include_directories( ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/3d-viewer ) add_library( kicad_3dsg SHARED sg_base.cpp sg_node.cpp sg_helpers.cpp scenegraph.cpp sg_appearance.cpp sg_faceset.cpp sg_shape.cpp sg_colors.cpp sg_coords.cpp sg_normals.cpp sg_index.cpp sg_coordindex.cpp ifsg_node.cpp ifsg_transform.cpp ifsg_appearance.cpp ifsg_index.cpp ifsg_coordindex.cpp ifsg_colors.cpp ifsg_coords.cpp ifsg_faceset.cpp ifsg_normals.cpp ifsg_shape.cpp ifsg_api.cpp ) if( APPLE ) # puts library into the main kicad.app bundle in build tree set_target_properties( kicad_3dsg PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${OSX_BUNDLE_BUILD_LIB_DIR}" INSTALL_NAME_DIR "${OSX_BUNDLE_BUILD_LIB_DIR}" ) endif() find_file( S3DSG_VERSION_FILE sg_version.h PATHS ${CMAKE_SOURCE_DIR}/include/plugins/3dapi NO_DEFAULT_PATH ) if( NOT ${S3DSG_VERSION_FILE} STREQUAL "S3DSG_VERSION_FILE-NOTFOUND" ) # extract the "#define KICADSG_VERSION_*" lines file( STRINGS ${S3DSG_VERSION_FILE} _version REGEX "^[' ','\t']*#define[' ','\t']*KICADSG_VERSION_.*" ) foreach( SVAR ${_version} ) string( REGEX MATCH KICADSG_VERSION_[M,A,J,O,R,I,N,P,T,C,H,E,V]* _VARNAME ${SVAR} ) string( REGEX MATCH [0-9]+ _VALUE ${SVAR} ) if( NOT ${_VARNAME} STREQUAL "" ) message( "INFO: " ${_VARNAME} " = " ${_VALUE} ) if( NOT ${_VALUE} STREQUAL "" ) set( ${_VARNAME} ${_VALUE} ) else() set( ${_VARNAME} 0 ) endif() endif() endforeach() if( NOT KICADSG_VERSION_MAJOR AND NOT ${KICADSG_VERSION_MAJOR} STREQUAL "0" ) message( FATAL_ERROR "Cannot determine the S3DSG library version" ) endif() #ensure that NOT SG_VERSION* will evaluate to '0' if( NOT KICADSG_VERSION_MINOR ) set( KICADSG_VERSION_MINOR 0 ) endif() if( NOT KICADSG_VERSION_PATCH ) set( KICADSG_VERSION_PATCH 0 ) endif() set_target_properties( kicad_3dsg PROPERTIES SOVERSION ${KICADSG_VERSION_MAJOR}.${KICADSG_VERSION_MINOR}.${KICADSG_VERSION_PATCH} ) else() message( FATAL_ERROR "Cannot determine the S3DSG library version" ) endif() unset( S3DSG_VERSION_FILE CACHE ) # Define a flag to expose the appropriate EXPORT macro at build time target_compile_definitions( kicad_3dsg PRIVATE -DCOMPILE_SGLIB ) target_link_libraries( kicad_3dsg ${wxWidgets_LIBRARIES} ) install( TARGETS kicad_3dsg DESTINATION ${KICAD_LIB} COMPONENT binary )