/**************************************/ /* Useful macros and inline functions */ /**************************************/ #ifndef MACROS_H #define MACROS_H #include #include "bitmaps.h" /** * Macro TO_UTF8 * converts a wxString to a UTF8 encoded C string for all wxWidgets build modes. * wxstring is a wxString, not a wxT() or _(). The scope of the return value * is very limited and volatile, but can be used with printf() style functions well. */ #define TO_UTF8( wxstring ) ( (const char*) (wxstring).utf8_str() ) /** * Macro FROM_UTF8 * converts a UTF8 encoded C string to a wxString for all wxWidgets build modes. */ //#define FROM_UTF8( cstring ) wxString::FromUTF8( cstring ) static inline wxString FROM_UTF8( const char* cstring ) { wxString line = wxString::FromUTF8( cstring ); if( line.IsEmpty() ) // happens when cstring is not a valid UTF8 sequence line = wxConvCurrent->cMB2WC( cstring ); // try to use locale conversion return line; } /** * Function GetChars * returns a wxChar* to the actual character data within a wxString, and is * helpful for passing strings to wxString::Printf(wxT("%s"), GetChars(wxString) ) *

* wxChar is defined to be *

* i.e. it depends on how the wxWidgets library was compiled. There was a period * during the development of wxWidgets 2.9 when GetData() was missing, so this * function was used to provide insulation from that design change. It may * no longer be needed, and is harmless. GetData() seems to be an acceptable * alternative in all cases now. */ static inline const wxChar* GetChars( const wxString& s ) { #if wxCHECK_VERSION( 2, 9, 0 ) return (const wxChar*) s.c_str(); #else return s.GetData(); #endif } #ifndef MIN #define MIN( x, y ) ( (x) > (y) ? (y) : (x) ) #endif #ifndef MAX #define MAX( x, y ) ( (x) > (y) ? (x) : (y) ) #endif #ifndef ABS #define ABS( y ) ( (y) >= 0 ? (y) : ( -(y) ) ) #endif #define NEGATE( x ) (x = -x) /// # of elements in an array #define DIM( x ) unsigned( sizeof(x) / sizeof( (x)[0] ) ) // not size_t #define DEG2RAD( Deg ) ( (Deg) * M_PI / 180.0 ) #define RAD2DEG( Rad ) ( (Rad) * 180.0 / M_PI ) // Normalize angle to be in the -360.0 .. 360.0: #define NORMALIZE_ANGLE_360( Angle ) { while( Angle < -3600 ) \ Angle += 3600;\ while( Angle > 3600 ) \ Angle -= 3600;} /* Normalize angle to be in the 0.0 .. 360.0 range: */ #define NORMALIZE_ANGLE_POS( Angle ) { while( Angle < 0 ) \ Angle += 3600;\ while( Angle >= 3600 ) \ Angle -= 3600;} #define NEGATE_AND_NORMALIZE_ANGLE_POS( Angle ) \ { Angle = -Angle; while( Angle < 0 ) \ Angle += 3600;while( Angle >= 3600 ) \ Angle -= 3600;} /* Normalize angle to be in the -90.0 .. 90.0 range */ #define NORMALIZE_ANGLE_90( Angle ) { while( Angle < -900 ) \ Angle += 1800;\ while( Angle > 900 ) \ Angle -= 1800;} /* Normalize angle to be in the -180.0 .. 180.0 range */ #define NORMALIZE_ANGLE_180( Angle ) { while( Angle <= -1800 ) \ Angle += 3600;\ while( Angle > 1800 ) \ Angle -= 3600;} /*****************************/ /* macro to exchange 2 items */ /*****************************/ /* * The EXCHG macro uses BOOST_TYPEOF for compilers that do not have native * typeof support (MSVC). Please do not attempt to qualify these macros * within #ifdef compiler definitions pragmas. BOOST_TYPEOF is smart enough * to check for native typeof support and use it instead of it's own * implementation. These macros effectively compile to nothing on platforms * with native typeof support. */ #include "boost/typeof/typeof.hpp" // we have to register the types used with the typeof keyword with boost BOOST_TYPEOF_REGISTER_TYPE( wxPoint ) BOOST_TYPEOF_REGISTER_TYPE( wxSize ) BOOST_TYPEOF_REGISTER_TYPE( wxString ) class DrawSheetLabelStruct; BOOST_TYPEOF_REGISTER_TYPE( DrawSheetLabelStruct* ) class EDA_ITEM; BOOST_TYPEOF_REGISTER_TYPE( EDA_ITEM* ) class D_PAD; BOOST_TYPEOF_REGISTER_TYPE( D_PAD* ) BOOST_TYPEOF_REGISTER_TYPE( const D_PAD* ) class BOARD_ITEM; BOOST_TYPEOF_REGISTER_TYPE( BOARD_ITEM* ) #define EXCHG( a, b ) { BOOST_TYPEOF( a ) __temp__ = (a); \ (a) = (b); \ (b) = __temp__; } /*****************************************************/ /* inline functions to insert menuitems with a icon: */ /*****************************************************/ static inline void ADD_MENUITEM( wxMenu* menu, int id, const wxString& text, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text ); #if defined( USE_IMAGES_IN_MENUS ) l_item->SetBitmap( icon ); #endif menu->Append( l_item ); } static inline void ADD_MENUITEM_WITH_HELP( wxMenu* menu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text, help ); #if defined( USE_IMAGES_IN_MENUS ) l_item->SetBitmap( icon ); #endif menu->Append( l_item ); } static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text ); l_item->SetSubMenu( submenu ); #if defined( USE_IMAGES_IN_MENUS ) l_item->SetBitmap( icon ); #endif menu->Append( l_item ); }; static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ) { wxMenuItem* l_item; l_item = new wxMenuItem( menu, id, text, help ); l_item->SetSubMenu( submenu ); #if defined( USE_IMAGES_IN_MENUS ) l_item->SetBitmap( icon ); #endif menu->Append( l_item ); }; // macro to add a bitmap list to check menus (do not use with normal menus) #if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ ) # define SETBITMAPS( icon ) item->SetBitmaps( KiBitmap( apply_xpm ), (icon) ) #else # define SETBITMAPS( icon ) #endif // macro to add a bitmap menus (do not use with check menus) #if !defined( USE_IMAGES_IN_MENUS ) || defined( __WXMAC__ ) # define SET_BITMAP( icon ) #else # define SET_BITMAP( icon ) item->SetBitmap( (icon) ) #endif #endif /* ifdef MACRO_H */