/****************************************************/ /* BLOCK.CPP */ /****************************************************/ #include "fctsys.h" #include "appl_wxstruct.h" #include "gr_basic.h" #include "common.h" #include "class_drawpanel.h" #include "confirm.h" #include "block_commande.h" #include "wxEeschemaStruct.h" #include "class_sch_screen.h" #include "general.h" #include "class_library.h" #include "lib_pin.h" #include "protos.h" #include "sch_marker.h" #include "sch_items.h" #include "sch_text.h" #include "sch_component.h" #include "sch_sheet.h" #include // Imported functions: void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint aMoveVector ); void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& Center ); void Mirror_X_ListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint ); void MirrorListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& Center ); void DeleteItemsInList( WinEDA_DrawPanel* panel, PICKED_ITEMS_LIST& aItemsList ); void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList, const wxPoint aMoveVector ); static void CollectStructsToDrag( SCH_SCREEN* screen ); static void AddPickedItem( SCH_SCREEN* screen, wxPoint aPosition ); static LIB_PIN* GetNextPinPosition( SCH_COMPONENT* aDrawLibItem, wxPoint& aPosition, bool aSearchFirst ); static void DrawMovingBlockOutlines( WinEDA_DrawPanel* panel, wxDC* DC, bool erase ); static void SaveStructListForPaste( PICKED_ITEMS_LIST& aItemsList ); /* Return the block command (BLOCK_MOVE, BLOCK_COPY...) corresponding to * the key (ALT, SHIFT ALT ..) */ int WinEDA_SchematicFrame::ReturnBlockCommand( int key ) { int cmd; switch( key ) { default: cmd = key & 0xFF; break; case 0: cmd = BLOCK_MOVE; break; case GR_KB_ALT: case GR_KB_SHIFT: cmd = BLOCK_COPY; break; case GR_KB_CTRL: cmd = BLOCK_DRAG; break; case GR_KB_SHIFTCTRL: cmd = BLOCK_DELETE; break; case MOUSE_MIDDLE: cmd = BLOCK_ZOOM; break; } return cmd; } /* Init the parameters used by the block paste command */ void WinEDA_SchematicFrame::InitBlockPasteInfos() { BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate; block->m_ItemsSelection.CopyList( g_BlockSaveDataList.m_ItemsSelection ); DrawPanel->ManageCurseur = DrawMovingBlockOutlines; } /* Routine to handle the BLOCK PLACE command * Last routine for block operation for: * - block move & drag * - block copy & paste */ void WinEDA_SchematicFrame::HandleBlockPlace( wxDC* DC ) { bool err = false; BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate; if( DrawPanel->ManageCurseur == NULL ) { err = true; DisplayError( this, wxT( "HandleBlockPLace() : ManageCurseur = NULL" ) ); } if( block->GetCount() == 0 ) { wxString msg; err = true; msg.Printf( wxT( "HandleBlockPLace() error : no items to place (cmd %d, state %d)" ), block->m_Command, block->m_State ); DisplayError( this, msg ); } block->m_State = STATE_BLOCK_STOP; switch( block->m_Command ) { case BLOCK_IDLE: err = true; break; case BLOCK_ROTATE: case BLOCK_MIRROR_X: case BLOCK_MIRROR_Y: case BLOCK_DRAG: /* Drag */ case BLOCK_MOVE: /* Move */ if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); SaveCopyInUndoList( block->m_ItemsSelection, UR_MOVED, block->m_MoveVector ); MoveItemsInList( block->m_ItemsSelection, block->m_MoveVector ); block->ClearItemsList(); break; case BLOCK_COPY: /* Copy */ case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/ if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); DuplicateItemsInList( GetScreen(), block->m_ItemsSelection, block->m_MoveVector ); SaveCopyInUndoList( block->m_ItemsSelection, ( block->m_Command == BLOCK_PRESELECT_MOVE ) ? UR_CHANGED : UR_NEW ); block->ClearItemsList(); break; case BLOCK_PASTE: if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); PasteListOfItems( DC ); block->ClearItemsList(); break; case BLOCK_ZOOM: // Handled by HandleBlockEnd() case BLOCK_DELETE: case BLOCK_SAVE: case BLOCK_FLIP: case BLOCK_ABORT: case BLOCK_SELECT_ITEMS_ONLY: break; } OnModify(); // clear struct.m_Flags. GetScreen()->ClearDrawingState(); DrawPanel->ManageCurseur = NULL; DrawPanel->ForceCloseManageCurseur = NULL; block->m_Flags = 0; block->m_State = STATE_NO_BLOCK; block->m_Command = BLOCK_IDLE; GetScreen()->SetCurItem( NULL ); TestDanglingEnds( GetScreen()->EEDrawList, DC ); if( block->GetCount() ) { DisplayError( this, wxT( "HandleBlockPLace() error: some items left in buffer" ) ); block->ClearItemsList(); } SetToolID( m_ID_current_state, DrawPanel->m_PanelDefaultCursor, wxEmptyString ); DrawPanel->Refresh(); } /** * Function HandleBlockEnd( ) * Handle the "end" of a block command, * i.e. is called at the end of the definition of the area of a block. * depending on the current block command, this command is executed * or parameters are initialized to prepare a call to HandleBlockPlace * in GetScreen()->m_BlockLocate * @return false if no item selected, or command finished, * true if some items found and HandleBlockPlace must be called later */ bool WinEDA_SchematicFrame::HandleBlockEnd( wxDC* DC ) { bool nextcmd = false; bool zoom_command = false; BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate; if( block->GetCount() ) { BlockState state = block->m_State; CmdBlockType command = block->m_Command; if( DrawPanel->ForceCloseManageCurseur ) DrawPanel->ForceCloseManageCurseur( DrawPanel, DC ); block->m_State = state; block->m_Command = command; DrawPanel->ManageCurseur = DrawAndSizingBlockOutlines; DrawPanel->ForceCloseManageCurseur = AbortBlockCurrentCommand; GetScreen()->m_Curseur = block->GetEnd(); if( block->m_Command != BLOCK_ABORT ) DrawPanel->MouseToCursorSchema(); } if( DrawPanel->ManageCurseur != NULL ) switch( block->m_Command ) { case BLOCK_IDLE: DisplayError( this, wxT( "Error in HandleBlockPLace()" ) ); break; case BLOCK_DRAG: /* Drag */ BreakSegmentOnJunction( (SCH_SCREEN*) GetScreen() ); case BLOCK_ROTATE: case BLOCK_MIRROR_X: case BLOCK_MIRROR_Y: case BLOCK_MOVE: /* Move */ case BLOCK_COPY: /* Copy */ PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() ); case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/ if( block->GetCount() ) { nextcmd = true; CollectStructsToDrag( GetScreen() ); DrawPanel->ManageCurseur( DrawPanel, DC, false ); DrawPanel->ManageCurseur = DrawMovingBlockOutlines; DrawPanel->ManageCurseur( DrawPanel, DC, false ); block->m_State = STATE_BLOCK_MOVE; } else { DrawPanel->ManageCurseur( DrawPanel, DC, false ); DrawPanel->ManageCurseur = NULL; DrawPanel->ForceCloseManageCurseur = NULL; } break; case BLOCK_DELETE: /* Delete */ PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() ); DrawAndSizingBlockOutlines( DrawPanel, DC, false ); if( block->GetCount() ) { DeleteItemsInList( DrawPanel, block->m_ItemsSelection ); OnModify(); } block->ClearItemsList(); TestDanglingEnds( GetScreen()->EEDrawList, DC ); DrawPanel->Refresh(); break; case BLOCK_SAVE: /* Save */ PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() ); DrawAndSizingBlockOutlines( DrawPanel, DC, false ); if( block->GetCount() ) { wxPoint move_vector = -GetScreen()->m_BlockLocate.m_BlockLastCursorPosition; SaveStructListForPaste( block->m_ItemsSelection ); MoveItemsInList( g_BlockSaveDataList.m_ItemsSelection, move_vector ); } block->ClearItemsList(); break; case BLOCK_PASTE: block->m_State = STATE_BLOCK_MOVE; break; case BLOCK_FLIP: /* pcbnew only! */ break; case BLOCK_ZOOM: /* Window Zoom */ zoom_command = true; break; case BLOCK_SELECT_ITEMS_ONLY: /* Not used */ case BLOCK_ABORT: /* not executed here */ break; } if( block->m_Command == BLOCK_ABORT ) { GetScreen()->ClearDrawingState(); } if( ! nextcmd ) { block->m_Flags = 0; block->m_State = STATE_NO_BLOCK; block->m_Command = BLOCK_IDLE; DrawPanel->ManageCurseur = NULL; DrawPanel->ForceCloseManageCurseur = NULL; GetScreen()->SetCurItem( NULL ); SetToolID( m_ID_current_state, DrawPanel->m_PanelDefaultCursor, wxEmptyString ); } if( zoom_command ) Window_Zoom( GetScreen()->m_BlockLocate ); return nextcmd ; } /* Manage end block command from context menu. * Can be called only : * after HandleBlockEnd * and if the current command is block move. * Execute a command other than block move from the current block move selected items list. * Due to (minor) problems in undo/redo or/and display block, * a mirror/rotate command is immediatly executed and multible block commands * are not allowed (multiple commands are tricky to undo/redo in one time) */ void WinEDA_SchematicFrame::HandleBlockEndByPopUp( int Command, wxDC* DC ) { bool blockCmdFinished = true; /* set to false for block command which * have a next step * and true if the block command is finished here */ BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate; // can convert only a block move command to an other command if( block->m_Command != BLOCK_MOVE ) return; // Useless if the new command is block move because we are already in block move. if( Command == BLOCK_MOVE ) return; block->m_Command = (CmdBlockType) Command; block->SetMessageBlock( this ); switch( block->m_Command ) { case BLOCK_COPY: /* move to copy */ block->m_State = STATE_BLOCK_MOVE; blockCmdFinished = false; break; case BLOCK_DRAG: /* move to Drag */ if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); // Clear list of items to move, and rebuild it with items to drag: block->ClearItemsList(); BreakSegmentOnJunction( GetScreen() ); PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() ); if( block->GetCount() ) { blockCmdFinished = false; CollectStructsToDrag( (SCH_SCREEN*) GetScreen() ); if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); block->m_State = STATE_BLOCK_MOVE; } break; case BLOCK_DELETE: /* move to Delete */ if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); if( block->GetCount() ) { DeleteItemsInList( DrawPanel, block->m_ItemsSelection ); OnModify(); } TestDanglingEnds( GetScreen()->EEDrawList, DC ); DrawPanel->Refresh(); break; case BLOCK_SAVE: /* Save list in paste buffer*/ if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); if( block->GetCount() ) { wxPoint move_vector = -GetScreen()->m_BlockLocate.m_BlockLastCursorPosition; SaveStructListForPaste( block->m_ItemsSelection ); MoveItemsInList( g_BlockSaveDataList.m_ItemsSelection, move_vector ); } break; case BLOCK_ZOOM: /* Window Zoom */ DrawPanel->ForceCloseManageCurseur( DrawPanel, DC ); DrawPanel->SetCursor( DrawPanel->m_PanelCursor = DrawPanel->m_PanelDefaultCursor ); Window_Zoom( GetScreen()->m_BlockLocate ); break; case BLOCK_ROTATE: if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); if( block->GetCount() ) { // blockCmdFinished = true; /* Compute the rotation center and put it on grid */ wxPoint rotationPoint = block->Centre(); PutOnGrid( &rotationPoint ); SaveCopyInUndoList( block->m_ItemsSelection, UR_ROTATED, rotationPoint ); RotateListOfItems( block->m_ItemsSelection, rotationPoint ); OnModify(); } TestDanglingEnds( GetScreen()->EEDrawList, DC ); DrawPanel->Refresh(); // block->m_State = STATE_BLOCK_MOVE; // block->m_Command = BLOCK_MOVE; //allows multiple rotate break; case BLOCK_MIRROR_X: if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); if( block->GetCount() ) { // blockCmdFinished = true; /* Compute the mirror center and put it on grid */ wxPoint mirrorPoint = block->Centre(); PutOnGrid( &mirrorPoint ); SaveCopyInUndoList( block->m_ItemsSelection, UR_MIRRORED_X, mirrorPoint ); Mirror_X_ListOfItems( block->m_ItemsSelection, mirrorPoint ); OnModify(); // block->m_State = STATE_BLOCK_MOVE; // block->m_Command = BLOCK_MOVE; //allows multiple mirrors } TestDanglingEnds( GetScreen()->EEDrawList, DC ); DrawPanel->Refresh(); break; case BLOCK_MIRROR_Y: if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, false ); if( block->GetCount() ) { // blockCmdFinished = true; /* Compute the mirror center and put it on grid */ wxPoint mirrorPoint = block->Centre(); PutOnGrid( &mirrorPoint ); SaveCopyInUndoList( block->m_ItemsSelection, UR_MIRRORED_Y, mirrorPoint ); MirrorListOfItems( block->m_ItemsSelection, mirrorPoint ); OnModify(); // block->m_State = STATE_BLOCK_MOVE; // block->m_Command = BLOCK_MOVE; //allows multiple mirrors } TestDanglingEnds( GetScreen()->EEDrawList, DC ); DrawPanel->Refresh(); break; default: break; } if( blockCmdFinished ) { block->ClearItemsList(); block->m_Flags = 0; block->m_State = STATE_NO_BLOCK; block->m_Command = BLOCK_IDLE; DrawPanel->ManageCurseur = NULL; DrawPanel->ForceCloseManageCurseur = NULL; GetScreen()->SetCurItem( NULL ); SetToolID( m_ID_current_state, DrawPanel->m_PanelDefaultCursor, wxEmptyString ); } } /* Traces the outline of the search block structures * The entire block follows the cursor */ static void DrawMovingBlockOutlines( WinEDA_DrawPanel* panel, wxDC* DC, bool erase ) { BLOCK_SELECTOR* block = &panel->GetScreen()->m_BlockLocate;; BASE_SCREEN* screen = panel->GetScreen(); SCH_ITEM* schitem; /* Erase old block contents. */ if( erase ) { block->Draw( panel, DC, block->m_MoveVector, g_XorMode, block->m_Color ); for( unsigned ii = 0; ii < block->GetCount(); ii++ ) { schitem = (SCH_ITEM*) block->m_ItemsSelection.GetPickedItem( ii ); DrawStructsInGhost( panel, DC, schitem, block->m_MoveVector ); } } /* Repaint new view. */ block->m_MoveVector = screen->m_Curseur - block->m_BlockLastCursorPosition; block->Draw( panel, DC, block->m_MoveVector, g_XorMode, block->m_Color ); for( unsigned ii = 0; ii < block->GetCount(); ii++ ) { schitem = (SCH_ITEM*) block->m_ItemsSelection.GetPickedItem( ii ); DrawStructsInGhost( panel, DC, schitem, block->m_MoveVector ); } } /* Routine to Save an object from global drawing object list. * This routine is the same as delete but: * - the original list is NOT removed. * - List is saved in g_BlockSaveDataList */ void SaveStructListForPaste( PICKED_ITEMS_LIST& aItemsList ) { g_BlockSaveDataList.ClearListAndDeleteItems(); // delete previous saved list, if exists /* save the new list: */ ITEM_PICKER item; // In list the wrapper is owner of the shematic item, we can use the UR_DELETED // status for the picker because pickers with this status are owner of the picked item // (or TODO ?: create a new status like UR_DUPLICATE) item.m_UndoRedoStatus = UR_DELETED; for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ ) { /* Make a copy of the original picked item. */ SCH_ITEM* DrawStructCopy = DuplicateStruct( (SCH_ITEM*) aItemsList.GetPickedItem( ii ) ); DrawStructCopy->SetParent( NULL ); item.m_PickedItem = DrawStructCopy; g_BlockSaveDataList.PushItem( item ); } } /***************************************************************************** * Routine to paste a structure from the g_BlockSaveDataList stack. * This routine is the same as undelete but original list is NOT removed. *****************************************************************************/ void WinEDA_SchematicFrame::PasteListOfItems( wxDC* DC ) { SCH_ITEM* Struct; if( g_BlockSaveDataList.GetCount() == 0 ) { DisplayError( this, wxT( "No struct to paste" ) ); return; } PICKED_ITEMS_LIST picklist; // Creates data, and push it as new data in undo item list buffer ITEM_PICKER picker( NULL, UR_NEW ); for( unsigned ii = 0; ii < g_BlockSaveDataList.GetCount(); ii++ ) { Struct = DuplicateStruct( (SCH_ITEM*) g_BlockSaveDataList.m_ItemsSelection.GetPickedItem( ii ) ); picker.m_PickedItem = Struct; picklist.PushItem( picker ); // Clear annotation and init new time stamp for the new components: if( Struct->Type() == TYPE_SCH_COMPONENT ) { ( (SCH_COMPONENT*) Struct )->m_TimeStamp = GetTimeStamp(); ( (SCH_COMPONENT*) Struct )->ClearAnnotation( NULL ); } SetaParent( Struct, GetScreen() ); RedrawOneStruct( DrawPanel, DC, Struct, GR_DEFAULT_DRAWMODE ); Struct->SetNext( GetScreen()->EEDrawList ); GetScreen()->EEDrawList = Struct; } SaveCopyInUndoList( picklist, UR_NEW ); MoveItemsInList( picklist, GetScreen()->m_BlockLocate.m_MoveVector ); /* clear .m_Flags member for all items */ GetScreen()->ClearDrawingState(); OnModify(); return; } /* creates the list of items found when a drag block is initiated. * items are those selected in window block an some items outside this area but * connected to a selected item (connected wires to a component or an entry ) */ static void CollectStructsToDrag( SCH_SCREEN* screen ) { SCH_ITEM* Struct; SCH_LINE* SegmStruct; PICKED_ITEMS_LIST* pickedlist = &screen->m_BlockLocate.m_ItemsSelection; if( pickedlist->GetCount() == 0 ) return; screen->ClearDrawingState(); for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ ) { Struct = (SCH_ITEM*) pickedlist->GetPickedItem( ii ); Struct->m_Flags = SELECTED; } if( screen->m_BlockLocate.m_Command != BLOCK_DRAG ) return; /* Remove the displacement of segment and undo the selection. */ for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ ) { Struct = (SCH_ITEM*)(SCH_ITEM*) pickedlist->GetPickedItem( ii ); if( Struct->Type() == DRAW_SEGMENT_STRUCT_TYPE ) { SegmStruct = (SCH_LINE*) Struct; if( !screen->m_BlockLocate.Inside( SegmStruct->m_Start ) ) SegmStruct->m_Flags |= STARTPOINT; if( !screen->m_BlockLocate.Inside( SegmStruct->m_End ) ) SegmStruct->m_Flags |= ENDPOINT; // Save m_Flags for Undo/redo drag operations: pickedlist->SetPickerFlags( SegmStruct->m_Flags, ii ); } } /* Search for other items to drag. They are end wires connected to selected * items */ for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ ) { Struct = (SCH_ITEM*)(SCH_ITEM*) pickedlist->GetPickedItem( ii ); if( ( Struct->Type() == TYPE_SCH_LABEL ) || ( Struct->Type() == TYPE_SCH_GLOBALLABEL ) || ( Struct->Type() == TYPE_SCH_HIERLABEL ) ) { #undef STRUCT #define STRUCT ( (SCH_TEXT*) Struct ) if( !screen->m_BlockLocate.Inside( STRUCT->m_Pos ) ) { AddPickedItem( screen, STRUCT->m_Pos ); } } if( Struct->Type() == TYPE_SCH_COMPONENT ) { // Add all pins of the selected component to list LIB_PIN* pin; wxPoint pos; pin = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos, true ); while( pin ) { if( !screen->m_BlockLocate.Inside( pos ) ) { // This pin is outside area, // but because it it the pin of a selected component // we must also select connected items to this pin AddPickedItem( screen, pos ); } pin = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos, false ); } } if( Struct->Type() == DRAW_SHEET_STRUCT_TYPE ) { SCH_SHEET* sheet = (SCH_SHEET*) Struct; // Add all pins sheets of a selected hierarchical sheet to the list BOOST_FOREACH( SCH_SHEET_PIN label, sheet->GetSheetPins() ) { AddPickedItem( screen, label.m_Pos ); } } if( Struct->Type() == DRAW_BUSENTRY_STRUCT_TYPE ) { SCH_BUS_ENTRY* item = (SCH_BUS_ENTRY*) Struct; AddPickedItem( screen, item->m_Pos ); AddPickedItem( screen, item->m_End() ); } } } /** AddPickedItem * add to the picked list in screen->m_BlockLocate items found at location * position * @param screen = the screen to consider * @param position = the wxPoint where items must be located to be select */ static void AddPickedItem( SCH_SCREEN* screen, wxPoint position ) { SCH_ITEM* Struct; /* Review the list of already selected elements. */ PICKED_ITEMS_LIST* pickedlist = &screen->m_BlockLocate.m_ItemsSelection; for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ ) { Struct = (SCH_ITEM*) pickedlist->GetPickedItem( ii ); switch( Struct->Type() ) { case DRAW_SEGMENT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (SCH_LINE*) Struct ) if( STRUCT->m_Start == position ) STRUCT->m_Flags &= ~STARTPOINT; if( STRUCT->m_End == position ) STRUCT->m_Flags &= ~ENDPOINT; // Save m_Flags for Undo/redo drag operations: pickedlist->SetPickerFlags( STRUCT->m_Flags, ii ); break; default: break; } } /* Review the list of elements not selected. */ ITEM_PICKER picker; Struct = screen->EEDrawList; while( Struct ) { picker.m_PickedItem = Struct; picker.m_PickedItemType = Struct->Type(); switch( Struct->Type() ) { case TYPE_NOT_INIT: break; case DRAW_POLYLINE_STRUCT_TYPE: if( Struct->m_Flags & SELECTED ) break; break; case DRAW_JUNCTION_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (SCH_JUNCTION*) Struct ) if( Struct->m_Flags & SELECTED ) break; if( STRUCT->m_Pos != position ) break; pickedlist->PushItem( picker ); break; case DRAW_SEGMENT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (SCH_LINE*) Struct ) if( Struct->m_Flags & SELECTED ) break; if( STRUCT->m_Start == position ) { Struct->m_Flags = SELECTED | ENDPOINT | STARTPOINT; Struct->m_Flags &= ~STARTPOINT; // Save m_Flags for Undo/redo drag operations: picker.m_PickerFlags = Struct->m_Flags; pickedlist->PushItem( picker ); } else if( STRUCT->m_End == position ) { Struct->m_Flags = SELECTED | ENDPOINT | STARTPOINT; Struct->m_Flags &= ~ENDPOINT; // Save m_Flags for Undo/redo drag operations: picker.m_PickerFlags = Struct->m_Flags; pickedlist->PushItem( picker ); } break; case DRAW_BUSENTRY_STRUCT_TYPE: break; case TYPE_SCH_TEXT: break; case TYPE_SCH_LABEL: #undef STRUCT #define STRUCT ( (SCH_LABEL*) Struct ) if( Struct->m_Flags & SELECTED ) break; /* Already in list */ if( STRUCT->m_Pos != position ) break; Struct->m_Flags |= SELECTED; pickedlist->PushItem( picker ); break; case TYPE_SCH_HIERLABEL: case TYPE_SCH_GLOBALLABEL: #undef STRUCT #define STRUCT ( (SCH_LABEL*) Struct ) if( Struct->m_Flags & SELECTED ) break; /* Already in list */ if( STRUCT->m_Pos != position ) break; Struct->m_Flags |= SELECTED; pickedlist->PushItem( picker ); break; case TYPE_SCH_COMPONENT: case DRAW_SHEET_STRUCT_TYPE: case DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE: break; case TYPE_SCH_MARKER: #undef STRUCT #define STRUCT ( (SCH_MARKER*) Struct ) if( Struct->m_Flags & SELECTED ) break; /* Already in list */ if( STRUCT->m_Pos != position ) break; Struct->m_Flags |= SELECTED; pickedlist->PushItem( picker ); break; case DRAW_NOCONNECT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (SCH_NO_CONNECT*) Struct ) if( Struct->m_Flags & SELECTED ) break; /* Already in list */ if( STRUCT->m_Pos != position ) break; Struct->m_Flags |= SELECTED; pickedlist->PushItem( picker ); break; default: break; } Struct = Struct->Next(); } } /** GetNextPinPosition() * calculate position of the "next" pin of the aDrawLibItem component * @param aDrawLibItem = component to test. * @param aPosition = the calculated pin position, according to the component * orientation and position * @param aSearchFirst = if true, search for the first pin * @return a pointer to the pin */ static LIB_PIN* GetNextPinPosition( SCH_COMPONENT* aDrawLibItem, wxPoint& aPosition, bool aSearchFirst ) { static LIB_COMPONENT* Entry; static int Multi, convert; TRANSFORM transform; static wxPoint CmpPosition; static LIB_PIN* Pin; if( aSearchFirst ) { Entry = CMP_LIBRARY::FindLibraryComponent( aDrawLibItem->m_ChipName ); if( Entry == NULL ) return NULL; Pin = Entry->GetNextPin(); Multi = aDrawLibItem->m_Multi; convert = aDrawLibItem->m_Convert; CmpPosition = aDrawLibItem->m_Pos; transform = aDrawLibItem->m_Transform; } else Pin = Entry->GetNextPin( Pin ); for( ; Pin != NULL; Pin = Entry->GetNextPin( Pin ) ) { wxASSERT( Pin->Type() == COMPONENT_PIN_DRAW_TYPE ); /* Skip items not used for this part */ if( Multi && Pin->GetUnit() && ( Pin->GetUnit() != Multi ) ) continue; if( convert && Pin->GetConvert() && ( Pin->GetConvert() != convert ) ) continue; /* Calculate the pin position (according to the component orientation) */ aPosition = DefaultTransform.TransformCoordinate( Pin->m_Pos ) + CmpPosition; return Pin; } return NULL; }