/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtx_simd_vec4 /// @file glm/gtx/simd_vec4.hpp /// @date 2009-05-07 / 2011-06-07 /// @author Christophe Riccio /// /// @see core (dependence) /// /// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4 /// @ingroup gtx /// /// @brief SIMD implementation of mat4 type. /// /// <glm/gtx/simd_mat4.hpp> need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #ifndef GLM_GTX_simd_mat4 #define GLM_GTX_simd_mat4 GLM_VERSION // Dependency: #include "../glm.hpp" #if(GLM_ARCH != GLM_ARCH_PURE) #if(GLM_ARCH & GLM_ARCH_SSE2) # include "../core/intrinsic_matrix.hpp" # include "../gtx/simd_vec4.hpp" #else # error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics" #endif #if(defined(GLM_MESSAGES) && !defined(glm_ext)) # pragma message("GLM: GLM_GTX_simd_mat4 extension included") #endif namespace glm{ namespace detail { /// 4x4 Matrix implemented using SIMD SEE intrinsics. /// \ingroup gtx_simd_mat4 GLM_ALIGNED_STRUCT(16) fmat4x4SIMD { enum ctor{null}; typedef float value_type; typedef fvec4SIMD col_type; typedef fvec4SIMD row_type; typedef std::size_t size_type; static size_type value_size(); static size_type col_size(); static size_type row_size(); static bool is_matrix(); fvec4SIMD Data[4]; ////////////////////////////////////// // Constructors fmat4x4SIMD(); explicit fmat4x4SIMD(float const & s); explicit fmat4x4SIMD( float const & x0, float const & y0, float const & z0, float const & w0, float const & x1, float const & y1, float const & z1, float const & w1, float const & x2, float const & y2, float const & z2, float const & w2, float const & x3, float const & y3, float const & z3, float const & w3); explicit fmat4x4SIMD( fvec4SIMD const & v0, fvec4SIMD const & v1, fvec4SIMD const & v2, fvec4SIMD const & v3); explicit fmat4x4SIMD( tmat4x4<float> const & m); explicit fmat4x4SIMD( __m128 const in[4]); // Conversions //template <typename U> //explicit tmat4x4(tmat4x4<U> const & m); //explicit tmat4x4(tmat2x2<T> const & x); //explicit tmat4x4(tmat3x3<T> const & x); //explicit tmat4x4(tmat2x3<T> const & x); //explicit tmat4x4(tmat3x2<T> const & x); //explicit tmat4x4(tmat2x4<T> const & x); //explicit tmat4x4(tmat4x2<T> const & x); //explicit tmat4x4(tmat3x4<T> const & x); //explicit tmat4x4(tmat4x3<T> const & x); // Accesses fvec4SIMD & operator[](size_type i); fvec4SIMD const & operator[](size_type i) const; // Unary updatable operators fmat4x4SIMD & operator= (fmat4x4SIMD const & m); fmat4x4SIMD & operator+= (float const & s); fmat4x4SIMD & operator+= (fmat4x4SIMD const & m); fmat4x4SIMD & operator-= (float const & s); fmat4x4SIMD & operator-= (fmat4x4SIMD const & m); fmat4x4SIMD & operator*= (float const & s); fmat4x4SIMD & operator*= (fmat4x4SIMD const & m); fmat4x4SIMD & operator/= (float const & s); fmat4x4SIMD & operator/= (fmat4x4SIMD const & m); fmat4x4SIMD & operator++ (); fmat4x4SIMD & operator-- (); }; // Binary operators fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m); fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m); fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m); fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v); fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m); fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m); fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v); fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m); fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); // Unary constant operators fmat4x4SIMD const operator- (fmat4x4SIMD const & m); fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int); fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int); }//namespace detail typedef detail::fmat4x4SIMD simdMat4; /// @addtogroup gtx_simd_mat4 /// @{ //! Convert a simdMat4 to a mat4. //! (From GLM_GTX_simd_mat4 extension) detail::tmat4x4<float> mat4_cast( detail::fmat4x4SIMD const & x); //! Multiply matrix x by matrix y component-wise, i.e., //! result[i][j] is the scalar product of x[i][j] and y[i][j]. //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD matrixCompMult( detail::fmat4x4SIMD const & x, detail::fmat4x4SIMD const & y); //! Treats the first parameter c as a column vector //! and the second parameter r as a row vector //! and does a linear algebraic matrix multiply c * r. //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD outerProduct( detail::fvec4SIMD const & c, detail::fvec4SIMD const & r); //! Returns the transposed matrix of x //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD transpose( detail::fmat4x4SIMD const & x); //! Return the determinant of a mat4 matrix. //! (From GLM_GTX_simd_mat4 extension). float determinant( detail::fmat4x4SIMD const & m); //! Return the inverse of a mat4 matrix. //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD inverse( detail::fmat4x4SIMD const & m); /// @} }// namespace glm #include "simd_mat4.inl" #endif//(GLM_ARCH != GLM_ARCH_PURE) #endif//GLM_GTX_simd_mat4