/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2020 Kicad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include NUMBER_BADGE::NUMBER_BADGE( wxWindow* aParent, wxWindowID aId, const wxPoint& aPos, const wxSize& aSize, int aStyles ) : wxPanel( aParent, aId, aPos, aSize, aStyles ), m_textSize( 10 ), m_maxNumber( 1000 ), m_currentNumber( 0 ), m_showBadge( false ) { computeSize(); Bind( wxEVT_PAINT, &NUMBER_BADGE::onPaint, this ); } void NUMBER_BADGE::UpdateNumber( int aNumber, SEVERITY aSeverity ) { m_showBadge = true; m_currentNumber = aNumber; // Choose the colors of the badge rectangle and font if( aNumber < 0 ) { m_showBadge = false; } else if( aNumber == 0 ) { if( aSeverity == RPT_SEVERITY_ERROR || aSeverity == RPT_SEVERITY_WARNING ) { m_badgeColour = KIGFX::COLOR4D( GREEN ).ToColour(); m_textColour = *wxWHITE; } else { m_showBadge = false; } } else { switch( aSeverity ) { case RPT_SEVERITY_ERROR: m_badgeColour = *wxRED; m_textColour = *wxWHITE; break; case RPT_SEVERITY_WARNING: m_badgeColour = *wxYELLOW; m_textColour = *wxBLACK; break; case RPT_SEVERITY_ACTION: m_badgeColour = KIGFX::COLOR4D( GREEN ).ToColour(); m_textColour = *wxWHITE; break; case RPT_SEVERITY_EXCLUSION: case RPT_SEVERITY_INFO: default: m_badgeColour = *wxLIGHT_GREY; m_textColour = *wxBLACK; break; } } // Force the badge UI to refresh so the new number and color is displayed Refresh(); } void NUMBER_BADGE::SetMaximumNumber( int aMax ) { m_maxNumber = aMax; computeSize(); } void NUMBER_BADGE::SetTextSize( int aSize ) { m_textSize = aSize; computeSize(); } // OSX has prevalent badges in the application bar at the bottom of the screen so we try to // match those. Other platforms may also need tweaks to spacing, fontweight, etc. #ifdef __WXMAC__ #define BADGE_FONTWEIGHT wxFONTWEIGHT_NORMAL #define PLATFORM_FUDGE_X 0.8 #define PLATFORM_FUDGE_Y 1.6 #endif #ifdef __WXGTK__ #define BADGE_FONTWEIGHT wxFONTWEIGHT_BOLD #define PLATFORM_FUDGE_X 1.0 #define PLATFORM_FUDGE_Y 1.0 #endif #ifdef __WXMSW__ #define BADGE_FONTWEIGHT wxFONTWEIGHT_BOLD #define PLATFORM_FUDGE_X 1.0 #define PLATFORM_FUDGE_Y 1.0 #endif void NUMBER_BADGE::computeSize() { wxClientDC dc( this ); wxString test = wxString::Format( wxT( "%d" ), m_maxNumber ); int len = test.length(); // Determine the size using the string "-999+" where the - on the front is for spacing from // the start of the rectangle so the number isn't close to the curved edge. test = "-"; test.Pad( len, '9' ); test += "+"; dc.SetFont( wxFont( m_textSize, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, BADGE_FONTWEIGHT ) ); wxSize size = dc.GetTextExtent( test ); size.y *= PLATFORM_FUDGE_Y; size.x = std::max( size.x * PLATFORM_FUDGE_X, size.y ); SetMinSize( size ); SetSize( size ); } void NUMBER_BADGE::onPaint( wxPaintEvent& aEvt ) { // The drawing rectangle wxSize clientSize = GetSize(); wxPaintDC dc( this ); wxString text; wxBrush brush; // Give the badge a transparent background to show the panel underneath dc.SetBackground( *wxTRANSPARENT_BRUSH ); dc.Clear(); // We always draw a transparent background, but only draw the badge when it is needed if( !m_showBadge ) return; // The rectangle the color is drawn in needs to be shrunk by 1px on each axis because for some // reason it seems to be padded out by 1px and is cutoff otherwise. wxRect rect( wxPoint( 0, 0 ), clientSize - wxSize( 1, 1 ) ); brush.SetStyle( wxBRUSHSTYLE_SOLID ); brush.SetColour( m_badgeColour ); dc.SetBrush( brush ); dc.SetPen( wxPen( m_badgeColour, 0 ) ); dc.DrawRoundedRectangle( rect, rect.height / 2 ); // Cap the number displayed and add the "+" to the end if required if( m_currentNumber > m_maxNumber ) text = wxString::Format( wxT( "%d+" ), m_maxNumber ); else text = wxString::Format( wxT( "%d" ), m_currentNumber ); dc.SetFont( wxFont( m_textSize, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, BADGE_FONTWEIGHT ) ); dc.SetTextForeground( m_textColour ); dc.DrawLabel( text, wxRect( wxPoint( 0, 0 ), clientSize ), wxALIGN_CENTER_HORIZONTAL | wxALIGN_CENTER_VERTICAL ); }