/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Wayne Stambaugh * Copyright (C) 2016-2017 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _SYMBOL_LIB_TABLE_H_ #define _SYMBOL_LIB_TABLE_H_ #include #include #include class LIB_PART; class SYMBOL_LIB_TABLE_GRID; class DIALOG_SYMBOL_LIB_TABLE; /** * Hold a record identifying a symbol library accessed by the appropriate symbol library * #SCH_PLUGIN object in the #SYMBOL_LIB_TABLE. */ class SYMBOL_LIB_TABLE_ROW : public LIB_TABLE_ROW { friend class SYMBOL_LIB_TABLE; public: typedef SCH_IO_MGR::SCH_FILE_T LIB_T; SYMBOL_LIB_TABLE_ROW( const wxString& aNick, const wxString& aURI, const wxString& aType, const wxString& aOptions = wxEmptyString, const wxString& aDescr = wxEmptyString ) : LIB_TABLE_ROW( aNick, aURI, aOptions, aDescr ) { SetType( aType ); SetEnabled( true ); } SYMBOL_LIB_TABLE_ROW() : type( SCH_IO_MGR::SCH_LEGACY ) { SetEnabled( true ); } bool operator==( const SYMBOL_LIB_TABLE_ROW& aRow ) const; bool operator!=( const SYMBOL_LIB_TABLE_ROW& aRow ) const { return !( *this == aRow ); } /** * Return the type of symbol library table represented by this row. */ const wxString GetType() const override { return SCH_IO_MGR::ShowType( type ); } /** * Change the schematic plugin type represented by this row. */ void SetType( const wxString& aType ) override; protected: SYMBOL_LIB_TABLE_ROW( const SYMBOL_LIB_TABLE_ROW& aRow ) : LIB_TABLE_ROW( aRow ), type( aRow.type ) { SetEnabled( aRow.GetIsEnabled() ); } private: virtual LIB_TABLE_ROW* do_clone() const override { return new SYMBOL_LIB_TABLE_ROW( *this ); } void setPlugin( SCH_PLUGIN* aPlugin ) { plugin.set( aPlugin ); } SCH_PLUGIN::SCH_PLUGIN_RELEASER plugin; LIB_T type; }; class SYMBOL_LIB_TABLE : public LIB_TABLE { friend class SYMBOL_LIB_TABLE_GRID; friend class PANEL_SYM_LIB_TABLE; static int m_modifyHash; ///< helper for GetModifyHash() public: static const char* PropPowerSymsOnly; static const char* PropNonPowerSymsOnly; virtual void Parse( LIB_TABLE_LEXER* aLexer ) override; virtual void Format( OUTPUTFORMATTER* aOutput, int aIndentLevel ) const override; /** * Build a symbol library table by pre-pending this table fragment in front of * @a aFallBackTable. Loading of this table fragment is done by using Parse(). * * @param aFallBackTable is another SYMBOL_LIB_TABLE which is searched only when * a row is not found in this table. No ownership is * taken of aFallBackTable. */ SYMBOL_LIB_TABLE( SYMBOL_LIB_TABLE* aFallBackTable = NULL ); /** * Return an SYMBOL_LIB_TABLE_ROW if \a aNickName is found in this table or in any chained * fallBack table fragment. * * The #SCH_PLUGIN is loaded and attached to the "plugin" fieldf the #SYMBOL_LIB_TABLE_ROW if * not already loaded. * * @param aNickName is the name of the row to find. * * @return the row found or NULL if \a aNickName was not found. * * @throw IO_ERROR if \a aNickName cannot be found. */ SYMBOL_LIB_TABLE_ROW* FindRow( const wxString& aNickName ); int GetModifyHash(); //-------------------------------- /** * Return the number of symbols in the symbol library mapped to \a aNickname */ size_t GetSymbolCount( const wxString& aNickname ); /** * Return a list of symbol alias names contained within the library given by @a aNickname. * * @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW. * @param aAliasNames is a reference to an array for the alias names. * @param aPowerSymbolsOnly is a flag to enumerate only power symbols. * * @throw IO_ERROR if the library cannot be found or loaded. */ void EnumerateSymbolLib( const wxString& aNickname, wxArrayString& aAliasNames, bool aPowerSymbolsOnly = false ); void LoadSymbolLib( std::vector& aAliasList, const wxString& aNickname, bool aPowerSymbolsOnly = false ); /** * Load a #LIB_ALIAS having @a aAliasName from the library given by @a aNickname. * * The actual symbol can be retreaved from the LIB_ALIAS::GetPart() method. * * @param aNickname is a locator for the "library", it is a "name" in #LIB_TABLE_ROW * @param aAliasName is the name of the #LIB_ALIAS to load. * * @return the symbol alias if found or NULL if not found. * * @throw IO_ERROR if the library cannot be found or read. No exception * is thrown in the case where aAliasName cannot be found. */ LIB_ALIAS* LoadSymbol( const wxString& aNickname, const wxString& aAliasName ); LIB_ALIAS* LoadSymbol( const LIB_ID& aLibId ) { return LoadSymbol( aLibId.GetLibNickname(), aLibId.GetLibItemName() ); } /** * The set of return values from SaveSymbol() below. */ enum SAVE_T { SAVE_OK, SAVE_SKIPPED, }; /** * Write @a aSymbol to an existing library given by @a aNickname. * * If a #LIB_PART by the same name already exists or there are any conflicting alias * names, the new #LIB_PART will silently overwrite any existing aliases and/or part * becaue libraries cannot have duplicate alias names. It is the responsibility of * the caller to check the library for conflicts before saving. * * @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW * @param aSymbol is what to store in the library. The library owns the symbol after this * call. * @param aOverwrite when true means overwrite any existing symbol by the same name, * else if false means skip the write and return SAVE_SKIPPED. * * @return SAVE_T - SAVE_OK or SAVE_SKIPPED. If error saving, then IO_ERROR is thrown. * * @throw IO_ERROR if there is a problem saving the symbol. */ SAVE_T SaveSymbol( const wxString& aNickname, const LIB_PART* aSymbol, bool aOverwrite = true ); /** * Deletes the @a aSymbolName from the library given by @a aNickname. * * @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW. * * @param aSymbolName is the name of a symbol to delete from the specified library. * * @throw IO_ERROR if there is a problem finding the footprint or the library, or deleting it. */ void DeleteSymbol( const wxString& aNickname, const wxString& aSymbolName ); /** * Delete @a aAliasName from the library at @a aLibraryPath. * * If @a aAliasName refers the the root #LIB_PART object, the part is renamed to * the next or previous #LIB_ALIAS in the #LIB_PART if one exists. If the #LIB_ALIAS * is the last alias referring to the root #LIB_PART, the #LIB_PART is also removed * from the library. * * @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW * * @param aAliasName is the name of a #LIB_ALIAS to delete from the specified library. * * @throw IO_ERROR if there is a problem finding the alias or the library or deleting it. */ void DeleteAlias( const wxString& aNickname, const wxString& aAliasName ); /** * Return true if the library given by @a aNickname is writable. * * It is possible that some symbols libraries are read only because of where they are * installed. * * @param aNickname is the library nickname in the symbol library table. * * @throw IO_ERROR if no library at @a aNickname exists. */ bool IsSymbolLibWritable( const wxString& aNickname ); void DeleteSymbolLib( const wxString& aNickname ); void CreateSymbolLib( const wxString& aNickname ); //-------------------------------- /** * Load a #LIB_PART having @a aFootprintId with possibly an empty library nickname. * * @param aId the library nickname and name of the symbol to load. * * @return the library symbol if found (the library owns it) or NULL if not found. * * @throw IO_ERROR if the library cannot be found or read. No exception * is thrown in the case where aId cannot be found. * @throw PARSE_ERROR if @a aId is not parsed OK. */ LIB_ALIAS* LoadSymbolWithOptionalNickname( const LIB_ID& aId ); /** * Load the global symbol library table into \a aTable. * * This probably should be move into the application object when KiCad is changed * to a single process application. This is the least painful solution for the * time being. * * @param aTable the #SYMBOL_LIB_TABLE object to load. * * @return true if the global library table exists and is loaded properly. * * @throw IO_ERROR if an error occurs attempting to load the symbol library table. */ static bool LoadGlobalTable( SYMBOL_LIB_TABLE& aTable ); /** * * Fetch the global symbol library table file name. * * @return the platform specific global symbol library path and file name. */ static wxString GetGlobalTableFileName(); /** * Return the name of the environment variable used to hold the directory of locally * installed "KiCad sponsored" system symbol libraries. * * These can be either legacy or sweet format. The only thing special about this * particular environment variable is that it is set automatically by KiCad on * program start up, if it is not set already in the environment. */ static const wxString GlobalPathEnvVariableName(); static SYMBOL_LIB_TABLE& GetGlobalLibTable(); static const wxString& GetSymbolLibTableFileName(); }; #endif // _SYMBOL_LIB_TABLE_H_