/* * This program source code file is symbol of KiCad, a free EDA CAD application. * * Copyright (C) 2017 CERN * Copyright (C) 2019-2023 KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A SYMBOLICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * https://www.gnu.org/licenses/gpl-3.0.html * or you may search the http://www.gnu.org website for the version 3 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef SYMBOL_LIBRARY_MANAGER_H #define SYMBOL_LIBRARY_MANAGER_H #include #include #include #include #include #include #include #include class LIB_SYMBOL; class SYMBOL_LIB; class PROGRESS_REPORTER; class SCH_PLUGIN; class SCH_BASE_FRAME; class SYMBOL_LIB_TABLE; class SYMBOL_LIB_TABLE_ROW; class LIB_LOGGER; enum class SYMBOL_NAME_FILTER { ALL, ROOT_ONLY, DERIVED_ONLY }; class SYMBOL_BUFFER { public: SYMBOL_BUFFER( LIB_SYMBOL* aSymbol = nullptr, std::unique_ptr aScreen = nullptr ); ~SYMBOL_BUFFER(); LIB_SYMBOL* GetSymbol() const { return m_symbol; } void SetSymbol( LIB_SYMBOL* aSymbol ); LIB_SYMBOL* GetOriginal() const { return m_original; } void SetOriginal( LIB_SYMBOL* aSymbol ); bool IsModified() const; SCH_SCREEN* GetScreen() const { return m_screen.get(); } private: std::unique_ptr m_screen; LIB_SYMBOL* m_symbol; // Working copy LIB_SYMBOL* m_original; // Initial state of the symbol }; ///< Store a working copy of a library. class LIB_BUFFER { public: LIB_BUFFER( const wxString& aLibrary ) : m_libName( aLibrary ), m_hash( 1 ) {} bool IsModified() const { if( !m_deleted.empty() ) return true; for( const std::shared_ptr& symbolBuf : m_symbols ) { if( symbolBuf->IsModified() ) return true; } return false; } int GetHash() const { return m_hash; } ///< Return the working copy of a LIB_SYMBOL root object with specified alias. LIB_SYMBOL* GetSymbol( const wxString& aAlias ) const; ///< Create a new buffer to store a symbol. LIB_BUFFER takes ownership of aCopy. bool CreateBuffer( LIB_SYMBOL* aCopy, SCH_SCREEN* aScreen ); ///< Update the buffered symbol with the contents of \a aCopy. bool UpdateBuffer( std::shared_ptr aSymbolBuf, LIB_SYMBOL* aCopy ); bool DeleteBuffer( std::shared_ptr aSymbolBuf ); void ClearDeletedBuffer() { m_deleted.clear(); } ///< Save stored modifications using a plugin. aBuffer decides whether the changes ///< should be cached or stored directly to the disk (for SCH_LEGACY_PLUGIN). bool SaveBuffer( std::shared_ptr aSymbolBuf, const wxString& aFileName, SCH_PLUGIN* aPlugin, bool aBuffer ); ///< Return a symbol buffer with LIB_SYMBOL holding a symbolicular alias std::shared_ptr GetBuffer( const wxString& aAlias ) const; ///< Return all buffered symbols const std::deque>& GetBuffers() const { return m_symbols; } /** * Check to see any symbols in the buffer are derived from a parent named \a aParentName. * * @param aParentName is the name of the parent to test. * @return true if any symbols are found derived from a symbol named \a aParent, otherwise * false. */ bool HasDerivedSymbols( const wxString& aParentName ) const; /** * Fetch a list of root symbols names from the library buffer. * * @param aRootSymbolNames is a reference to a list to populate with root symbol names. * @param aFilter is the symbol derivation type. */ void GetSymbolNames( wxArrayString& aSymbolNames, SYMBOL_NAME_FILTER aFilter = SYMBOL_NAME_FILTER::ALL ); /** * Fetch all of the symbols derived from a \a aSymbolName into \a aList. * * @param aSymbolName is the name of the symbol to search for derived symbols in this * buffer. * @param aList is the list of symbols names derived from \a aSymbolName. * @return a size_t count of the number of symbols derived from \a aSymbolName. */ size_t GetDerivedSymbolNames( const wxString& aSymbolName, wxArrayString& aList ); private: /** * Remove all symbols derived from \a aParent from the library buffer. * * @param aParent is the #SYMBOL_BUFFER to check against. * @return the count of #SYMBOL_BUFFER objects removed from the library. */ int removeChildSymbols( std::shared_ptr& aSymbolBuf ); std::deque> m_symbols; ///< Buffer for deleted symbols until library is saved. std::deque> m_deleted; const wxString m_libName; // Buffered library name int m_hash; }; /** * Class to handle modifications to the symbol libraries. */ class SYMBOL_LIBRARY_MANAGER { public: SYMBOL_LIBRARY_MANAGER( SCH_BASE_FRAME& aFrame ); virtual ~SYMBOL_LIBRARY_MANAGER(); /** * Preloads all symbol libraries in the symbol library table using SYMBOL_ASYNC_LOADER. * Call before the first call to Sync() to get better performance. * @param aReporter is used to report progress of the load */ void Preload( PROGRESS_REPORTER& aReporter ); int GetHash() const; bool HasModifications() const; /** * Return a library hash value to determine if it has changed. * * For buffered libraries, it returns a number corresponding to the number of modifications. * For original libraries, hash is computed basing on the library URI. Returns -1 when the * requested library does not exist. */ int GetLibraryHash( const wxString& aLibrary ) const; /** * Return the array of library names. */ wxArrayString GetLibraryNames() const; /** * Find a single library within the (aggregate) library table. */ SYMBOL_LIB_TABLE_ROW* GetLibrary( const wxString& aLibrary ) const; std::list GetAliases( const wxString& aLibrary ) const; /** * Create an empty library and adds it to the library table. The library file is created. */ bool CreateLibrary( const wxString& aFilePath, SYMBOL_LIB_TABLE* aTable ) { return addLibrary( aFilePath, true, aTable ); } /** * Add an existing library. The library is added to the library table as well. */ bool AddLibrary( const wxString& aFilePath, SYMBOL_LIB_TABLE* aTable ) { return addLibrary( aFilePath, false, aTable ); } /** * Update the symbol buffer with a new version of the symbol. * The library buffer creates a copy of the symbol. * It is required to save the library to use the updated symbol in the schematic editor. */ bool UpdateSymbol( LIB_SYMBOL* aSymbol, const wxString& aLibrary ); /** * Update the symbol buffer with a new version of the symbol when the name has changed. * The old library buffer will be deleted and a new one created with the new name. */ bool UpdateSymbolAfterRename( LIB_SYMBOL* aSymbol, const wxString& oldAlias, const wxString& aLibrary ); /** * Update the library buffer with a new version of the library. */ bool UpdateLibraryBuffer( const wxString& aLibrary ); /** * Remove the symbol from the symbol buffer. * It is required to save the library to have the symbol removed in the schematic editor. */ bool RemoveSymbol( const wxString& aName, const wxString& aLibrary ); /** * Return either an alias of a working LIB_SYMBOL copy, or alias of the original symbol if there * is no working copy. */ LIB_SYMBOL* GetAlias( const wxString& aAlias, const wxString& aLibrary ) const; /** * Return the symbol copy from the buffer. In case it does not exist yet, the copy is created. * #SYMBOL_LIBRARY_MANAGER retains the ownership. */ LIB_SYMBOL* GetBufferedSymbol( const wxString& aAlias, const wxString& aLibrary ); /** * Return the screen used to edit a specific symbol. #SYMBOL_LIBRARY_MANAGER retains the * ownership. */ SCH_SCREEN* GetScreen( const wxString& aAlias, const wxString& aLibrary ); /** * Return true if symbol with a specific alias exists in library (either original one or * buffered). */ bool SymbolExists( const wxString& aAlias, const wxString& aLibrary ) const; /** * Return true if library exists. If \a aCheckEnabled is set, then the library must * also be enabled in the library table. */ bool LibraryExists( const wxString& aLibrary, bool aCheckEnabled = false ) const; /** * Return true if the library was successfully loaded. */ bool IsLibraryLoaded( const wxString& aLibrary ) const; /** * Return true if library has unsaved modifications. */ bool IsLibraryModified( const wxString& aLibrary ) const; /** * Return true if symbol has unsaved modifications. */ bool IsSymbolModified( const wxString& aAlias, const wxString& aLibrary ) const; void SetSymbolModified( const wxString& aAlias, const wxString& aLibrary ); /** * Clear the modified flag for all symbols in a library. */ bool ClearLibraryModified( const wxString& aLibrary ) const; /** * Clear the modified flag for a symbol. */ bool ClearSymbolModified( const wxString& aAlias, const wxString& aLibrary ) const; /** * Return true if the library is stored in a read-only file. * * @return True on success, false otherwise. */ bool IsLibraryReadOnly( const wxString& aLibrary ) const; /** * Save library to a file, including unsaved changes. * * @param aLibrary is the library name. * @param aFileName is the target file name. * @return True on success, false otherwise. */ bool SaveLibrary( const wxString& aLibrary, const wxString& aFileName, SCH_IO_MGR::SCH_FILE_T aFileType = SCH_IO_MGR::SCH_FILE_T::SCH_LEGACY ); /** * Revert unsaved changes for a symbolicular symbol. * * @return The LIB_ID of the reverted symbol (which may be different in the case * of a rename) */ LIB_ID RevertSymbol( const wxString& aAlias, const wxString& aLibrary ); /** * Revert unsaved changes for a symbolicular library. * * @return True on success, false otherwise. */ bool RevertLibrary( const wxString& aLibrary ); /** * Revert all pending changes. * * @return True if all changes successfully reverted. */ bool RevertAll(); /** * Return a library name that is not currently in use. * Used for generating names for new libraries. */ wxString GetUniqueLibraryName() const; void GetSymbolNames( const wxString& aLibName, wxArrayString& aSymbolNames, SYMBOL_NAME_FILTER aFilter = SYMBOL_NAME_FILTER::ALL ); /** * Check if symbol \a aSymbolName in library \a aLibraryName is a root symbol that * has derived symbols. * * @return true if \aSymbolName in \a aLibraryName has derived symbols. */ bool HasDerivedSymbols( const wxString& aSymbolName, const wxString& aLibraryName ); size_t GetLibraryCount() const; protected: virtual void OnDataChanged() const {} ///< Extract library name basing on the file name. static wxString getLibraryName( const wxString& aFilePath ); ///< Helper function to add either existing or create new library bool addLibrary( const wxString& aFilePath, bool aCreate, SYMBOL_LIB_TABLE* aTable ); ///< Return the current Symbol Library Table. SYMBOL_LIB_TABLE* symTable() const; ///< Class to store a working copy of a LIB_SYMBOL object and editor context. /** * Return a set of #LIB_SYMBOL objects belonging to the original library. */ std::set getOriginalSymbols( const wxString& aLibrary ); /** * Return an existing library buffer or creates one to using Symbol Library Table to get * the original data. */ LIB_BUFFER& getLibraryBuffer( const wxString& aLibrary ); ///< The library buffers std::map m_libs; SCH_BASE_FRAME& m_frame; ///< Parent frame LIB_LOGGER* m_logger; }; #endif /* SYMBOL_LIBRARY_MANAGER_H */