/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file mortoncodes.cpp * @brief Implementes Morton Codes base on the implementation of Fabian “ryg” Giesen * https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/ */ #include "mortoncodes.h" // "Insert" a 0 bit after each of the 16 low bits of x uint32_t Part1By1( uint32_t x ) { x &= 0x0000ffff; // x = ---- ---- ---- ---- fedc ba98 7654 3210 x = ( x ^ ( x << 8 ) ) & 0x00ff00ff; // x = ---- ---- fedc ba98 ---- ---- 7654 3210 x = ( x ^ ( x << 4 ) ) & 0x0f0f0f0f; // x = ---- fedc ---- ba98 ---- 7654 ---- 3210 x = ( x ^ ( x << 2 ) ) & 0x33333333; // x = --fe --dc --ba --98 --76 --54 --32 --10 x = ( x ^ ( x << 1 ) ) & 0x55555555; // x = -f-e -d-c -b-a -9-8 -7-6 -5-4 -3-2 -1-0 return x; } // "Insert" two 0 bits after each of the 10 low bits of x uint32_t Part1By2( uint32_t x ) { x &= 0x000003ff; // x = ---- ---- ---- ---- ---- --98 7654 3210 x = ( x ^ ( x << 16 ) ) & 0xff0000ff; // x = ---- --98 ---- ---- ---- ---- 7654 3210 x = ( x ^ ( x << 8 ) ) & 0x0300f00f; // x = ---- --98 ---- ---- 7654 ---- ---- 3210 x = ( x ^ ( x << 4 ) ) & 0x030c30c3; // x = ---- --98 ---- 76-- --54 ---- 32-- --10 x = ( x ^ ( x << 2 ) ) & 0x09249249; // x = ---- 9--8 --7- -6-- 5--4 --3- -2-- 1--0 return x; } // Inverse of Part1By1 - "delete" all odd-indexed bits uint32_t Compact1By1( uint32_t x ) { x &= 0x55555555; // x = -f-e -d-c -b-a -9-8 -7-6 -5-4 -3-2 -1-0 x = ( x ^ ( x >> 1 ) ) & 0x33333333; // x = --fe --dc --ba --98 --76 --54 --32 --10 x = ( x ^ ( x >> 2 ) ) & 0x0f0f0f0f; // x = ---- fedc ---- ba98 ---- 7654 ---- 3210 x = ( x ^ ( x >> 4 ) ) & 0x00ff00ff; // x = ---- ---- fedc ba98 ---- ---- 7654 3210 x = ( x ^ ( x >> 8 ) ) & 0x0000ffff; // x = ---- ---- ---- ---- fedc ba98 7654 3210 return x; } // Inverse of Part1By2 - "delete" all bits not at positions divisible by 3 uint32_t Compact1By2( uint32_t x ) { x &= 0x09249249; // x = ---- 9--8 --7- -6-- 5--4 --3- -2-- 1--0 x = ( x ^ ( x >> 2 ) ) & 0x030c30c3; // x = ---- --98 ---- 76-- --54 ---- 32-- --10 x = ( x ^ ( x >> 4 ) ) & 0x0300f00f; // x = ---- --98 ---- ---- 7654 ---- ---- 3210 x = ( x ^ ( x >> 8 ) ) & 0xff0000ff; // x = ---- --98 ---- ---- ---- ---- 7654 3210 x = ( x ^ ( x >> 16 ) ) & 0x000003ff; // x = ---- ---- ---- ---- ---- --98 7654 3210 return x; } uint32_t EncodeMorton2( uint32_t x, uint32_t y ) { return ( Part1By1( y ) << 1 ) + Part1By1( x ); } uint32_t EncodeMorton3( uint32_t x, uint32_t y, uint32_t z ) { return ( Part1By2( z ) << 2 ) + ( Part1By2( y ) << 1 ) + Part1By2( x ); } uint32_t DecodeMorton2X( uint32_t code ) { return Compact1By1( code >> 0 ); } uint32_t DecodeMorton2Y( uint32_t code ) { return Compact1By1( code >> 1 ); } uint32_t DecodeMorton3X( uint32_t code ) { return Compact1By2( code >> 0 ); } uint32_t DecodeMorton3Y( uint32_t code ) { return Compact1By2( code >> 1 ); } uint32_t DecodeMorton3Z( uint32_t code ) { return Compact1By2( code >> 2 ); }