/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file sg_coordindex.h * defines an coordinate index set for a scenegraph object */ #ifndef SG_COORDINDEX_H #define SG_COORDINDEX_H #include "3d_cache/sg/sg_index.h" /** * SGCOORDINDEX * is a class which maintains a coordinate index list. Users * must ensure that coordinate indices are specified as * triplets (triangular faces) since no checking is performed. * In instances where it is not possible to determine which * side of the triangle is to be rendered (for example IGES * entities) then the user must supply each triplet in both * point orders. */ class SGCOORDINDEX : public SGINDEX { public: SGCOORDINDEX( SGNODE* aParent ); virtual ~SGCOORDINDEX(); /** * Function GatherCoordIndices * adds all coordinate indices to the given list * in preparation for a normals calculation */ void GatherCoordIndices( std::vector< int >& aIndexList ); }; #endif // SG_COORDINDEX_H