/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * Copyright (C) 2013-2017 KiCad Developers, see AUTHORS.txt for contributors. * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __WXDEBUG__ #include #endif /* PROFILE */ EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId, const wxPoint& aPosition, const wxSize& aSize, KIGFX::GAL_DISPLAY_OPTIONS& aOptions, GAL_TYPE aGalType ) : wxScrolledCanvas( aParentWindow, aWindowId, aPosition, aSize ), m_options( aOptions ) { m_parent = aParentWindow; m_edaFrame = dynamic_cast( aParentWindow ); m_gal = NULL; m_backend = GAL_TYPE_NONE; m_view = NULL; m_painter = NULL; m_eventDispatcher = NULL; m_lostFocus = false; m_stealsFocus = true; #ifdef __WXMAC__ m_defaultCursor = m_currentCursor = wxCURSOR_CROSS; #else m_defaultCursor = m_currentCursor = wxCURSOR_ARROW; #endif SetLayoutDirection( wxLayout_LeftToRight ); SwitchBackend( aGalType ); SetBackgroundStyle( wxBG_STYLE_CUSTOM ); ShowScrollbars( wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS ); EnableScrolling( false, false ); // otherwise Zoom Auto disables GAL canvas Connect( wxEVT_SIZE, wxSizeEventHandler( EDA_DRAW_PANEL_GAL::onSize ), NULL, this ); Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this ); Connect( wxEVT_KILL_FOCUS, wxFocusEventHandler( EDA_DRAW_PANEL_GAL::onLostFocus ), NULL, this ); const wxEventType events[] = { // Binding both EVT_CHAR and EVT_CHAR_HOOK ensures that all key events, // especially special key like arrow keys, are handled by the GAL event dispatcher, // and not sent to GUI without filtering, because they have a default action (scroll) // that must not be called. wxEVT_LEFT_UP, wxEVT_LEFT_DOWN, wxEVT_LEFT_DCLICK, wxEVT_RIGHT_UP, wxEVT_RIGHT_DOWN, wxEVT_RIGHT_DCLICK, wxEVT_MIDDLE_UP, wxEVT_MIDDLE_DOWN, wxEVT_MIDDLE_DCLICK, wxEVT_MOTION, wxEVT_MOUSEWHEEL, wxEVT_CHAR, wxEVT_CHAR_HOOK, #if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT ) wxEVT_MAGNIFY, #endif KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE }; for( wxEventType eventType : events ) { Connect( eventType, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, m_eventDispatcher ); } m_pendingRefresh = false; m_drawing = false; m_drawingEnabled = false; // Set up timer that prevents too frequent redraw commands m_refreshTimer.SetOwner( this ); Connect( m_refreshTimer.GetId(), wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), NULL, this ); // Set up timer to execute OnShow() method when the window appears on the screen m_onShowTimer.SetOwner( this ); Connect( m_onShowTimer.GetId(), wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onShowTimer ), NULL, this ); m_onShowTimer.Start( 10 ); } EDA_DRAW_PANEL_GAL::~EDA_DRAW_PANEL_GAL() { StopDrawing(); wxASSERT( !m_drawing ); delete m_viewControls; delete m_view; delete m_gal; } void EDA_DRAW_PANEL_GAL::SetFocus() { // Windows has a strange manner on bringing up and activating windows // containing a GAL canvas just after moving the mouse cursor into its area. // Feel free to uncomment or extend the following #ifdef if you experience // similar problems on your platform. #ifdef __WINDOWS__ if( !GetParent()->IsDescendant( wxWindow::FindFocus() ) ) return; #endif wxScrolledCanvas::SetFocus(); m_lostFocus = false; } void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) ) { m_pendingRefresh = false; if( m_drawing ) return; #ifdef __WXDEBUG__ PROF_COUNTER totalRealTime; #endif /* PROFILE */ wxASSERT( m_painter ); m_drawing = true; KIGFX::RENDER_SETTINGS* settings = static_cast( m_painter->GetSettings() ); m_viewControls->UpdateScrollbars(); try { m_view->UpdateItems(); m_gal->BeginDrawing(); m_gal->SetClearColor( settings->GetBackgroundColor() ); m_gal->SetCursorColor( settings->GetLayerColor( LAYER_CURSOR ) ); m_gal->ClearScreen( ); if( m_view->IsDirty() ) { m_view->ClearTargets(); // Grid has to be redrawn only when the NONCACHED target is redrawn if( m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) ) m_gal->DrawGrid(); m_view->Redraw(); } m_gal->DrawCursor( m_viewControls->GetCursorPosition() ); m_gal->EndDrawing(); } catch( std::runtime_error& err ) { constexpr auto GAL_FALLBACK = GAL_TYPE_CAIRO; if( m_edaFrame ) { bool use_gal = m_edaFrame->SwitchCanvas( GAL_FALLBACK ); m_edaFrame->UseGalCanvas( use_gal ); } else { SwitchBackend( GAL_TYPE_CAIRO ); } DisplayError( m_parent, wxString( err.what() ) ); } #ifdef __WXDEBUG__ totalRealTime.Stop(); wxLogTrace( "GAL_PROFILE", "EDA_DRAW_PANEL_GAL::onPaint(): %.1f ms", totalRealTime.msecs() ); #endif /* PROFILE */ m_lastRefresh = wxGetLocalTimeMillis(); m_drawing = false; } void EDA_DRAW_PANEL_GAL::onSize( wxSizeEvent& aEvent ) { wxSize clientSize = GetClientSize(); m_gal->ResizeScreen( clientSize.x, clientSize.y ); m_view->MarkTargetDirty( KIGFX::TARGET_CACHED ); m_view->MarkTargetDirty( KIGFX::TARGET_NONCACHED ); } void EDA_DRAW_PANEL_GAL::Refresh( bool aEraseBackground, const wxRect* aRect ) { if( m_pendingRefresh ) return; m_pendingRefresh = true; #ifdef __WXMAC__ // Timers on OS X may have a high latency (seen up to 500ms and more) which // makes repaints jerky. No negative impact seen without throttling, so just // do an unconditional refresh for OS X. ForceRefresh(); #else wxLongLong t = wxGetLocalTimeMillis(); wxLongLong delta = t - m_lastRefresh; if( delta >= MinRefreshPeriod ) { ForceRefresh(); } else { // One shot timer m_refreshTimer.Start( ( MinRefreshPeriod - delta ).ToLong(), true ); } #endif } void EDA_DRAW_PANEL_GAL::ForceRefresh() { wxPaintEvent redrawEvent; wxPostEvent( this, redrawEvent ); } void EDA_DRAW_PANEL_GAL::SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher ) { m_eventDispatcher = aEventDispatcher; const wxEventType eventTypes[] = { wxEVT_TOOL }; if( m_eventDispatcher ) { for( wxEventType type : eventTypes ) { m_parent->Connect( type, wxCommandEventHandler( TOOL_DISPATCHER::DispatchWxCommand ), NULL, m_eventDispatcher ); } } else { for( wxEventType type : eventTypes ) { // While loop is used to be sure that all event handlers are removed. while( m_parent->Disconnect( type, wxCommandEventHandler( TOOL_DISPATCHER::DispatchWxCommand ), NULL, m_eventDispatcher ) ); } } } void EDA_DRAW_PANEL_GAL::StartDrawing() { // Start querying GAL if it is ready m_refreshTimer.StartOnce( 100 ); } void EDA_DRAW_PANEL_GAL::StopDrawing() { m_drawingEnabled = false; Disconnect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), NULL, this ); m_pendingRefresh = false; m_refreshTimer.Stop(); } void EDA_DRAW_PANEL_GAL::SetHighContrastLayer( int aLayer ) { // Set display settings for high contrast mode KIGFX::RENDER_SETTINGS* rSettings = m_view->GetPainter()->GetSettings(); SetTopLayer( aLayer ); rSettings->ClearActiveLayers(); rSettings->SetActiveLayer( aLayer ); m_view->UpdateAllLayersColor(); } void EDA_DRAW_PANEL_GAL::SetTopLayer( int aLayer ) { m_view->ClearTopLayers(); m_view->SetTopLayer( aLayer ); m_view->UpdateAllLayersOrder(); } double EDA_DRAW_PANEL_GAL::GetLegacyZoom() const { double zoomFactor = m_gal->GetWorldScale() / m_gal->GetZoomFactor(); return ( 1.0 / ( zoomFactor * m_view->GetScale() ) ); } bool EDA_DRAW_PANEL_GAL::SwitchBackend( GAL_TYPE aGalType ) { // Do not do anything if the currently used GAL is correct if( aGalType == m_backend && m_gal != NULL ) return true; bool result = true; // assume everything will be fine // Prevent refreshing canvas during backend switch StopDrawing(); KIGFX::GAL* new_gal = NULL; try { switch( aGalType ) { case GAL_TYPE_OPENGL: new_gal = new KIGFX::OPENGL_GAL( m_options, this, this, this ); break; case GAL_TYPE_CAIRO: new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this ); break; default: assert( false ); // warn about unhandled GAL canvas type, but continue with the fallback option case GAL_TYPE_NONE: // KIGFX::GAL is a stub - it actually does cannot display anything, // but prevents code relying on GAL canvas existence from crashing new_gal = new KIGFX::GAL( m_options ); break; } } catch( std::runtime_error& err ) { // Create a dummy GAL new_gal = new KIGFX::GAL( m_options ); aGalType = GAL_TYPE_NONE; DisplayError( m_parent, wxString( err.what() ) ); result = false; } // trigger update of the gal options in case they differ // from the defaults m_options.NotifyChanged(); assert( new_gal ); delete m_gal; m_gal = new_gal; wxSize size = GetClientSize(); m_gal->ResizeScreen( size.GetX(), size.GetY() ); if( m_painter ) m_painter->SetGAL( m_gal ); if( m_view ) { m_view->SetGAL( m_gal ); // Note: OpenGL requires reverse draw order when draw priority is enabled m_view->ReverseDrawOrder( aGalType == GAL_TYPE_OPENGL ); } m_backend = aGalType; return result; } void EDA_DRAW_PANEL_GAL::onEvent( wxEvent& aEvent ) { if( m_lostFocus && m_stealsFocus ) SetFocus(); if( !m_eventDispatcher ) aEvent.Skip(); else m_eventDispatcher->DispatchWxEvent( aEvent ); Refresh(); } void EDA_DRAW_PANEL_GAL::onEnter( wxEvent& aEvent ) { // Getting focus is necessary in order to receive key events properly if( m_stealsFocus ) SetFocus(); aEvent.Skip(); } void EDA_DRAW_PANEL_GAL::onLostFocus( wxFocusEvent& aEvent ) { m_lostFocus = true; aEvent.Skip(); } void EDA_DRAW_PANEL_GAL::onRefreshTimer( wxTimerEvent& aEvent ) { if( !m_drawingEnabled ) { if( m_gal && m_gal->IsInitialized() ) { m_drawing = false; m_pendingRefresh = true; Connect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), NULL, this ); m_drawingEnabled = true; } else { // Try again soon m_refreshTimer.StartOnce( 100 ); return; } } wxPaintEvent redrawEvent; wxPostEvent( this, redrawEvent ); } void EDA_DRAW_PANEL_GAL::onShowTimer( wxTimerEvent& aEvent ) { if( m_gal && m_gal->IsVisible() ) { m_onShowTimer.Stop(); OnShow(); } }