/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2013 CERN * @author Maciej Suminski * Copyright (C) 2016 Kicad Developers, see change_log.txt for contributors. * * Stroke font class * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef STROKE_FONT_H_ #define STROKE_FONT_H_ #include #include #include #include #include namespace KIGFX { class GAL; typedef std::deque< std::deque > GLYPH; typedef std::vector GLYPH_LIST; /** * @brief Class STROKE_FONT implements stroke font drawing. * * A stroke font is composed of lines. */ class STROKE_FONT { friend class GAL; public: /// Constructor STROKE_FONT( GAL* aGal ); /** * @brief Load the new stroke font. * * @param aNewStrokeFont is the pointer to the font data. * @param aNewStrokeFontSize is the size of the font data. * @return True, if the font was successfully loaded, else false. */ bool LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNewStrokeFontSize ); /** * @brief Draw a string. * * @param aText is the text to be drawn. * @param aPosition is the text position in world coordinates. * @param aRotationAngle is the text rotation angle in radians. */ void Draw( const UTF8& aText, const VECTOR2D& aPosition, double aRotationAngle ); /** * Function SetGAL * Changes Graphics Abstraction Layer used for drawing items for a new one. * @param aGal is the new GAL instance. */ void SetGAL( GAL* aGal ) { m_gal = aGal; } /** * Compute the boundary limits of aText (the bounding box of all shapes). * The overbar and alignment are not taken in account, '~' characters are skipped. * * @return a VECTOR2D giving the width and height of text. */ VECTOR2D ComputeStringBoundaryLimits( const UTF8& aText, const VECTOR2D& aGlyphSize, double aGlyphThickness ) const; /** * Compute the vertical position of an overbar, sometimes used in texts. * This is the distance between the text base line and the overbar. * @param aGlyphHeight is the height (vertical size) of the text. * @param aGlyphThickness is the thickness of the lines used to draw the text. * @return the relative position of the overbar axis. */ double ComputeOverbarVerticalPosition( double aGlyphHeight, double aGlyphThickness ) const; /** * @brief Compute the distance (interline) between 2 lines of text (for multiline texts). * * @param aGlyphHeight is the height (vertical size) of the text. * @return the interline. */ static double GetInterline( double aGlyphHeight ); private: GAL* m_gal; ///< Pointer to the GAL GLYPH_LIST m_glyphs; ///< Glyph list std::vector m_glyphBoundingBoxes; ///< Bounding boxes of the glyphs /** * @brief Compute the X and Y size of a given text. The text is expected to be * a only one line text. * * @param aText is the text string (one line). * @return the text size. */ VECTOR2D computeTextLineSize( const UTF8& aText ) const; /** * Compute the vertical position of an overbar, sometimes used in texts. * This is the distance between the text base line and the overbar. * @return the relative position of the overbar axis. */ double computeOverbarVerticalPosition() const; /** * @brief Compute the bounding box of a given glyph. * * @param aGlyph is the glyph. * @param aGlyphBoundingX is the x-component of the bounding box size. * @return is the complete bounding box size. */ BOX2D computeBoundingBox( const GLYPH& aGlyph, const VECTOR2D& aGlyphBoundingX ) const; /** * @brief Draws a single line of text. Multiline texts should be split before using the * function. * * @param aText is the text to be drawn. */ void drawSingleLineText( const UTF8& aText ); /** * @brief Returns number of lines for a given text. * * @param aText is the text to be checked. * @return unsigned - The number of lines in aText. */ inline unsigned linesCount( const UTF8& aText ) const { if( aText.empty() ) return 0; // std::count does not work well with empty strings else // aText.end() - 1 is to skip a newline character that is potentially at the end return std::count( aText.begin(), aText.end() - 1, '\n' ) + 1; } ///> Factor that determines relative vertical position of the overbar. static const double OVERBAR_POSITION_FACTOR; ///> Factor that determines relative line width for bold text. static const double BOLD_FACTOR; ///> Scale factor for a glyph static const double STROKE_FONT_SCALE; ///> Tilt factor for italic style (the is is the scaling factor ///> on dY relative coordinates to give a tilst shape static const double ITALIC_TILT; ///> Factor that determines the pitch between 2 lines. static const double INTERLINE_PITCH_RATIO; }; } // namespace KIGFX #endif // STROKE_FONT_H_