/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2012-2019 Kicad Developers, see change_log.txt for contributors. * Copyright (C) 2017-2018 CERN * @author Maciej Suminski * * CairoGal - Graphics Abstraction Layer for Cairo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef CAIROGAL_H_ #define CAIROGAL_H_ #include #include #include #include #include #include /** * @brief Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer. * * Quote from Wikipedia: * " Cairo is a software library used to provide a vector graphics-based, device-independent * API for software developers. It is designed to provide primitives for 2-dimensional * drawing across a number of different backends. " *
* Cairo offers also backends for Postscript and PDF surfaces. So it can be used for printing * of KiCad graphics surfaces as well. * */ namespace KIGFX { class CAIRO_COMPOSITOR; class CAIRO_GAL_BASE : public GAL { public: CAIRO_GAL_BASE( GAL_DISPLAY_OPTIONS& aDisplayOptions ); virtual ~CAIRO_GAL_BASE(); virtual bool IsCairoEngine() override { return true; } // --------------- // Drawing methods // --------------- /// @copydoc GAL::DrawLine() virtual void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override; /// @copydoc GAL::DrawSegment() virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) override; /// @copydoc GAL::DrawCircle() virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override; /// @copydoc GAL::DrawArc() virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle ) override; /// @copydoc GAL::DrawArcSegment() virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle, double aWidth ) override; /// @copydoc GAL::DrawRectangle() virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override; /// @copydoc GAL::DrawPolyline() virtual void DrawPolyline( const std::deque& aPointList ) override { drawPoly( aPointList ); } virtual void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); } virtual void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override { drawPoly( aLineChain ); } /// @copydoc GAL::DrawPolygon() virtual void DrawPolygon( const std::deque& aPointList ) override { drawPoly( aPointList ); } virtual void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); } virtual void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override; virtual void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override; /// @copydoc GAL::DrawCurve() virtual void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA, const VECTOR2D& controlPointB, const VECTOR2D& endPoint, double aFilterValue = 0.0 ) override; /// @copydoc GAL::DrawBitmap() virtual void DrawBitmap( const BITMAP_BASE& aBitmap ) override; // -------------- // Screen methods // -------------- /// @brief Resizes the canvas. virtual void ResizeScreen( int aWidth, int aHeight ) override; /// @copydoc GAL::Flush() virtual void Flush() override; /// @copydoc GAL::ClearScreen() virtual void ClearScreen() override; // ----------------- // Attribute setting // ----------------- /// @copydoc GAL::SetIsFill() virtual void SetIsFill( bool aIsFillEnabled ) override; /// @copydoc GAL::SetIsStroke() virtual void SetIsStroke( bool aIsStrokeEnabled ) override; /// @copydoc GAL::SetStrokeColor() virtual void SetStrokeColor( const COLOR4D& aColor ) override; /// @copydoc GAL::SetFillColor() virtual void SetFillColor( const COLOR4D& aColor ) override; /// @copydoc GAL::SetLineWidth() virtual void SetLineWidth( float aLineWidth ) override; /// @copydoc GAL::SetLayerDepth() virtual void SetLayerDepth( double aLayerDepth ) override; // -------------- // Transformation // -------------- /// @copydoc GAL::Transform() virtual void Transform( const MATRIX3x3D& aTransformation ) override; /// @copydoc GAL::Rotate() virtual void Rotate( double aAngle ) override; /// @copydoc GAL::Translate() virtual void Translate( const VECTOR2D& aTranslation ) override; /// @copydoc GAL::Scale() virtual void Scale( const VECTOR2D& aScale ) override; /// @copydoc GAL::Save() virtual void Save() override; /// @copydoc GAL::Restore() virtual void Restore() override; // -------------------------------------------- // Group methods // --------------------------------------------- /// @copydoc GAL::BeginGroup() virtual int BeginGroup() override; /// @copydoc GAL::EndGroup() virtual void EndGroup() override; /// @copydoc GAL::DrawGroup() virtual void DrawGroup( int aGroupNumber ) override; /// @copydoc GAL::ChangeGroupColor() virtual void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override; /// @copydoc GAL::ChangeGroupDepth() virtual void ChangeGroupDepth( int aGroupNumber, int aDepth ) override; /// @copydoc GAL::DeleteGroup() virtual void DeleteGroup( int aGroupNumber ) override; /// @copydoc GAL::ClearCache() virtual void ClearCache() override; // -------------------------------------------------------- // Handling the world <-> screen transformation // -------------------------------------------------------- /// @copydoc GAL::SetNegativeDrawMode() virtual void SetNegativeDrawMode( bool aSetting ) override; // ------- // Cursor // ------- /// @copydoc GAL::DrawCursor() virtual void DrawCursor( const VECTOR2D& aCursorPosition ) override; virtual void EnableDepthTest( bool aEnabled = false ) override; ///> @copydoc GAL::DrawGrid() virtual void DrawGrid() override; protected: // Geometric transforms according to the currentWorld2Screen transform matrix: const double xform( double x ); // scale const VECTOR2D xform( double x, double y ); // rotation, scale and offset const VECTOR2D xform( const VECTOR2D& aP ); // rotation, scale and offset /** Transform according to the rotation from currentWorld2Screen transform matrix: * @param aAngle is the angle in radians to transform * @return the modified angle */ const double angle_xform( const double aAngle ); /** Transform according to the rotation from currentWorld2Screen transform matrix * for the start angle and the end angle of an arc * @param aStartAngle is the arc starting point in radians to transform * @param aEndAngle is the arc ending point in radians to transform */ void arc_angles_xform_and_normalize( double& aStartAngle, double& aEndAngle ); /// @copydoc GAL::BeginDrawing() virtual void beginDrawing() override; /// @copydoc GAL::EndDrawing() virtual void endDrawing() override; void resetContext(); /** * @brief Draw a grid line (usually a simplified line function). * * @param aStartPoint is the start point of the line. * @param aEndPoint is the end point of the line. */ void drawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ); void drawGridCross( const VECTOR2D& aPoint ); void drawGridPoint( const VECTOR2D& aPoint, double aSize ); void drawAxes( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ); /// Super class definition typedef GAL super; /// Maximum number of arguments for one command static const int MAX_CAIRO_ARGUMENTS = 4; /// Definitions for the command recorder enum GRAPHICS_COMMAND { CMD_SET_FILL, ///< Enable/disable filling CMD_SET_STROKE, ///< Enable/disable stroking CMD_SET_FILLCOLOR, ///< Set the fill color CMD_SET_STROKECOLOR, ///< Set the stroke color CMD_SET_LINE_WIDTH, ///< Set the line width CMD_STROKE_PATH, ///< Set the stroke path CMD_FILL_PATH, ///< Set the fill path //CMD_TRANSFORM, ///< Transform the actual context CMD_ROTATE, ///< Rotate the context CMD_TRANSLATE, ///< Translate the context CMD_SCALE, ///< Scale the context CMD_SAVE, ///< Save the transformation matrix CMD_RESTORE, ///< Restore the transformation matrix CMD_CALL_GROUP ///< Call a group }; /// Type definition for an graphics group element typedef struct { GRAPHICS_COMMAND command; ///< Command to execute union { double dblArg[MAX_CAIRO_ARGUMENTS]; ///< Arguments for Cairo commands bool boolArg; ///< A bool argument int intArg; ///< An int argument } argument; cairo_path_t* cairoPath; ///< Pointer to a Cairo path } GROUP_ELEMENT; // Variables for the grouping function bool isGrouping; ///< Is grouping enabled ? bool isElementAdded; ///< Was an graphic element added ? typedef std::deque GROUP; ///< A graphic group type definition std::map groups; ///< List of graphic groups unsigned int groupCounter; ///< Counter used for generating keys for groups GROUP* currentGroup; ///< Currently used group double linePixelWidth; double lineWidthInPixels; bool lineWidthIsOdd; cairo_matrix_t cairoWorldScreenMatrix; ///< Cairo world to screen transformation matrix cairo_matrix_t currentXform; cairo_matrix_t currentWorld2Screen; cairo_t* currentContext; ///< Currently used Cairo context for drawing cairo_t* context; ///< Cairo image cairo_surface_t* surface; ///< Cairo surface /// List of surfaces that were created by painting images, to be cleaned up later std::vector imageSurfaces; std::vector xformStack; void flushPath(); void storePath(); ///< Store the actual path /** * @brief Blits cursor into the current screen. */ virtual void blitCursor( wxMemoryDC& clientDC ); /// Drawing polygons & polylines is the same in cairo, so here is the common code void drawPoly( const std::deque& aPointList ); void drawPoly( const VECTOR2D aPointList[], int aListSize ); void drawPoly( const SHAPE_LINE_CHAIN& aLineChain ); /** * @brief Returns a valid key that can be used as a new group number. * * @return An unique group number that is not used by any other group. */ unsigned int getNewGroupNumber(); void syncLineWidth( bool aForceWidth = false, double aWidth = 0.0 ); void updateWorldScreenMatrix(); const VECTOR2D roundp( const VECTOR2D& v ); /// Format used to store pixels static constexpr cairo_format_t GAL_FORMAT = CAIRO_FORMAT_RGB24; }; class CAIRO_GAL : public CAIRO_GAL_BASE, public wxWindow { public: /** * Constructor CAIRO_GAL_BASE * * @param aParent is the wxWidgets immediate wxWindow parent of this object. * * @param aMouseListener is the wxEvtHandler that should receive the mouse events, * this can be can be any wxWindow, but is often a wxFrame container. * * @param aPaintListener is the wxEvtHandler that should receive the paint * event. This can be any wxWindow, but is often a derived instance * of this class or a containing wxFrame. The "paint event" here is * a wxCommandEvent holding EVT_GAL_REDRAW, as sent by PostPaint(). * * @param aName is the name of this window for use by wxWindow::FindWindowByName() */ CAIRO_GAL( GAL_DISPLAY_OPTIONS& aDisplayOptions, wxWindow* aParent, wxEvtHandler* aMouseListener = NULL, wxEvtHandler* aPaintListener = NULL, const wxString& aName = wxT( "CairoCanvas" ) ); virtual ~CAIRO_GAL(); ///> @copydoc GAL::IsVisible() bool IsVisible() const override { return IsShownOnScreen() && !GetClientRect().IsEmpty(); } virtual void ResizeScreen( int aWidth, int aHeight ) override; virtual bool Show( bool aShow ) override; virtual void SaveScreen() override; virtual void RestoreScreen() override; virtual int BeginGroup() override; virtual void EndGroup() override; virtual void SetTarget( RENDER_TARGET aTarget ) override; virtual RENDER_TARGET GetTarget() const override; virtual void ClearTarget( RENDER_TARGET aTarget ) override; /** * Function PostPaint * posts an event to m_paint_listener. A post is used so that the actual drawing * function can use a device context type that is not specific to the wxEVT_PAINT event, * just by changing the PostPaint code. */ void PostPaint( wxPaintEvent& aEvent ); void SetMouseListener( wxEvtHandler* aMouseListener ) { mouseListener = aMouseListener; } void SetPaintListener( wxEvtHandler* aPaintListener ) { paintListener = aPaintListener; } protected: // Compositor related variables std::shared_ptr compositor; ///< Object for layers compositing unsigned int mainBuffer; ///< Handle to the main buffer unsigned int overlayBuffer; ///< Handle to the overlay buffer RENDER_TARGET currentTarget; ///< Current rendering target bool validCompositor; ///< Compositor initialization flag // Variables related to wxWidgets wxWindow* parentWindow; ///< Parent window wxEvtHandler* mouseListener; ///< Mouse listener wxEvtHandler* paintListener; ///< Paint listener unsigned int bufferSize; ///< Size of buffers cairoOutput, bitmapBuffers unsigned char* wxOutput; ///< wxImage comaptible buffer // Variables related to Cairo <-> wxWidgets unsigned int* bitmapBuffer; ///< Storage of the cairo image unsigned int* bitmapBufferBackup; ///< Backup storage of the cairo image int stride; ///< Stride value for Cairo int wxBufferWidth; bool isInitialized; ///< Are Cairo image & surface ready to use COLOR4D backgroundColor; ///< Background color /// @copydoc GAL::BeginDrawing() virtual void beginDrawing() override; /// @copydoc GAL::EndDrawing() virtual void endDrawing() override; /// Prepare Cairo surfaces for drawing void initSurface(); /// Destroy Cairo surfaces when are not needed anymore void deinitSurface(); /// Allocate the bitmaps for drawing void allocateBitmaps(); /// Allocate the bitmaps for drawing void deleteBitmaps(); /// Prepare the compositor void setCompositor(); // Event handlers /** * @brief Paint event handler. * * @param aEvent is the paint event. */ void onPaint( wxPaintEvent& aEvent ); /** * @brief Mouse event handler, forwards the event to the child. * * @param aEvent is the mouse event to be forwarded. */ void skipMouseEvent( wxMouseEvent& aEvent ); ///> Cairo-specific update handlers bool updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions ) override; }; } // namespace KIGFX #endif // CAIROGAL_H_