support text replace. * * @param aSearchData A reference to a wxFindReplaceData object containing the * search and replace criteria. * @param aAuxData A pointer to optional data required for the search or NULL * if not used. * @return True if the item text was modified, otherwise false. */ virtual bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL ) { return false; } /** * Function IsReplaceable *

* Override this method in any derived object that supports test find and * replace. *

* * @return True if the item has replaceable text that can be modified using * the find and replace dialog. */ virtual bool IsReplaceable() const { return false; } /** * Test if another item is less than this object. * * @param aItem - Item to compare against. * @return - True if \a aItem is less than the item. */ bool operator<( const EDA_ITEM& aItem ) const; /** * Function Sort * is a helper function to be used by the C++ STL sort algorithm for sorting a STL * container of EDA_ITEM pointers. * * @param aLeft The left hand item to compare. * @param aRight The right hand item to compare. * @return True if \a aLeft is less than \a aRight. */ static bool Sort( const EDA_ITEM* aLeft, const EDA_ITEM* aRight ) { return *aLeft < *aRight; } /** * Operator assignment * is used to assign the members of \a aItem to another object. */ EDA_ITEM& operator=( const EDA_ITEM& aItem ); virtual const BOX2I ViewBBox() const override; virtual void ViewGetLayers( int aLayers[], int& aCount ) const override; #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ) const = 0; // pure virtual so compiler warns if somebody mucks up a derived declaration void ShowDummy( std::ostream& os ) const; ///< call this if you are a lazy developer /** * Function NestedSpace * outputs nested space for pretty indenting. * @param nestLevel The nest count * @param os The ostream&, where to output * @return std::ostream& - for continuation. **/ static std::ostream& NestedSpace( int nestLevel, std::ostream& os ); #endif protected: /** * Function Matches * compares \a aText against search criteria in \a aSearchData. * This is a helper function for simplify derived class logic. * * @param aText A reference to a wxString object containing the string to test. * @param aSearchData The criteria to search against. * @return True if \a aText matches the search criteria in \a aSearchData. */ bool Matches( const wxString& aText, wxFindReplaceData& aSearchData ); }; /** * Function new_clone * provides cloning capabilities for all Boost pointer containers of EDA_ITEM pointers. * * @param aItem EDA_ITEM to clone. * @return Clone of \a aItem. */ inline EDA_ITEM* new_clone( const EDA_ITEM& aItem ) { return aItem.Clone(); } /** * Define list of drawing items for screens. * * The standard C++ container was chosen so the pointer can be removed from a list without * it being destroyed. */ typedef std::vector< EDA_ITEM* > EDA_ITEMS; #endif // EDA_ITEM_H