/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Wayne Stambaugh * Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors. * Copyright (C) 2017 CERN * * @author Maciej Suminski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ ///< Helper functions to substitute paths with environmental variables. #ifndef ENV_PATHS_H #define ENV_PATHS_H #include #include class wxFileName; class PROJECT; /** * Normalize a file path to an environmental variable, if possible. * * @param aFilePath is the full file path (path and file name) to be normalized. * @param aEnvVars is an optional map of environmental variables to try substitution with. * @param aProject is an optional project, to normalize the file path to the project path. * @return Normalized full file path (path and file name) if succeeded or empty string if the * path could not be normalized. */ wxString NormalizePath( const wxFileName& aFilePath, const ENV_VAR_MAP* aEnvVars, const PROJECT* aProject ); /** * Normalize a file path to an environmental variable, if possible. * * @param aFilePath is the full file path (path and file name) to be normalized. * @param aEnvVars is an optional map of environmental variables to try substitution with. * @param aProjectPath is an optional string to normalize the file path to the project path. * @return Normalized full file path (path and file name) if succeeded or empty string if the * path could not be normalized. */ wxString NormalizePath( const wxFileName& aFilePath, const ENV_VAR_MAP* aEnvVars, const wxString& aProjectPath ); /** * Search the default paths trying to find one with the requested file. * * @param aFileName is the name of the searched file. It might be a relative path. * @param aEnvVars is an optional map of environmental variables that can contain paths. * @param aProject is an optional project, to check the project path. * @return Full path (apth and file name) if the file was found in one of the paths, otherwise * an empty string. */ wxString ResolveFile( const wxString& aFileName, const ENV_VAR_MAP* aEnvVars, const PROJECT* aProject ); /** * Check if a given filename is within a given project directory (not whether it exists!) * * @param aFileName is the absolute path to check * @param aProject is the project to test against * @param aSubPath will be filled with the relative path to the file inside the project (if any) * @return true if aFileName's path is inside aProject's path */ bool PathIsInsideProject( const wxString& aFileName, const PROJECT* aProject, wxFileName* aSubPath = nullptr ); #endif /* ENV_PATHS_H */