/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors. * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "pns_dragger.h" #include "pns_shove.h" #include "pns_router.h" namespace PNS { DRAGGER::DRAGGER( ROUTER* aRouter ) : ALGO_BASE( aRouter ) { m_world = NULL; m_lastNode = NULL; m_mode = DM_SEGMENT; m_draggedVia = NULL; m_shove = NULL; m_draggedSegmentIndex = 0; m_dragStatus = false; m_currentMode = RM_MarkObstacles; m_initialVia = NULL; m_freeAngleMode = false; } DRAGGER::~DRAGGER() { if( m_shove ) delete m_shove; } void DRAGGER::SetWorld( NODE* aWorld ) { m_world = aWorld; } bool DRAGGER::startDragSegment( const VECTOR2D& aP, SEGMENT* aSeg ) { int w2 = aSeg->Width() / 2; m_draggedLine = m_world->AssembleLine( aSeg, &m_draggedSegmentIndex ); m_shove->SetInitialLine( m_draggedLine ); m_lastValidDraggedLine = m_draggedLine; m_lastValidDraggedLine.ClearSegmentLinks(); auto distA = ( aP - aSeg->Seg().A ).EuclideanNorm(); auto distB = ( aP - aSeg->Seg().B ).EuclideanNorm(); if( distA <= w2 ) { m_mode = DM_CORNER; } else if( distB <= w2 ) { m_draggedSegmentIndex++; m_mode = DM_CORNER; } else if ( m_freeAngleMode ) { if( distB < distA ) { m_draggedSegmentIndex++; } m_mode = DM_CORNER; } else { m_mode = DM_SEGMENT; } return true; } bool DRAGGER::startDragVia( const VECTOR2D& aP, VIA* aVia ) { m_draggedVia = aVia; m_initialVia = aVia; m_mode = DM_VIA; VECTOR2I p0( aVia->Pos() ); JOINT* jt = m_world->FindJoint( p0, aVia->Layers().Start(), aVia->Net() ); if( !jt ) return false; for( ITEM* item : jt->LinkList() ) { if( item->OfKind( ITEM::SEGMENT_T ) ) { int segIndex; SEGMENT* seg = ( SEGMENT*) item; LINE l = m_world->AssembleLine( seg, &segIndex ); if( segIndex != 0 ) l.Reverse(); m_origViaConnections.Add( l ); } } return true; } bool DRAGGER::Start( const VECTOR2I& aP, ITEM* aStartItem ) { m_shove = new SHOVE( m_world, Router() ); m_lastNode = NULL; m_draggedItems.Clear(); m_currentMode = Settings().Mode(); m_freeAngleMode = (m_mode & DM_FREE_ANGLE); aStartItem->Unmark( MK_LOCKED ); wxLogTrace( "PNS", "StartDragging: item %p [kind %d]", aStartItem, (int) aStartItem->Kind() ); switch( aStartItem->Kind() ) { case ITEM::SEGMENT_T: return startDragSegment( aP, static_cast( aStartItem ) ); case ITEM::VIA_T: return startDragVia( aP, static_cast( aStartItem ) ); default: return false; } } void DRAGGER::SetMode( int aMode ) { m_mode = aMode; } bool DRAGGER::dragMarkObstacles( const VECTOR2I& aP ) { if( m_lastNode ) { delete m_lastNode; m_lastNode = NULL; } switch( m_mode ) { case DM_SEGMENT: case DM_CORNER: { int thresh = Settings().SmoothDraggedSegments() ? m_draggedLine.Width() / 4 : 0; LINE dragged( m_draggedLine ); if( m_mode == DM_SEGMENT ) dragged.DragSegment( aP, m_draggedSegmentIndex, thresh ); else dragged.DragCorner( aP, m_draggedSegmentIndex, thresh, m_freeAngleMode ); m_lastNode = m_shove->CurrentNode()->Branch(); m_lastValidDraggedLine = dragged; m_lastValidDraggedLine.ClearSegmentLinks(); m_lastValidDraggedLine.Unmark(); m_lastNode->Add( m_lastValidDraggedLine ); m_draggedItems.Clear(); m_draggedItems.Add( m_lastValidDraggedLine ); break; } case DM_VIA: // fixme... { m_lastNode = m_shove->CurrentNode()->Branch(); dumbDragVia( m_initialVia, m_lastNode, aP ); break; } } if( Settings().CanViolateDRC() ) m_dragStatus = true; else m_dragStatus = !m_world->CheckColliding( m_draggedItems ); return true; } void DRAGGER::dumbDragVia( VIA* aVia, NODE* aNode, const VECTOR2I& aP ) { m_draggedItems.Clear(); // fixme: this is awful. auto via_clone = Clone( *aVia ); m_draggedVia = via_clone.get(); m_draggedVia->SetPos( aP ); m_draggedItems.Add( m_draggedVia ); m_lastNode->Remove( aVia ); m_lastNode->Add( std::move( via_clone ) ); for( ITEM* item : m_origViaConnections.Items() ) { if( const LINE* l = dyn_cast( item ) ) { LINE origLine( *l ); LINE draggedLine( *l ); draggedLine.DragCorner( aP, origLine.CLine().Find( aVia->Pos() ), 0, m_freeAngleMode ); draggedLine.ClearSegmentLinks(); m_draggedItems.Add( draggedLine ); m_lastNode->Remove( origLine ); m_lastNode->Add( draggedLine ); } } } bool DRAGGER::dragShove( const VECTOR2I& aP ) { bool ok = false; if( m_lastNode ) { delete m_lastNode; m_lastNode = NULL; } switch( m_mode ) { case DM_SEGMENT: case DM_CORNER: { int thresh = Settings().SmoothDraggedSegments() ? m_draggedLine.Width() / 4 : 0; LINE dragged( m_draggedLine ); if( m_mode == DM_SEGMENT ) dragged.DragSegment( aP, m_draggedSegmentIndex, thresh ); else dragged.DragCorner( aP, m_draggedSegmentIndex, thresh ); SHOVE::SHOVE_STATUS st = m_shove->ShoveLines( dragged ); if( st == SHOVE::SH_OK ) ok = true; else if( st == SHOVE::SH_HEAD_MODIFIED ) { dragged = m_shove->NewHead(); ok = true; } m_lastNode = m_shove->CurrentNode()->Branch(); if( ok ) m_lastValidDraggedLine = dragged; m_lastValidDraggedLine.ClearSegmentLinks(); m_lastValidDraggedLine.Unmark(); m_lastNode->Add( m_lastValidDraggedLine ); m_draggedItems.Clear(); m_draggedItems.Add( m_lastValidDraggedLine ); break; } case DM_VIA: { VIA* newVia; SHOVE::SHOVE_STATUS st = m_shove->ShoveDraggingVia( m_draggedVia, aP, &newVia ); if( st == SHOVE::SH_OK || st == SHOVE::SH_HEAD_MODIFIED ) ok = true; m_lastNode = m_shove->CurrentNode()->Branch(); if( ok ) { if( newVia ) m_draggedVia = newVia; m_draggedItems.Clear(); } break; } } m_dragStatus = ok; return ok; } bool DRAGGER::FixRoute() { if( m_dragStatus ) { Router()->CommitRouting( CurrentNode() ); return true; } return false; } bool DRAGGER::Drag( const VECTOR2I& aP ) { if( m_freeAngleMode ) return dragMarkObstacles( aP ); switch( m_currentMode ) { case RM_MarkObstacles: return dragMarkObstacles( aP ); case RM_Shove: case RM_Walkaround: case RM_Smart: return dragShove( aP ); default: return false; } } NODE* DRAGGER::CurrentNode() const { return m_lastNode; } const ITEM_SET DRAGGER::Traces() { return m_draggedItems; } LOGGER* DRAGGER::Logger() { if( m_shove ) return m_shove->Logger(); return NULL; } }