#ifndef ISpace3D_HPP_INCLUDED
#define ISpace3D_HPP_INCLUDED
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (c) 2018-2021 3Dconnexion.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/**
* @file ISpace3D.hpp
* @brief Interface to the client coordinate system.
*/
#include
namespace TDx {
namespace SpaceMouse {
namespace Navigation3D {
///
/// The interface to access the client coordinate system.
///
class ISpace3D {
public:
///
/// Gets the coordinate system used by the client.
///
/// The coordinate system .
/// 0 = no error, otherwise <0.
/// The matrix describes the applications coordinate frame in the navlib coordinate
/// system. i.e. the application to navlib transform.
virtual long GetCoordinateSystem(navlib::matrix_t &matrix) const = 0;
///
/// Gets the orientation of the front view.
///
/// The front view transform .
/// 0 = no error, otherwise <0.
virtual long GetFrontView(navlib::matrix_t &matrix) const = 0;
};
} // namespace Navigation3D
} // namespace SpaceMouse
} // namespace TDx
#endif // ISpace3D_HPP_INCLUDED