/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef FOOTPRINT_H #define FOOTPRINT_H #include #include #include #include #include #include // ALL_LAYERS definition. #include #include #include #include #include #include #include class LINE_READER; class EDA_3D_CANVAS; class PAD; class BOARD; class MSG_PANEL_ITEM; class SHAPE; namespace KIGFX { class VIEW; } enum INCLUDE_NPTH_T { DO_NOT_INCLUDE_NPTH = false, INCLUDE_NPTH = true }; /** * Enum FOOTPRINT_ATTR_T * is the set of attributes allowed within a FOOTPRINT, using FOOTPRINT::SetAttributes() * and FOOTPRINT::GetAttributes(). These are to be ORed together when calling * FOOTPRINT::SetAttributes() */ enum FOOTPRINT_ATTR_T { FP_THROUGH_HOLE = 0x0001, FP_SMD = 0x0002, FP_EXCLUDE_FROM_POS_FILES = 0x0004, FP_EXCLUDE_FROM_BOM = 0x0008, FP_BOARD_ONLY = 0x0010 // Footprint has no corresponding symbol }; class FP_3DMODEL { public: FP_3DMODEL() : // Initialize with sensible values m_Scale { 1, 1, 1 }, m_Rotation { 0, 0, 0 }, m_Offset { 0, 0, 0 }, m_Opacity( 1.0 ), m_Show( true ) { } struct VECTOR3D { double x, y, z; }; VECTOR3D m_Scale; ///< 3D model scaling factor (dimensionless) VECTOR3D m_Rotation; ///< 3D model rotation (degrees) VECTOR3D m_Offset; ///< 3D model offset (mm) double m_Opacity; wxString m_Filename; ///< The 3D shape filename in 3D library bool m_Show; ///< Include model in rendering }; DECL_DEQ_FOR_SWIG( PADS, PAD* ) DECL_DEQ_FOR_SWIG( DRAWINGS, BOARD_ITEM* ) DECL_VEC_FOR_SWIG( FP_ZONES, FP_ZONE* ) DECL_VEC_FOR_SWIG( FP_GROUPS, PCB_GROUP* ) DECL_DEQ_FOR_SWIG( FOOTPRINTS, FOOTPRINT* ) class FOOTPRINT : public BOARD_ITEM_CONTAINER { public: FOOTPRINT( BOARD* parent ); FOOTPRINT( const FOOTPRINT& aFootprint ); // Move constructor and operator needed due to std containers inside the footprint FOOTPRINT( FOOTPRINT&& aFootprint ); ~FOOTPRINT(); FOOTPRINT& operator=( const FOOTPRINT& aOther ); FOOTPRINT& operator=( FOOTPRINT&& aOther ); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && aItem->Type() == PCB_FOOTPRINT_T; } ///> @copydoc BOARD_ITEM_CONTAINER::Add() void Add( BOARD_ITEM* aItem, ADD_MODE aMode = ADD_MODE::INSERT ) override; ///> @copydoc BOARD_ITEM_CONTAINER::Remove() void Remove( BOARD_ITEM* aItem ) override; /** * Function ClearAllNets * Clear (i.e. force the ORPHANED dummy net info) the net info which * depends on a given board for all pads of the footprint. * This is needed when a footprint is copied between the fp editor and * the board editor for instance, because net info become fully broken */ void ClearAllNets(); /** * Function CalculateBoundingBox * calculates the bounding box in board coordinates. */ void CalculateBoundingBox(); /** * Function GetFootprintRect() * Build and returns the boundary box of the footprint excluding any text. * @return EDA_RECT - The rectangle containing the footprint. */ EDA_RECT GetFootprintRect() const; /** * Returns the last calculated bounding box of the footprint (does not recalculate it). * (call CalculateBoundingBox() to recalculate it) * @return EDA_RECT - The rectangle containing the footprint */ EDA_RECT GetBoundingBoxBase() const { return m_boundingBox; } /** * Returns the bounding box containing pads when the footprint * is on the front side, orientation 0, position 0,0. * mainly used in Gerber place file to draw a fp outline when the coutyard * is missing or broken * @return EDA_RECT - The rectangle containing the pads for the normalized footprint. */ EDA_RECT GetFpPadsLocalBbox() const; /** * Returns a bounding polygon for the shapes and pads in the footprint * This operation is slower but more accurate than calculating a bounding box */ SHAPE_POLY_SET GetBoundingPoly() const; // Virtual function const EDA_RECT GetBoundingBox() const override; const EDA_RECT GetBoundingBox( bool aIncludeInvisibleText ) const; PADS& Pads() { return m_pads; } const PADS& Pads() const { return m_pads; } DRAWINGS& GraphicalItems() { return m_drawings; } const DRAWINGS& GraphicalItems() const { return m_drawings; } FP_ZONES& Zones() { return m_fp_zones; } const FP_ZONES& Zones() const { return m_fp_zones; } FP_GROUPS& Groups() { return m_fp_groups; } const FP_GROUPS& Groups() const { return m_fp_groups; } bool HasThroughHolePads() const; std::list& Models() { return m_3D_Drawings; } const std::list& Models() const { return m_3D_Drawings; } void SetPosition( const wxPoint& aPos ) override; wxPoint GetPosition() const override { return m_pos; } void SetOrientation( double aNewAngle ); void SetOrientationDegrees( double aOrientation ) { SetOrientation( aOrientation * 10.0 ); } double GetOrientation() const { return m_orient; } double GetOrientationDegrees() const { return m_orient / 10.0; } double GetOrientationRadians() const { return m_orient * M_PI / 1800; } const LIB_ID& GetFPID() const { return m_fpid; } void SetFPID( const LIB_ID& aFPID ) { m_fpid = aFPID; } const wxString& GetDescription() const { return m_doc; } void SetDescription( const wxString& aDoc ) { m_doc = aDoc; } const wxString& GetKeywords() const { return m_keywords; } void SetKeywords( const wxString& aKeywords ) { m_keywords = aKeywords; } const KIID_PATH& GetPath() const { return m_path; } void SetPath( const KIID_PATH& aPath ) { m_path = aPath; } int GetLocalSolderMaskMargin() const { return m_localSolderMaskMargin; } void SetLocalSolderMaskMargin( int aMargin ) { m_localSolderMaskMargin = aMargin; } int GetLocalClearance() const { return m_localClearance; } void SetLocalClearance( int aClearance ) { m_localClearance = aClearance; } int GetLocalClearance( wxString* aSource ) const { if( aSource ) *aSource = wxString::Format( _( "footprint %s" ), GetReference() ); return m_localClearance; } int GetLocalSolderPasteMargin() const { return m_localSolderPasteMargin; } void SetLocalSolderPasteMargin( int aMargin ) { m_localSolderPasteMargin = aMargin; } double GetLocalSolderPasteMarginRatio() const { return m_localSolderPasteMarginRatio; } void SetLocalSolderPasteMarginRatio( double aRatio ) { m_localSolderPasteMarginRatio = aRatio; } void SetZoneConnection( ZONE_CONNECTION aType ) { m_zoneConnection = aType; } ZONE_CONNECTION GetZoneConnection() const { return m_zoneConnection; } void SetThermalWidth( int aWidth ) { m_thermalWidth = aWidth; } int GetThermalWidth() const { return m_thermalWidth; } void SetThermalGap( int aGap ) { m_thermalGap = aGap; } int GetThermalGap() const { return m_thermalGap; } int GetAttributes() const { return m_attributes; } void SetAttributes( int aAttributes ) { m_attributes = aAttributes; } void SetFlag( int aFlag ) { m_arflag = aFlag; } void IncrementFlag() { m_arflag += 1; } int GetFlag() const { return m_arflag; } // A bit of a hack until net ties are supported as first class citizens bool IsNetTie() const { return GetKeywords().StartsWith( wxT( "net tie" ) ); } void Move( const wxPoint& aMoveVector ) override; void Rotate( const wxPoint& aRotCentre, double aAngle ) override; void Flip( const wxPoint& aCentre, bool aFlipLeftRight ) override; /** * Function MoveAnchorPosition * Move the reference point of the footprint * It looks like a move footprint: * the footprints elements (pads, outlines, edges .. ) are moved * However: * - the footprint position is not modified. * - the relative (local) coordinates of these items are modified * (a move footprint does not change these local coordinates, * but changes the footprint position) */ void MoveAnchorPosition( const wxPoint& aMoveVector ); /** * function IsFlipped * @return true if the footprint is flipped, i.e. on the back side of the board */ bool IsFlipped() const { return GetLayer() == B_Cu; } /** * A special IsOnLayer for footprints: return true if the footprint contains only items on the * given layer, even if that layer is not one of the valid footprint layers F_Cu and B_Cu. * This allows selection of "graphic" footprints that contain only silkscreen, for example. */ bool IsOnLayer( PCB_LAYER_ID aLayer ) const override; // m_footprintStatus bits: #define FP_is_LOCKED 0x01 ///< footprint LOCKED: no autoplace allowed #define FP_is_PLACED 0x02 ///< In autoplace: footprint automatically placed #define FP_to_PLACE 0x04 ///< In autoplace: footprint waiting for autoplace #define FP_PADS_are_LOCKED 0x08 bool IsLocked() const override { return ( m_fpStatus & FP_is_LOCKED ) != 0; } /** * Function SetLocked * sets the MODULE_is_LOCKED bit in the m_ModuleStatus * @param isLocked When true means turn on locked status, else unlock */ void SetLocked( bool isLocked ) override { if( isLocked ) m_fpStatus |= FP_is_LOCKED; else m_fpStatus &= ~FP_is_LOCKED; } bool IsPlaced() const { return m_fpStatus & FP_is_PLACED; } void SetIsPlaced( bool isPlaced ) { if( isPlaced ) m_fpStatus |= FP_is_PLACED; else m_fpStatus &= ~FP_is_PLACED; } bool NeedsPlaced() const { return m_fpStatus & FP_to_PLACE; } void SetNeedsPlaced( bool needsPlaced ) { if( needsPlaced ) m_fpStatus |= FP_to_PLACE; else m_fpStatus &= ~FP_to_PLACE; } bool PadsLocked() const { return m_fpStatus & FP_PADS_are_LOCKED; } void SetPadsLocked( bool aPadsLocked ) { if( aPadsLocked ) m_fpStatus |= FP_PADS_are_LOCKED; else m_fpStatus &= ~FP_PADS_are_LOCKED; } void SetLastEditTime( timestamp_t aTime ) { m_lastEditTime = aTime; } void SetLastEditTime() { m_lastEditTime = time( NULL ); } timestamp_t GetLastEditTime() const { return m_lastEditTime; } /* drawing functions */ /** * function TransformPadsShapesWithClearanceToPolygon * generate pads shapes on layer aLayer as polygons and adds these polygons to aCornerBuffer * Useful to generate a polygonal representation of a footprint in 3D view and plot functions, * when a full polygonal approach is needed * @param aLayer = the layer to consider, or UNDEFINED_LAYER to consider all * @param aCornerBuffer = the buffer to store polygons * @param aClearance = an additionnal size to add to pad shapes * @param aMaxError = Maximum deviation from true for arcs * @param aSkipNPTHPadsWihNoCopper = if true, do not add a NPTH pad shape, if the shape has * same size and position as the hole. Usually, these pads are not drawn on copper * layers, because there is actually no copper * Due to diff between layers and holes, these pads must be skipped to be sure * there is no copper left on the board (for instance when creating Gerber Files or * 3D shapes). Defaults to false. * @param aSkipPlatedPads = used on 3D-Viewer to extract plated and nontplated pads. * @param aSkipNonPlatedPads = used on 3D-Viewer to extract plated and plated pads. */ void TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aSkipNPTHPadsWihNoCopper = false, bool aSkipPlatedPads = false, bool aSkipNonPlatedPads = false ) const; /** * function TransformFPShapesWithClearanceToPolygon * generate shapes of graphic items (outlines) on layer aLayer as polygons and adds these * polygons to aCornerBuffer * Useful to generate a polygonal representation of a footprint in 3D view and plot functions, * when a full polygonal approach is needed * @param aLayer = the layer to consider, or UNDEFINED_LAYER to consider all * @param aCornerBuffer = the buffer to store polygons * @param aClearance = a value to inflate shapes * @param aError = Maximum error between true arc and polygon approx * @param aIncludeText = True to transform text shapes * @param aIncludeShapes = True to transform footprint shapes */ void TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIncludeText = true, bool aIncludeShapes = true ) const; /** * @brief TransformFPTextWithClearanceToPolygonSet * This function is the same as TransformGraphicShapesWithClearanceToPolygonSet * but only generate text */ void TransformFPTextWithClearanceToPolygonSet( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc ) const { TransformFPShapesWithClearanceToPolygon( aCornerBuffer, aLayer, aClearance, aError, aErrorLoc, true, false ); } /** * Return the list of system text vars for this footprint. */ void GetContextualTextVars( wxArrayString* aVars ) const; /** * Resolve any references to system tokens supported by the component. * @param aDepth a counter to limit recursion and circular references. */ bool ResolveTextVar( wxString* token, int aDepth = 0 ) const; ///> @copydoc EDA_ITEM::GetMsgPanelInfo void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const override; /** * Tests if a point is inside the bounding polygon of the footprint * * The other hit test methods are just checking the bounding box, which * can be quite inaccurate for rotated or oddly-shaped footprints. * * @param aPosition is the point to test * @return true if aPosition is inside the bounding polygon */ bool HitTestAccurate( const wxPoint& aPosition, int aAccuracy = 0 ) const; bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const override; /** * Function GetReference * @return const wxString& - the reference designator text. */ const wxString GetReference() const { return m_reference->GetText(); } /** * Function SetReference * @param aReference A reference to a wxString object containing the reference designator * text. */ void SetReference( const wxString& aReference ) { m_reference->SetText( aReference ); } /** * Function IncrementReference * Bumps the current reference by aDelta. */ void IncrementReference( int aDelta ); /** * Function GetValue * @return const wxString& - the value text. */ const wxString GetValue() const { return m_value->GetText(); } /** * Function SetValue * @param aValue A reference to a wxString object containing the value text. */ void SetValue( const wxString& aValue ) { m_value->SetText( aValue ); } /// read/write accessors: FP_TEXT& Value() { return *m_value; } FP_TEXT& Reference() { return *m_reference; } /// The const versions to keep the compiler happy. FP_TEXT& Value() const { return *m_value; } FP_TEXT& Reference() const { return *m_reference; } const std::map& GetProperties() const { return m_properties; } void SetProperties( const std::map& aProps ) { m_properties = aProps; } /** * Function FindPadByName * returns a PAD* with a matching name. Note that names may not be * unique, depending on how the foot print was created. * @param aPadName the pad name to find * @return PAD* - The first matching name is returned, or NULL if not found. */ PAD* FindPadByName( const wxString& aPadName ) const; /** * Function GetPad * get a pad at \a aPosition on \a aLayerMask in the footprint. * * @param aPosition A wxPoint object containing the position to hit test. * @param aLayerMask A layer or layers to mask the hit test. * @return A pointer to a PAD object if found otherwise NULL. */ PAD* GetPad( const wxPoint& aPosition, LSET aLayerMask = LSET::AllLayersMask() ); PAD* GetTopLeftPad(); /** * Gets the first pad in the list or NULL if none * @return first pad or null pointer */ PAD* GetFirstPad() const { return m_pads.empty() ? nullptr : m_pads.front(); } /** * GetPadCount * returns the number of pads. * * @param aIncludeNPTH includes non-plated through holes when true. Does not include * non-plated through holes when false. * @return the number of pads according to \a aIncludeNPTH. */ unsigned GetPadCount( INCLUDE_NPTH_T aIncludeNPTH = INCLUDE_NPTH_T(INCLUDE_NPTH) ) const; /** * GetUniquePadCount * returns the number of unique pads. * A complex pad can be built with many pads having the same pad name * to create a complex shape or fragmented solder paste areas. * * GetUniquePadCount calculate the count of not blank pad names * * @param aIncludeNPTH includes non-plated through holes when true. Does not include * non-plated through holes when false. * @return the number of unique pads according to \a aIncludeNPTH. */ unsigned GetUniquePadCount( INCLUDE_NPTH_T aIncludeNPTH = INCLUDE_NPTH_T(INCLUDE_NPTH) ) const; /** * Function GetNextPadName * returns the next available pad name in the footprint * * @param aFillSequenceGaps true if the numbering should "fill in" gaps in the sequence, * else return the highest value + 1 * @return the next available pad name */ wxString GetNextPadName( const wxString& aLastPadName ) const; double GetArea( int aPadding = 0 ) const; KIID GetLink() const { return m_link; } void SetLink( const KIID& aLink ) { m_link = aLink; } int GetPlacementCost180() const { return m_rot180Cost; } void SetPlacementCost180( int aCost ) { m_rot180Cost = aCost; } int GetPlacementCost90() const { return m_rot90Cost; } void SetPlacementCost90( int aCost ) { m_rot90Cost = aCost; } BOARD_ITEM* Duplicate() const override; /** * Function DuplicateItem * Duplicate a given item within the footprint, optionally adding it to the board * @return the new item, or NULL if the item could not be duplicated */ BOARD_ITEM* DuplicateItem( const BOARD_ITEM* aItem, bool aAddToFootprint = false ); /** * Function Add3DModel * adds \a a3DModel definition to the end of the 3D model list. * * @param a3DModel A pointer to a #FP_3DMODEL to add to the list. */ void Add3DModel( FP_3DMODEL* a3DModel ); SEARCH_RESULT Visit( INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] ) override; wxString GetClass() const override { return wxT( "FOOTPRINT" ); } wxString GetSelectMenuText( EDA_UNITS aUnits ) const override; BITMAP_DEF GetMenuImage() const override; EDA_ITEM* Clone() const override; /** * Function RunOnChildren * * Invokes a function on all BOARD_ITEMs that belong to the footprint (pads, drawings, texts). * Note that this function should not add or remove items to the footprint * @param aFunction is the function to be invoked. */ void RunOnChildren( const std::function& aFunction ) const; /** * Returns a set of all layers that this footprint has drawings on similar to ViewGetLayers() * * @param aLayers is an array to store layer ids * @param aCount is the number of layers stored in the array * @param aIncludePads controls whether to also include pad layers */ void GetAllDrawingLayers( int aLayers[], int& aCount, bool aIncludePads = true ) const; virtual void ViewGetLayers( int aLayers[], int& aCount ) const override; double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override; virtual const BOX2I ViewBBox() const override; /** * static function IsLibNameValid * Test for validity of a name of a footprint to be used in a footprint library * ( no spaces, dir separators ... ) * @param aName = the name in library to validate * @return true if the given name is valid */ static bool IsLibNameValid( const wxString& aName ); /** * static function StringLibNameInvalidChars * Test for validity of the name in a library of the footprint * ( no spaces, dir separators ... ) * @param aUserReadable = false to get the list of invalid chars * true to get a readable form (i.e ' ' = 'space' '\\t'= 'tab') * @return a constant std::string giving the list of invalid chars in lib name */ static const wxChar* StringLibNameInvalidChars( bool aUserReadable ); /** * Function SetInitialComments * takes ownership of caller's heap allocated aInitialComments block. The comments * are single line strings already containing the s-expression comments with optional * leading whitespace and then a '#' character followed by optional single line text * (text with no line endings, not even one). * This block of single line comments will be output upfront of any generated * s-expression text in the PCBIO::Format() function. *

* Note that a block of single line comments constitutes a multiline block of single * line comments. That is, the block is made of consecutive single line comments. * @param aInitialComments is a heap allocated wxArrayString or NULL, which the caller * gives up ownership of over to this FOOTPRINT. */ void SetInitialComments( wxArrayString* aInitialComments ) { delete m_initial_comments; m_initial_comments = aInitialComments; } /** * Function CoverageRatio * Calculates the ratio of total area of the footprint pads and graphical items * to the area of the footprint. Used by selection tool heuristics. * @return the ratio */ double CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const; static double GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLECTOR& aCollector ); /// Return the initial comments block or NULL if none, without transfer of ownership. const wxArrayString* GetInitialComments() const { return m_initial_comments; } /** Used in DRC to test the courtyard area (a complex polygon) * @return the courtyard polygon */ SHAPE_POLY_SET& GetPolyCourtyardFront() { return m_poly_courtyard_front; } SHAPE_POLY_SET& GetPolyCourtyardBack() { return m_poly_courtyard_back; } /** * Builds complex polygons of the courtyard areas from graphic items on the courtyard layers * @remark sets the MALFORMED_F_COURTYARD and MALFORMED_B_COURTYARD status flags if the given * courtyard layer does not contain a (single) closed shape */ void BuildPolyCourtyards( OUTLINE_ERROR_HANDLER* aErrorHandler = nullptr ); virtual std::shared_ptr GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER ) const override; virtual void SwapData( BOARD_ITEM* aImage ) override; struct cmp_drawings { bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; }; struct cmp_pads { bool operator()( const PAD* aFirst, const PAD* aSecond ) const; }; #if defined(DEBUG) virtual void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif private: DRAWINGS m_drawings; // BOARD_ITEMs for drawings on the board, owned by pointer. PADS m_pads; // PAD items, owned by pointer FP_ZONES m_fp_zones; // FP_ZONE items, owned by pointer FP_GROUPS m_fp_groups; // PCB_GROUP items, owned by pointer double m_orient; // Orientation in tenths of a degree, 900=90.0 degrees. wxPoint m_pos; // Position of footprint on the board in internal units. FP_TEXT* m_reference; // Component reference designator value (U34, R18..) FP_TEXT* m_value; // Component value (74LS00, 22K..) LIB_ID m_fpid; // The #LIB_ID of the FOOTPRINT. int m_attributes; // Flag bits ( see FOOTPRINT_ATTR_T ) int m_fpStatus; // For autoplace: flags (LOCKED, FIELDS_AUTOPLACED) EDA_RECT m_boundingBox; // Bounding box : coordinates on board, real orientation. ZONE_CONNECTION m_zoneConnection; int m_thermalWidth; int m_thermalGap; int m_localClearance; int m_localSolderMaskMargin; // Solder mask margin int m_localSolderPasteMargin; // Solder paste margin absolute value double m_localSolderPasteMarginRatio; // Solder mask margin ratio value of pad size wxString m_doc; // File name and path for documentation file. wxString m_keywords; // Search keywords to find footprint in library. KIID_PATH m_path; // Path to associated symbol ([sheetUUID, .., symbolUUID]). timestamp_t m_lastEditTime; int m_arflag; // Use to trace ratsnest and auto routing. KIID m_link; // Temporary logical link used during editing int m_rot90Cost; // Horizontal automatic placement cost ( 0..10 ). int m_rot180Cost; // Vertical automatic placement cost ( 0..10 ). std::list m_3D_Drawings; // Linked list of 3D models. std::map m_properties; wxArrayString* m_initial_comments; // s-expression comments in the footprint, // lazily allocated only if needed for speed SHAPE_POLY_SET m_poly_courtyard_front; // Note that a footprint can have both front and back SHAPE_POLY_SET m_poly_courtyard_back; // courtyards populated. }; #endif // FOOTPRINT_H