/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2020 CERN * Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors. * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __PNS_DRAG_ALGO_H #define __PNS_DRAG_ALGO_H #include #include #include "pns_algo_base.h" #include "pns_itemset.h" #include "pns_layerset.h" namespace PNS { class NODE; /** * DRAG_ALGO * * Base class for item dragging algorithms. */ class DRAG_ALGO : public ALGO_BASE { public: DRAG_ALGO( ROUTER* aRouter ) : ALGO_BASE( aRouter ), m_world( nullptr ) { } ~DRAG_ALGO() { } /** * Function SetWorld() * * Sets the board to work on. */ virtual void SetWorld( NODE* aWorld ) { m_world = aWorld; } /** * Function Start() * * Starts routing a single track at point aP, taking item aStartItem as anchor (unless NULL). * Returns true if a dragging operation has started. */ virtual bool Start( const VECTOR2I& aP, ITEM_SET& aPrimitives ) = 0; /** * Function Drag() * * Drags the current segment/corner/via to the point aP. * @return true, if dragging finished with success. */ virtual bool Drag( const VECTOR2I& aP ) = 0; /** * Function FixRoute() * * Checks if the result of current dragging operation is correct * and eventually commits it to the world. * @return true, if dragging finished with success. */ virtual bool FixRoute() = 0; /** * Function CurrentNode() * * Returns the most recent world state, including all items changed by dragging operation. */ virtual NODE* CurrentNode() const = 0; /** * Function CurrentNets() * * Returns the net code(s) of currently dragged item(s). */ virtual const std::vector CurrentNets() const = 0; /** * Function CurrentLayer() * * Returns the layer of currently dragged item(s). */ virtual int CurrentLayer() const = 0; /** * Function Traces() * * Returns the set of dragged items. */ virtual const ITEM_SET Traces() = 0; virtual void SetMode( int aDragMode ) {}; protected: NODE* m_world; }; } // namespace PNS #endif