/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef DIALOG_SYMBOL_CHOOSER_H #define DIALOG_SYMBOL_CHOOSER_H #include "dialog_shim.h" #include #include #include #include class SCH_BASE_FRAME; class PANEL_SYMBOL_CHOOSER; struct PICKED_SYMBOL; class DIALOG_SYMBOL_CHOOSER : public DIALOG_SHIM { public: /** * Create dialog to choose symbol. * * @param aParent a SCH_BASE_FRAME parent window. * @param aAllowFieldEdits if false, all functions that allow the user to edit fields * (currently just footprint selection) will not be available. * @param aShowFootprints if false, all footprint preview and selection features are * disabled. This forces aAllowFieldEdits false too. */ DIALOG_SYMBOL_CHOOSER( SCH_BASE_FRAME* aParent, const LIB_ID* aPreselect, const SYMBOL_LIBRARY_FILTER* aFilter, std::vector& aHistoryList, bool aAllowFieldEdits, bool aShowFootprints ); ~DIALOG_SYMBOL_CHOOSER(); /** * To be called after this dialog returns from ShowModal(). * * For multi-unit symbols, if the user selects the symbol itself rather than picking * an individual unit, 0 will be returned in aUnit. * Beware that this is an invalid unit number - this should be replaced with whatever * default is desired (usually 1). * * @param aUnit if not NULL, the selected unit is filled in here. * @return the #LIB_ID of the symbol that has been selected. */ LIB_ID GetSelectedLibId( int* aUnit = nullptr ) const; /** * Get a list of fields edited by the user. * * @return vector of pairs; each.first = field ID, each.second = new value. */ std::vector> GetFields() const; public: static std::mutex g_Mutex; protected: PANEL_SYMBOL_CHOOSER* m_chooserPanel; wxCheckBox* m_keepSymbol; wxCheckBox* m_useUnits; }; #endif /* DIALOG_SYMBOL_CHOOSER_H */