/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2009-2021 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // A helper struct for the callback function // These variables are parameters used in addTextSegmToPoly. // But addTextSegmToPoly is a call-back function, // so we cannot send them as arguments. struct TSEGM_2_POLY_PRMS { int m_textWidth; int m_error; SHAPE_POLY_SET* m_cornerBuffer; }; TSEGM_2_POLY_PRMS prms; // This is a call back function, used by GRText to draw the 3D text shape: static void addTextSegmToPoly( int x0, int y0, int xf, int yf, void* aData ) { TSEGM_2_POLY_PRMS* prm = static_cast( aData ); TransformOvalToPolygon( *prm->m_cornerBuffer, wxPoint( x0, y0 ), wxPoint( xf, yf ), prm->m_textWidth, prm->m_error, ERROR_INSIDE ); } void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines ) const { int maxError = GetDesignSettings().m_MaxError; // convert tracks and vias: for( const TRACK* track : m_tracks ) { if( !track->IsOnLayer( aLayer ) ) continue; track->TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE ); } // convert pads and other copper items in footprints for( const FOOTPRINT* footprint : m_footprints ) { footprint->TransformPadsWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE ); // Micro-wave footprints may have items on copper layers footprint->TransformFPShapesWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE, true, /* include text */ true /* include shapes */ ); for( const ZONE* zone : footprint->Zones() ) { if( zone->GetLayerSet().test( aLayer ) ) zone->TransformSolidAreasShapesToPolygon( aLayer, aOutlines ); } } // convert copper zones for( const ZONE* zone : Zones() ) { if( zone->GetLayerSet().test( aLayer ) ) zone->TransformSolidAreasShapesToPolygon( aLayer, aOutlines ); } // convert graphic items on copper layers (texts) for( const BOARD_ITEM* item : m_drawings ) { if( !item->IsOnLayer( aLayer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: { const PCB_SHAPE* shape = static_cast( item ); shape->TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE ); } break; case PCB_TEXT_T: { const PCB_TEXT* text = static_cast( item ); text->TransformTextShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE ); } break; default: break; } } } void FOOTPRINT::TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aSkipNPTHPadsWihNoCopper, bool aSkipPlatedPads, bool aSkipNonPlatedPads ) const { for( const PAD* pad : m_pads ) { if( aLayer != UNDEFINED_LAYER && !pad->IsOnLayer(aLayer) ) continue; if( !pad->FlashLayer( aLayer ) && IsCopperLayer( aLayer ) ) continue; // NPTH pads are not drawn on layers if the shape size and pos is the same // as their hole: if( aSkipNPTHPadsWihNoCopper && pad->GetAttribute() == PAD_ATTRIB::NPTH ) { if( pad->GetDrillSize() == pad->GetSize() && pad->GetOffset() == wxPoint( 0, 0 ) ) { switch( pad->GetShape() ) { case PAD_SHAPE::CIRCLE: if( pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE ) continue; break; case PAD_SHAPE::OVAL: if( pad->GetDrillShape() != PAD_DRILL_SHAPE_CIRCLE ) continue; break; default: break; } } } const bool isPlated = ( ( aLayer == F_Cu ) && pad->FlashLayer( F_Mask ) ) || ( ( aLayer == B_Cu ) && pad->FlashLayer( B_Mask ) ); if( aSkipPlatedPads && isPlated ) continue; if( aSkipNonPlatedPads && !isPlated ) continue; wxSize clearance( aClearance, aClearance ); switch( aLayer ) { case F_Mask: case B_Mask: clearance.x += pad->GetSolderMaskMargin(); clearance.y += pad->GetSolderMaskMargin(); break; case F_Paste: case B_Paste: clearance += pad->GetSolderPasteMargin(); break; default: break; } // Our standard TransformShapeWithClearanceToPolygon() routines can't handle differing // x:y clearance values (which get generated when a relative paste margin is used with // an oblong pad). So we apply this huge hack and fake a larger pad to run the transform // on. // Of course being a hack it falls down when dealing with custom shape pads (where the // size is only the size of the anchor), so for those we punt and just use clearance.x. if( ( clearance.x < 0 || clearance.x != clearance.y ) && pad->GetShape() != PAD_SHAPE::CUSTOM ) { PAD dummy( *pad ); dummy.SetSize( pad->GetSize() + clearance + clearance ); dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aMaxError, aErrorLoc ); } else { pad->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, clearance.x, aMaxError, aErrorLoc ); } } } /** * Generate shapes of graphic items (outlines) as polygons added to a buffer. * @aCornerBuffer = the buffer to store polygons * @aInflateValue = a value to inflate shapes * @aError = the maximum error to allow when approximating curves with segments * @aIncludeText = indicates footprint text items (reference, value, etc.) should be included * in the outline */ void FOOTPRINT::TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIncludeText, bool aIncludeShapes ) const { std::vector texts; // List of FP_TEXT to convert for( BOARD_ITEM* item : GraphicalItems() ) { if( item->Type() == PCB_FP_TEXT_T && aIncludeText ) { FP_TEXT* text = static_cast( item ); if( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer && text->IsVisible() ) texts.push_back( text ); } if( item->Type() == PCB_FP_SHAPE_T && aIncludeShapes ) { const FP_SHAPE* outline = static_cast( item ); if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer ) { outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aError, aErrorLoc ); } } } if( aIncludeText ) { if( Reference().GetLayer() == aLayer && Reference().IsVisible() ) texts.push_back( &Reference() ); if( Value().GetLayer() == aLayer && Value().IsVisible() ) texts.push_back( &Value() ); } for( const FP_TEXT* text : texts ) { text->TransformTextShapeWithClearanceToPolygon( aCornerBuffer, aLayer, aClearance, aError, aErrorLoc ); } } /** * Function TransformTextShapeWithClearanceToPolygon * Convert the text to a polygonSet describing the actual character strokes (one per segment). * @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners * @aClearanceValue = the clearance around the text * @aError = the maximum error to allow when approximating curves */ void FP_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc ) const { bool forceBold = true; int penWidth = 0; // force max width for bold text prms.m_cornerBuffer = &aCornerBuffer; prms.m_textWidth = GetEffectiveTextPenWidth() + ( 2 * aClearance ); prms.m_error = aError; wxSize size = GetTextSize(); if( IsMirrored() ) size.x = -size.x; GRText( NULL, GetTextPos(), BLACK, GetShownText(), GetDrawRotation(), size, GetHorizJustify(), GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms ); } void FP_TEXT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const { EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( &aCornerBuffer, aClearance ); } void ZONE::TransformSolidAreasShapesToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, int aError ) const { if( !m_FilledPolysList.count( aLayer ) || m_FilledPolysList.at( aLayer ).IsEmpty() ) return; // Just add filled areas if filled polygons outlines have no thickness if( !GetFilledPolysUseThickness() || GetMinThickness() == 0 ) { const SHAPE_POLY_SET& polys = m_FilledPolysList.at( aLayer ); aCornerBuffer.Append( polys ); return; } // Filled areas have polygons with outline thickness. // we must create the polygons and add inflated polys SHAPE_POLY_SET polys = m_FilledPolysList.at( aLayer ); auto board = GetBoard(); int maxError = ARC_HIGH_DEF; if( board ) maxError = board->GetDesignSettings().m_MaxError; int numSegs = GetArcToSegmentCount( GetMinThickness(), maxError, 360.0 ); polys.InflateWithLinkedHoles( GetMinThickness()/2, numSegs, SHAPE_POLY_SET::PM_FAST ); aCornerBuffer.Append( polys ); } void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCornerBuffer, int aClearanceValue ) const { if( GetText().Length() == 0 ) return; wxPoint corners[4]; // Buffer of polygon corners EDA_RECT rect = GetTextBox(); rect.Inflate( aClearanceValue + Millimeter2iu( DEFAULT_TEXT_WIDTH ) ); corners[0].x = rect.GetOrigin().x; corners[0].y = rect.GetOrigin().y; corners[1].y = corners[0].y; corners[1].x = rect.GetRight(); corners[2].x = corners[1].x; corners[2].y = rect.GetBottom(); corners[3].y = corners[2].y; corners[3].x = corners[0].x; aCornerBuffer->NewOutline(); for( wxPoint& corner : corners ) { // Rotate polygon RotatePoint( &corner.x, &corner.y, GetTextPos().x, GetTextPos().y, GetTextAngle() ); aCornerBuffer->Append( corner.x, corner.y ); } } /** * Function TransformTextShapeWithClearanceToPolygon * Convert the text to a polygonSet describing the actual character strokes (one per segment). * @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners * @aClearanceValue = the clearance around the text * @aError = the maximum error to allow when approximating curves */ void PCB_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc ) const { wxSize size = GetTextSize(); if( IsMirrored() ) size.x = -size.x; bool forceBold = true; int penWidth = GetEffectiveTextPenWidth(); prms.m_cornerBuffer = &aCornerBuffer; prms.m_textWidth = GetEffectiveTextPenWidth() + ( 2 * aClearanceValue ); prms.m_error = aError; COLOR4D color = COLOR4D::BLACK; // not actually used, but needed by GRText if( IsMultilineAllowed() ) { wxArrayString strings_list; wxStringSplit( GetShownText(), strings_list, '\n' ); std::vector positions; positions.reserve( strings_list.Count() ); GetLinePositions( positions, strings_list.Count() ); for( unsigned ii = 0; ii < strings_list.Count(); ii++ ) { wxString txt = strings_list.Item( ii ); GRText( NULL, positions[ii], color, txt, GetTextAngle(), size, GetHorizJustify(), GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms ); } } else { GRText( NULL, GetTextPos(), color, GetShownText(), GetTextAngle(), size, GetHorizJustify(), GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms ); } } void PCB_TEXT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const { EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( &aCornerBuffer, aClearance ); } void PCB_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const { int width = ignoreLineWidth ? 0 : m_width; width += 2 * aClearanceValue; switch( m_shape ) { case PCB_SHAPE_TYPE::CIRCLE: if( IsFilled() ) { TransformCircleToPolygon( aCornerBuffer, GetCenter(), GetRadius() + width / 2, aError, aErrorLoc ); } else { TransformRingToPolygon( aCornerBuffer, GetCenter(), GetRadius(), width, aError, aErrorLoc ); } break; case PCB_SHAPE_TYPE::RECT: { std::vector pts = GetRectCorners(); if( IsFilled() ) { aCornerBuffer.NewOutline(); for( const wxPoint& pt : pts ) aCornerBuffer.Append( pt ); } if( width > 0 || !IsFilled() ) { // Add in segments TransformOvalToPolygon( aCornerBuffer, pts[0], pts[1], width, aError, aErrorLoc ); TransformOvalToPolygon( aCornerBuffer, pts[1], pts[2], width, aError, aErrorLoc ); TransformOvalToPolygon( aCornerBuffer, pts[2], pts[3], width, aError, aErrorLoc ); TransformOvalToPolygon( aCornerBuffer, pts[3], pts[0], width, aError, aErrorLoc ); } } break; case PCB_SHAPE_TYPE::ARC: TransformArcToPolygon( aCornerBuffer, GetArcStart(), GetArcMid(), GetArcEnd(), width, aError, aErrorLoc ); break; case PCB_SHAPE_TYPE::SEGMENT: TransformOvalToPolygon( aCornerBuffer, m_start, m_end, width, aError, aErrorLoc ); break; case PCB_SHAPE_TYPE::POLYGON: { if( !IsPolyShapeValid() ) break; // The polygon is expected to be a simple polygon; not self intersecting, no hole. FOOTPRINT* footprint = GetParentFootprint(); double orientation = footprint ? footprint->GetOrientation() : 0.0; wxPoint offset; if( footprint ) offset = footprint->GetPosition(); // Build the polygon with the actual position and orientation: std::vector poly; poly = BuildPolyPointsList(); for( wxPoint& point : poly ) { RotatePoint( &point, orientation ); point += offset; } if( IsFilled() ) { aCornerBuffer.NewOutline(); for( const wxPoint& point : poly ) aCornerBuffer.Append( point.x, point.y ); } if( width > 0 || !IsFilled() ) { wxPoint pt1( poly[ poly.size() - 1] ); for( const wxPoint& pt2 : poly ) { if( pt2 != pt1 ) TransformOvalToPolygon( aCornerBuffer, pt1, pt2, width, aError, aErrorLoc ); pt1 = pt2; } } } break; case PCB_SHAPE_TYPE::CURVE: // Bezier curve { std::vector ctrlPoints = { m_start, m_bezierC1, m_bezierC2, m_end }; BEZIER_POLY converter( ctrlPoints ); std::vector< wxPoint> poly; converter.GetPoly( poly, m_width ); for( unsigned ii = 1; ii < poly.size(); ii++ ) { TransformOvalToPolygon( aCornerBuffer, poly[ii - 1], poly[ii], width, aError, aErrorLoc ); } } break; default: wxFAIL_MSG( "PCB_SHAPE::TransformShapeWithClearanceToPolygon no implementation for " + PCB_SHAPE_TYPE_T_asString( m_shape ) ); break; } } void TRACK::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const { wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for tracks." ); switch( Type() ) { case PCB_VIA_T: { int radius = ( m_Width / 2 ) + aClearanceValue; TransformCircleToPolygon( aCornerBuffer, m_Start, radius, aError, aErrorLoc ); } break; case PCB_ARC_T: { const ARC* arc = static_cast( this ); int width = m_Width + ( 2 * aClearanceValue ); TransformArcToPolygon( aCornerBuffer, arc->GetStart(), arc->GetMid(), arc->GetEnd(), width, aError, aErrorLoc ); } break; default: { int width = m_Width + ( 2 * aClearanceValue ); TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError, aErrorLoc ); } break; } } void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const { wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for pads." ); // minimal segment count to approximate a circle to create the polygonal pad shape // This minimal value is mainly for very small pads, like SM0402. // Most of time pads are using the segment count given by aError value. const int pad_min_seg_per_circle_count = 16; double angle = m_orient; int dx = m_size.x / 2; int dy = m_size.y / 2; wxPoint padShapePos = ShapePos(); // Note: for pad having a shape offset, // the pad position is NOT the shape position switch( GetShape() ) { case PAD_SHAPE::CIRCLE: case PAD_SHAPE::OVAL: if( dx == dy ) { TransformCircleToPolygon( aCornerBuffer, padShapePos, dx + aClearanceValue, aError, aErrorLoc ); } else { int half_width = std::min( dx, dy ); wxPoint delta( dx - half_width, dy - half_width ); RotatePoint( &delta, angle ); TransformOvalToPolygon( aCornerBuffer, padShapePos - delta, padShapePos + delta, ( half_width + aClearanceValue ) * 2, aError, aErrorLoc ); } break; case PAD_SHAPE::TRAPEZOID: case PAD_SHAPE::RECT: { int ddx = GetShape() == PAD_SHAPE::TRAPEZOID ? m_deltaSize.x / 2 : 0; int ddy = GetShape() == PAD_SHAPE::TRAPEZOID ? m_deltaSize.y / 2 : 0; wxPoint corners[4]; corners[0] = wxPoint( -dx - ddy, dy + ddx ); corners[1] = wxPoint( dx + ddy, dy - ddx ); corners[2] = wxPoint( dx - ddy, -dy + ddx ); corners[3] = wxPoint( -dx + ddy, -dy - ddx ); SHAPE_POLY_SET outline; outline.NewOutline(); for( wxPoint& corner : corners ) { RotatePoint( &corner, angle ); corner += padShapePos; outline.Append( corner.x, corner.y ); } if( aClearanceValue ) { int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ), pad_min_seg_per_circle_count ); int clearance = aClearanceValue; if( aErrorLoc == ERROR_OUTSIDE ) clearance += GetCircleToPolyCorrection( aError ); outline.Inflate( clearance, numSegs ); } aCornerBuffer.Append( outline ); } break; case PAD_SHAPE::CHAMFERED_RECT: case PAD_SHAPE::ROUNDRECT: { int radius = GetRoundRectCornerRadius(); wxSize shapesize( m_size ); bool doChamfer = GetShape() == PAD_SHAPE::CHAMFERED_RECT; double chamferRatio = doChamfer ? GetChamferRectRatio() : 0.0; if( aClearanceValue ) { radius += aClearanceValue; shapesize.x += aClearanceValue * 2; shapesize.y += aClearanceValue * 2; // The chamfer position (the 45 deg line on corner) must be // offsetted by aClearanceValue from the base shape chamfer pos // So we recalculate the chamferRatio to do that // // the chamfered shape is square with widet = w, and a corner dist from center // is w*1.414 / 2 = w*0.707 // the distance from corner to chamfer line is ch = chamfer_size/707 // the distance from center to chamfer line is // d = w*707 - ch/707 // so we have: // base shape: d1 = w1*707 - ch1/707 = 0.707 * ( w1 - w1*chamferRatio) // shape with clearance: d2 = w2*707 - ch2/707 = d1 + aClearanceValue const double rootsq_2 = 1.41421356237/2; int d1 = rootsq_2 * std::min( m_size.x, m_size.y ) * ( 1 - GetChamferRectRatio() ); int d2 = d1 + aClearanceValue; // d2 = 0.707 * w2 * ( 1 - chamferRatio2 ) // 1 - d2 / ( 0.707 * w2 ) = chamferRatio2 chamferRatio = 1.0 - d2 / ( rootsq_2 * std::min( shapesize.x, shapesize.y ) ); // Ensure chamferRatio = 0.0 ... 0.5 if( chamferRatio < 0.0 ) chamferRatio = 0.0; if( chamferRatio > 0.5 ) chamferRatio = 0.5; } SHAPE_POLY_SET outline; TransformRoundChamferedRectToPolygon( outline, padShapePos, shapesize, angle, radius, chamferRatio, doChamfer ? GetChamferPositions() : 0, aError, aErrorLoc ); aCornerBuffer.Append( outline ); } break; case PAD_SHAPE::CUSTOM: { SHAPE_POLY_SET outline; MergePrimitivesAsPolygon( &outline, aLayer, aErrorLoc ); outline.Rotate( -DECIDEG2RAD( m_orient ) ); outline.Move( VECTOR2I( m_pos ) ); if( aClearanceValue ) { int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ), pad_min_seg_per_circle_count ); int clearance = aClearanceValue; if( aErrorLoc == ERROR_OUTSIDE ) clearance += GetCircleToPolyCorrection( aError ); outline.Inflate( clearance, numSegs ); outline.Simplify( SHAPE_POLY_SET::PM_FAST ); outline.Fracture( SHAPE_POLY_SET::PM_FAST ); } aCornerBuffer.Append( outline ); } break; default: wxFAIL_MSG( "PAD::TransformShapeWithClearanceToPolygon no implementation for " + PAD_SHAPE_T_asString( GetShape() ) ); break; } } bool PAD::TransformHoleWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aError, ERROR_LOC aErrorLoc ) const { wxSize drillsize = GetDrillSize(); if( !drillsize.x || !drillsize.y ) return false; const SHAPE_SEGMENT* seg = GetEffectiveHoleShape(); TransformOvalToPolygon( aCornerBuffer, (wxPoint) seg->GetSeg().A, (wxPoint) seg->GetSeg().B, seg->GetWidth() + aInflateValue * 2, aError, aErrorLoc ); return true; } void ZONE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const { wxASSERT_MSG( !aIgnoreLineWidth, "IgnoreLineWidth has no meaning for zones." ); if( !m_FilledPolysList.count( aLayer ) ) return; aCornerBuffer = m_FilledPolysList.at( aLayer ); int numSegs = GetArcToSegmentCount( aClearance, aError, 360.0 ); aCornerBuffer.Inflate( aClearance, numSegs ); aCornerBuffer.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); } void DIMENSION_BASE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const { wxASSERT_MSG( !aIgnoreLineWidth, "IgnoreLineWidth has no meaning for dimensions." ); for( const std::shared_ptr& shape : m_shapes ) { const SHAPE_CIRCLE* circle = dynamic_cast( shape.get() ); const SHAPE_SEGMENT* seg = dynamic_cast( shape.get() ); if( circle ) { TransformCircleToPolygon( aCornerBuffer, (wxPoint) circle->GetCenter(), circle->GetRadius() + m_lineThickness / 2 + aClearance, aError, aErrorLoc ); } else if( seg ) { TransformOvalToPolygon( aCornerBuffer, (wxPoint) seg->GetSeg().A, (wxPoint) seg->GetSeg().B, m_lineThickness + 2 * aClearance, aError, aErrorLoc ); } else { wxFAIL_MSG( "DIMENSION::TransformShapeWithClearanceToPolygon unexpected shape type." ); } } }