/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * @author Jon Evans * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "convert_tool.h" class CONVERT_SETTINGS_DIALOG : public DIALOG_SHIM { public: CONVERT_SETTINGS_DIALOG( EDA_DRAW_FRAME* aParent, CONVERT_SETTINGS* aSettings ) : DIALOG_SHIM( aParent, wxID_ANY, _( "Conversion Settings" ), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER ), m_settings( aSettings ) { wxBoxSizer* mainSizer = new wxBoxSizer( wxVERTICAL ); wxBoxSizer* topSizer = new wxBoxSizer( wxVERTICAL ); SetSizer( mainSizer ); m_rbMimicLineWidth = new wxRadioButton( this, wxID_ANY, _( "Copy line width of first object" ) ); topSizer->Add( m_rbMimicLineWidth, 0, wxLEFT|wxRIGHT, 5 ); topSizer->AddSpacer( 2 ); m_rbCenterline = new wxRadioButton( this, wxID_ANY, _( "Use centerlines" ) ); topSizer->Add( m_rbCenterline, 0, wxLEFT|wxRIGHT, 5 ); topSizer->AddSpacer( 2 ); m_rbEnvelope = new wxRadioButton( this, wxID_ANY, _( "Create bounding hull" ) ); topSizer->Add( m_rbEnvelope, 0, wxLEFT|wxRIGHT, 5 ); topSizer->AddSpacer( 8 ); m_cbDeleteOriginals = new wxCheckBox( this, wxID_ANY, _( "Delete source objects after conversion" ) ); topSizer->Add( m_cbDeleteOriginals, 0, wxALL, 5 ); wxStaticLine* line = new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL ); topSizer->Add( line, 0, wxLEFT|wxRIGHT|wxTOP|wxEXPAND, 5 ); mainSizer->Add( topSizer, 1, wxALL|wxEXPAND, 10 ); wxBoxSizer* buttonsSizer = new wxBoxSizer( wxHORIZONTAL ); buttonsSizer->AddStretchSpacer(); wxStdDialogButtonSizer* sdbSizer = new wxStdDialogButtonSizer(); wxButton* sdbSizerOK = new wxButton( this, wxID_OK ); sdbSizer->AddButton( sdbSizerOK ); wxButton* sdbSizerCancel = new wxButton( this, wxID_CANCEL ); sdbSizer->AddButton( sdbSizerCancel ); sdbSizer->Realize(); buttonsSizer->Add( sdbSizer, 1, 0, 5 ); mainSizer->Add( buttonsSizer, 0, wxLEFT|wxRIGHT|wxBOTTOM|wxEXPAND, 5 ); SetupStandardButtons(); finishDialogSettings(); } ~CONVERT_SETTINGS_DIALOG() {}; protected: bool TransferDataToWindow() override { switch( m_settings->m_Strategy ) { case COPY_LINEWIDTH: m_rbMimicLineWidth->SetValue( true ); break; case CENTERLINE: m_rbCenterline->SetValue( true ); break; case BOUNDING_HULL: m_rbEnvelope->SetValue( true ); break; } m_cbDeleteOriginals->SetValue( m_settings->m_DeleteOriginals ); return true; } bool TransferDataFromWindow() override { if( m_rbEnvelope->GetValue() ) m_settings->m_Strategy = BOUNDING_HULL; else if( m_rbCenterline->GetValue() ) m_settings->m_Strategy = CENTERLINE; else m_settings->m_Strategy = COPY_LINEWIDTH; m_settings->m_DeleteOriginals = m_cbDeleteOriginals->GetValue(); return true; } private: CONVERT_SETTINGS* m_settings; wxRadioButton* m_rbMimicLineWidth; wxRadioButton* m_rbCenterline; wxRadioButton* m_rbEnvelope; wxCheckBox* m_cbDeleteOriginals; }; CONVERT_TOOL::CONVERT_TOOL() : TOOL_INTERACTIVE( "pcbnew.Convert" ), m_selectionTool( nullptr ), m_menu( nullptr ), m_frame( nullptr ) { m_userSettings.m_Strategy = CENTERLINE; m_userSettings.m_LineWidth = 0; m_userSettings.m_DeleteOriginals = true; } CONVERT_TOOL::~CONVERT_TOOL() { delete m_menu; } using S_C = SELECTION_CONDITIONS; using P_S_C = PCB_SELECTION_CONDITIONS; bool CONVERT_TOOL::Init() { m_selectionTool = m_toolMgr->GetTool(); m_frame = getEditFrame(); // Create a context menu and make it available through selection tool m_menu = new CONDITIONAL_MENU( this ); m_menu->SetIcon( BITMAPS::convert ); m_menu->SetTitle( _( "Create from Selection" ) ); auto graphicLines = S_C::OnlyTypes( { PCB_SHAPE_LOCATE_SEGMENT_T, PCB_SHAPE_LOCATE_RECT_T, PCB_SHAPE_LOCATE_CIRCLE_T, PCB_SHAPE_LOCATE_ARC_T, PCB_SHAPE_LOCATE_BEZIER_T } ) && P_S_C::SameLayer(); auto graphicToTrack = S_C::OnlyTypes( { PCB_SHAPE_LOCATE_SEGMENT_T, PCB_SHAPE_LOCATE_ARC_T } ); auto anyTracks = S_C::MoreThan( 0 ) && S_C::OnlyTypes( { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T } ) && P_S_C::SameLayer(); auto anyPolys = S_C::OnlyTypes( { PCB_ZONE_T, PCB_FP_ZONE_T, PCB_SHAPE_LOCATE_POLY_T, PCB_SHAPE_LOCATE_RECT_T } ); auto canCreateArcs = S_C::Count( 1 ) && S_C::OnlyTypes( { PCB_TRACE_T, PCB_SHAPE_LOCATE_SEGMENT_T } ); auto canCreateArray = S_C::MoreThan( 0 ); auto canCreatePolyType = graphicLines || anyPolys || anyTracks; auto canCreateLines = anyPolys; auto canCreateTracks = anyPolys || graphicToTrack; auto canCreate = canCreatePolyType || canCreateLines || canCreateTracks || canCreateArcs || canCreateArray; m_menu->AddItem( PCB_ACTIONS::convertToPoly, canCreatePolyType ); m_menu->AddItem( PCB_ACTIONS::convertToZone, canCreatePolyType ); m_menu->AddItem( PCB_ACTIONS::convertToKeepout, canCreatePolyType ); m_menu->AddItem( PCB_ACTIONS::convertToLines, canCreateLines ); m_menu->AppendSeparator(); // Currently the code exists, but tracks are not really existing in footprints // only segments on copper layers if( m_frame->IsType( FRAME_PCB_EDITOR ) ) m_menu->AddItem( PCB_ACTIONS::convertToTracks, canCreateTracks ); m_menu->AddItem( PCB_ACTIONS::convertToArc, canCreateArcs ); m_menu->AppendSeparator(); m_menu->AddItem( PCB_ACTIONS::createArray, canCreateArray ); CONDITIONAL_MENU& selToolMenu = m_selectionTool->GetToolMenu().GetMenu(); selToolMenu.AddMenu( m_menu, canCreate, 100 ); return true; } int CONVERT_TOOL::CreatePolys( const TOOL_EVENT& aEvent ) { std::vector polys; PCB_LAYER_ID destLayer = m_frame->GetActiveLayer(); FOOTPRINT* parentFootprint = nullptr; PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { } ); if( selection.Empty() ) return 0; auto getPolys = [&]( CONVERT_SETTINGS cfg ) { polys.clear(); for( EDA_ITEM* item : selection ) item->ClearTempFlags(); SHAPE_POLY_SET polySet; polySet.Append( makePolysFromClosedGraphics( selection.GetItems(), cfg.m_Strategy ) ); polySet.Append( makePolysFromChainedSegs( selection.GetItems(), cfg.m_Strategy ) ); if( cfg.m_Strategy == BOUNDING_HULL ) polySet.Append( makePolysFromOpenGraphics( selection.GetItems() ) ); if( polySet.IsEmpty() ) return false; if( cfg.m_Strategy == BOUNDING_HULL ) { polySet.ClearArcs(); polySet.Simplify( SHAPE_POLY_SET::PM_FAST ); } for( int ii = 0; ii < polySet.OutlineCount(); ++ii ) { polys.emplace_back( SHAPE_POLY_SET( polySet.COutline( ii ) ) ); for( int jj = 0; jj < polySet.HoleCount( ii ); ++jj ) polys.back().AddHole( polySet.Hole( ii, jj ) ); } return true; }; // Pre-flight getPolys() to see if there's anything to convert. CONVERT_SETTINGS preflightSettings = m_userSettings; preflightSettings.m_Strategy = BOUNDING_HULL; if( !getPolys( preflightSettings ) ) return 0; bool isFootprint = m_frame->IsType( FRAME_FOOTPRINT_EDITOR ); if( isFootprint ) { if( FP_SHAPE* graphic = dynamic_cast( selection.Front() ) ) parentFootprint = graphic->GetParentFootprint(); else if( FP_ZONE* zone = dynamic_cast( selection.Front() ) ) parentFootprint = static_cast( zone->GetParent() ); else wxFAIL_MSG( wxT( "Unimplemented footprint parent in CONVERT_TOOL::CreatePolys" ) ); } BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); PCB_LAYER_ID layer = m_frame->GetActiveLayer(); BOARD_COMMIT commit( m_frame ); if( aEvent.IsAction( &PCB_ACTIONS::convertToPoly ) ) { CONVERT_SETTINGS_DIALOG dlg( m_frame, &m_userSettings ); if( dlg.ShowModal() != wxID_OK ) return 0; CONVERT_SETTINGS resolvedSettings = m_userSettings; if( resolvedSettings.m_LineWidth == 0 ) resolvedSettings.m_LineWidth = bds.m_LineThickness[ bds.GetLayerClass( layer ) ]; if( !getPolys( resolvedSettings ) ) return 0; for( const SHAPE_POLY_SET& poly : polys ) { PCB_SHAPE* graphic = isFootprint ? new FP_SHAPE( parentFootprint ) : new PCB_SHAPE; if( resolvedSettings.m_Strategy == COPY_LINEWIDTH ) { BOARD_ITEM* topLeftItem = nullptr; VECTOR2I pos; for( EDA_ITEM* item : selection ) { if( BOARD_ITEM* candidate = dynamic_cast( item ) ) { if( candidate->HasLineStroke() ) { pos = candidate->GetPosition(); if( !topLeftItem || ( pos.x < topLeftItem->GetPosition().x ) || ( topLeftItem->GetPosition().x == pos.x && pos.y < topLeftItem->GetPosition().y ) ) { topLeftItem = candidate; resolvedSettings.m_LineWidth = topLeftItem->GetStroke().GetWidth(); } } } } } graphic->SetShape( SHAPE_T::POLY ); graphic->SetStroke( STROKE_PARAMS( resolvedSettings.m_LineWidth, PLOT_DASH_TYPE::SOLID, COLOR4D::UNSPECIFIED ) ); graphic->SetLayer( destLayer ); graphic->SetPolyShape( poly ); commit.Add( graphic ); } } else { // Creating zone or keepout PCB_BASE_EDIT_FRAME* frame = getEditFrame(); BOARD_ITEM_CONTAINER* parent = frame->GetModel(); ZONE_SETTINGS zoneInfo = frame->GetZoneSettings(); bool nonCopper = IsNonCopperLayer( destLayer ); zoneInfo.m_Layers.reset().set( destLayer ); zoneInfo.m_Name.Empty(); int ret; // No copy-line-width option for zones/keepouts if( m_userSettings.m_Strategy == COPY_LINEWIDTH ) m_userSettings.m_Strategy = CENTERLINE; if( aEvent.IsAction( &PCB_ACTIONS::convertToKeepout ) ) { zoneInfo.SetIsRuleArea( true ); ret = InvokeRuleAreaEditor( frame, &zoneInfo, &m_userSettings ); } else if( nonCopper ) { zoneInfo.SetIsRuleArea( false ); ret = InvokeNonCopperZonesEditor( frame, &zoneInfo, &m_userSettings ); } else { zoneInfo.SetIsRuleArea( false ); ret = InvokeCopperZonesEditor( frame, &zoneInfo, &m_userSettings ); } if( ret == wxID_CANCEL ) return 0; if( !getPolys( m_userSettings ) ) return 0; for( const SHAPE_POLY_SET& poly : polys ) { ZONE* zone = isFootprint ? new FP_ZONE( parent ) : new ZONE( parent ); *zone->Outline() = poly; zone->HatchBorder(); zoneInfo.ExportSetting( *zone ); commit.Add( zone ); } } if( m_userSettings.m_DeleteOriginals ) { PCB_SELECTION selectionCopy = selection; m_selectionTool->ClearSelection(); for( EDA_ITEM* item : selectionCopy ) { if( item->GetFlags() & SKIP_STRUCT ) commit.Remove( item ); } } if( aEvent.IsAction( &PCB_ACTIONS::convertToPoly ) ) commit.Push( _( "Convert shapes to polygon" ) ); else commit.Push( _( "Convert shapes to zone" ) ); return 0; } SHAPE_POLY_SET CONVERT_TOOL::makePolysFromChainedSegs( const std::deque& aItems, CONVERT_STRATEGY aStrategy ) { // TODO: This code has a somewhat-similar purpose to ConvertOutlineToPolygon but is slightly // different, so this remains a separate algorithm. It might be nice to analyze the dfiferences // in requirements and refactor this. // Using a large epsilon here to allow for sloppy drawing can cause the algorithm to miss very // short segments in a converted bezier. So use an epsilon only large enough to cover for // rouding errors in the conversion. int chainingEpsilon = 100; // max dist from one endPt to next startPt in IU BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); SHAPE_POLY_SET poly; // Stores pairs of (anchor, item) where anchor == 0 -> SEG.A, anchor == 1 -> SEG.B std::map>> connections; std::deque toCheck; auto closeEnough = []( VECTOR2I aLeft, VECTOR2I aRight, int aLimit ) { return ( aLeft - aRight ).SquaredEuclideanNorm() <= SEG::Square( aLimit ); }; auto findInsertionPoint = [&]( VECTOR2I aPoint ) -> VECTOR2I { if( connections.count( aPoint ) ) return aPoint; for( const auto& candidatePair : connections ) { if( closeEnough( aPoint, candidatePair.first, chainingEpsilon ) ) return candidatePair.first; } return aPoint; }; for( EDA_ITEM* item : aItems ) { if( std::optional seg = getStartEndPoints( item ) ) { toCheck.push_back( item ); connections[findInsertionPoint( seg->A )].emplace_back( std::make_pair( 0, item ) ); connections[findInsertionPoint( seg->B )].emplace_back( std::make_pair( 1, item ) ); } } while( !toCheck.empty() ) { std::vector insertedItems; EDA_ITEM* candidate = toCheck.front(); toCheck.pop_front(); if( candidate->GetFlags() & SKIP_STRUCT ) continue; SHAPE_LINE_CHAIN outline; auto insert = [&]( EDA_ITEM* aItem, VECTOR2I aAnchor, bool aDirection ) { if( aItem->Type() == PCB_ARC_T || ( ( aItem->Type() == PCB_SHAPE_T || aItem->Type() == PCB_FP_SHAPE_T ) && static_cast( aItem )->GetShape() == SHAPE_T::ARC ) ) { SHAPE_ARC arc; if( aItem->Type() == PCB_ARC_T ) { PCB_ARC* pcb_arc = static_cast( aItem ); arc = *static_cast( pcb_arc->GetEffectiveShape().get() ); } else { PCB_SHAPE* pcb_shape = static_cast( aItem ); arc = SHAPE_ARC( pcb_shape->GetStart(), pcb_shape->GetArcMid(), pcb_shape->GetEnd(), pcb_shape->GetWidth() ); } if( aDirection ) outline.Append( aAnchor == arc.GetP0() ? arc : arc.Reversed() ); else outline.Insert( 0, aAnchor == arc.GetP0() ? arc : arc.Reversed() ); insertedItems.push_back( static_cast( aItem ) ); } else if( aItem->IsType( { PCB_SHAPE_LOCATE_BEZIER_T } ) ) { PCB_SHAPE* graphic = static_cast( aItem ); if( aAnchor == graphic->GetStart() ) { for( auto it = graphic->GetBezierPoints().begin(); it != graphic->GetBezierPoints().end(); ++it ) { if( aDirection ) outline.Append( *it ); else outline.Insert( 0, *it ); } } else { for( auto it = graphic->GetBezierPoints().rbegin(); it != graphic->GetBezierPoints().rend(); ++it ) { if( aDirection ) outline.Append( *it ); else outline.Insert( 0, *it ); } } insertedItems.push_back( static_cast( aItem ) ); } else if( std::optional nextSeg = getStartEndPoints( aItem ) ) { VECTOR2I& point = ( aAnchor == nextSeg->A ) ? nextSeg->B : nextSeg->A; if( aDirection ) outline.Append( point ); else outline.Insert( 0, point ); insertedItems.push_back( static_cast( aItem ) ); } }; // aDirection == true for walking "right" and appending to the end of points // false for walking "left" and prepending to the beginning std::function process = [&]( EDA_ITEM* aItem, VECTOR2I aAnchor, bool aDirection ) { if( aItem->GetFlags() & SKIP_STRUCT ) return; aItem->SetFlags( SKIP_STRUCT ); insert( aItem, aAnchor, aDirection ); std::optional anchors = getStartEndPoints( aItem ); wxASSERT( anchors ); VECTOR2I nextAnchor = ( aAnchor == anchors->A ) ? anchors->B : anchors->A; for( std::pair pair : connections[nextAnchor] ) { if( pair.second == aItem ) continue; process( pair.second, nextAnchor, aDirection ); } }; std::optional anchors = getStartEndPoints( candidate ); wxASSERT( anchors ); // Start with the first object and walk "right" // Note if the first object is an arc, we don't need to insert its first point here, the // whole arc will be inserted at anchor B inside process() if( !( candidate->Type() == PCB_ARC_T || ( ( candidate->Type() == PCB_SHAPE_T || candidate->Type() == PCB_FP_SHAPE_T ) && static_cast( candidate )->GetShape() == SHAPE_T::ARC ) ) ) { insert( candidate, anchors->A, true ); } process( candidate, anchors->B, true ); // check for any candidates on the "left" EDA_ITEM* left = nullptr; for( std::pair possibleLeft : connections[anchors->A] ) { if( possibleLeft.second != candidate ) { left = possibleLeft.second; break; } } if( left ) process( left, anchors->A, false ); if( outline.PointCount() < 3 || !closeEnough( outline.GetPoint( 0 ), outline.GetPoint( -1 ), chainingEpsilon ) ) { for( EDA_ITEM* item : insertedItems ) item->ClearFlags( SKIP_STRUCT ); continue; } outline.SetClosed( true ); poly.AddOutline( outline ); if( aStrategy == BOUNDING_HULL ) { for( BOARD_ITEM* item : insertedItems ) { item->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, false ); } } insertedItems.clear(); } return poly; } SHAPE_POLY_SET CONVERT_TOOL::makePolysFromOpenGraphics( const std::deque& aItems ) { BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); SHAPE_POLY_SET poly; for( EDA_ITEM* item : aItems ) { if( item->GetFlags() & SKIP_STRUCT ) continue; switch( item->Type() ) { case PCB_SHAPE_T: case PCB_FP_SHAPE_T: { PCB_SHAPE* shape = static_cast( item ); if( shape->IsClosed() ) continue; shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, false ); shape->SetFlags( SKIP_STRUCT ); break; } case PCB_TRACE_T: case PCB_ARC_T: case PCB_VIA_T: { PCB_TRACK* track = static_cast( item ); track->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, false ); track->SetFlags( SKIP_STRUCT ); break; } default: continue; } } return poly; } SHAPE_POLY_SET CONVERT_TOOL::makePolysFromClosedGraphics( const std::deque& aItems, CONVERT_STRATEGY aStrategy ) { BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); SHAPE_POLY_SET poly; for( EDA_ITEM* item : aItems ) { if( item->GetFlags() & SKIP_STRUCT ) continue; switch( item->Type() ) { case PCB_SHAPE_T: case PCB_FP_SHAPE_T: { PCB_SHAPE* shape = static_cast( item ); FILL_T wasFilled = shape->GetFillMode(); if( !shape->IsClosed() ) continue; shape->SetFilled( true ); shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, aStrategy == COPY_LINEWIDTH || aStrategy == CENTERLINE ); shape->SetFillMode( wasFilled ); shape->SetFlags( SKIP_STRUCT ); break; } case PCB_ZONE_T: case PCB_FP_ZONE_T: poly.Append( *static_cast( item )->Outline() ); item->SetFlags( SKIP_STRUCT ); break; default: continue; } } return poly; } int CONVERT_TOOL::CreateLines( const TOOL_EVENT& aEvent ) { auto& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; switch( item->Type() ) { case PCB_SHAPE_T: case PCB_FP_SHAPE_T: switch( static_cast( item )->GetShape() ) { case SHAPE_T::SEGMENT: case SHAPE_T::ARC: case SHAPE_T::POLY: case SHAPE_T::RECT: break; default: aCollector.Remove( item ); } break; case PCB_ZONE_T: case PCB_FP_ZONE_T: break; default: aCollector.Remove( item ); } } } ); if( selection.Empty() ) return 0; auto getPolySet = []( EDA_ITEM* aItem ) { SHAPE_POLY_SET set; switch( aItem->Type() ) { case PCB_ZONE_T: case PCB_FP_ZONE_T: set = *static_cast( aItem )->Outline(); break; case PCB_SHAPE_T: case PCB_FP_SHAPE_T: { PCB_SHAPE* graphic = static_cast( aItem ); if( graphic->GetShape() == SHAPE_T::POLY ) { set = graphic->GetPolyShape(); } else if( graphic->GetShape() == SHAPE_T::RECT ) { SHAPE_LINE_CHAIN outline; VECTOR2I start( graphic->GetStart() ); VECTOR2I end( graphic->GetEnd() ); outline.Append( start ); outline.Append( VECTOR2I( end.x, start.y ) ); outline.Append( end ); outline.Append( VECTOR2I( start.x, end.y ) ); outline.SetClosed( true ); set.AddOutline( outline ); } else { wxFAIL_MSG( wxT( "Unhandled graphic shape type in PolyToLines - getPolySet" ) ); } break; } default: wxFAIL_MSG( wxT( "Unhandled type in PolyToLines - getPolySet" ) ); break; } return set; }; auto getSegList = []( SHAPE_POLY_SET& aPoly ) { std::vector segs; // Our input should be valid polys, so OK to assert here wxASSERT( aPoly.VertexCount() >= 2 ); for( int i = 1; i < aPoly.VertexCount(); i++ ) segs.emplace_back( SEG( aPoly.CVertex( i - 1 ), aPoly.CVertex( i ) ) ); segs.emplace_back( SEG( aPoly.CVertex( aPoly.VertexCount() - 1 ), aPoly.CVertex( 0 ) ) ); return segs; }; BOARD_COMMIT commit( m_frame ); PCB_BASE_EDIT_FRAME* frame = getEditFrame(); FOOTPRINT_EDIT_FRAME* fpEditor = dynamic_cast( m_frame ); FOOTPRINT* footprint = nullptr; PCB_LAYER_ID targetLayer = m_frame->GetActiveLayer(); BOARD_ITEM_CONTAINER* parent = frame->GetModel(); if( fpEditor ) footprint = fpEditor->GetBoard()->GetFirstFootprint(); auto handleGraphicSeg = [&]( EDA_ITEM* aItem ) { if( aItem->Type() != PCB_SHAPE_T && aItem->Type() != PCB_FP_SHAPE_T ) return false; PCB_SHAPE* graphic = static_cast( aItem ); if( graphic->GetShape() == SHAPE_T::SEGMENT ) { PCB_TRACK* track = new PCB_TRACK( parent ); track->SetLayer( targetLayer ); track->SetStart( graphic->GetStart() ); track->SetEnd( graphic->GetEnd() ); track->SetWidth( graphic->GetWidth() ); commit.Add( track ); return true; } else if( graphic->GetShape() == SHAPE_T::ARC ) { PCB_ARC* arc = new PCB_ARC( parent ); arc->SetLayer( targetLayer ); arc->SetStart( graphic->GetStart() ); arc->SetEnd( graphic->GetEnd() ); arc->SetMid( graphic->GetArcMid() ); arc->SetWidth( graphic->GetWidth() ); commit.Add( arc ); return true; } return false; }; if( aEvent.IsAction( &PCB_ACTIONS::convertToTracks ) ) { if( !IsCopperLayer( targetLayer ) ) { targetLayer = frame->SelectOneLayer( F_Cu, LSET::AllNonCuMask() ); if( targetLayer == UNDEFINED_LAYER ) // User canceled return true; } } for( EDA_ITEM* item : selection ) { if( handleGraphicSeg( item ) ) continue; SHAPE_POLY_SET polySet = getPolySet( item ); std::vector segs = getSegList( polySet ); if( aEvent.IsAction( &PCB_ACTIONS::convertToLines ) ) { for( SEG& seg : segs ) { if( fpEditor ) { FP_SHAPE* graphic = new FP_SHAPE( footprint, SHAPE_T::SEGMENT ); graphic->SetLayer( targetLayer ); graphic->SetStart( VECTOR2I( seg.A ) ); graphic->SetStart0( VECTOR2I( seg.A ) ); graphic->SetEnd( VECTOR2I( seg.B ) ); graphic->SetEnd0( VECTOR2I( seg.B ) ); commit.Add( graphic ); } else { PCB_SHAPE* graphic = new PCB_SHAPE( nullptr, SHAPE_T::SEGMENT ); graphic->SetLayer( targetLayer ); graphic->SetStart( VECTOR2I( seg.A ) ); graphic->SetEnd( VECTOR2I( seg.B ) ); commit.Add( graphic ); } } } else { // I am really unsure converting a polygon to "tracks" (i.e. segments on // copper layers) make sense for footprints, but anyway this code exists if( fpEditor ) { // Creating segments on copper layer for( SEG& seg : segs ) { FP_SHAPE* graphic = new FP_SHAPE( footprint, SHAPE_T::SEGMENT ); graphic->SetLayer( targetLayer ); graphic->SetStart( VECTOR2I( seg.A ) ); graphic->SetStart0( VECTOR2I( seg.A ) ); graphic->SetEnd( VECTOR2I( seg.B ) ); graphic->SetEnd0( VECTOR2I( seg.B ) ); commit.Add( graphic ); } } else { // Creating tracks for( SEG& seg : segs ) { PCB_TRACK* track = new PCB_TRACK( parent ); track->SetLayer( targetLayer ); track->SetStart( VECTOR2I( seg.A ) ); track->SetEnd( VECTOR2I( seg.B ) ); commit.Add( track ); } } } } commit.Push( _( "Convert polygons to lines" ) ); return 0; } int CONVERT_TOOL::SegmentToArc( const TOOL_EVENT& aEvent ) { auto& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; if( !( item->Type() == PCB_SHAPE_T || item->Type() == PCB_TRACE_T || item->Type() == PCB_FP_SHAPE_T ) ) { aCollector.Remove( item ); } } } ); EDA_ITEM* source = selection.Front(); VECTOR2I start, end, mid; // Offset the midpoint along the normal a little bit so that it's more obviously an arc const double offsetRatio = 0.1; if( std::optional seg = getStartEndPoints( source ) ) { start = seg->A; end = seg->B; VECTOR2I normal = ( seg->B - seg->A ).Perpendicular().Resize( offsetRatio * seg->Length() ); mid = seg->Center() + normal; } else { return -1; } PCB_BASE_EDIT_FRAME* frame = getEditFrame(); BOARD_ITEM_CONTAINER* parent = frame->GetModel(); BOARD_ITEM* boardItem = dynamic_cast( source ); // Don't continue processing if we don't actually have a board item if( !boardItem ) return 0; PCB_LAYER_ID layer = boardItem->GetLayer(); BOARD_COMMIT commit( m_frame ); if( source->Type() == PCB_SHAPE_T || source->Type() == PCB_FP_SHAPE_T ) { PCB_SHAPE* line = static_cast( source ); PCB_SHAPE* arc = new PCB_SHAPE( parent, SHAPE_T::ARC ); VECTOR2I center = CalcArcCenter( start, mid, end ); arc->SetFilled( false ); arc->SetLayer( layer ); arc->SetStroke( line->GetStroke() ); arc->SetCenter( VECTOR2I( center ) ); arc->SetStart( VECTOR2I( start ) ); arc->SetEnd( VECTOR2I( end ) ); commit.Add( arc ); } else { wxASSERT( source->Type() == PCB_TRACE_T ); PCB_TRACK* line = static_cast( source ); PCB_ARC* arc = new PCB_ARC( parent ); arc->SetLayer( layer ); arc->SetWidth( line->GetWidth() ); arc->SetStart( VECTOR2I( start ) ); arc->SetMid( VECTOR2I( mid ) ); arc->SetEnd( VECTOR2I( end ) ); commit.Add( arc ); } commit.Push( _( "Create arc from line segment" ) ); return 0; } std::optional CONVERT_TOOL::getStartEndPoints( EDA_ITEM* aItem ) { switch( aItem->Type() ) { case PCB_SHAPE_T: case PCB_FP_SHAPE_T: { PCB_SHAPE* shape = static_cast( aItem ); switch( shape->GetShape() ) { case SHAPE_T::SEGMENT: case SHAPE_T::ARC: case SHAPE_T::POLY: case SHAPE_T::BEZIER: if( shape->GetStart() == shape->GetEnd() ) return std::nullopt; return std::make_optional( VECTOR2I( shape->GetStart() ), VECTOR2I( shape->GetEnd() ) ); default: return std::nullopt; } } case PCB_TRACE_T: { PCB_TRACK* line = static_cast( aItem ); return std::make_optional( VECTOR2I( line->GetStart() ), VECTOR2I( line->GetEnd() ) ); } case PCB_ARC_T: { PCB_ARC* arc = static_cast( aItem ); return std::make_optional( VECTOR2I( arc->GetStart() ), VECTOR2I( arc->GetEnd() ) ); } default: return std::nullopt; } } void CONVERT_TOOL::setTransitions() { Go( &CONVERT_TOOL::CreatePolys, PCB_ACTIONS::convertToPoly.MakeEvent() ); Go( &CONVERT_TOOL::CreatePolys, PCB_ACTIONS::convertToZone.MakeEvent() ); Go( &CONVERT_TOOL::CreatePolys, PCB_ACTIONS::convertToKeepout.MakeEvent() ); Go( &CONVERT_TOOL::CreateLines, PCB_ACTIONS::convertToLines.MakeEvent() ); Go( &CONVERT_TOOL::CreateLines, PCB_ACTIONS::convertToTracks.MakeEvent() ); Go( &CONVERT_TOOL::SegmentToArc, PCB_ACTIONS::convertToArc.MakeEvent() ); }