/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015 Wayne Stambaugh * Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include SCH_TEXT::SCH_TEXT( const VECTOR2I& aPos, const wxString& aText, SCH_LAYER_ID aLayer, KICAD_T aType ) : SCH_ITEM( nullptr, aType ), EDA_TEXT( schIUScale, aText ) { m_layer = aLayer; SetTextPos( aPos ); SetMultilineAllowed( true ); m_excludedFromSim = false; } SCH_TEXT::SCH_TEXT( const SCH_TEXT& aText ) : SCH_ITEM( aText ), EDA_TEXT( aText ) { m_excludedFromSim = aText.m_excludedFromSim; } VECTOR2I SCH_TEXT::GetSchematicTextOffset( const RENDER_SETTINGS* aSettings ) const { // Fudge factor to match KiCad 6 return VECTOR2I( 0, -2500 ); } void SCH_TEXT::NormalizeJustification( bool inverse ) { if( GetHorizJustify() == GR_TEXT_H_ALIGN_CENTER && GetVertJustify() == GR_TEXT_V_ALIGN_CENTER ) return; VECTOR2I delta( 0, 0 ); BOX2I bbox = GetTextBox(); if( GetTextAngle().IsHorizontal() ) { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) delta.x = bbox.GetWidth() / 2; else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) delta.x = - bbox.GetWidth() / 2; if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) delta.y = - bbox.GetHeight() / 2; else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) delta.y = bbox.GetHeight() / 2; } else { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) delta.y = bbox.GetWidth() / 2; else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) delta.y = - bbox.GetWidth() / 2; if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) delta.x = + bbox.GetHeight() / 2; else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) delta.x = - bbox.GetHeight() / 2; } if( inverse ) SetTextPos( GetTextPos() - delta ); else SetTextPos( GetTextPos() + delta ); } void SCH_TEXT::MirrorHorizontally( int aCenter ) { if( m_layer == LAYER_DEVICE ) { NormalizeJustification( false ); int x = GetTextPos().x; x -= aCenter; x *= -1; x += aCenter; if( GetTextAngle().IsHorizontal() ) { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); } else { if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) SetVertJustify( GR_TEXT_V_ALIGN_TOP ); } SetTextX( x ); NormalizeJustification( true ); } else { if( GetTextAngle() == ANGLE_HORIZONTAL ) FlipHJustify(); SetTextX( MIRRORVAL( GetTextPos().x, aCenter ) ); } } void SCH_TEXT::MirrorVertically( int aCenter ) { if( m_layer == LAYER_DEVICE ) { NormalizeJustification( false ); int y = GetTextPos().y; y -= aCenter; y *= -1; y += aCenter; if( GetTextAngle().IsHorizontal() ) { if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) SetVertJustify( GR_TEXT_V_ALIGN_TOP ); } else { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); } SetTextY( y ); NormalizeJustification( true ); } else { if( GetTextAngle() == ANGLE_VERTICAL ) FlipHJustify(); SetTextY( MIRRORVAL( GetTextPos().y, aCenter ) ); } } void SCH_TEXT::Rotate( const VECTOR2I& aCenter, bool aRotateCCW ) { if( m_layer == LAYER_DEVICE ) { NormalizeJustification( false ); EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90; VECTOR2I pt = GetTextPos(); RotatePoint( pt, aCenter, rot_angle ); SetTextPos( pt ); if( GetTextAngle().IsHorizontal() ) { SetTextAngle( ANGLE_VERTICAL ); } else { // 180° rotation is a mirror if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) SetVertJustify( GR_TEXT_V_ALIGN_TOP ); SetTextAngle( ANGLE_0 ); } NormalizeJustification( true ); } else { VECTOR2I pt = GetTextPos(); RotatePoint( pt, aCenter, aRotateCCW ? ANGLE_270 : ANGLE_90 ); VECTOR2I offset = pt - GetTextPos(); Rotate90( false ); SetTextPos( GetTextPos() + offset ); } } void SCH_TEXT::Rotate90( bool aClockwise ) { if( ( GetTextAngle() == ANGLE_HORIZONTAL && aClockwise ) || ( GetTextAngle() == ANGLE_VERTICAL && !aClockwise ) ) { FlipHJustify(); } SetTextAngle( GetTextAngle() == ANGLE_VERTICAL ? ANGLE_HORIZONTAL : ANGLE_VERTICAL ); } void SCH_TEXT::MirrorSpinStyle( bool aLeftRight ) { if( ( GetTextAngle() == ANGLE_HORIZONTAL && aLeftRight ) || ( GetTextAngle() == ANGLE_VERTICAL && !aLeftRight ) ) { FlipHJustify(); } } void SCH_TEXT::SwapData( SCH_ITEM* aItem ) { SCH_ITEM::SwapFlags( aItem ); SCH_TEXT* item = static_cast( aItem ); std::swap( m_layer, item->m_layer ); SwapText( *item ); SwapAttributes( *item ); } bool SCH_TEXT::operator<( const SCH_ITEM& aItem ) const { if( Type() != aItem.Type() ) return Type() < aItem.Type(); auto other = static_cast( &aItem ); if( GetLayer() != other->GetLayer() ) return GetLayer() < other->GetLayer(); if( GetPosition().x != other->GetPosition().x ) return GetPosition().x < other->GetPosition().x; if( GetPosition().y != other->GetPosition().y ) return GetPosition().y < other->GetPosition().y; if( GetExcludedFromSim() != other->GetExcludedFromSim() ) return GetExcludedFromSim() - other->GetExcludedFromSim(); return GetText() < other->GetText(); } int SCH_TEXT::GetTextOffset( const RENDER_SETTINGS* aSettings ) const { double ratio; if( aSettings ) ratio = static_cast( aSettings )->m_TextOffsetRatio; else if( Schematic() ) ratio = Schematic()->Settings().m_TextOffsetRatio; else ratio = DEFAULT_TEXT_OFFSET_RATIO; // For previews (such as in Preferences), etc. return KiROUND( ratio * GetTextSize().y ); } int SCH_TEXT::GetPenWidth() const { return GetEffectiveTextPenWidth(); } KIFONT::FONT* SCH_TEXT::getDrawFont() const { KIFONT::FONT* font = EDA_TEXT::GetFont(); if( !font ) font = KIFONT::FONT::GetFont( GetDefaultFont(), IsBold(), IsItalic() ); return font; } void SCH_TEXT::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) { COLOR4D color = GetTextColor(); COLOR4D bg = aSettings->GetBackgroundColor(); bool blackAndWhiteMode = GetGRForceBlackPenState(); if( blackAndWhiteMode || color == COLOR4D::UNSPECIFIED ) color = aSettings->GetLayerColor( m_layer ); if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() ) bg = COLOR4D::WHITE; if( !IsVisible() ) bg = aSettings->GetLayerColor( LAYER_HIDDEN ); if( aDimmed ) { color.Desaturate( ); color = color.Mix( bg, 0.5f ); } KIFONT::FONT* font = GetFont(); if( !font ) font = KIFONT::FONT::GetFont( aSettings->GetDefaultFont(), IsBold(), IsItalic() ); if( m_layer == LAYER_DEVICE ) { wxDC* DC = aSettings->GetPrintDC(); int penWidth = std::max( GetEffectiveTextPenWidth(), aSettings->GetDefaultPenWidth() ); // Calculate the text orientation, according to the symbol orientation/mirror (needed when // draw text in schematic) EDA_ANGLE orient = GetTextAngle(); if( aSettings->m_Transform.y1 ) // Rotate symbol 90 degrees. { if( orient == ANGLE_HORIZONTAL ) orient = ANGLE_VERTICAL; else orient = ANGLE_HORIZONTAL; } /* * Calculate the text justification, according to the symbol orientation/mirror. * This is a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the GRText function will also recalculate H and V justifications according to the text * orientation. * - When a symbol is mirrored, the text is not mirrored and justifications are complicated * to calculate so the more easily way is to use no justifications (centered text) and * use GetBoundingBox to know the text coordinate considered as centered */ BOX2I bBox = GetBoundingBox(); // convert coordinates from draw Y axis to symbol_editor Y axis: bBox.RevertYAxis(); VECTOR2I txtpos = bBox.Centre(); // Calculate pos according to mirror/rotation. txtpos = aSettings->m_Transform.TransformCoordinate( txtpos ) + aOffset; GRPrintText( DC, txtpos, color, GetShownText( true ), orient, GetTextSize(), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_CENTER, penWidth, IsItalic(), IsBold(), font, GetFontMetrics() ); } else { VECTOR2I text_offset = aOffset + GetSchematicTextOffset( aSettings ); // Adjust text drawn in an outline font to more closely mimic the positioning of // SCH_FIELD text. if( font->IsOutline() ) { BOX2I firstLineBBox = GetTextBox( 0 ); int sizeDiff = firstLineBBox.GetHeight() - GetTextSize().y; int adjust = KiROUND( sizeDiff * 0.4 ); VECTOR2I adjust_offset( 0, - adjust ); RotatePoint( adjust_offset, GetDrawRotation() ); text_offset += adjust_offset; } EDA_TEXT::Print( aSettings, text_offset, color ); } } const BOX2I SCH_TEXT::GetBoundingBox() const { if( m_layer == LAYER_DEVICE ) // TODO: nuke symbol editor's upside-down coordinate system { BOX2I bbox = GetTextBox( -1, true ); bbox.RevertYAxis(); // We are using now a bottom to top Y axis. VECTOR2I orig = bbox.GetOrigin(); VECTOR2I end = bbox.GetEnd(); RotatePoint( orig, GetTextPos(), -GetTextAngle() ); RotatePoint( end, GetTextPos(), -GetTextAngle() ); bbox.SetOrigin( orig ); bbox.SetEnd( end ); // We are using now a top to bottom Y axis: bbox.RevertYAxis(); return bbox; } else { BOX2I bbox = GetTextBox(); if( !GetTextAngle().IsZero() ) // Rotate bbox. { VECTOR2I pos = bbox.GetOrigin(); VECTOR2I end = bbox.GetEnd(); RotatePoint( pos, GetTextPos(), GetTextAngle() ); RotatePoint( end, GetTextPos(), GetTextAngle() ); bbox.SetOrigin( pos ); bbox.SetEnd( end ); } bbox.Normalize(); return bbox; } } wxString SCH_TEXT::GetShownText( const SCH_SHEET_PATH* aPath, bool aAllowExtraText, int aDepth ) const { SCH_SHEET* sheet = nullptr; if( aPath ) sheet = aPath->Last(); else if( SCHEMATIC* schematic = Schematic() ) sheet = schematic->CurrentSheet().Last(); std::function textResolver = [&]( wxString* token ) -> bool { if( sheet ) { if( sheet->ResolveTextVar( aPath, token, aDepth + 1 ) ) return true; } return false; }; wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth ); if( text == wxS( "~" ) ) // Legacy placeholder for empty string { text = wxS( "" ); } else if( HasTextVars() ) { if( aDepth < 10 ) text = ExpandTextVars( text, &textResolver ); } return text; } void SCH_TEXT::DoHypertextAction( EDA_DRAW_FRAME* aFrame ) const { wxCHECK_MSG( IsHypertext(), /* void */, wxT( "Calling a hypertext menu on a SCH_TEXT with no hyperlink?" ) ); SCH_NAVIGATE_TOOL* navTool = aFrame->GetToolManager()->GetTool(); navTool->HypertextCommand( m_hyperlink ); } wxString SCH_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const { return wxString::Format( _( "Graphic Text '%s'" ), KIUI::EllipsizeMenuText( GetText() ) ); } BITMAPS SCH_TEXT::GetMenuImage() const { return BITMAPS::text; } bool SCH_TEXT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { if( m_layer == LAYER_DEVICE ) // TODO: nuke symbol editor's upside-down coordinate system { EDA_TEXT tmp_text( *this ); tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) ); /* The text orientation may need to be flipped if the * transformation matrix causes xy axes to be flipped. * this simple algo works only for schematic matrix (rot 90 or/and mirror) */ bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != ANGLE_HORIZONTAL ); tmp_text.SetTextAngle( t1 ? ANGLE_HORIZONTAL : ANGLE_VERTICAL ); return tmp_text.TextHitTest( aPosition, aAccuracy ); } else { BOX2I bBox = GetBoundingBox(); bBox.Inflate( aAccuracy ); return bBox.Contains( aPosition ); } } bool SCH_TEXT::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const { if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) ) return false; BOX2I rect = aRect; rect.Inflate( aAccuracy ); if( m_layer == LAYER_DEVICE ) // TODO: nuke symbol editor's upside-down coordinate system { BOX2I bBox = GetTextBox(); bBox.RevertYAxis(); if( aContained ) return rect.Contains( bBox ); return rect.Intersects( bBox, GetTextAngle() ); } else { BOX2I bBox = GetBoundingBox(); if( aContained ) return aRect.Contains( bBox ); return aRect.Intersects( bBox ); } } void SCH_TEXT::BeginEdit( const VECTOR2I& aPosition ) { SetTextPos( aPosition ); } void SCH_TEXT::CalcEdit( const VECTOR2I& aPosition ) { SetTextPos( aPosition ); } void SCH_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : m_layer; aLayers[1] = LAYER_SELECTION_SHADOWS; } void SCH_TEXT::Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) { if( aBackground || IsPrivate() ) return; SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter ); COLOR4D color = GetTextColor(); COLOR4D bg = renderSettings->GetBackgroundColor(); if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED ) { SCH_CONNECTION* connection = Connection(); if( connection && connection->IsBus() ) color = renderSettings->GetLayerColor( LAYER_BUS ); else color = renderSettings->GetLayerColor( m_layer ); } if( !IsVisible() ) bg = renderSettings->GetLayerColor( LAYER_HIDDEN ); else if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() ) bg = COLOR4D::WHITE; if( aDimmed ) { color.Desaturate( ); color = color.Mix( bg, 0.5f ); } int penWidth = GetEffectiveTextPenWidth( renderSettings->GetDefaultPenWidth() ); penWidth = std::max( penWidth, renderSettings->GetMinPenWidth() ); aPlotter->SetCurrentLineWidth( penWidth ); KIFONT::FONT* font = GetFont(); if( !font ) font = KIFONT::FONT::GetFont( renderSettings->GetDefaultFont(), IsBold(), IsItalic() ); TEXT_ATTRIBUTES attrs = GetAttributes(); attrs.m_StrokeWidth = penWidth; if( m_layer == LAYER_DEVICE ) { BOX2I bBox = GetBoundingBox(); // convert coordinates from draw Y axis to symbol_editor Y axis bBox.RevertYAxis(); /* * Calculate the text justification, according to the symbol orientation/mirror. This is * a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the plotter's Text() function will also recalculate H and V justifications according * to the text orientation * - when a symbol is mirrored the text is not, and justifications become a nightmare * * So the easier way is to use no justifications (centered text) and use GetBoundingBox to * know the text coordinate considered as centered. */ VECTOR2I txtpos = bBox.Centre(); attrs.m_Halign = GR_TEXT_H_ALIGN_CENTER; attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER; // The text orientation may need to be flipped if the transformation matrix causes xy // axes to be flipped. if( ( renderSettings->m_Transform.x1 != 0 ) ^ ( GetTextAngle() != ANGLE_HORIZONTAL ) ) attrs.m_Angle = ANGLE_HORIZONTAL; else attrs.m_Angle = ANGLE_VERTICAL; aPlotter->PlotText( renderSettings->TransformCoordinate( txtpos ) + aOffset, color, GetText(), attrs, font, GetFontMetrics() ); } else { SCH_SHEET_PATH* sheet = &Schematic()->CurrentSheet(); VECTOR2I text_offset = GetSchematicTextOffset( aPlotter->RenderSettings() ); // Adjust text drawn in an outline font to more closely mimic the positioning of // SCH_FIELD text. if( font->IsOutline() ) { BOX2I firstLineBBox = GetTextBox( 0 ); int sizeDiff = firstLineBBox.GetHeight() - GetTextSize().y; int adjust = KiROUND( sizeDiff * 0.4 ); VECTOR2I adjust_offset( 0, - adjust ); RotatePoint( adjust_offset, GetDrawRotation() ); text_offset += adjust_offset; } std::vector positions; wxArrayString strings_list; wxStringSplit( GetShownText( sheet, true ), strings_list, '\n' ); positions.reserve( strings_list.Count() ); GetLinePositions( positions, (int) strings_list.Count() ); attrs.m_Multiline = false; for( unsigned ii = 0; ii < strings_list.Count(); ii++ ) { VECTOR2I textpos = positions[ii] + text_offset; wxString& txt = strings_list.Item( ii ); aPlotter->PlotText( textpos, color, txt, attrs, font, GetFontMetrics() ); } if( HasHyperlink() ) aPlotter->HyperlinkBox( GetBoundingBox(), GetHyperlink() ); } } void SCH_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg; // Don't use GetShownText() here; we want to show the user the variable references aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); if( m_excludedFromSim ) aList.emplace_back( _( "Exclude from" ), _( "Simulation" ) ); aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) ); wxString textStyle[] = { _( "Normal" ), _( "Italic" ), _( "Bold" ), _( "Bold Italic" ) }; int style = IsBold() && IsItalic() ? 3 : IsBold() ? 2 : IsItalic() ? 1 : 0; aList.emplace_back( _( "Style" ), textStyle[style] ); aList.emplace_back( _( "Text Size" ), aFrame->MessageTextFromValue( GetTextWidth() ) ); switch( GetHorizJustify() ) { case GR_TEXT_H_ALIGN_LEFT: msg = _( "Align left" ); break; case GR_TEXT_H_ALIGN_CENTER: msg = _( "Align center" ); break; case GR_TEXT_H_ALIGN_RIGHT: msg = _( "Align right" ); break; case GR_TEXT_H_ALIGN_INDETERMINATE: msg = INDETERMINATE_STATE; break; } if( m_layer == LAYER_DEVICE ) { aList.emplace_back( _( "H Justification" ), msg ); switch ( GetVertJustify() ) { case GR_TEXT_V_ALIGN_TOP: msg = _( "Top" ); break; case GR_TEXT_V_ALIGN_CENTER: msg = _( "Center" ); break; case GR_TEXT_V_ALIGN_BOTTOM: msg = _( "Bottom" ); break; case GR_TEXT_V_ALIGN_INDETERMINATE: msg = INDETERMINATE_STATE; break; } aList.emplace_back( _( "V Justification" ), msg ); } else { aList.emplace_back( _( "Justification" ), msg ); } } bool SCH_TEXT::operator==( const SCH_ITEM& aOther ) const { if( Type() != aOther.Type() ) return false; const SCH_TEXT* other = static_cast( &aOther ); if( GetLayer() != other->GetLayer() ) return false; if( GetExcludedFromSim() != other->GetExcludedFromSim() ) return false; return EDA_TEXT::operator==( *other ); } double SCH_TEXT::Similarity( const SCH_ITEM& aOther ) const { if( m_Uuid == aOther.m_Uuid ) return 1.0; if( Type() != aOther.Type() ) return 0.0; const SCH_TEXT* other = static_cast( &aOther ); double retval = SimilarityBase( aOther ); if( GetLayer() != other->GetLayer() ) retval *= 0.9; if( GetExcludedFromSim() != other->GetExcludedFromSim() ) retval *= 0.9; retval *= EDA_TEXT::Similarity( *other ); return retval; } int SCH_TEXT::compare( const SCH_ITEM& aOther, int aCompareFlags ) const { wxASSERT( aOther.Type() == SCH_TEXT_T ); int retv = SCH_ITEM::compare( aOther, aCompareFlags ); if( retv ) return retv; const SCH_TEXT& tmp = static_cast( aOther ); int result = GetText().CmpNoCase( tmp.GetText() ); if( result != 0 ) return result; if( GetTextPos().x != tmp.GetTextPos().x ) return GetTextPos().x - tmp.GetTextPos().x; if( GetTextPos().y != tmp.GetTextPos().y ) return GetTextPos().y - tmp.GetTextPos().y; if( GetTextWidth() != tmp.GetTextWidth() ) return GetTextWidth() - tmp.GetTextWidth(); if( GetTextHeight() != tmp.GetTextHeight() ) return GetTextHeight() - tmp.GetTextHeight(); return 0; } #if defined(DEBUG) void SCH_TEXT::Show( int nestLevel, std::ostream& os ) const { // XML output: wxString s = GetClass(); NestedSpace( nestLevel, os ) << '<' << s.Lower().mb_str() << " layer=\"" << m_layer << '"' << '>' << TO_UTF8( GetText() ) << "\n"; } #endif static struct SCH_TEXT_DESC { SCH_TEXT_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( SCH_TEXT ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( SCH_TEXT ), TYPE_HASH( SCH_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ) ); propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Mirrored" ) ); propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Visible" ) ); propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Width" ) ); propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Height" ) ); propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Thickness" ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Text Size" ), &SCH_TEXT::SetSchTextSize, &SCH_TEXT::GetSchTextSize, PROPERTY_DISPLAY::PT_SIZE ), _HKI( "Text Properties" ) ); // Orientation is exposed differently in schematic; mask the base for now propMgr.Mask( TYPE_HASH( SCH_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Orientation" ) ); } } _SCH_TEXT_DESC;